Files
RaidersRPG/Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.State/Flow/StateUnitDescriptor.cs
SHOUTING_PIRATE 3d2d2dc3e3 Initial commit
2025-07-01 21:03:21 +01:00

9 lines
223 B
C#

namespace Unity.VisualScripting
{
[Descriptor(typeof(StateUnit))]
public class StateUnitDescriptor : NesterUnitDescriptor<StateUnit>
{
public StateUnitDescriptor(StateUnit unit) : base(unit) { }
}
}