Files
RaidersRPG/Library/PackageCache/com.unity.visualscripting@6279e2b7c485/Runtime/VisualScripting.State/OnEnterState.cs
SHOUTING_PIRATE 3d2d2dc3e3 Initial commit
2025-07-01 21:03:21 +01:00

12 lines
352 B
C#

namespace Unity.VisualScripting
{
/// <summary>
/// Called in flow graphs nested in state graphs when the parent state node is entered.
/// </summary>
[UnitCategory("Events/State")]
public class OnEnterState : ManualEventUnit<EmptyEventArgs>
{
protected override string hookName => StateEventHooks.OnEnterState;
}
}