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SHOUTING_PIRATE 3d2d2dc3e3 Initial commit
2025-07-01 21:03:21 +01:00

18 lines
406 B
C#

using System;
namespace Unity.VisualScripting
{
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
public class PortKeyAttribute : Attribute
{
public PortKeyAttribute(string key)
{
Ensure.That(nameof(key)).IsNotNull(key);
this.key = key;
}
public string key { get; }
}
}