Files
RaidersRPG/Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.Flow/EditorBinding/SpecialUnitAttribute.cs
SHOUTING_PIRATE 3d2d2dc3e3 Initial commit
2025-07-01 21:03:21 +01:00

9 lines
231 B
C#

using System;
namespace Unity.VisualScripting
{
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Interface, AllowMultiple = false, Inherited = true)]
public sealed class SpecialUnitAttribute : Attribute
{ }
}