Files
RaidersRPG/Library/PackageCache/com.unity.render-pipelines.core@2be5e7224a10/Runtime/Common/ReloadGroupAttribute.cs
SHOUTING_PIRATE 3d2d2dc3e3 Initial commit
2025-07-01 21:03:21 +01:00

16 lines
497 B
C#

using System;
namespace UnityEngine.Rendering
{
/// <summary>
/// Attribute specifying that it contains element that should be reloaded.
/// If the instance of the class is null, the system will try to recreate
/// it with the default constructor.
/// Be sure classes using it have default constructor!
/// </summary>
/// <seealso cref="ReloadAttribute"/>
[AttributeUsage(AttributeTargets.Class)]
public sealed class ReloadGroupAttribute : Attribute
{ }
}