Files
RaidersRPG/Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Editor/VisualScripting.State/Flow/StateUnitEditor.cs
SHOUTING_PIRATE 3d2d2dc3e3 Initial commit
2025-07-01 21:03:21 +01:00

9 lines
210 B
C#

namespace Unity.VisualScripting
{
[Editor(typeof(StateUnit))]
public sealed class StateUnitEditor : NesterUnitEditor
{
public StateUnitEditor(Metadata metadata) : base(metadata) { }
}
}