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RomeNightGuard/Saved/SourceControl/UncontrolledChangelists.json

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2025-10-23 17:15:01 +01:00
{
"version": 1,
"changelists": [
{
"guid": "00000000000000000000000000000000",
"description": "Default Uncontrolled Changelist",
"files": [
"D:/Unreal/Projects/RomeGuard/Content/Blueprints/MainGameMode.uasset",
"D:/Unreal/Projects/RomeGuard/Content/Blueprints/Player.uasset",
"D:/Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset",
"D:/Unreal/Projects/RomeGuard/Content/Blueprints/TestInteractable.uasset",
"D:/Unreal/Projects/RomeGuard/Content/Blueprints/BP_Door.uasset",
"D:/Unreal/Projects/RomeGuard/Content/Maps/Town.umap",
"D:/Unreal/Projects/RomeGuard/Content/Blueprints/BP_MainUI.uasset",
"D:/Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset",
"D:/Unreal/Projects/RomeGuard/Content/Blueprints/BP_FireInteraction.uasset",
"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_08_Loop.uasset",
"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_09_Loop.uasset",
"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_10_Loop.uasset",
"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_01_Loop.uasset",
"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_02_Loop.uasset",
"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_03_Loop.uasset",
"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_04_Loop.uasset",
"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_05_Loop.uasset",
"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_06_Loop.uasset",
"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_07_Loop.uasset",
"D:/Unreal/Projects/RomeGuard/Content/Audio/SFXs/DoorLock_6105_31_8.uasset",
"D:/Unreal/Projects/RomeGuard/Content/Blueprints/BP_GameManager.uasset"
]
}
]
}