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SHOUTING_PIRATE 3d2d2dc3e3 Initial commit
2025-07-01 21:03:21 +01:00

21 lines
694 B
C#

using System;
namespace UnityEditor.TestTools.TestRunner.GUI.TestAssets
{
/// <summary>
/// Provides Test Script compilation context associated with project folder paths.
/// </summary>
internal interface IFolderPathTestCompilationContextProvider
{
/// <summary>
/// Checks if the provided folder path belongs to a Custom Test Assembly.
/// </summary>
bool FolderPathBelongsToCustomTestAssembly(string folderPath);
/// <summary>
/// Checks if the provided folder path belongs to an assembly capable of compiling Test Scripts.
/// </summary>
bool TestScriptWillCompileInFolderPath(string folderPath);
}
}