Files
RaidersRPG/Library/PackageCache/com.unity.ai.navigation@eb5635ad590d/Tests/Runtime/NavMeshSurfaceBuildFromAwake.cs
SHOUTING_PIRATE 3d2d2dc3e3 Initial commit
2025-07-01 21:03:21 +01:00

16 lines
276 B
C#

using UnityEngine;
namespace Unity.AI.Navigation.Tests
{
[DefaultExecutionOrder(-1)]
class NavMeshSurfaceBuildFromAwake : MonoBehaviour
{
public NavMeshSurface surface;
void Awake()
{
surface.BuildNavMesh();
}
}
}