started building town, rural outside completed in draft stage.
This commit is contained in:
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Content/Exports/BP_Tower.uasset
Normal file
BIN
Content/Exports/BP_Tower.uasset
Normal file
Binary file not shown.
BIN
Content/Exports/BP_VegField.uasset
Normal file
BIN
Content/Exports/BP_VegField.uasset
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
Before Width: | Height: | Size: 33 KiB After Width: | Height: | Size: 43 KiB |
BIN
Saved/Autosaves/Game/Blueprints/Player_Auto3.uasset
Normal file
BIN
Saved/Autosaves/Game/Blueprints/Player_Auto3.uasset
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
Saved/Autosaves/Game/Maps/Town_Auto3.umap
Normal file
BIN
Saved/Autosaves/Game/Maps/Town_Auto3.umap
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,9 @@
|
|||||||
|
[CrashReportClient]
|
||||||
|
bHideLogFilesOption=false
|
||||||
|
bHideAllowToBeContactedOption=false
|
||||||
|
bIsAllowedToCloseWithoutSending=true
|
||||||
|
bIsAllowedToSendWithoutDetailedInfo=true
|
||||||
|
CrashConfigPurgeDays=2
|
||||||
|
Stall.RecordDump=false
|
||||||
|
Ensure.RecordDump=true
|
||||||
|
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
[CrashReportClient]
|
||||||
|
bHideLogFilesOption=false
|
||||||
|
bHideAllowToBeContactedOption=false
|
||||||
|
bIsAllowedToCloseWithoutSending=true
|
||||||
|
bIsAllowedToSendWithoutDetailedInfo=true
|
||||||
|
CrashConfigPurgeDays=2
|
||||||
|
Stall.RecordDump=false
|
||||||
|
Ensure.RecordDump=true
|
||||||
|
|
||||||
@@ -0,0 +1,9 @@
|
|||||||
|
[CrashReportClient]
|
||||||
|
bHideLogFilesOption=false
|
||||||
|
bHideAllowToBeContactedOption=false
|
||||||
|
bIsAllowedToCloseWithoutSending=true
|
||||||
|
bIsAllowedToSendWithoutDetailedInfo=true
|
||||||
|
CrashConfigPurgeDays=2
|
||||||
|
Stall.RecordDump=false
|
||||||
|
Ensure.RecordDump=true
|
||||||
|
|
||||||
File diff suppressed because one or more lines are too long
2109
Saved/Logs/RomeGuard-backup-2025.10.23-16.11.30.log
Normal file
2109
Saved/Logs/RomeGuard-backup-2025.10.23-16.11.30.log
Normal file
@@ -0,0 +1,2109 @@
|
|||||||
|
Log file open, 10/23/25 16:41:52
|
||||||
|
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
|
||||||
|
LogWindows: File 'aqProf.dll' does not exist
|
||||||
|
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
|
||||||
|
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
|
||||||
|
LogWindows: File 'VtuneApi.dll' does not exist
|
||||||
|
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
|
||||||
|
LogWindows: File 'VtuneApi32e.dll' does not exist
|
||||||
|
LogWindows: Started CrashReportClient (pid=26316)
|
||||||
|
LogWindows: Custom abort handler registered for crash reporting.
|
||||||
|
LogInit: Display: Running engine for game: RomeGuard
|
||||||
|
LogCore: UTS: Unreal Trace Server launched successfully
|
||||||
|
LogTrace: Initializing trace...
|
||||||
|
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
|
||||||
|
LogTrace: Display: Control listening on port 1985
|
||||||
|
LogTrace: Finished trace initialization.
|
||||||
|
LogCsvProfiler: Display: Metadata set : platform="Windows"
|
||||||
|
LogCsvProfiler: Display: Metadata set : config="Development"
|
||||||
|
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.6-CL-44394996"
|
||||||
|
LogCsvProfiler: Display: Metadata set : engineversion="5.6.1-44394996+++UE5+Release-5.6"
|
||||||
|
LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6899] "
|
||||||
|
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Xeon(R) CPU E5-2680 v4 @ 2.40GHz"
|
||||||
|
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
|
||||||
|
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
|
||||||
|
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
|
||||||
|
LogCsvProfiler: Display: Metadata set : asan="0"
|
||||||
|
LogCsvProfiler: Display: Metadata set : commandline="" D:\Unreal\Projects\RomeGuard\RomeGuard.uproject""
|
||||||
|
LogCsvProfiler: Display: Metadata set : loginid="8f72a0d54ce1f48fdbdf319e150d2afc"
|
||||||
|
LogCsvProfiler: Display: Metadata set : llm="0"
|
||||||
|
LogStats: Stats thread started at 1.364268
|
||||||
|
LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
|
||||||
|
LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
|
||||||
|
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
|
||||||
|
LogInit: Session CrashGUID >====================================================
|
||||||
|
Session CrashGUID > UECC-Windows-DF4B7D68418017B7FA342B87886622C5
|
||||||
|
Session CrashGUID >====================================================
|
||||||
|
LogConfig: No local boot hotfix file found at: [../../../../../../Unreal/Projects/RomeGuard/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
|
||||||
|
LogAudio: Display: Pre-Initializing Audio Device Manager...
|
||||||
|
LogAudio: Display: AudioInfo: 'OPUS' Registered
|
||||||
|
LogConfig: Display: Loading Mac ini files took 0.38 seconds
|
||||||
|
LogConfig: Display: Loading Android ini files took 0.45 seconds
|
||||||
|
LogConfig: Display: Loading IOS ini files took 0.48 seconds
|
||||||
|
LogConfig: Display: Loading TVOS ini files took 0.48 seconds
|
||||||
|
LogConfig: Display: Loading Linux ini files took 0.52 seconds
|
||||||
|
LogConfig: Display: Loading Unix ini files took 0.22 seconds
|
||||||
|
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
|
||||||
|
LogAudio: Display: AudioInfo: 'OGG' Registered
|
||||||
|
LogConfig: Display: Loading VulkanPC ini files took 0.21 seconds
|
||||||
|
LogConfig: Display: Loading Windows ini files took 0.20 seconds
|
||||||
|
LogAudio: Display: AudioInfo: 'ADPCM' Registered
|
||||||
|
LogAudio: Display: AudioInfo: 'PCM' Registered
|
||||||
|
LogConfig: Display: Loading VisionOS ini files took 0.22 seconds
|
||||||
|
LogAudio: Display: AudioInfo: 'BINKA' Registered
|
||||||
|
LogAudio: Display: AudioInfo: 'RADA' Registered
|
||||||
|
LogAudio: Display: Audio Device Manager Pre-Initialized
|
||||||
|
LogPluginManager: Looking for build plugins target receipt
|
||||||
|
LogPluginManager: Unable to find target receipt in path: ../../../../../../Unreal/Projects/RomeGuard/Binaries/Win64/*.target
|
||||||
|
LogAssetRegistry: Display: PlatformFileJournal is not available on volume 'D:' of project directory 'D:/Unreal/Projects/RomeGuard/', so AssetDiscovery cache will not be read or written. Unavailability reason:
|
||||||
|
NTFS Journal is not active for volume 'D:'. Launch cmd.exe as admin and run command `fsutil usn createJournal D: m=<SizeInBytes>`. Recommended <SizeInBytes> is 0x40000000 (1GB).
|
||||||
|
LogAssetRegistry: Display: Asset registry cache read as 80.7 MiB from ../../../../../../Unreal/Projects/RomeGuard/Intermediate/CachedAssetRegistry_0.bin.
|
||||||
|
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
|
||||||
|
LogPluginManager: Looking for enabled plugins target receipt
|
||||||
|
LogPluginManager: Unable to find target receipt in path: ../../../../../../Unreal/Projects/RomeGuard/Binaries/Win64/*.target
|
||||||
|
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosCloth
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosInsights
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosVD
|
||||||
|
LogPluginManager: Mounting Engine plugin CmdLinkServer
|
||||||
|
LogPluginManager: Mounting Engine plugin EnhancedInput
|
||||||
|
LogPluginManager: Mounting Engine plugin Fab
|
||||||
|
LogPluginManager: Mounting Engine plugin FastBuildController
|
||||||
|
LogPluginManager: Mounting Engine plugin IoStoreInsights
|
||||||
|
LogPluginManager: Mounting Engine plugin MassInsights
|
||||||
|
LogPluginManager: Mounting Engine plugin MeshPainting
|
||||||
|
LogPluginManager: Mounting Engine plugin RenderGraphInsights
|
||||||
|
LogPluginManager: Mounting Engine plugin TraceUtilities
|
||||||
|
LogPluginManager: Mounting Engine plugin UbaController
|
||||||
|
LogPluginManager: Mounting Engine plugin WorldMetrics
|
||||||
|
LogPluginManager: Mounting Engine plugin XGEController
|
||||||
|
LogPluginManager: Mounting Engine plugin AnimationSharing
|
||||||
|
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin DumpGPUServices
|
||||||
|
LogPluginManager: Mounting Engine plugin GitSourceControl
|
||||||
|
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin NamingTokens
|
||||||
|
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin PlasticSourceControl
|
||||||
|
LogPluginManager: Mounting Engine plugin PerforceSourceControl
|
||||||
|
LogPluginManager: Mounting Engine plugin PixWinPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin PluginUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin ProjectLauncher
|
||||||
|
LogPluginManager: Mounting Engine plugin RenderDocPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin SubversionSourceControl
|
||||||
|
LogPluginManager: Mounting Engine plugin PropertyAccessNode
|
||||||
|
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin TextureFormatOodle
|
||||||
|
LogPluginManager: Mounting Engine plugin UObjectPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin AssetManagerEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin ChangelistReview
|
||||||
|
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
|
||||||
|
LogPluginManager: Mounting Engine plugin ColorGrading
|
||||||
|
LogPluginManager: Mounting Engine plugin CryptoKeys
|
||||||
|
LogPluginManager: Mounting Engine plugin DataValidation
|
||||||
|
LogPluginManager: Mounting Engine plugin CurveEditorTools
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorDebugTools
|
||||||
|
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
|
||||||
|
LogPluginManager: Mounting Engine plugin FacialAnimation
|
||||||
|
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryMode
|
||||||
|
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
|
||||||
|
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
|
||||||
|
LogPluginManager: Mounting Engine plugin MeshLODToolset
|
||||||
|
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
|
||||||
|
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
|
||||||
|
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin SequencerAnimTools
|
||||||
|
LogPluginManager: Mounting Engine plugin PluginBrowser
|
||||||
|
LogPluginManager: Mounting Engine plugin StylusInput
|
||||||
|
LogPluginManager: Mounting Engine plugin UVEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
|
||||||
|
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
|
||||||
|
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
|
||||||
|
LogPluginManager: Mounting Engine plugin AdvancedRenamer
|
||||||
|
LogPluginManager: Mounting Engine plugin AutomationUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin BackChannel
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosCaching
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosNiagara
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
|
||||||
|
LogPluginManager: Mounting Engine plugin CharacterAI
|
||||||
|
LogPluginManager: Mounting Engine plugin Dataflow
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorTelemetry
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorPerformance
|
||||||
|
LogPluginManager: Mounting Engine plugin Fracture
|
||||||
|
LogPluginManager: Mounting Engine plugin FullBodyIK
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorDataStorage
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryDataflow
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryFlow
|
||||||
|
LogPluginManager: Mounting Engine plugin LocalizableMessage
|
||||||
|
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
|
||||||
|
LogPluginManager: Mounting Engine plugin LowLevelNetTrace
|
||||||
|
LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge
|
||||||
|
LogPluginManager: Mounting Engine plugin NFORDenoise
|
||||||
|
LogPluginManager: Mounting Engine plugin PlatformCrypto
|
||||||
|
LogPluginManager: Mounting Engine plugin PlanarCut
|
||||||
|
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin RuntimeTelemetry
|
||||||
|
LogPluginManager: Mounting Engine plugin SkeletalReduction
|
||||||
|
LogPluginManager: Mounting Engine plugin SequenceNavigator
|
||||||
|
LogPluginManager: Mounting Engine plugin ToolPresets
|
||||||
|
LogPluginManager: Mounting Engine plugin AlembicImporter
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineBase
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineServices
|
||||||
|
LogPluginManager: Mounting Engine plugin EOSShared
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineSubsystem
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
|
||||||
|
LogPluginManager: Mounting Engine plugin AndroidMedia
|
||||||
|
LogPluginManager: Mounting Engine plugin AvfMedia
|
||||||
|
LogPluginManager: Mounting Engine plugin ImgMedia
|
||||||
|
LogPluginManager: Mounting Engine plugin MediaCompositing
|
||||||
|
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin MediaPlate
|
||||||
|
LogPluginManager: Mounting Engine plugin WebMMedia
|
||||||
|
LogPluginManager: Mounting Engine plugin WmfMedia
|
||||||
|
LogPluginManager: Mounting Engine plugin UdpMessaging
|
||||||
|
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin ActorSequence
|
||||||
|
LogPluginManager: Mounting Engine plugin TcpMessaging
|
||||||
|
LogPluginManager: Mounting Engine plugin NNEDenoiser
|
||||||
|
LogPluginManager: Mounting Engine plugin TemplateSequence
|
||||||
|
LogPluginManager: Mounting Engine plugin NNERuntimeORT
|
||||||
|
LogPluginManager: Mounting Engine plugin SequencerScripting
|
||||||
|
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
|
||||||
|
LogPluginManager: Mounting Engine plugin AndroidFileServer
|
||||||
|
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
|
||||||
|
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
|
||||||
|
LogPluginManager: Mounting Engine plugin AndroidPermission
|
||||||
|
LogPluginManager: Mounting Engine plugin AppleImageUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
|
||||||
|
LogPluginManager: Mounting Engine plugin ArchVisCharacter
|
||||||
|
LogPluginManager: Mounting Engine plugin AssetTags
|
||||||
|
LogPluginManager: Mounting Engine plugin AudioCapture
|
||||||
|
LogPluginManager: Mounting Engine plugin AudioWidgets
|
||||||
|
LogPluginManager: Mounting Engine plugin AudioSynesthesia
|
||||||
|
LogPluginManager: Mounting Engine plugin CableComponent
|
||||||
|
LogPluginManager: Mounting Engine plugin ChunkDownloader
|
||||||
|
LogPluginManager: Mounting Engine plugin ComputeFramework
|
||||||
|
LogPluginManager: Mounting Engine plugin CustomMeshComponent
|
||||||
|
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryCache
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryProcessing
|
||||||
|
LogPluginManager: Mounting Engine plugin GooglePAD
|
||||||
|
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
|
||||||
|
LogPluginManager: Mounting Engine plugin HairStrands
|
||||||
|
LogPluginManager: Mounting Engine plugin InputDebugging
|
||||||
|
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
|
||||||
|
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
|
||||||
|
LogPluginManager: Mounting Engine plugin Metasound
|
||||||
|
LogPluginManager: Mounting Engine plugin MeshModelingToolset
|
||||||
|
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
|
||||||
|
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin MsQuic
|
||||||
|
LogPluginManager: Mounting Engine plugin PropertyBindingUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
|
||||||
|
LogPluginManager: Mounting Engine plugin ResonanceAudio
|
||||||
|
LogPluginManager: Mounting Engine plugin RigVM
|
||||||
|
LogPluginManager: Mounting Engine plugin SignificanceManager
|
||||||
|
LogPluginManager: Mounting Engine plugin SoundFields
|
||||||
|
LogPluginManager: Mounting Engine plugin Synthesis
|
||||||
|
LogPluginManager: Mounting Engine plugin StateTree
|
||||||
|
LogPluginManager: Mounting Engine plugin WaveTable
|
||||||
|
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
|
||||||
|
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
|
||||||
|
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
|
||||||
|
LogPluginManager: Mounting Engine plugin Paper2D
|
||||||
|
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin AISupport
|
||||||
|
LogPluginManager: Mounting Engine plugin AnimationData
|
||||||
|
LogPluginManager: Mounting Engine plugin ACLPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
|
||||||
|
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
|
||||||
|
LogPluginManager: Mounting Engine plugin ControlRigModules
|
||||||
|
LogPluginManager: Mounting Engine plugin ControlRig
|
||||||
|
LogPluginManager: Mounting Engine plugin GameplayInsights
|
||||||
|
LogPluginManager: Mounting Engine plugin DeformerGraph
|
||||||
|
LogPluginManager: Mounting Engine plugin ControlRigSpline
|
||||||
|
LogPluginManager: Mounting Engine plugin IKRig
|
||||||
|
LogPluginManager: Mounting Engine plugin RigLogic
|
||||||
|
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
|
||||||
|
LogPluginManager: Mounting Engine plugin TweeningUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin OodleNetwork
|
||||||
|
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
|
||||||
|
LogPluginManager: Mounting Engine plugin EngineCameras
|
||||||
|
LogPluginManager: Mounting Engine plugin DatasmithContent
|
||||||
|
LogPluginManager: Mounting Engine plugin GLTFExporter
|
||||||
|
LogPluginManager: Mounting Engine plugin VariantManager
|
||||||
|
LogPluginManager: Mounting Engine plugin VariantManagerContent
|
||||||
|
LogPluginManager: Mounting Engine plugin Cascade
|
||||||
|
LogPluginManager: Mounting Engine plugin Niagara
|
||||||
|
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
|
||||||
|
LogPluginManager: Mounting Engine plugin InterchangeAssets
|
||||||
|
LogPluginManager: Mounting Engine plugin InterchangeEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin GameplayCameras
|
||||||
|
LogPluginManager: Mounting Engine plugin MetaHumanSDK
|
||||||
|
LogPluginManager: Mounting Engine plugin Interchange
|
||||||
|
LogPluginManager: Mounting Engine plugin InterchangeTests
|
||||||
|
LogPluginManager: Mounting Engine plugin CameraCalibrationCore
|
||||||
|
LogPluginManager: Mounting Engine plugin Takes
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
|
||||||
|
LogPluginManager: Mounting Engine plugin CompositeCore
|
||||||
|
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
|
||||||
|
LogPluginManager: Mounting Engine plugin XInputDevice
|
||||||
|
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
|
||||||
|
LogPluginManager: Mounting Engine plugin LightMixer
|
||||||
|
LogPluginManager: Mounting Engine plugin ObjectMixer
|
||||||
|
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
|
||||||
|
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
|
||||||
|
SourceControl: Revision control is disabled
|
||||||
|
SourceControl: Revision control is disabled
|
||||||
|
SourceControl: Revision control is disabled
|
||||||
|
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
|
||||||
|
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
|
||||||
|
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
|
||||||
|
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
|
||||||
|
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
|
||||||
|
LogStudioTelemetry: Started StudioTelemetry Session
|
||||||
|
LogNFORDenoise: NFORDenoise function starting up
|
||||||
|
LogEOSShared: Loaded "D:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll"
|
||||||
|
LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.17.0-41373641
|
||||||
|
LogInit: Using libcurl 8.12.1
|
||||||
|
LogInit: - built for Windows
|
||||||
|
LogInit: - supports SSL with OpenSSL/1.1.1t
|
||||||
|
LogInit: - supports HTTP deflate (compression) using libz 1.3
|
||||||
|
LogInit: - other features:
|
||||||
|
LogInit: CURL_VERSION_SSL
|
||||||
|
LogInit: CURL_VERSION_LIBZ
|
||||||
|
LogInit: CURL_VERSION_IPV6
|
||||||
|
LogInit: CURL_VERSION_ASYNCHDNS
|
||||||
|
LogInit: CURL_VERSION_LARGEFILE
|
||||||
|
LogInit: CURL_VERSION_TLSAUTH_SRP
|
||||||
|
LogInit: CURL_VERSION_HTTP2
|
||||||
|
LogInit: CurlRequestOptions (configurable via config and command line):
|
||||||
|
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
|
||||||
|
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
|
||||||
|
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
|
||||||
|
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
|
||||||
|
LogInit: - LocalHostAddr = Default
|
||||||
|
LogInit: - BufferSize = 65536
|
||||||
|
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
|
||||||
|
LogInit: Creating http thread with maximum 256 concurrent requests
|
||||||
|
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
|
||||||
|
LogOnline: OSS: Created online subsystem instance for: NULL
|
||||||
|
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
|
||||||
|
LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine]
|
||||||
|
LogInit: ExecutableName: UnrealEditor.exe
|
||||||
|
LogInit: Build: ++UE5+Release-5.6-CL-44394996
|
||||||
|
LogInit: Platform=WindowsEditor
|
||||||
|
LogInit: MachineId=8f72a0d54ce1f48fdbdf319e150d2afc
|
||||||
|
LogInit: DeviceId=
|
||||||
|
LogInit: Engine Version: 5.6.1-44394996+++UE5+Release-5.6
|
||||||
|
LogInit: Compatible Engine Version: 5.6.0-43139311+++UE5+Release-5.6
|
||||||
|
LogInit: Net CL: 43139311
|
||||||
|
LogInit: OS: Windows 11 (24H2) [10.0.26100.6899] (), CPU: Intel(R) Xeon(R) CPU E5-2680 v4 @ 2.40GHz, GPU: NVIDIA GeForce GTX 1070
|
||||||
|
LogInit: Compiled (64-bit): Jul 28 2025 20:53:34
|
||||||
|
LogInit: Architecture: x64
|
||||||
|
LogInit: Compiled with Visual C++: 19.38.33130.00
|
||||||
|
LogInit: Build Configuration: Development
|
||||||
|
LogInit: Branch Name: ++UE5+Release-5.6
|
||||||
|
LogInit: Command Line:
|
||||||
|
LogInit: Base Directory: D:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/
|
||||||
|
LogInit: Allocator: Mimalloc
|
||||||
|
LogInit: Installed Engine Build: 1
|
||||||
|
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
|
||||||
|
LogDevObjectVersion: Number of dev versions registered: 37
|
||||||
|
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
|
||||||
|
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
|
||||||
|
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
|
||||||
|
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
|
||||||
|
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
|
||||||
|
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
|
||||||
|
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
|
||||||
|
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
|
||||||
|
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
|
||||||
|
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
|
||||||
|
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
|
||||||
|
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
|
||||||
|
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
|
||||||
|
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
|
||||||
|
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
|
||||||
|
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
|
||||||
|
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
|
||||||
|
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
|
||||||
|
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
|
||||||
|
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 207
|
||||||
|
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
|
||||||
|
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
|
||||||
|
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 17
|
||||||
|
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11
|
||||||
|
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
|
||||||
|
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
|
||||||
|
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
|
||||||
|
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
|
||||||
|
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
|
||||||
|
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
|
||||||
|
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 121
|
||||||
|
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 56
|
||||||
|
LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9
|
||||||
|
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
|
||||||
|
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
|
||||||
|
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
|
||||||
|
LogDevObjectVersion: LensFileVersion (8652A554-966A-466C-9FD7-1C6DD61B1ADB): 1
|
||||||
|
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
|
||||||
|
LogInit: Object subsystem initialized
|
||||||
|
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
|
||||||
|
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
|
||||||
|
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
|
||||||
|
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
|
||||||
|
LogConfig: Set CVar [[r.setres:1280x720]]
|
||||||
|
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
|
||||||
|
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
|
||||||
|
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
|
||||||
|
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
|
||||||
|
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
|
||||||
|
LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
|
||||||
|
LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
|
||||||
|
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
|
||||||
|
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
|
||||||
|
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
|
||||||
|
[2025.10.23-15.42.03:391][ 0]LogConfig: Set CVar [[r.VSync:0]]
|
||||||
|
[2025.10.23-15.42.03:391][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
|
||||||
|
[2025.10.23-15.42.03:391][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:391][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:391][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
|
||||||
|
[2025.10.23-15.42.03:391][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:391][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
|
||||||
|
[2025.10.23-15.42.03:391][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
|
||||||
|
[2025.10.23-15.42.03:391][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
|
||||||
|
[2025.10.23-15.42.03:391][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]]
|
||||||
|
[2025.10.23-15.42.03:391][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:1]]
|
||||||
|
[2025.10.23-15.42.03:391][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
|
||||||
|
[2025.10.23-15.42.03:391][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
|
||||||
|
[2025.10.23-15.42.03:391][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
|
||||||
|
[2025.10.23-15.42.03:391][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
|
||||||
|
[2025.10.23-15.42.03:391][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
|
||||||
|
[2025.10.23-15.42.03:391][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.VirtualTextures:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:1]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.Support:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileSize:32]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileBorderSize:2]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.UseCompression:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.StaticMesh.DefaultMeshPaintTextureSupport:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.DefaultTexelsPerVertex:4]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.MaxTextureSize:4096]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColor:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorRoughness:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorSpecular:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableMask4:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableWorldHeight:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableDisplacement:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.vt.rvt.HighQualityPerPixelHeight:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.LegacyLuminanceFactors:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.Lumen.ScreenTracingSource:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.MegaLights.EnableForProject:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.LocalFogVolume.ApplyOnTranslucent:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.Deferred.SupportPrimitiveAlphaHoldout:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.MSAACount:4]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
|
||||||
|
[2025.10.23-15.42.03:392][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.MorphTarget.MaxBlendWeight:5.000000]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.SupportExpFogMatchesVolumetricFog:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.SupportLocalFogVolumes:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.Format:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.VolumetricFog.LightFunction:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.SingleLayerWater.UsesLightFunctionAtlas:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Translucent.UsesLightFunctionAtlas:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Translucent.UsesIESProfiles:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Translucent.UsesRectLights:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Translucent.UsesShadowedLocalLights:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Substrate:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Substrate.EnableLayerSupport:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Material.DefaultAutoMaterialUsage:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.HairStrands.LODMode:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.VRS.Support:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Mobile.DBuffer:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Mobile.ScreenSpaceReflections:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
|
||||||
|
[2025.10.23-15.42.03:393][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:394][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.03:396][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1920"
|
||||||
|
[2025.10.23-15.42.03:396][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1080"
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
|
||||||
|
[2025.10.23-15.42.03:397][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
|
||||||
|
[2025.10.23-15.42.03:398][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
|
||||||
|
[2025.10.23-15.42.03:399][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
|
||||||
|
[2025.10.23-15.42.03:399][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
||||||
|
[2025.10.23-15.42.03:399][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
||||||
|
[2025.10.23-15.42.03:399][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
|
||||||
|
[2025.10.23-15.42.03:399][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
|
||||||
|
[2025.10.23-15.42.03:399][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]]
|
||||||
|
[2025.10.23-15.42.03:399][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]]
|
||||||
|
[2025.10.23-15.42.03:399][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:256]]
|
||||||
|
[2025.10.23-15.42.03:399][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.MaxSampleCount:8]]
|
||||||
|
[2025.10.23-15.42.03:399][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]]
|
||||||
|
[2025.10.23-15.42.03:399][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
|
||||||
|
[2025.10.23-15.42.03:399][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
|
||||||
|
[2025.10.23-15.42.03:399][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
|
||||||
|
[2025.10.23-15.42.03:399][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
|
||||||
|
[2025.10.23-15.42.03:399][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
||||||
|
[2025.10.23-15.42.03:399][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
||||||
|
[2025.10.23-15.42.03:399][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
|
||||||
|
[2025.10.23-15.42.03:399][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
|
||||||
|
[2025.10.23-15.42.03:399][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
|
||||||
|
[2025.10.23-15.42.03:404][ 0]LogRHI: Using Default RHI: D3D12
|
||||||
|
[2025.10.23-15.42.03:404][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
|
||||||
|
[2025.10.23-15.42.03:404][ 0]LogRHI: Loading RHI module D3D12RHI
|
||||||
|
[2025.10.23-15.42.03:514][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
|
||||||
|
[2025.10.23-15.42.03:514][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
|
||||||
|
[2025.10.23-15.42.04:137][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce GTX 1070 (VendorId: 10de, DeviceId: 1b81, SubSysId: 61703842, Revision: 00a1
|
||||||
|
[2025.10.23-15.42.04:138][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
||||||
|
[2025.10.23-15.42.04:138][ 0]LogD3D12RHI: Adapter has 8067MB of dedicated video memory, 0MB of dedicated system memory, and 8172MB of shared system memory, 1 output[s], UMA:false
|
||||||
|
[2025.10.23-15.42.04:138][ 0]LogD3D12RHI: Driver Version: 581.08 (internal:32.0.15.8108, unified:581.08)
|
||||||
|
[2025.10.23-15.42.04:138][ 0]LogD3D12RHI: Driver Date: 8-15-2025
|
||||||
|
[2025.10.23-15.42.04:217][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
|
||||||
|
[2025.10.23-15.42.04:217][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
||||||
|
[2025.10.23-15.42.04:217][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8172MB of shared system memory, 0 output[s], UMA:true
|
||||||
|
[2025.10.23-15.42.04:217][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
|
||||||
|
[2025.10.23-15.42.04:217][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
|
||||||
|
[2025.10.23-15.42.04:217][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
|
||||||
|
[2025.10.23-15.42.04:217][ 0]LogInit: Selected Device Profile: [WindowsEditor]
|
||||||
|
[2025.10.23-15.42.04:217][ 0]LogHAL: Display: Platform has ~ 16 GB [17137979392 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
|
||||||
|
[2025.10.23-15.42.04:218][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
|
||||||
|
[2025.10.23-15.42.04:218][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
||||||
|
[2025.10.23-15.42.04:218][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
|
||||||
|
[2025.10.23-15.42.04:218][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
|
||||||
|
[2025.10.23-15.42.04:218][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
|
||||||
|
[2025.10.23-15.42.04:218][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
|
||||||
|
[2025.10.23-15.42.04:219][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
|
||||||
|
[2025.10.23-15.42.04:219][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
|
||||||
|
[2025.10.23-15.42.04:219][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.04:219][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
|
||||||
|
[2025.10.23-15.42.04:219][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
|
||||||
|
[2025.10.23-15.42.04:219][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
|
||||||
|
[2025.10.23-15.42.04:219][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Unreal/Projects/RomeGuard/Saved/Config/WindowsEditor/Editor.ini]
|
||||||
|
[2025.10.23-15.42.04:219][ 0]LogInit: Computer: CALEB-VM
|
||||||
|
[2025.10.23-15.42.04:219][ 0]LogInit: User: caleb
|
||||||
|
[2025.10.23-15.42.04:219][ 0]LogInit: CPU Page size=4096, Cores=8
|
||||||
|
[2025.10.23-15.42.04:219][ 0]LogInit: High frequency timer resolution =10.000000 MHz
|
||||||
|
[2025.10.23-15.42.04:219][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
|
||||||
|
[2025.10.23-15.42.04:219][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx) Virtual=29.0GB
|
||||||
|
[2025.10.23-15.42.04:219][ 0]LogMemory: Platform Memory Stats for WindowsEditor
|
||||||
|
[2025.10.23-15.42.04:219][ 0]LogMemory: Process Physical Memory: 652.12 MB used, 681.33 MB peak
|
||||||
|
[2025.10.23-15.42.04:219][ 0]LogMemory: Process Virtual Memory: 631.67 MB used, 636.79 MB peak
|
||||||
|
[2025.10.23-15.42.04:219][ 0]LogMemory: Physical Memory: 9272.09 MB used, 7071.96 MB free, 16344.05 MB total
|
||||||
|
[2025.10.23-15.42.04:219][ 0]LogMemory: Virtual Memory: 15296.71 MB used, 14359.34 MB free, 29656.05 MB total
|
||||||
|
[2025.10.23-15.42.04:219][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
|
||||||
|
[2025.10.23-15.42.04:227][ 0]LogWindows: WindowsPlatformFeatures enabled
|
||||||
|
[2025.10.23-15.42.04:402][ 0]LogChaosDD: Chaos Debug Draw Startup
|
||||||
|
[2025.10.23-15.42.04:402][ 0]LogInit: Physics initialised using underlying interface: Chaos
|
||||||
|
[2025.10.23-15.42.04:411][ 0]LogInit: Using OS detected language (en-GB).
|
||||||
|
[2025.10.23-15.42.04:411][ 0]LogInit: Using OS detected locale (en-GB).
|
||||||
|
[2025.10.23-15.42.04:420][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so 'en' will be used for the language.
|
||||||
|
[2025.10.23-15.42.04:420][ 0]LogInit: Setting process to per monitor DPI aware
|
||||||
|
[2025.10.23-15.42.05:670][ 0]LogWindowsTextInputMethodSystem: Available input methods:
|
||||||
|
[2025.10.23-15.42.05:670][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - (Keyboard).
|
||||||
|
[2025.10.23-15.42.05:670][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - Touch Input Correction (TSF IME).
|
||||||
|
[2025.10.23-15.42.05:670][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard).
|
||||||
|
[2025.10.23-15.42.05:676][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity
|
||||||
|
[2025.10.23-15.42.05:772][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
|
||||||
|
[2025.10.23-15.42.05:829][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
|
||||||
|
[2025.10.23-15.42.05:829][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
|
||||||
|
[2025.10.23-15.42.15:210][ 0]LogRHI: Using Default RHI: D3D12
|
||||||
|
[2025.10.23-15.42.15:210][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
|
||||||
|
[2025.10.23-15.42.15:210][ 0]LogRHI: Loading RHI module D3D12RHI
|
||||||
|
[2025.10.23-15.42.15:210][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
|
||||||
|
[2025.10.23-15.42.15:210][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
|
||||||
|
[2025.10.23-15.42.15:210][ 0]LogD3D12RHI: Integrated GPU (iGPU): false
|
||||||
|
[2025.10.23-15.42.15:210][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
|
||||||
|
[2025.10.23-15.42.15:211][ 0]LogWindows: Attached monitors:
|
||||||
|
[2025.10.23-15.42.15:211][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
|
||||||
|
[2025.10.23-15.42.15:211][ 0]LogWindows: Found 1 attached monitors.
|
||||||
|
[2025.10.23-15.42.15:211][ 0]LogWindows: Gathering driver information using Windows Setup API
|
||||||
|
[2025.10.23-15.42.15:212][ 0]LogRHI: RHI Adapter Info:
|
||||||
|
[2025.10.23-15.42.15:212][ 0]LogRHI: Name: NVIDIA GeForce GTX 1070
|
||||||
|
[2025.10.23-15.42.15:212][ 0]LogRHI: Driver Version: 581.08 (internal:32.0.15.8108, unified:581.08)
|
||||||
|
[2025.10.23-15.42.15:212][ 0]LogRHI: Driver Date: 8-15-2025
|
||||||
|
[2025.10.23-15.42.15:212][ 0]LogD3D12RHI: GPU DeviceId: 0x1b81 (for the marketing name, search the web for "GPU Device Id")
|
||||||
|
[2025.10.23-15.42.15:212][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
|
||||||
|
[2025.10.23-15.42.15:767][ 0]LogNvidiaAftermath: Aftermath initialized
|
||||||
|
[2025.10.23-15.42.15:767][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: ID3D12Device1 is supported.
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: ID3D12Device2 is supported.
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: ID3D12Device3 is supported.
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: ID3D12Device4 is supported.
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: ID3D12Device5 is supported.
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: ID3D12Device6 is supported.
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: ID3D12Device7 is supported.
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: ID3D12Device8 is supported.
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: ID3D12Device9 is supported.
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: ID3D12Device10 is supported.
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: ID3D12Device11 is supported.
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: ID3D12Device12 is supported.
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: Bindless resources are supported
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: Raster order views are supported
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: Ray tracing is disabled because D3D12 ray tracing tier 1.1 is required but only tier 1.0 is supported.
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
|
||||||
|
[2025.10.23-15.42.15:896][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
|
||||||
|
[2025.10.23-15.42.16:038][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001F4F942CAC0)
|
||||||
|
[2025.10.23-15.42.16:039][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001F4F942CD80)
|
||||||
|
[2025.10.23-15.42.16:040][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001F4F942D040)
|
||||||
|
[2025.10.23-15.42.16:040][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
|
||||||
|
[2025.10.23-15.42.16:040][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
|
||||||
|
[2025.10.23-15.42.16:608][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering NOT supported!
|
||||||
|
[2025.10.23-15.42.16:608][ 0]LogD3D12RHI: Display: Batched command list execution is disabled for async queues due to known bugs in the current driver.
|
||||||
|
[2025.10.23-15.42.16:608][ 0]LogRHI: Texture pool is 4598 MB (70% of 6569 MB)
|
||||||
|
[2025.10.23-15.42.16:608][ 0]LogD3D12RHI: Async texture creation enabled
|
||||||
|
[2025.10.23-15.42.16:608][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
|
||||||
|
[2025.10.23-15.42.16:652][ 0]LogVRS: Current RHI does not support Variable Rate Shading
|
||||||
|
[2025.10.23-15.42.16:659][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12"
|
||||||
|
[2025.10.23-15.42.16:659][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12"
|
||||||
|
[2025.10.23-15.42.16:659][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6"
|
||||||
|
[2025.10.23-15.42.16:659][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6"
|
||||||
|
[2025.10.23-15.42.16:659][ 0]LogInit: Initializing FReadOnlyCVARCache
|
||||||
|
[2025.10.23-15.42.16:851][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyReport_0.log" -log="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyLog_0.log" -project="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" -platform=all'
|
||||||
|
[2025.10.23-15.42.16:852][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Program Files/Epic Games/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyReport_0.log" -log="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyLog_0.log" -project="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" -platform=all" ]
|
||||||
|
[2025.10.23-15.42.17:429][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded
|
||||||
|
[2025.10.23-15.42.17:429][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
|
||||||
|
[2025.10.23-15.42.17:429][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
|
||||||
|
[2025.10.23-15.42.17:429][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
|
||||||
|
[2025.10.23-15.42.17:429][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
|
||||||
|
[2025.10.23-15.42.17:429][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
|
||||||
|
[2025.10.23-15.42.17:429][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.13
|
||||||
|
[2025.10.23-15.42.17:429][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll
|
||||||
|
[2025.10.23-15.42.17:491][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
|
||||||
|
[2025.10.23-15.42.18:164][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
|
||||||
|
[2025.10.23-15.42.18:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
|
||||||
|
[2025.10.23-15.42.18:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
|
||||||
|
[2025.10.23-15.42.18:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
|
||||||
|
[2025.10.23-15.42.18:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
|
||||||
|
[2025.10.23-15.42.18:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXR'
|
||||||
|
[2025.10.23-15.42.18:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
|
||||||
|
[2025.10.23-15.42.18:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
|
||||||
|
[2025.10.23-15.42.18:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
|
||||||
|
[2025.10.23-15.42.18:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
|
||||||
|
[2025.10.23-15.42.18:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXRClient'
|
||||||
|
[2025.10.23-15.42.18:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
|
||||||
|
[2025.10.23-15.42.18:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
|
||||||
|
[2025.10.23-15.42.18:692][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
|
||||||
|
[2025.10.23-15.42.18:692][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
|
||||||
|
[2025.10.23-15.42.18:911][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
|
||||||
|
[2025.10.23-15.42.18:911][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
|
||||||
|
[2025.10.23-15.42.18:911][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
|
||||||
|
[2025.10.23-15.42.18:911][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
|
||||||
|
[2025.10.23-15.42.19:188][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
|
||||||
|
[2025.10.23-15.42.19:188][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
|
||||||
|
[2025.10.23-15.42.19:188][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
|
||||||
|
[2025.10.23-15.42.19:188][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
|
||||||
|
[2025.10.23-15.42.19:436][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
|
||||||
|
[2025.10.23-15.42.19:436][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
|
||||||
|
[2025.10.23-15.42.19:663][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
|
||||||
|
[2025.10.23-15.42.19:663][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
|
||||||
|
[2025.10.23-15.42.19:663][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
|
||||||
|
[2025.10.23-15.42.19:663][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
|
||||||
|
[2025.10.23-15.42.19:663][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
|
||||||
|
[2025.10.23-15.42.21:663][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL_ES3_1_IOS from hinted modules, loading all potential format modules to find it
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_IOS
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: SF_METAL_SM5_IOS
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_TVOS
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: SF_METAL_SM5_TVOS
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: SF_METAL_SM5
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: SF_METAL_SM6
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: SF_METAL_SIM
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: SF_METAL_ES3_1
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: PCD3D_SM6
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: PCD3D_SM5
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: PCD3D_ES31
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: GLSL_150_ES31
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: VVM_1_0
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
|
||||||
|
[2025.10.23-15.42.21:736][ 0]LogRendererCore: Ray tracing is disabled. Reason: not supported by current RHI.
|
||||||
|
[2025.10.23-15.42.21:742][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
|
||||||
|
[2025.10.23-15.42.21:742][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Unreal/Projects/RomeGuard/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
|
||||||
|
[2025.10.23-15.42.21:742][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
|
||||||
|
[2025.10.23-15.42.21:742][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Unreal/Projects/RomeGuard/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
||||||
|
[2025.10.23-15.42.21:742][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
|
||||||
|
[2025.10.23-15.42.22:145][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1350 MiB)
|
||||||
|
[2025.10.23-15.42.22:145][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
||||||
|
[2025.10.23-15.42.22:145][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
|
||||||
|
[2025.10.23-15.42.22:146][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/Zen/Data
|
||||||
|
[2025.10.23-15.42.22:160][ 0]LogZenServiceInstance: InTree version at 'D:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03'
|
||||||
|
[2025.10.23-15.42.22:162][ 0]LogZenServiceInstance: Installed version at 'C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03'
|
||||||
|
[2025.10.23-15.42.22:163][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
|
||||||
|
[2025.10.23-15.42.22:163][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\caleb.SDQHOME.000\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 3612 --child-id Zen_3612_Startup'
|
||||||
|
[2025.10.23-15.42.22:569][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
|
||||||
|
[2025.10.23-15.42.22:569][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.423 seconds
|
||||||
|
[2025.10.23-15.42.22:572][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
|
||||||
|
[2025.10.23-15.42.22:757][ 0]LogDerivedDataCache: C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.17 seconds.
|
||||||
|
[2025.10.23-15.42.22:757][ 0]LogDerivedDataCache: Display: C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.18ms. RandomReadSpeed=6.03MBs, RandomWriteSpeed=91.05MBs. Assigned SpeedClass 'Local'
|
||||||
|
[2025.10.23-15.42.22:757][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
|
||||||
|
[2025.10.23-15.42.22:757][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
|
||||||
|
[2025.10.23-15.42.22:757][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
|
||||||
|
[2025.10.23-15.42.22:757][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
|
||||||
|
[2025.10.23-15.42.22:757][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
|
||||||
|
[2025.10.23-15.42.22:757][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
|
||||||
|
[2025.10.23-15.42.22:757][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
|
||||||
|
[2025.10.23-15.42.22:757][ 0]LogShaderCompilers: Guid format shader working directory is 15 characters bigger than the processId version (../../../../../../Unreal/Projects/RomeGuard/Intermediate/Shaders/WorkingDirectory/3612/).
|
||||||
|
[2025.10.23-15.42.22:758][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/caleb.SDQHOME.000/AppData/Local/Temp/UnrealShaderWorkingDir/B86393D74F11045CE6FD8E992F003AC3/'.
|
||||||
|
[2025.10.23-15.42.22:758][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
|
||||||
|
[2025.10.23-15.42.22:761][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled
|
||||||
|
[2025.10.23-15.42.22:761][ 0]LogShaderCompilers: Display: Using 5 local workers for shader compilation
|
||||||
|
[2025.10.23-15.42.22:764][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Unreal/Projects/RomeGuard/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
|
||||||
|
[2025.10.23-15.42.22:786][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
|
||||||
|
[2025.10.23-15.42.46:177][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
|
||||||
|
[2025.10.23-15.42.48:917][ 0]LogSlate: Using FreeType 2.10.0
|
||||||
|
[2025.10.23-15.42.48:973][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
|
||||||
|
[2025.10.23-15.42.49:203][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
|
||||||
|
[2025.10.23-15.42.49:203][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||||||
|
[2025.10.23-15.42.49:203][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
|
||||||
|
[2025.10.23-15.42.49:203][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||||||
|
[2025.10.23-15.42.49:589][ 0]LogAssetRegistry: FAssetRegistry took 0.0081 seconds to start up
|
||||||
|
[2025.10.23-15.42.49:592][ 0]LogEditorDomain: Display: EditorDomain is Disabled
|
||||||
|
[2025.10.23-15.42.49:650][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../../../Unreal/Projects/RomeGuard/Intermediate/CachedAssetRegistry_*.bin.
|
||||||
|
[2025.10.23-15.42.50:255][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
|
||||||
|
[2025.10.23-15.42.50:256][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
|
||||||
|
[2025.10.23-15.42.50:327][ 0]LogDeviceProfileManager: Active device profile: [000001F54BFA0280][000001F54BFF0000 66] WindowsEditor
|
||||||
|
[2025.10.23-15.42.50:327][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
|
||||||
|
[2025.10.23-15.42.50:333][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.23-15.42.50:355][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
|
||||||
|
[2025.10.23-15.42.50:355][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
|
||||||
|
[2025.10.23-15.42.50:355][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
|
||||||
|
[2025.10.23-15.42.50:430][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
|
||||||
|
[2025.10.23-15.42.50:498][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyReport_1.log" -log="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyLog_1.log" -project="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" -Device=Win64@CALEB-VM'
|
||||||
|
[2025.10.23-15.42.50:498][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Program Files/Epic Games/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyReport_1.log" -log="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyLog_1.log" -project="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" -Device=Win64@CALEB-VM" -nocompile -nocompileuat ]
|
||||||
|
[2025.10.23-15.42.50:643][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.23-15.42.50:660][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness because of a recursive sync load
|
||||||
|
[2025.10.23-15.42.50:660][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.23-15.42.50:660][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.23-15.42.50:673][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec because of a recursive sync load
|
||||||
|
[2025.10.23-15.42.50:673][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.23-15.42.50:674][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.23-15.42.50:740][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_M because of a recursive sync load
|
||||||
|
[2025.10.23-15.42.50:740][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_N because of a recursive sync load
|
||||||
|
[2025.10.23-15.42.50:744][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade because of a recursive sync load
|
||||||
|
[2025.10.23-15.42.50:745][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.23-15.42.50:775][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.23-15.42.50:789][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.23-15.42.50:818][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDiffuse because of a recursive sync load
|
||||||
|
[2025.10.23-15.42.50:818][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components because of a recursive sync load
|
||||||
|
[2025.10.23-15.42.50:822][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultPostProcessMaterial because of a recursive sync load
|
||||||
|
[2025.10.23-15.42.50:822][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.23-15.42.50:958][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultLightFunctionMaterial because of a recursive sync load
|
||||||
|
[2025.10.23-15.42.50:958][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.23-15.42.51:026][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDeferredDecalMaterial because of a recursive sync load
|
||||||
|
[2025.10.23-15.42.51:026][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.23-15.42.51:082][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/WorldGridMaterial because of a recursive sync load
|
||||||
|
[2025.10.23-15.42.51:082][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.23-15.42.52:513][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
|
||||||
|
[2025.10.23-15.42.52:513][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
|
||||||
|
[2025.10.23-15.42.52:513][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
|
||||||
|
[2025.10.23-15.42.52:513][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
|
||||||
|
[2025.10.23-15.42.52:513][ 0]LogMeshMerging: No distributed automatic mesh merging module available
|
||||||
|
[2025.10.23-15.42.52:625][ 0]LogTurnkeySupport: Completed device detection: Code = 0
|
||||||
|
[2025.10.23-15.42.55:189][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine]
|
||||||
|
[2025.10.23-15.42.55:382][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
|
||||||
|
[2025.10.23-15.42.55:382][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
|
||||||
|
[2025.10.23-15.42.55:382][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetActorFactory name: NetActorFactory id: 0
|
||||||
|
[2025.10.23-15.42.55:382][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetSubObjectFactory name: NetSubObjectFactory id: 1
|
||||||
|
[2025.10.23-15.42.55:458][ 0]LogLiveCoding: Display: Starting LiveCoding
|
||||||
|
[2025.10.23-15.42.55:458][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
|
||||||
|
[2025.10.23-15.42.55:460][ 0]LogLiveCoding: Display: First instance in process group "UE_RomeGuard_0x52ade5a7", spawning console
|
||||||
|
[2025.10.23-15.42.55:764][ 0]LogSlate: Border
|
||||||
|
[2025.10.23-15.42.55:764][ 0]LogSlate: BreadcrumbButton
|
||||||
|
[2025.10.23-15.42.55:764][ 0]LogSlate: Brushes.Title
|
||||||
|
[2025.10.23-15.42.55:764][ 0]LogSlate: ColorPicker.ColorThemes
|
||||||
|
[2025.10.23-15.42.55:764][ 0]LogSlate: Default
|
||||||
|
[2025.10.23-15.42.55:764][ 0]LogSlate: Icons.Save
|
||||||
|
[2025.10.23-15.42.55:764][ 0]LogSlate: Icons.Toolbar.Settings
|
||||||
|
[2025.10.23-15.42.55:764][ 0]LogSlate: ListView
|
||||||
|
[2025.10.23-15.42.55:764][ 0]LogSlate: SoftwareCursor_CardinalCross
|
||||||
|
[2025.10.23-15.42.55:764][ 0]LogSlate: SoftwareCursor_Grab
|
||||||
|
[2025.10.23-15.42.55:764][ 0]LogSlate: TableView.DarkRow
|
||||||
|
[2025.10.23-15.42.55:764][ 0]LogSlate: TableView.Row
|
||||||
|
[2025.10.23-15.42.55:764][ 0]LogSlate: TreeView
|
||||||
|
[2025.10.23-15.42.56:506][ 0]LogLiveCoding: Display: Waiting for server
|
||||||
|
[2025.10.23-15.42.58:771][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
|
||||||
|
[2025.10.23-15.42.59:289][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
|
||||||
|
[2025.10.23-15.42.59:293][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 3.825 ms
|
||||||
|
[2025.10.23-15.42.59:739][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
|
||||||
|
[2025.10.23-15.42.59:739][ 0]LogInit: XR: MultiViewport is Disabled
|
||||||
|
[2025.10.23-15.42.59:739][ 0]LogInit: XR: Mobile Multiview is Disabled
|
||||||
|
[2025.10.23-15.42.59:765][ 0]LogTurnkeySupport: Turnkey Device: Win64@Caleb-VM: (Name=Caleb-VM, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid")
|
||||||
|
[2025.10.23-15.42.59:895][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
|
||||||
|
[2025.10.23-15.43.03:472][ 0]LogUdpMessaging: Display: Work queue size set to 1024.
|
||||||
|
[2025.10.23-15.43.03:473][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
|
||||||
|
[2025.10.23-15.43.03:473][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:53234'.
|
||||||
|
[2025.10.23-15.43.03:478][ 0]LogUdpMessaging: Display: Added local interface '192.168.86.199' to multicast group '230.0.0.1:6666'
|
||||||
|
[2025.10.23-15.43.03:481][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization.
|
||||||
|
[2025.10.23-15.43.03:598][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
|
||||||
|
[2025.10.23-15.43.03:847][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
|
||||||
|
[2025.10.23-15.43.03:847][ 0]LogNNERuntimeORT: Selecting NPU adapter: NVIDIA GeForce GTX 1070
|
||||||
|
[2025.10.23-15.43.03:847][ 0]LogNNERuntimeORT: MakeRuntimeORTDml:
|
||||||
|
[2025.10.23-15.43.03:847][ 0]LogNNERuntimeORT: DirectML: yes
|
||||||
|
[2025.10.23-15.43.03:847][ 0]LogNNERuntimeORT: RHI D3D12: yes
|
||||||
|
[2025.10.23-15.43.03:847][ 0]LogNNERuntimeORT: D3D12: yes
|
||||||
|
[2025.10.23-15.43.03:847][ 0]LogNNERuntimeORT: NPU: yes
|
||||||
|
[2025.10.23-15.43.03:847][ 0]LogNNERuntimeORT: Interface availability:
|
||||||
|
[2025.10.23-15.43.03:847][ 0]LogNNERuntimeORT: GPU: yes
|
||||||
|
[2025.10.23-15.43.03:847][ 0]LogNNERuntimeORT: RDG: yes
|
||||||
|
[2025.10.23-15.43.03:847][ 0]LogNNERuntimeORT: NPU: yes
|
||||||
|
[2025.10.23-15.43.03:848][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
|
||||||
|
[2025.10.23-15.43.03:848][ 0]LogNNERuntimeORT: Selecting NPU adapter: NVIDIA GeForce GTX 1070
|
||||||
|
[2025.10.23-15.43.04:961][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
|
||||||
|
[2025.10.23-15.43.04:962][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
|
||||||
|
[2025.10.23-15.43.05:007][ 0]LogMetaSound: MetaSound Engine Initialized
|
||||||
|
[2025.10.23-15.43.07:441][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: C9F40B0923C4406B800000000000D000 | Instance: 46BD69F448E523C1C02EE48894062C48 (CALEB-VM-3612).
|
||||||
|
[2025.10.23-15.43.09:802][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
|
||||||
|
[2025.10.23-15.43.09:802][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
|
||||||
|
[2025.10.23-15.43.09:885][ 0]LogTimingProfiler: Initialize
|
||||||
|
[2025.10.23-15.43.09:885][ 0]LogTimingProfiler: OnSessionChanged
|
||||||
|
[2025.10.23-15.43.09:885][ 0]LoadingProfiler: Initialize
|
||||||
|
[2025.10.23-15.43.09:885][ 0]LoadingProfiler: OnSessionChanged
|
||||||
|
[2025.10.23-15.43.09:885][ 0]LogNetworkingProfiler: Initialize
|
||||||
|
[2025.10.23-15.43.09:885][ 0]LogNetworkingProfiler: OnSessionChanged
|
||||||
|
[2025.10.23-15.43.09:885][ 0]LogMemoryProfiler: Initialize
|
||||||
|
[2025.10.23-15.43.09:885][ 0]LogMemoryProfiler: OnSessionChanged
|
||||||
|
[2025.10.23-15.43.10:961][ 0]SourceControl: Revision control is disabled
|
||||||
|
[2025.10.23-15.43.11:417][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error.
|
||||||
|
[2025.10.23-15.43.11:417][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png]
|
||||||
|
[2025.10.23-15.43.11:417][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error.
|
||||||
|
[2025.10.23-15.43.11:417][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png]
|
||||||
|
[2025.10.23-15.43.11:540][ 0]SourceControl: Revision control is disabled
|
||||||
|
[2025.10.23-15.43.19:356][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
|
||||||
|
[2025.10.23-15.43.19:557][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
|
||||||
|
[2025.10.23-15.43.19:860][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
||||||
|
[2025.10.23-15.43.19:860][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
||||||
|
[2025.10.23-15.43.24:163][ 0]LogCollectionManager: Loaded 0 collections in 0.001689 seconds
|
||||||
|
[2025.10.23-15.43.24:167][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/Projects/RomeGuard/Saved/Collections/' took 0.00s
|
||||||
|
[2025.10.23-15.43.24:172][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/Projects/RomeGuard/Content/Developers/caleb/Collections/' took 0.00s
|
||||||
|
[2025.10.23-15.43.24:177][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/Projects/RomeGuard/Content/Collections/' took 0.00s
|
||||||
|
[2025.10.23-15.43.24:557][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
|
||||||
|
[2025.10.23-15.43.24:557][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||||||
|
[2025.10.23-15.43.24:557][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
|
||||||
|
[2025.10.23-15.43.24:557][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||||||
|
[2025.10.23-15.43.24:640][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error.
|
||||||
|
[2025.10.23-15.43.24:640][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error.
|
||||||
|
[2025.10.23-15.43.24:640][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png]
|
||||||
|
[2025.10.23-15.43.24:640][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png]
|
||||||
|
[2025.10.23-15.43.24:700][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-41373641 booting at 2025-10-23T15:43:24.700Z using C
|
||||||
|
[2025.10.23-15.43.24:701][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.6725.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=RomeGuard, ProductVersion=++UE5+Release-5.6-CL-44394996, IsServer=false, Flags=DisableOverlay]
|
||||||
|
[2025.10.23-15.43.24:701][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
|
||||||
|
[2025.10.23-15.43.24:702][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
|
||||||
|
[2025.10.23-15.43.24:710][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
|
||||||
|
[2025.10.23-15.43.24:711][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
|
||||||
|
[2025.10.23-15.43.24:711][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
|
||||||
|
[2025.10.23-15.43.24:711][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000138
|
||||||
|
[2025.10.23-15.43.25:225][ 0]LogUObjectArray: 42293 objects as part of root set at end of initial load.
|
||||||
|
[2025.10.23-15.43.25:225][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
|
||||||
|
[2025.10.23-15.43.25:690][ 0]LogEngine: Initializing Engine...
|
||||||
|
[2025.10.23-15.43.26:170][ 0]LogStylusInput: Initializing StylusInput subsystem.
|
||||||
|
[2025.10.23-15.43.26:171][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize
|
||||||
|
[2025.10.23-15.43.27:347][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
|
||||||
|
[2025.10.23-15.43.27:524][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
|
||||||
|
[2025.10.23-15.43.27:675][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
|
||||||
|
[2025.10.23-15.43.27:766][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
|
||||||
|
[2025.10.23-15.43.27:766][ 0]LogInit: Texture streaming: Enabled
|
||||||
|
[2025.10.23-15.43.28:106][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.6.1-44394996+++UE5+Release-5.6 )
|
||||||
|
[2025.10.23-15.43.28:115][ 0]LogAudio: Display: Initializing Audio Device Manager...
|
||||||
|
[2025.10.23-15.43.28:256][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
|
||||||
|
[2025.10.23-15.43.28:271][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
|
||||||
|
[2025.10.23-15.43.28:273][ 0]LogAudio: Display: Audio Device Manager Initialized
|
||||||
|
[2025.10.23-15.43.28:273][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
|
||||||
|
[2025.10.23-15.43.28:273][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||||||
|
[2025.10.23-15.43.28:273][ 0]LogAudioMixer: Display: Sample Rate: 48000
|
||||||
|
[2025.10.23-15.43.28:273][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||||||
|
[2025.10.23-15.43.28:273][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||||||
|
[2025.10.23-15.43.28:273][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
|
||||||
|
[2025.10.23-15.43.28:273][ 0]LogAudioMixer: Display: Max Channels (voices): 32
|
||||||
|
[2025.10.23-15.43.28:273][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||||||
|
[2025.10.23-15.43.28:273][ 0]LogAudio: Display: AudioDevice MaxSources: 32
|
||||||
|
[2025.10.23-15.43.28:273][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||||||
|
[2025.10.23-15.43.28:274][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||||||
|
[2025.10.23-15.43.28:274][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||||||
|
[2025.10.23-15.43.28:398][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
||||||
|
[2025.10.23-15.43.28:458][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
||||||
|
[2025.10.23-15.43.28:458][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
|
||||||
|
[2025.10.23-15.43.28:531][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||||||
|
[2025.10.23-15.43.28:531][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||||||
|
[2025.10.23-15.43.28:533][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
|
||||||
|
[2025.10.23-15.43.28:533][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
|
||||||
|
[2025.10.23-15.43.28:536][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
|
||||||
|
[2025.10.23-15.43.28:536][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
|
||||||
|
[2025.10.23-15.43.28:536][ 0]LogInit: FAudioDevice initialized with ID 1.
|
||||||
|
[2025.10.23-15.43.28:537][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
|
||||||
|
[2025.10.23-15.43.28:537][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
|
||||||
|
[2025.10.23-15.43.28:610][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
|
||||||
|
[2025.10.23-15.43.28:620][ 0]LogInit: Undo buffer set to 256 MB
|
||||||
|
[2025.10.23-15.43.28:620][ 0]LogInit: Transaction tracking system initialized
|
||||||
|
[2025.10.23-15.43.28:688][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../../Unreal/Projects/RomeGuard/Saved/SourceControl/UncontrolledChangelists.json
|
||||||
|
[2025.10.23-15.43.29:868][ 0]LocalizationService: Localization service is disabled
|
||||||
|
[2025.10.23-15.43.32:483][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/Projects/RomeGuard/Content/' took 0.03s
|
||||||
|
[2025.10.23-15.43.32:893][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered!
|
||||||
|
[2025.10.23-15.43.33:120][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault'
|
||||||
|
[2025.10.23-15.43.33:121][ 0]LogPython: Using Python 3.11.8
|
||||||
|
[2025.10.23-15.43.33:312][ 0]LogPython: Display: No pip-enabled plugins with python dependencies found, skipping
|
||||||
|
[2025.10.23-15.43.35:175][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
|
||||||
|
[2025.10.23-15.43.36:612][ 0]LogEditorDataStorage: Initializing
|
||||||
|
[2025.10.23-15.43.36:619][ 0]LogEditorDataStorage: Initialized
|
||||||
|
[2025.10.23-15.43.36:663][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
|
||||||
|
[2025.10.23-15.43.36:747][ 0]LogCore: Display: GameplayInsights module auto-connecting to local trace server...
|
||||||
|
[2025.10.23-15.43.36:985][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
|
||||||
|
[2025.10.23-15.43.36:992][ 0]SourceControl: Revision control is disabled
|
||||||
|
[2025.10.23-15.43.36:992][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 111.002
|
||||||
|
[2025.10.23-15.43.36:997][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
|
||||||
|
[2025.10.23-15.43.37:015][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-15.43.37:015][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-15.43.37:058][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
|
||||||
|
[2025.10.23-15.43.37:062][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms
|
||||||
|
[2025.10.23-15.43.37:222][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
|
||||||
|
[2025.10.23-15.43.37:222][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled_1
|
||||||
|
[2025.10.23-15.43.37:227][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
|
||||||
|
[2025.10.23-15.43.37:227][ 0]LogWorldPartition: Display: WorldPartition initialize started...
|
||||||
|
[2025.10.23-15.43.37:227][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Temp/Untitled_1.Untitled_1, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||||||
|
[2025.10.23-15.43.38:727][ 0]LogAssetRegistry: Display: Asset registry cache written as 81.0 MiB to ../../../../../../Unreal/Projects/RomeGuard/Intermediate/CachedAssetRegistry_*.bin
|
||||||
|
[2025.10.23-15.43.39:076][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
||||||
|
[2025.10.23-15.43.39:151][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
||||||
|
[2025.10.23-15.43.39:166][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
||||||
|
[2025.10.23-15.43.39:180][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [AppleTV]
|
||||||
|
[2025.10.23-15.43.39:181][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [IOS]
|
||||||
|
[2025.10.23-15.43.39:181][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
||||||
|
[2025.10.23-15.43.39:196][ 0]LogDeviceProfileManager: Display: Deviceprofile None not found.
|
||||||
|
[2025.10.23-15.43.39:512][ 0]LogWorldPartition: Display: WorldPartition initialize took 2.28 sec
|
||||||
|
[2025.10.23-15.43.40:393][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
||||||
|
[2025.10.23-15.43.40:472][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms
|
||||||
|
[2025.10.23-15.43.40:475][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
|
||||||
|
[2025.10.23-15.43.40:480][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 4.07ms to complete.
|
||||||
|
[2025.10.23-15.43.40:539][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 114.549
|
||||||
|
[2025.10.23-15.43.40:707][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing.
|
||||||
|
[2025.10.23-15.43.40:980][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.23-15.43.41:170][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.23-15.43.41:352][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.23-15.43.41:519][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.23-15.43.41:578][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.23-15.43.41:592][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/StarterContent.upack', mount point: 'root:/'
|
||||||
|
[2025.10.23-15.43.41:592][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.23-15.43.41:605][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
|
||||||
|
[2025.10.23-15.43.41:606][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.23-15.43.41:619][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
|
||||||
|
[2025.10.23-15.43.41:620][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.23-15.43.41:640][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
|
||||||
|
[2025.10.23-15.43.41:641][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.23-15.43.41:659][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
|
||||||
|
[2025.10.23-15.43.41:660][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.23-15.43.41:677][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
|
||||||
|
[2025.10.23-15.43.41:677][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.23-15.43.41:695][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
|
||||||
|
[2025.10.23-15.43.41:695][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.23-15.43.41:708][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
|
||||||
|
[2025.10.23-15.43.41:708][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.23-15.43.41:720][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
|
||||||
|
[2025.10.23-15.43.41:721][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.23-15.43.41:735][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
|
||||||
|
[2025.10.23-15.43.43:621][ 0]LogSlate: Took 0.012579 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
|
||||||
|
[2025.10.23-15.43.43:640][ 0]LogSlate: Took 0.013982 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
|
||||||
|
[2025.10.23-15.43.43:657][ 0]LogSlate: Took 0.012334 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
|
||||||
|
[2025.10.23-15.43.43:670][ 0]LogSlate: Took 0.011746 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
|
||||||
|
[2025.10.23-15.43.43:899][ 0]LogSlate: Took 0.014745 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
|
||||||
|
[2025.10.23-15.43.44:610][ 0]LogStall: Startup...
|
||||||
|
[2025.10.23-15.43.44:617][ 0]LogStall: Startup complete.
|
||||||
|
[2025.10.23-15.43.44:717][ 0]LogLoad: (Engine Initialization) Total time: 118.73 seconds
|
||||||
|
[2025.10.23-15.43.45:587][ 0]LogContentStreaming: Texture pool size now 1000 MB
|
||||||
|
[2025.10.23-15.43.45:587][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
|
||||||
|
[2025.10.23-15.43.45:799][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-15.43.45:803][ 0]LogPython: Display: Running start-up script D:/Program Files/Epic Games/UE_5.6/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
|
||||||
|
[2025.10.23-15.43.46:525][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
|
||||||
|
|
||||||
|
[2025.10.23-15.43.46:529][ 0]LogPython: Display: Running start-up script D:/Program Files/Epic Games/UE_5.6/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 725.787 ms
|
||||||
|
[2025.10.23-15.43.47:309][ 1]LogAssetRegistry: AssetRegistryGather time 0.3315s: AssetDataDiscovery 0.0749s, AssetDataGather 0.0973s, StoreResults 0.1593s. Wall time 57.7270s.
|
||||||
|
NumCachedDirectories 0. NumUncachedDirectories 1471. NumCachedFiles 8461. NumUncachedFiles 20.
|
||||||
|
BackgroundTickInterruptions 0.
|
||||||
|
[2025.10.23-15.43.47:353][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated.
|
||||||
|
[2025.10.23-15.43.47:370][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects)
|
||||||
|
[2025.10.23-15.43.47:371][ 1]LogSourceControl: Uncontrolled asset discovery started...
|
||||||
|
[2025.10.23-15.43.47:659][ 1]LogStreaming: Display: FlushAsyncLoading(410,411,412,413,414,415,416,417,418,419,420,421,422,423,424,425,426,427,428,429,430,431,432,433,434,435,436,437,438,439,440,441,442,443,444,445,446,447,448,449,450,451,452,453,454,455,456,457,458,459,460,461,462,463,464,465,466,467,468,469,470,471,472,473): 64 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.23-15.43.47:755][ 1]LogSourceControl: Uncontrolled asset discovery finished in 0.383608 seconds (Found 8457 uncontrolled assets)
|
||||||
|
[2025.10.23-15.43.48:718][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/0/5S/7KG1M6Z4DAY7L4W6MCJF27) ...
|
||||||
|
[2025.10.23-15.43.48:768][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/0/VP/TFSQO5ISVRSGN8PURAZRAC) ...
|
||||||
|
[2025.10.23-15.43.48:786][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/1/27/Y7IFHWJO5J7WX6YC6J5N8M) ...
|
||||||
|
[2025.10.23-15.43.48:816][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/1/KH/TF80JEHHCZ7LCUGGAY96O6) ...
|
||||||
|
[2025.10.23-15.43.48:971][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/5/23/2FOTWI9AYF007OAQ81AIHY) ...
|
||||||
|
[2025.10.23-15.43.49:755][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 24.744333
|
||||||
|
[2025.10.23-15.43.49:758][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
|
||||||
|
[2025.10.23-15.43.49:761][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 25.044291
|
||||||
|
[2025.10.23-15.43.50:151][ 8]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
|
||||||
|
[2025.10.23-15.43.50:307][ 20]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 25.584492
|
||||||
|
[2025.10.23-15.43.50:313][ 20]LogEOSSDK: LogEOS: SDK Config Data - Watermark: 1237667838
|
||||||
|
[2025.10.23-15.43.50:313][ 20]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 25.584492, Update Interval: 345.741150
|
||||||
|
[2025.10.23-15.44.04:274][833]LogMeshUtilities: Finished distance field build in 15.2s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 44% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.23-15.44.04:451][843]LogMeshUtilities: Finished distance field build in 15.4s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 45% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.23-15.44.05:410][844]LogMeshUtilities: Finished distance field build in 16.3s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.23-15.44.12:585][176]LogMeshUtilities: Finished distance field build in 7.6s - 126x126x126 sparse distance field, 1.4Mb total, 0.1Mb always loaded, 39% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.23-15.44.15:212][345]Cmd: MAP LOAD FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
|
||||||
|
[2025.10.23-15.44.15:283][345]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-15.44.15:283][345]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-15.44.15:283][345]LogWorldPartition: UWorldPartition::Uninitialize : World = /Temp/Untitled_1.Untitled_1
|
||||||
|
[2025.10.23-15.44.15:424][345]LogMeshUtilities: Finished distance field build in 10.5s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 48% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.23-15.44.19:398][345]LogMeshUtilities: Finished distance field build in 6.7s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 40% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.23-15.44.19:575][345]LogMeshUtilities: Finished distance field build in 6.8s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 42% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.23-15.44.19:576][345]LogAudio: Display: Audio Device unregistered from world 'None'.
|
||||||
|
[2025.10.23-15.44.19:711][345]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms
|
||||||
|
[2025.10.23-15.44.19:814][345]LogStreaming: Display: FlushAsyncLoading(474): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.23-15.44.21:149][345]LogAudio: Display: Audio Device (ID: 1) registered with world 'Town'.
|
||||||
|
[2025.10.23-15.44.21:149][345]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.23-15.44.21:400][345]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
||||||
|
[2025.10.23-15.44.21:446][345]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms
|
||||||
|
[2025.10.23-15.44.21:481][345]Cmd: MAP CHECKDEP NOCLEARLOG
|
||||||
|
[2025.10.23-15.44.21:481][345]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.131ms to complete.
|
||||||
|
[2025.10.23-15.44.21:634][346]LogNiagara: Compiling System NiagaraSystem /Game/PolygonAncientEmpire/FX/Niagara/NS_Fire.NS_Fire took 0.478656 sec (time since issued).
|
||||||
|
[2025.10.23-15.44.22:745][402]LogDerivedDataCache: C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.001 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
|
||||||
|
[2025.10.23-15.44.29:400][794]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Player.Player
|
||||||
|
[2025.10.23-15.44.29:401][794]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0
|
||||||
|
[2025.10.23-15.44.29:455][794]LogStreaming: Display: FlushAsyncLoading(475): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.23-15.44.33:899][794]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Interactable.Interactable
|
||||||
|
[2025.10.23-15.44.33:900][794]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1
|
||||||
|
[2025.10.23-15.44.34:139][794]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_FireInteraction.BP_FireInteraction
|
||||||
|
[2025.10.23-15.44.34:140][794]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2
|
||||||
|
[2025.10.23-15.44.34:373][794]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Door.BP_Door
|
||||||
|
[2025.10.23-15.44.34:374][794]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3
|
||||||
|
[2025.10.23-15.44.34:622][794]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/BP_MainUI.BP_MainUI
|
||||||
|
[2025.10.23-15.44.34:623][794]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4
|
||||||
|
[2025.10.23-15.44.34:641][794]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5
|
||||||
|
[2025.10.23-15.44.34:660][794]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar]
|
||||||
|
[2025.10.23-15.44.35:065][794]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction
|
||||||
|
[2025.10.23-15.44.35:067][794]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6
|
||||||
|
[2025.10.23-15.44.35:325][794]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/MainGameMode.MainGameMode
|
||||||
|
[2025.10.23-15.44.35:327][794]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7
|
||||||
|
[2025.10.23-15.44.35:629][794]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Maps/Town.Town
|
||||||
|
[2025.10.23-15.44.35:631][794]Cmd: MAP LOAD FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
|
||||||
|
[2025.10.23-15.44.35:675][794]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-15.44.35:675][794]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-15.44.35:729][794]LogAudio: Display: Audio Device unregistered from world 'None'.
|
||||||
|
[2025.10.23-15.44.35:745][794]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms
|
||||||
|
[2025.10.23-15.44.35:813][794]LogAudio: Display: Audio Device (ID: 1) registered with world 'Town'.
|
||||||
|
[2025.10.23-15.44.35:813][794]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.23-15.44.35:987][794]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
||||||
|
[2025.10.23-15.44.36:035][794]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms
|
||||||
|
[2025.10.23-15.44.36:047][794]Cmd: MAP CHECKDEP NOCLEARLOG
|
||||||
|
[2025.10.23-15.44.36:047][794]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.12ms to complete.
|
||||||
|
[2025.10.23-15.44.40:526][985]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-15.44.40:526][985]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-15.44.40:655][985]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms
|
||||||
|
[2025.10.23-15.44.40:677][985]LogSlate: Took 0.013675 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
|
||||||
|
[2025.10.23-15.44.46:322][188]LogSlate: Took 0.020084 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
|
||||||
|
[2025.10.23-15.45.05:837][ 48]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8
|
||||||
|
[2025.10.23-15.45.06:220][ 51]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_9
|
||||||
|
[2025.10.23-15.45.18:534][646]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms
|
||||||
|
[2025.10.23-15.45.18:536][646]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Maps/Town.Town
|
||||||
|
[2025.10.23-15.45.18:536][646]Cmd: MAP LOAD FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
|
||||||
|
[2025.10.23-15.45.18:572][646]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-15.45.18:572][646]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-15.45.18:614][646]LogAudio: Display: Audio Device unregistered from world 'None'.
|
||||||
|
[2025.10.23-15.45.18:619][646]LogUObjectHash: Compacting FUObjectHashTables data took 2.65ms
|
||||||
|
[2025.10.23-15.45.18:706][646]LogStreaming: Display: FlushAsyncLoading(644): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.23-15.45.18:784][646]LogAudio: Display: Audio Device (ID: 1) registered with world 'Town'.
|
||||||
|
[2025.10.23-15.45.18:784][646]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.23-15.45.19:009][646]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
||||||
|
[2025.10.23-15.45.19:059][646]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms
|
||||||
|
[2025.10.23-15.45.19:070][646]Cmd: MAP CHECKDEP NOCLEARLOG
|
||||||
|
[2025.10.23-15.45.19:070][646]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.106ms to complete.
|
||||||
|
[2025.10.23-15.45.41:043][772]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms
|
||||||
|
[2025.10.23-15.45.41:045][772]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Maps/Town.Town
|
||||||
|
[2025.10.23-15.45.41:045][772]Cmd: MAP LOAD FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
|
||||||
|
[2025.10.23-15.45.41:080][772]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-15.45.41:080][772]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-15.45.41:131][772]LogAudio: Display: Audio Device unregistered from world 'None'.
|
||||||
|
[2025.10.23-15.45.41:135][772]LogUObjectHash: Compacting FUObjectHashTables data took 2.07ms
|
||||||
|
[2025.10.23-15.45.41:227][772]LogStreaming: Display: FlushAsyncLoading(645): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.23-15.45.41:304][772]LogAudio: Display: Audio Device (ID: 1) registered with world 'Town'.
|
||||||
|
[2025.10.23-15.45.41:305][772]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.23-15.45.41:457][772]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
||||||
|
[2025.10.23-15.45.41:509][772]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms
|
||||||
|
[2025.10.23-15.45.41:520][772]Cmd: MAP CHECKDEP NOCLEARLOG
|
||||||
|
[2025.10.23-15.45.41:520][772]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.111ms to complete.
|
||||||
|
[2025.10.23-15.47.43:288][164]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/Maps/Town.Town:PersistentLevel.Town
|
||||||
|
[2025.10.23-15.47.43:288][164]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_10
|
||||||
|
[2025.10.23-15.47.44:277][164]LogSlate: Took 0.018616 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
|
||||||
|
[2025.10.23-15.47.46:716][250]LogUObjectHash: Compacting FUObjectHashTables data took 2.28ms
|
||||||
|
[2025.10.23-15.47.47:574][276]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.23-15.47.47:675][276]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
|
||||||
|
[2025.10.23-15.47.47:762][276]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms
|
||||||
|
[2025.10.23-15.47.47:834][276]LogSavePackage: Moving output files for package: /Game/Maps/Town
|
||||||
|
[2025.10.23-15.47.47:835][276]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town72F52583481C30475D464CABFC75F499.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap'
|
||||||
|
[2025.10.23-15.47.47:851][276]LogFileHelpers: Saving map 'Town' took 0.178
|
||||||
|
[2025.10.23-15.47.47:877][276]LogFileHelpers: InternalPromptForCheckoutAndSave took 302.140 ms
|
||||||
|
[2025.10.23-15.47.47:957][276]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.23-15.47.47:957][276]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.23-15.47.47:957][276]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.23-15.47.47:957][276]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.23-15.47.47:957][276]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.23-15.47.47:957][276]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.23-15.47.47:957][276]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.23-15.47.47:957][276]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.23-15.47.47:958][276]AssetCheck: /Game/Maps/Town Validating asset
|
||||||
|
[2025.10.23-15.49.36:612][424]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 371.900635
|
||||||
|
[2025.10.23-15.49.37:610][428]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.23-15.49.37:611][428]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 372.562012, Update Interval: 310.424500
|
||||||
|
[2025.10.23-15.54.51:537][101]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 686.824524
|
||||||
|
[2025.10.23-15.54.52:537][104]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.23-15.54.52:537][104]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 687.490967, Update Interval: 304.185913
|
||||||
|
[2025.10.23-15.57.35:745][667]LogSlate: Window 'Pick Parent Class' being destroyed
|
||||||
|
[2025.10.23-15.57.35:771][667]LogContentBrowser: Deferred new asset file creation: NewBlueprint
|
||||||
|
[2025.10.23-15.57.35:790][667]LogContentBrowser: Creating deferred item: NewBlueprint
|
||||||
|
[2025.10.23-15.57.35:850][668]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint).
|
||||||
|
[2025.10.23-15.57.39:080][787]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_GameManager
|
||||||
|
[2025.10.23-15.57.39:101][787]LogContentBrowser: End creating deferred item NewBlueprint
|
||||||
|
[2025.10.23-15.57.39:710][807]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_GameManager.BP_GameManager
|
||||||
|
[2025.10.23-15.57.39:711][807]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_11
|
||||||
|
[2025.10.23-15.57.46:207][ 29]LogSlate: Window 'BP_GameManager' being destroyed
|
||||||
|
[2025.10.23-15.58.02:395][878]LogSlate: Window 'Delete Variable' being destroyed
|
||||||
|
[2025.10.23-15.58.07:086][ 38]LogSlate: Window 'Delete Variable' being destroyed
|
||||||
|
[2025.10.23-15.58.17:818][644]LogBlueprint: Warning: [AssetLog] /Game/Blueprints/BP_GameManager.BP_GameManager: [Compiler] Could not find a variable named "curTorchesLit" in '/Game/Blueprints/BP_GameManager.BP_GameManager_C'.
|
||||||
|
Make sure '/Game/Blueprints/BP_GameManager.BP_GameManager_C' has been compiled for Get curTorchesLit
|
||||||
|
[2025.10.23-15.58.17:819][644]LogBlueprint: Error: [AssetLog] /Game/Blueprints/BP_GameManager.BP_GameManager: [Compiler] The property associated with Cur Torches Lit could not be found in '/Game/Blueprints/BP_GameManager.BP_GameManager_C'
|
||||||
|
[2025.10.23-15.58.17:928][644]LogUObjectHash: Compacting FUObjectHashTables data took 2.42ms
|
||||||
|
[2025.10.23-15.58.33:576][381]LogSlate: Window 'Delete Variable' being destroyed
|
||||||
|
[2025.10.23-15.58.35:559][495]LogUObjectHash: Compacting FUObjectHashTables data took 2.69ms
|
||||||
|
[2025.10.23-15.59.41:381][766]LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms
|
||||||
|
[2025.10.23-15.59.41:386][766]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
|
||||||
|
[2025.10.23-15.59.41:465][766]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Town_Auto1
|
||||||
|
[2025.10.23-15.59.41:466][766]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town_Auto17136BB6E4F5AC38C165FF5984CF9DB0E.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto1.umap'
|
||||||
|
[2025.10.23-15.59.41:469][766]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Town' took 0.177
|
||||||
|
[2025.10.23-15.59.41:469][766]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.177
|
||||||
|
[2025.10.23-15.59.41:471][766]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Interactable] ([2] browsable assets)...
|
||||||
|
[2025.10.23-15.59.41:471][766]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Interactable]
|
||||||
|
[2025.10.23-15.59.41:471][766]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Interactable" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Blueprints/Interactable_Auto1.uasset" SILENT=false AUTOSAVING=true
|
||||||
|
[2025.10.23-15.59.41:503][766]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/Interactable_Auto1
|
||||||
|
[2025.10.23-15.59.41:503][766]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Interactable_Auto1356D1333485D951068A7FB8A3AD9C853.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Blueprints/Interactable_Auto1.uasset'
|
||||||
|
[2025.10.23-15.59.41:510][766]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_GameManager] ([2] browsable assets)...
|
||||||
|
[2025.10.23-15.59.41:510][766]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_GameManager]
|
||||||
|
[2025.10.23-15.59.41:510][766]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_GameManager" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Blueprints/BP_GameManager_Auto1.uasset" SILENT=false AUTOSAVING=true
|
||||||
|
[2025.10.23-15.59.41:541][766]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/BP_GameManager_Auto1
|
||||||
|
[2025.10.23-15.59.41:541][766]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_GameManager_Auto16A9BF473490B67BB5AF1E8AE944C043A.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Blueprints/BP_GameManager_Auto1.uasset'
|
||||||
|
[2025.10.23-15.59.41:543][766]LogFileHelpers: Auto-saving content packages took 0.073
|
||||||
|
[2025.10.23-15.59.47:568][ 69]LogUObjectHash: Compacting FUObjectHashTables data took 3.18ms
|
||||||
|
[2025.10.23-15.59.48:598][129]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.23-15.59.48:674][129]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_GameManager] ([2] browsable assets)...
|
||||||
|
[2025.10.23-15.59.48:674][129]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_GameManager]
|
||||||
|
[2025.10.23-15.59.48:674][129]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_GameManager" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_GameManager.uasset" SILENT=true
|
||||||
|
[2025.10.23-15.59.48:699][129]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_GameManager
|
||||||
|
[2025.10.23-15.59.48:699][129]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_GameManager35AF243C451C39FE8E38D4993AA8D874.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_GameManager.uasset'
|
||||||
|
[2025.10.23-15.59.48:724][129]LogFileHelpers: InternalPromptForCheckoutAndSave took 126.535 ms (total: 428.676 ms)
|
||||||
|
[2025.10.23-15.59.48:799][129]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.23-15.59.48:799][129]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.23-15.59.48:799][129]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.23-15.59.48:799][129]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.23-15.59.48:799][129]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.23-15.59.48:799][129]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.23-15.59.48:799][129]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.23-15.59.48:799][129]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.23-15.59.48:799][129]AssetCheck: /Game/Blueprints/BP_GameManager Validating asset
|
||||||
|
[2025.10.23-15.59.48:841][129]LogSourceControl: Display: Uncontrolled Changelist persistency file saved ../../../../../../Unreal/Projects/RomeGuard/Saved/SourceControl/UncontrolledChangelists.json
|
||||||
|
[2025.10.23-15.59.51:181][268]LogUObjectHash: Compacting FUObjectHashTables data took 2.70ms
|
||||||
|
[2025.10.23-15.59.52:219][332]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.23-15.59.52:335][332]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
|
||||||
|
[2025.10.23-15.59.52:427][332]LogUObjectHash: Compacting FUObjectHashTables data took 2.65ms
|
||||||
|
[2025.10.23-15.59.52:492][332]LogSavePackage: Moving output files for package: /Game/Maps/Town
|
||||||
|
[2025.10.23-15.59.52:492][332]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/TownAFE37D9347551398DFF564AC3ECECDA3.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap'
|
||||||
|
[2025.10.23-15.59.52:515][332]LogFileHelpers: Saving map 'Town' took 0.181
|
||||||
|
[2025.10.23-15.59.52:538][332]LogFileHelpers: InternalPromptForCheckoutAndSave took 319.965 ms (total: 748.641 ms)
|
||||||
|
[2025.10.23-15.59.52:644][332]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.23-15.59.52:644][332]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.23-15.59.52:644][332]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.23-15.59.52:644][332]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.23-15.59.52:644][332]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.23-15.59.52:644][332]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.23-15.59.52:644][332]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.23-15.59.52:644][332]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.23-15.59.52:645][332]AssetCheck: /Game/Maps/Town Validating asset
|
||||||
|
[2025.10.23-15.59.53:517][390]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-15.59.53:518][390]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-15.59.53:648][390]LogUObjectHash: Compacting FUObjectHashTables data took 4.43ms
|
||||||
|
[2025.10.23-16.00.00:912][641]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 996.199951
|
||||||
|
[2025.10.23-16.00.01:118][650]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.23-16.00.01:118][650]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 996.383240, Update Interval: 300.173950
|
||||||
|
[2025.10.23-16.00.05:391][757]LogSlate: External Image Picker: DecompressImage failed
|
||||||
|
[2025.10.23-16.00.09:581][772]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_12
|
||||||
|
[2025.10.23-16.00.40:140][426]LogSlate: Window 'Project Settings' being destroyed
|
||||||
|
[2025.10.23-16.00.40:161][426]LogSlate: Window 'Project Settings' being destroyed
|
||||||
|
[2025.10.23-16.01.22:005][919]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms
|
||||||
|
[2025.10.23-16.01.22:745][938]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.23-16.01.22:851][938]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_FireInteraction] ([2] browsable assets)...
|
||||||
|
[2025.10.23-16.01.23:003][938]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Blueprints/BP_FireInteraction.BP_FireInteraction]
|
||||||
|
[2025.10.23-16.01.23:003][938]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_FireInteraction]
|
||||||
|
[2025.10.23-16.01.23:003][938]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_FireInteraction" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_FireInteraction.uasset" SILENT=true
|
||||||
|
[2025.10.23-16.01.23:047][938]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_FireInteraction
|
||||||
|
[2025.10.23-16.01.23:048][938]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_FireInteraction92703E4F4998F937971FEEB4EE62B17D.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_FireInteraction.uasset'
|
||||||
|
[2025.10.23-16.01.23:082][938]LogFileHelpers: InternalPromptForCheckoutAndSave took 335.811 ms (total: 1.08 sec)
|
||||||
|
[2025.10.23-16.01.23:200][938]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.23-16.01.23:200][938]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.23-16.01.23:200][938]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.23-16.01.23:200][938]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.23-16.01.23:200][938]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.23-16.01.23:200][938]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.23-16.01.23:200][938]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.23-16.01.23:200][938]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.23-16.01.23:200][938]AssetCheck: /Game/Blueprints/BP_FireInteraction Validating asset
|
||||||
|
[2025.10.23-16.01.26:559][111]LogStreaming: Display: FlushAsyncLoading(646): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.23-16.01.26:585][111]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_13
|
||||||
|
[2025.10.23-16.02.04:354][ 85]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.23-16.02.04:463][ 85]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Interactable] ([2] browsable assets)...
|
||||||
|
[2025.10.23-16.02.04:463][ 85]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Interactable]
|
||||||
|
[2025.10.23-16.02.04:463][ 85]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Interactable" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset" SILENT=true
|
||||||
|
[2025.10.23-16.02.04:500][ 85]LogSavePackage: Moving output files for package: /Game/Blueprints/Interactable
|
||||||
|
[2025.10.23-16.02.04:501][ 85]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Interactable5810D182410C99E8423770BC2F85B141.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset'
|
||||||
|
[2025.10.23-16.02.04:529][ 85]LogFileHelpers: InternalPromptForCheckoutAndSave took 174.875 ms (total: 1.25 sec)
|
||||||
|
[2025.10.23-16.02.04:641][ 85]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.23-16.02.04:641][ 85]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.23-16.02.04:642][ 85]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.23-16.02.04:642][ 85]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.23-16.02.04:642][ 85]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.23-16.02.04:642][ 85]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.23-16.02.04:642][ 85]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.23-16.02.04:642][ 85]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.23-16.02.04:642][ 85]AssetCheck: /Game/Blueprints/Interactable Validating asset
|
||||||
|
[2025.10.23-16.02.04:914][ 97]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.23-16.02.05:003][ 97]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Interactable] ([2] browsable assets)...
|
||||||
|
[2025.10.23-16.02.05:003][ 97]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Interactable]
|
||||||
|
[2025.10.23-16.02.05:003][ 97]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Interactable" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset" SILENT=true
|
||||||
|
[2025.10.23-16.02.05:031][ 97]LogSavePackage: Moving output files for package: /Game/Blueprints/Interactable
|
||||||
|
[2025.10.23-16.02.05:032][ 97]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/InteractableB3E4F9834E3C309AFFAABEA702DEFBC4.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset'
|
||||||
|
[2025.10.23-16.02.05:053][ 97]LogFileHelpers: InternalPromptForCheckoutAndSave took 138.986 ms (total: 1.39 sec)
|
||||||
|
[2025.10.23-16.02.05:134][ 97]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.23-16.02.05:134][ 97]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.23-16.02.05:134][ 97]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.23-16.02.05:134][ 97]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.23-16.02.05:134][ 97]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.23-16.02.05:134][ 97]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.23-16.02.05:134][ 97]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.23-16.02.05:134][ 97]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.23-16.02.05:135][ 97]AssetCheck: /Game/Blueprints/Interactable Validating asset
|
||||||
|
[2025.10.23-16.02.05:179][ 98]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.23-16.02.05:250][ 98]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Interactable] ([2] browsable assets)...
|
||||||
|
[2025.10.23-16.02.05:250][ 98]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Interactable]
|
||||||
|
[2025.10.23-16.02.05:250][ 98]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Interactable" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset" SILENT=true
|
||||||
|
[2025.10.23-16.02.05:276][ 98]LogSavePackage: Moving output files for package: /Game/Blueprints/Interactable
|
||||||
|
[2025.10.23-16.02.05:277][ 98]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/InteractableA02E4E5A4A5B01C2AE860AB17CA4CC30.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset'
|
||||||
|
[2025.10.23-16.02.05:304][ 98]LogFileHelpers: InternalPromptForCheckoutAndSave took 125.040 ms (total: 1.52 sec)
|
||||||
|
[2025.10.23-16.02.05:408][ 98]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.23-16.02.05:408][ 98]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.23-16.02.05:408][ 98]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.23-16.02.05:408][ 98]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.23-16.02.05:408][ 98]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.23-16.02.05:408][ 98]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.23-16.02.05:408][ 98]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.23-16.02.05:408][ 98]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.23-16.02.05:408][ 98]AssetCheck: /Game/Blueprints/Interactable Validating asset
|
||||||
|
[2025.10.23-16.02.05:585][106]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.23-16.02.05:688][106]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Interactable] ([2] browsable assets)...
|
||||||
|
[2025.10.23-16.02.05:688][106]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Interactable]
|
||||||
|
[2025.10.23-16.02.05:688][106]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Interactable" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset" SILENT=true
|
||||||
|
[2025.10.23-16.02.05:716][106]LogSavePackage: Moving output files for package: /Game/Blueprints/Interactable
|
||||||
|
[2025.10.23-16.02.05:716][106]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Interactable52BFD0F04755B35F5E3A1F8EF70368D5.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset'
|
||||||
|
[2025.10.23-16.02.05:738][106]LogFileHelpers: InternalPromptForCheckoutAndSave took 152.755 ms (total: 1.67 sec)
|
||||||
|
[2025.10.23-16.02.05:819][106]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.23-16.02.05:819][106]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.23-16.02.05:819][106]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.23-16.02.05:819][106]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.23-16.02.05:819][106]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.23-16.02.05:820][106]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.23-16.02.05:820][106]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.23-16.02.05:820][106]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.23-16.02.05:820][106]AssetCheck: /Game/Blueprints/Interactable Validating asset
|
||||||
|
[2025.10.23-16.02.29:988][937]LogSlate: Window 'Delete Variable' being destroyed
|
||||||
|
[2025.10.23-16.02.44:794][662]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.23-16.02.44:868][662]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Interactable] ([2] browsable assets)...
|
||||||
|
[2025.10.23-16.02.44:868][662]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Interactable]
|
||||||
|
[2025.10.23-16.02.44:868][662]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Interactable" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset" SILENT=true
|
||||||
|
[2025.10.23-16.02.44:899][662]LogSavePackage: Moving output files for package: /Game/Blueprints/Interactable
|
||||||
|
[2025.10.23-16.02.44:900][662]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/InteractableDA5CF3D44FB6B076EE8AEE9180B9BE1E.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset'
|
||||||
|
[2025.10.23-16.02.44:925][662]LogFileHelpers: InternalPromptForCheckoutAndSave took 131.721 ms (total: 1.80 sec)
|
||||||
|
[2025.10.23-16.02.45:019][662]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.23-16.02.45:019][662]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.23-16.02.45:019][662]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.23-16.02.45:019][662]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.23-16.02.45:019][662]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.23-16.02.45:019][662]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.23-16.02.45:019][662]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.23-16.02.45:019][662]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.23-16.02.45:020][662]AssetCheck: /Game/Blueprints/Interactable Validating asset
|
||||||
|
[2025.10.23-16.02.45:763][686]LogUObjectHash: Compacting FUObjectHashTables data took 2.76ms
|
||||||
|
[2025.10.23-16.02.46:601][699]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.23-16.02.46:705][699]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Interactable] ([2] browsable assets)...
|
||||||
|
[2025.10.23-16.02.46:705][699]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Interactable]
|
||||||
|
[2025.10.23-16.02.46:705][699]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Interactable" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset" SILENT=true
|
||||||
|
[2025.10.23-16.02.46:739][699]LogSavePackage: Moving output files for package: /Game/Blueprints/Interactable
|
||||||
|
[2025.10.23-16.02.46:740][699]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Interactable017CE1FE400BB3C9673CA5A766E5186D.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset'
|
||||||
|
[2025.10.23-16.02.46:766][699]LogFileHelpers: InternalPromptForCheckoutAndSave took 164.944 ms (total: 1.97 sec)
|
||||||
|
[2025.10.23-16.02.46:872][699]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.23-16.02.46:872][699]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.23-16.02.46:872][699]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.23-16.02.46:872][699]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.23-16.02.46:872][699]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.23-16.02.46:872][699]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.23-16.02.46:872][699]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.23-16.02.46:872][699]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.23-16.02.46:872][699]AssetCheck: /Game/Blueprints/Interactable Validating asset
|
||||||
|
[2025.10.23-16.03.13:980][ 14]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.23-16.03.14:071][ 14]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_GameManager] ([2] browsable assets)...
|
||||||
|
[2025.10.23-16.03.14:071][ 14]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_GameManager]
|
||||||
|
[2025.10.23-16.03.14:071][ 14]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_GameManager" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_GameManager.uasset" SILENT=true
|
||||||
|
[2025.10.23-16.03.14:097][ 14]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_GameManager
|
||||||
|
[2025.10.23-16.03.14:098][ 14]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_GameManager88D558D242983F6CB077F9B5EF14EBA5.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_GameManager.uasset'
|
||||||
|
[2025.10.23-16.03.14:121][ 14]LogFileHelpers: InternalPromptForCheckoutAndSave took 140.437 ms (total: 2.11 sec)
|
||||||
|
[2025.10.23-16.03.14:203][ 14]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.23-16.03.14:204][ 14]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.23-16.03.14:204][ 14]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.23-16.03.14:204][ 14]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.23-16.03.14:204][ 14]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.23-16.03.14:204][ 14]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.23-16.03.14:204][ 14]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.23-16.03.14:204][ 14]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.23-16.03.14:204][ 14]AssetCheck: /Game/Blueprints/BP_GameManager Validating asset
|
||||||
|
[2025.10.23-16.04.12:145][167]LogUObjectHash: Compacting FUObjectHashTables data took 2.97ms
|
||||||
|
[2025.10.23-16.04.13:198][193]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.23-16.04.13:303][193]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Interactable] ([2] browsable assets)...
|
||||||
|
[2025.10.23-16.04.13:303][193]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Interactable]
|
||||||
|
[2025.10.23-16.04.13:303][193]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Interactable" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset" SILENT=true
|
||||||
|
[2025.10.23-16.04.13:338][193]LogSavePackage: Moving output files for package: /Game/Blueprints/Interactable
|
||||||
|
[2025.10.23-16.04.13:339][193]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Interactable06C8888A4F017DEC5D3A61A86CF6DC22.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset'
|
||||||
|
[2025.10.23-16.04.13:361][193]LogFileHelpers: InternalPromptForCheckoutAndSave took 163.629 ms (total: 2.27 sec)
|
||||||
|
[2025.10.23-16.04.13:470][193]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.23-16.04.13:470][193]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.23-16.04.13:470][193]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.23-16.04.13:470][193]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.23-16.04.13:470][193]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.23-16.04.13:470][193]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.23-16.04.13:471][193]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.23-16.04.13:471][193]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.23-16.04.13:471][193]AssetCheck: /Game/Blueprints/Interactable Validating asset
|
||||||
|
[2025.10.23-16.04.20:027][531]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.23-16.04.20:133][531]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_FireInteraction] ([2] browsable assets)...
|
||||||
|
[2025.10.23-16.04.20:283][531]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Blueprints/BP_FireInteraction.BP_FireInteraction]
|
||||||
|
[2025.10.23-16.04.20:284][531]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_FireInteraction]
|
||||||
|
[2025.10.23-16.04.20:284][531]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_FireInteraction" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_FireInteraction.uasset" SILENT=true
|
||||||
|
[2025.10.23-16.04.20:323][531]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_FireInteraction
|
||||||
|
[2025.10.23-16.04.20:323][531]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_FireInteraction16CEE5E5428EB84EA3A8A88D38498EC8.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_FireInteraction.uasset'
|
||||||
|
[2025.10.23-16.04.20:352][531]LogFileHelpers: InternalPromptForCheckoutAndSave took 324.439 ms (total: 2.60 sec)
|
||||||
|
[2025.10.23-16.04.20:440][531]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.23-16.04.20:440][531]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.23-16.04.20:440][531]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.23-16.04.20:440][531]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.23-16.04.20:440][531]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.23-16.04.20:440][531]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.23-16.04.20:440][531]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.23-16.04.20:441][531]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.23-16.04.20:441][531]AssetCheck: /Game/Blueprints/BP_FireInteraction Validating asset
|
||||||
|
[2025.10.23-16.05.14:105][ 61]LogSlate: Window 'Change Variable Type' being destroyed
|
||||||
|
[2025.10.23-16.05.16:999][206]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1312.289307
|
||||||
|
[2025.10.23-16.05.17:159][215]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.23-16.05.17:159][215]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1312.436401, Update Interval: 319.426239
|
||||||
|
[2025.10.23-16.05.44:618][340]LogSlate: Window 'Find in Blueprints' being destroyed
|
||||||
|
[2025.10.23-16.05.44:633][340]LogSlate: Window 'Find in Blueprints' being destroyed
|
||||||
|
[2025.10.23-16.05.51:458][703]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.23-16.05.51:533][703]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Interactable] ([2] browsable assets)...
|
||||||
|
[2025.10.23-16.05.51:534][703]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Interactable]
|
||||||
|
[2025.10.23-16.05.51:534][703]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Interactable" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset" SILENT=true
|
||||||
|
[2025.10.23-16.05.51:560][703]LogSavePackage: Moving output files for package: /Game/Blueprints/Interactable
|
||||||
|
[2025.10.23-16.05.51:560][703]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Interactable90B8E6B3453AD36E32113FA22B589F55.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset'
|
||||||
|
[2025.10.23-16.05.51:583][703]LogFileHelpers: InternalPromptForCheckoutAndSave took 125.826 ms (total: 2.72 sec)
|
||||||
|
[2025.10.23-16.05.51:668][703]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.23-16.05.51:669][703]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.23-16.05.51:669][703]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.23-16.05.51:669][703]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.23-16.05.51:669][703]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.23-16.05.51:669][703]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.23-16.05.51:669][703]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.23-16.05.51:669][703]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.23-16.05.51:669][703]AssetCheck: /Game/Blueprints/Interactable Validating asset
|
||||||
|
[2025.10.23-16.05.52:368][742]LogBlueprint: Error: [AssetLog] D:\Unreal\Projects\RomeGuard\Content\Blueprints\BP_FireInteraction.uasset: [Compiler] This blueprint (self) is not a BP_GameManager_C, therefore ' Target ' must have a connection.
|
||||||
|
[2025.10.23-16.05.52:430][742]LogStreaming: Display: FlushAsyncLoading(647): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.23-16.05.52:551][742]LogUObjectHash: Compacting FUObjectHashTables data took 2.63ms
|
||||||
|
[2025.10.23-16.05.53:365][767]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.23-16.05.53:470][767]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Interactable] ([2] browsable assets)...
|
||||||
|
[2025.10.23-16.05.53:470][767]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Interactable]
|
||||||
|
[2025.10.23-16.05.53:470][767]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Interactable" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset" SILENT=true
|
||||||
|
[2025.10.23-16.05.53:502][767]LogSavePackage: Moving output files for package: /Game/Blueprints/Interactable
|
||||||
|
[2025.10.23-16.05.53:503][767]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Interactable7CDDFB68492BCF7626BFD5918D0E80B5.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset'
|
||||||
|
[2025.10.23-16.05.53:527][767]LogFileHelpers: InternalPromptForCheckoutAndSave took 161.867 ms (total: 2.88 sec)
|
||||||
|
[2025.10.23-16.05.53:625][767]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.23-16.05.53:625][767]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.23-16.05.53:625][767]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.23-16.05.53:625][767]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.23-16.05.53:625][767]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.23-16.05.53:625][767]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.23-16.05.53:625][767]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.23-16.05.53:625][767]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.23-16.05.53:626][767]AssetCheck: /Game/Blueprints/Interactable Validating asset
|
||||||
|
[2025.10.23-16.06.31:313][499]LogUObjectHash: Compacting FUObjectHashTables data took 3.34ms
|
||||||
|
[2025.10.23-16.06.33:015][563]LogUObjectHash: Compacting FUObjectHashTables data took 2.35ms
|
||||||
|
[2025.10.23-16.06.33:760][589]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.23-16.06.33:840][589]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_FireInteraction] ([2] browsable assets)...
|
||||||
|
[2025.10.23-16.06.33:967][589]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Blueprints/BP_FireInteraction.BP_FireInteraction]
|
||||||
|
[2025.10.23-16.06.33:967][589]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_FireInteraction]
|
||||||
|
[2025.10.23-16.06.33:967][589]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_FireInteraction" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_FireInteraction.uasset" SILENT=true
|
||||||
|
[2025.10.23-16.06.34:000][589]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_FireInteraction
|
||||||
|
[2025.10.23-16.06.34:001][589]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_FireInteractionF828113646B1A2E64AB18A871EE4FD68.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_FireInteraction.uasset'
|
||||||
|
[2025.10.23-16.06.34:027][589]LogFileHelpers: InternalPromptForCheckoutAndSave took 267.309 ms (total: 3.15 sec)
|
||||||
|
[2025.10.23-16.06.34:102][589]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.23-16.06.34:102][589]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.23-16.06.34:102][589]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.23-16.06.34:102][589]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.23-16.06.34:102][589]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.23-16.06.34:102][589]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.23-16.06.34:102][589]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.23-16.06.34:102][589]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.23-16.06.34:103][589]AssetCheck: /Game/Blueprints/BP_FireInteraction Validating asset
|
||||||
|
[2025.10.23-16.06.35:278][650]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
||||||
|
[2025.10.23-16.06.35:292][650]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||||||
|
[2025.10.23-16.06.35:302][650]LogOnline: OSS: Created online subsystem instance for: NULL
|
||||||
|
[2025.10.23-16.06.35:302][650]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
|
||||||
|
[2025.10.23-16.06.35:302][650]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.23-16.06.35:318][650]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015159s)
|
||||||
|
[2025.10.23-16.06.35:318][650]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.015296s)
|
||||||
|
[2025.10.23-16.06.35:377][650]LogUObjectHash: Compacting FUObjectHashTables data took 2.51ms
|
||||||
|
[2025.10.23-16.06.35:382][650]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.23-16.06.35:387][650]LogPlayLevel: PIE: World Init took: (0.004774s)
|
||||||
|
[2025.10.23-16.06.35:389][650]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
|
||||||
|
[2025.10.23-16.06.35:389][650]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||||||
|
[2025.10.23-16.06.35:389][650]LogAudioMixer: Display: Sample Rate: 48000
|
||||||
|
[2025.10.23-16.06.35:389][650]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||||||
|
[2025.10.23-16.06.35:389][650]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||||||
|
[2025.10.23-16.06.35:389][650]LogAudioMixer: Display: Number of buffers to queue: 1
|
||||||
|
[2025.10.23-16.06.35:390][650]LogAudioMixer: Display: Max Channels (voices): 32
|
||||||
|
[2025.10.23-16.06.35:390][650]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||||||
|
[2025.10.23-16.06.35:390][650]LogAudio: Display: AudioDevice MaxSources: 32
|
||||||
|
[2025.10.23-16.06.35:390][650]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||||||
|
[2025.10.23-16.06.35:390][650]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||||||
|
[2025.10.23-16.06.35:390][650]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||||||
|
[2025.10.23-16.06.35:394][650]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
||||||
|
[2025.10.23-16.06.35:429][650]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
||||||
|
[2025.10.23-16.06.35:430][650]LogAudioMixer: Display: Initializing Sound Submixes...
|
||||||
|
[2025.10.23-16.06.35:430][650]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||||||
|
[2025.10.23-16.06.35:430][650]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||||||
|
[2025.10.23-16.06.35:431][650]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
|
||||||
|
[2025.10.23-16.06.35:431][650]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
|
||||||
|
[2025.10.23-16.06.35:437][650]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
|
||||||
|
[2025.10.23-16.06.35:437][650]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
|
||||||
|
[2025.10.23-16.06.35:437][650]LogInit: FAudioDevice initialized with ID 2.
|
||||||
|
[2025.10.23-16.06.35:438][650]LogAudio: Display: Audio Device (ID: 2) registered with world 'Town'.
|
||||||
|
[2025.10.23-16.06.35:438][650]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
|
||||||
|
[2025.10.23-16.06.35:511][650]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.23-16.06.35:512][650]LogLoad: Game class is 'MainGameMode_C'
|
||||||
|
[2025.10.23-16.06.35:519][650]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.23-17.06.35
|
||||||
|
[2025.10.23-16.06.35:521][650]LogWorld: Bringing up level for play took: 0.007777
|
||||||
|
[2025.10.23-16.06.35:526][650]LogOnline: OSS: Created online subsystem instance for: :Context_15
|
||||||
|
[2025.10.23-16.06.35:542][650]PIE: Server logged in
|
||||||
|
[2025.10.23-16.06.35:544][650]PIE: Play in editor total start time 0.254 seconds.
|
||||||
|
[2025.10.23-16.06.35:619][651]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
|
||||||
|
[2025.10.23-16.06.35:619][651]LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
|
||||||
|
[2025.10.23-16.06.52:285][352]LogBlueprintUserMessages: [BP_GameManager_C_0] Not 5 torches yet
|
||||||
|
[2025.10.23-16.06.55:366][489]LogBlueprintUserMessages: [BP_GameManager_C_0] Not 5 torches yet
|
||||||
|
[2025.10.23-16.06.56:149][524]LogBlueprintUserMessages: [BP_GameManager_C_0] Not 5 torches yet
|
||||||
|
[2025.10.23-16.06.56:749][553]LogBlueprintUserMessages: [BP_GameManager_C_0] Not 5 torches yet
|
||||||
|
[2025.10.23-16.06.57:038][565]LogBlueprintUserMessages: [BP_GameManager_C_0] Start Siege!
|
||||||
|
[2025.10.23-16.06.57:287][573]LogBlueprintUserMessages: [BP_GameManager_C_0] Not 5 torches yet
|
||||||
|
[2025.10.23-16.06.57:472][579]LogBlueprintUserMessages: [BP_GameManager_C_0] Not 5 torches yet
|
||||||
|
[2025.10.23-16.06.57:703][586]LogBlueprintUserMessages: [BP_GameManager_C_0] Not 5 torches yet
|
||||||
|
[2025.10.23-16.06.58:542][617]LogBlueprintUserMessages: [BP_GameManager_C_0] Not 5 torches yet
|
||||||
|
[2025.10.23-16.06.58:913][636]LogBlueprintUserMessages: [BP_GameManager_C_0] Not 5 torches yet
|
||||||
|
[2025.10.23-16.06.59:563][668]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.23-16.06.59:563][668]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.23-16.06.59:564][668]LogSlate: Window 'RomeGuard Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
|
||||||
|
[2025.10.23-16.06.59:581][668]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-16.06.59:582][668]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-16.06.59:585][668]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||||||
|
[2025.10.23-16.06.59:600][668]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-16.06.59:654][668]LogAudio: Display: Audio Device unregistered from world 'None'.
|
||||||
|
[2025.10.23-16.06.59:654][668]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
|
||||||
|
[2025.10.23-16.06.59:655][668]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2, StreamState=4
|
||||||
|
[2025.10.23-16.06.59:659][668]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2, StreamState=2
|
||||||
|
[2025.10.23-16.06.59:674][668]LogUObjectHash: Compacting FUObjectHashTables data took 2.80ms
|
||||||
|
[2025.10.23-16.06.59:716][669]LogPlayLevel: Display: Destroying online subsystem :Context_15
|
||||||
|
[2025.10.23-16.07.10:142][228]LogSelectionDetails: Warning: NavigateToFunctionSource: Unable to find source file and line number for 'USceneComponent::ToggleVisibility' [Element not found.]
|
||||||
|
[2025.10.23-16.07.11:079][261]LogSelectionDetails: Warning: NavigateToFunctionSource: Unable to find source file and line number for 'USceneComponent::ToggleVisibility' [The specified module could not be found.]
|
||||||
|
[2025.10.23-16.07.36:842][247]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.23-16.07.36:919][247]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
|
||||||
|
[2025.10.23-16.07.37:011][247]LogUObjectHash: Compacting FUObjectHashTables data took 2.54ms
|
||||||
|
[2025.10.23-16.07.37:074][247]LogSavePackage: Moving output files for package: /Game/Maps/Town
|
||||||
|
[2025.10.23-16.07.37:075][247]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town1ACD50BF4B4EB15015F3F1ADC4570C4F.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap'
|
||||||
|
[2025.10.23-16.07.37:092][247]LogFileHelpers: Saving map 'Town' took 0.174
|
||||||
|
[2025.10.23-16.07.37:117][247]LogFileHelpers: InternalPromptForCheckoutAndSave took 274.439 ms (total: 3.43 sec)
|
||||||
|
[2025.10.23-16.07.37:201][247]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.23-16.07.37:201][247]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.23-16.07.37:201][247]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.23-16.07.37:201][247]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.23-16.07.37:201][247]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.23-16.07.37:201][247]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.23-16.07.37:201][247]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.23-16.07.37:201][247]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.23-16.07.37:202][247]AssetCheck: /Game/Maps/Town Validating asset
|
||||||
|
[2025.10.23-16.08.01:782][358]LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms
|
||||||
|
[2025.10.23-16.08.02:677][383]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.23-16.08.02:749][383]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_FireInteraction] ([2] browsable assets)...
|
||||||
|
[2025.10.23-16.08.02:874][383]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Blueprints/BP_FireInteraction.BP_FireInteraction]
|
||||||
|
[2025.10.23-16.08.02:874][383]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_FireInteraction]
|
||||||
|
[2025.10.23-16.08.02:874][383]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_FireInteraction" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_FireInteraction.uasset" SILENT=true
|
||||||
|
[2025.10.23-16.08.02:907][383]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_FireInteraction
|
||||||
|
[2025.10.23-16.08.02:908][383]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_FireInteraction32140AB3406567F6F8F8F7A1447B4D32.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_FireInteraction.uasset'
|
||||||
|
[2025.10.23-16.08.02:933][383]LogFileHelpers: InternalPromptForCheckoutAndSave took 255.918 ms (total: 3.68 sec)
|
||||||
|
[2025.10.23-16.08.03:017][383]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.23-16.08.03:017][383]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.23-16.08.03:017][383]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.23-16.08.03:017][383]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.23-16.08.03:017][383]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.23-16.08.03:017][383]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.23-16.08.03:017][383]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.23-16.08.03:017][383]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.23-16.08.03:018][383]AssetCheck: /Game/Blueprints/BP_FireInteraction Validating asset
|
||||||
|
[2025.10.23-16.08.13:132][728]Cmd: DELETE
|
||||||
|
[2025.10.23-16.08.13:132][728]Cmd: ACTOR DELETE
|
||||||
|
[2025.10.23-16.08.13:141][728]LogEditorActor: Deleted Actor: BP_FireInteraction_C
|
||||||
|
[2025.10.23-16.08.13:200][728]LogUObjectHash: Compacting FUObjectHashTables data took 3.79ms
|
||||||
|
[2025.10.23-16.08.13:211][728]LogEditorActor: Deleted 1 Actors (0.077 secs)
|
||||||
|
[2025.10.23-16.08.14:815][802]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
||||||
|
[2025.10.23-16.08.14:828][802]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||||||
|
[2025.10.23-16.08.14:828][802]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.23-16.08.14:849][802]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020126s)
|
||||||
|
[2025.10.23-16.08.14:849][802]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.020208s)
|
||||||
|
[2025.10.23-16.08.14:899][802]LogUObjectHash: Compacting FUObjectHashTables data took 2.39ms
|
||||||
|
[2025.10.23-16.08.14:904][802]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.23-16.08.14:908][802]LogPlayLevel: PIE: World Init took: (0.004090s)
|
||||||
|
[2025.10.23-16.08.14:910][802]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
|
||||||
|
[2025.10.23-16.08.14:910][802]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||||||
|
[2025.10.23-16.08.14:910][802]LogAudioMixer: Display: Sample Rate: 48000
|
||||||
|
[2025.10.23-16.08.14:910][802]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||||||
|
[2025.10.23-16.08.14:910][802]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||||||
|
[2025.10.23-16.08.14:910][802]LogAudioMixer: Display: Number of buffers to queue: 1
|
||||||
|
[2025.10.23-16.08.14:910][802]LogAudioMixer: Display: Max Channels (voices): 32
|
||||||
|
[2025.10.23-16.08.14:910][802]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||||||
|
[2025.10.23-16.08.14:910][802]LogAudio: Display: AudioDevice MaxSources: 32
|
||||||
|
[2025.10.23-16.08.14:910][802]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||||||
|
[2025.10.23-16.08.14:910][802]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||||||
|
[2025.10.23-16.08.14:910][802]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||||||
|
[2025.10.23-16.08.14:915][802]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
||||||
|
[2025.10.23-16.08.14:946][802]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
||||||
|
[2025.10.23-16.08.14:947][802]LogAudioMixer: Display: Initializing Sound Submixes...
|
||||||
|
[2025.10.23-16.08.14:947][802]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||||||
|
[2025.10.23-16.08.14:947][802]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||||||
|
[2025.10.23-16.08.14:948][802]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
|
||||||
|
[2025.10.23-16.08.14:948][802]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
|
||||||
|
[2025.10.23-16.08.14:953][802]LogInit: FAudioDevice initialized with ID 3.
|
||||||
|
[2025.10.23-16.08.14:953][802]LogAudio: Display: Audio Device (ID: 3) registered with world 'Town'.
|
||||||
|
[2025.10.23-16.08.14:953][802]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
|
||||||
|
[2025.10.23-16.08.14:953][802]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
|
||||||
|
[2025.10.23-16.08.14:953][802]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
|
||||||
|
[2025.10.23-16.08.14:962][802]LogLoad: Game class is 'MainGameMode_C'
|
||||||
|
[2025.10.23-16.08.14:969][802]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.23-17.08.14
|
||||||
|
[2025.10.23-16.08.14:970][802]LogWorld: Bringing up level for play took: 0.007809
|
||||||
|
[2025.10.23-16.08.14:975][802]LogOnline: OSS: Created online subsystem instance for: :Context_16
|
||||||
|
[2025.10.23-16.08.14:982][802]PIE: Server logged in
|
||||||
|
[2025.10.23-16.08.14:986][802]PIE: Play in editor total start time 0.16 seconds.
|
||||||
|
[2025.10.23-16.08.23:545][176]LogBlueprintUserMessages: [BP_GameManager_C_1] Not 5 torches yet
|
||||||
|
[2025.10.23-16.08.35:582][703]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.23-16.08.35:582][703]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.23-16.08.35:583][703]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-16.08.35:585][703]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-16.08.35:588][703]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||||||
|
[2025.10.23-16.08.35:604][703]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-16.08.35:656][703]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.23-16.08.35:657][703]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
|
||||||
|
[2025.10.23-16.08.35:657][703]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3, StreamState=4
|
||||||
|
[2025.10.23-16.08.35:662][703]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3, StreamState=2
|
||||||
|
[2025.10.23-16.08.35:680][703]LogUObjectHash: Compacting FUObjectHashTables data took 3.50ms
|
||||||
|
[2025.10.23-16.08.35:765][704]LogPlayLevel: Display: Destroying online subsystem :Context_16
|
||||||
|
[2025.10.23-16.08.38:685][806]LogUObjectHash: Compacting FUObjectHashTables data took 2.86ms
|
||||||
|
[2025.10.23-16.08.38:697][806]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.23-16.08.38:815][806]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
|
||||||
|
[2025.10.23-16.08.38:933][806]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms
|
||||||
|
[2025.10.23-16.08.39:036][806]LogSavePackage: Moving output files for package: /Game/Maps/Town
|
||||||
|
[2025.10.23-16.08.39:037][806]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town0315E1B9471BBFD1AAFA29B03B69DB58.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap'
|
||||||
|
[2025.10.23-16.08.39:061][806]LogFileHelpers: Saving map 'Town' took 0.246
|
||||||
|
[2025.10.23-16.08.39:061][806]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_Door] ([2] browsable assets)...
|
||||||
|
[2025.10.23-16.08.39:202][806]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Blueprints/BP_Door.BP_Door]
|
||||||
|
[2025.10.23-16.08.39:202][806]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_Door]
|
||||||
|
[2025.10.23-16.08.39:202][806]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_Door.uasset" SILENT=true
|
||||||
|
[2025.10.23-16.08.39:251][806]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_Door
|
||||||
|
[2025.10.23-16.08.39:252][806]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_Door89AFFC624B96EBA8C0BA858F59B0BB2A.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_Door.uasset'
|
||||||
|
[2025.10.23-16.08.39:256][806]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_InfoInteraction] ([2] browsable assets)...
|
||||||
|
[2025.10.23-16.08.39:256][806]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_InfoInteraction]
|
||||||
|
[2025.10.23-16.08.39:256][806]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_InfoInteraction" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset" SILENT=true
|
||||||
|
[2025.10.23-16.08.39:290][806]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_InfoInteraction
|
||||||
|
[2025.10.23-16.08.39:291][806]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_InfoInteraction33D11AA04342D76598BDB583D9F27B24.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset'
|
||||||
|
[2025.10.23-16.08.39:293][806]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/TestInteractable] ([2] browsable assets)...
|
||||||
|
[2025.10.23-16.08.39:315][806]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Blueprints/TestInteractable.TestInteractable]
|
||||||
|
[2025.10.23-16.08.39:315][806]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/TestInteractable]
|
||||||
|
[2025.10.23-16.08.39:315][806]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/TestInteractable" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/TestInteractable.uasset" SILENT=true
|
||||||
|
[2025.10.23-16.08.39:349][806]LogSavePackage: Moving output files for package: /Game/Blueprints/TestInteractable
|
||||||
|
[2025.10.23-16.08.39:350][806]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/TestInteractable4E173F8E4646F5C468F091852ABFA7A0.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/TestInteractable.uasset'
|
||||||
|
[2025.10.23-16.08.39:387][806]LogFileHelpers: InternalPromptForCheckoutAndSave took 690.363 ms (total: 4.37 sec)
|
||||||
|
[2025.10.23-16.08.39:513][806]LogContentValidation: Display: Starting to validate 4 assets
|
||||||
|
[2025.10.23-16.08.39:513][806]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.23-16.08.39:513][806]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.23-16.08.39:513][806]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.23-16.08.39:513][806]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.23-16.08.39:513][806]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.23-16.08.39:513][806]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.23-16.08.39:513][806]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.23-16.08.39:514][806]AssetCheck: /Game/Maps/Town Validating asset
|
||||||
|
[2025.10.23-16.08.39:514][806]AssetCheck: /Game/Blueprints/BP_Door Validating asset
|
||||||
|
[2025.10.23-16.08.39:514][806]AssetCheck: /Game/Blueprints/BP_InfoInteraction Validating asset
|
||||||
|
[2025.10.23-16.08.39:514][806]AssetCheck: /Game/Blueprints/TestInteractable Validating asset
|
||||||
|
[2025.10.23-16.09.13:812][ 87]Cmd: SELECT NONE
|
||||||
|
[2025.10.23-16.09.13:823][ 87]LogSlate: Window 'Color Picker' being destroyed
|
||||||
|
[2025.10.23-16.09.31:452][698]LogSlate: Window 'Color Picker' being destroyed
|
||||||
|
[2025.10.23-16.09.55:282][539]LogSlate: Window 'Color Picker' being destroyed
|
||||||
|
[2025.10.23-16.10.54:186][629]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
||||||
|
[2025.10.23-16.10.54:199][629]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||||||
|
[2025.10.23-16.10.54:200][629]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.23-16.10.54:217][629]LogPlayLevel: PIE: StaticDuplicateObject took: (0.017084s)
|
||||||
|
[2025.10.23-16.10.54:217][629]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.017183s)
|
||||||
|
[2025.10.23-16.10.54:271][629]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms
|
||||||
|
[2025.10.23-16.10.54:279][629]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.23-16.10.54:283][629]LogPlayLevel: PIE: World Init took: (0.004507s)
|
||||||
|
[2025.10.23-16.10.54:285][629]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
|
||||||
|
[2025.10.23-16.10.54:285][629]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||||||
|
[2025.10.23-16.10.54:286][629]LogAudioMixer: Display: Sample Rate: 48000
|
||||||
|
[2025.10.23-16.10.54:286][629]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||||||
|
[2025.10.23-16.10.54:286][629]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||||||
|
[2025.10.23-16.10.54:286][629]LogAudioMixer: Display: Number of buffers to queue: 1
|
||||||
|
[2025.10.23-16.10.54:286][629]LogAudioMixer: Display: Max Channels (voices): 32
|
||||||
|
[2025.10.23-16.10.54:286][629]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||||||
|
[2025.10.23-16.10.54:286][629]LogAudio: Display: AudioDevice MaxSources: 32
|
||||||
|
[2025.10.23-16.10.54:286][629]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||||||
|
[2025.10.23-16.10.54:286][629]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||||||
|
[2025.10.23-16.10.54:286][629]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||||||
|
[2025.10.23-16.10.54:291][629]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
||||||
|
[2025.10.23-16.10.54:324][629]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
||||||
|
[2025.10.23-16.10.54:324][629]LogAudioMixer: Display: Initializing Sound Submixes...
|
||||||
|
[2025.10.23-16.10.54:325][629]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||||||
|
[2025.10.23-16.10.54:325][629]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||||||
|
[2025.10.23-16.10.54:326][629]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
|
||||||
|
[2025.10.23-16.10.54:326][629]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
|
||||||
|
[2025.10.23-16.10.54:331][629]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
|
||||||
|
[2025.10.23-16.10.54:331][629]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
|
||||||
|
[2025.10.23-16.10.54:331][629]LogInit: FAudioDevice initialized with ID 4.
|
||||||
|
[2025.10.23-16.10.54:331][629]LogAudio: Display: Audio Device (ID: 4) registered with world 'Town'.
|
||||||
|
[2025.10.23-16.10.54:331][629]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
|
||||||
|
[2025.10.23-16.10.54:339][629]LogLoad: Game class is 'MainGameMode_C'
|
||||||
|
[2025.10.23-16.10.54:349][629]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.23-17.10.54
|
||||||
|
[2025.10.23-16.10.54:350][629]LogWorld: Bringing up level for play took: 0.010064
|
||||||
|
[2025.10.23-16.10.54:356][629]LogOnline: OSS: Created online subsystem instance for: :Context_17
|
||||||
|
[2025.10.23-16.10.54:367][629]PIE: Server logged in
|
||||||
|
[2025.10.23-16.10.54:373][629]PIE: Play in editor total start time 0.175 seconds.
|
||||||
|
[2025.10.23-16.11.05:594][ 99]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1660.883301
|
||||||
|
[2025.10.23-16.11.05:806][106]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.23-16.11.05:806][106]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1661.067505, Update Interval: 318.290955
|
||||||
|
[2025.10.23-16.11.09:754][287]LogBlueprintUserMessages: [BP_GameManager_C_2] Not 5 torches yet
|
||||||
|
[2025.10.23-16.11.16:912][600]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.23-16.11.16:912][600]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.23-16.11.16:913][600]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-16.11.16:914][600]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-16.11.16:918][600]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||||||
|
[2025.10.23-16.11.16:933][600]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-16.11.16:989][600]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.23-16.11.16:990][600]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
|
||||||
|
[2025.10.23-16.11.16:990][600]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4, StreamState=4
|
||||||
|
[2025.10.23-16.11.16:994][600]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4, StreamState=2
|
||||||
|
[2025.10.23-16.11.17:012][600]LogUObjectHash: Compacting FUObjectHashTables data took 4.50ms
|
||||||
|
[2025.10.23-16.11.17:172][601]LogPlayLevel: Display: Destroying online subsystem :Context_17
|
||||||
|
[2025.10.23-16.11.18:504][647]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.23-16.11.18:582][647]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
|
||||||
|
[2025.10.23-16.11.18:670][647]LogUObjectHash: Compacting FUObjectHashTables data took 2.48ms
|
||||||
|
[2025.10.23-16.11.18:728][647]LogSavePackage: Moving output files for package: /Game/Maps/Town
|
||||||
|
[2025.10.23-16.11.18:728][647]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town10F7A93A421BCECBA8F9A0B1C330B818.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap'
|
||||||
|
[2025.10.23-16.11.18:743][647]LogFileHelpers: Saving map 'Town' took 0.162
|
||||||
|
[2025.10.23-16.11.18:765][647]LogFileHelpers: InternalPromptForCheckoutAndSave took 261.013 ms (total: 4.63 sec)
|
||||||
|
[2025.10.23-16.11.18:850][647]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.23-16.11.18:851][647]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.23-16.11.18:851][647]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.23-16.11.18:851][647]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.23-16.11.18:851][647]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.23-16.11.18:851][647]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.23-16.11.18:851][647]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.23-16.11.18:851][647]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.23-16.11.18:851][647]AssetCheck: /Game/Maps/Town Validating asset
|
||||||
|
[2025.10.23-16.11.19:609][671]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms
|
||||||
|
[2025.10.23-16.11.20:250][692]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms
|
||||||
|
[2025.10.23-16.11.20:882][714]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms
|
||||||
|
[2025.10.23-16.11.22:494][768]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms
|
||||||
|
[2025.10.23-16.11.22:567][768]LogStall: Shutdown...
|
||||||
|
[2025.10.23-16.11.22:567][768]LogStall: Shutdown complete.
|
||||||
|
[2025.10.23-16.11.22:639][768]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
|
||||||
|
[2025.10.23-16.11.22:639][768]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-16.11.22:639][768]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-16.11.22:747][768]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
|
||||||
|
[2025.10.23-16.11.22:747][768]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-16.11.22:747][768]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-16.11.22:860][768]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
|
||||||
|
[2025.10.23-16.11.22:860][768]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-16.11.22:860][768]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-16.11.22:980][768]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
|
||||||
|
[2025.10.23-16.11.22:980][768]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-16.11.22:980][768]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-16.11.23:135][768]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-16.11.23:135][768]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-16.11.23:151][768]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-16.11.23:151][768]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-16.11.23:250][768]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
|
||||||
|
[2025.10.23-16.11.23:250][768]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-16.11.23:250][768]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-16.11.23:387][768]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-16.11.23:387][768]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-16.11.23:487][768]LogSlate: Window 'RomeGuard - Unreal Editor' being destroyed
|
||||||
|
[2025.10.23-16.11.23:491][768]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard).
|
||||||
|
[2025.10.23-16.11.23:805][768]LogUObjectHash: Compacting FUObjectHashTables data took 3.68ms
|
||||||
|
[2025.10.23-16.11.23:839][768]Cmd: QUIT_EDITOR
|
||||||
|
[2025.10.23-16.11.23:839][769]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
|
||||||
|
[2025.10.23-16.11.23:854][769]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
|
||||||
|
[2025.10.23-16.11.23:858][769]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
|
||||||
|
[2025.10.23-16.11.23:858][769]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
|
||||||
|
[2025.10.23-16.11.23:864][769]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-16.11.23:865][769]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-16.11.23:887][769]LogStylusInput: Shutting down StylusInput subsystem.
|
||||||
|
[2025.10.23-16.11.23:887][769]LogTedsSettings: UTedsSettingsEditorSubsystem::Deinitialize
|
||||||
|
[2025.10.23-16.11.23:889][769]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
|
||||||
|
[2025.10.23-16.11.23:902][769]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-16.11.23:902][769]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-16.11.23:912][769]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-16.11.23:912][769]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-16.11.23:922][769]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-16.11.23:923][769]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-16.11.23:933][769]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.23-16.11.23:933][769]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.23-16.11.23:947][769]LogRuntimeTelemetry: Recording EnginePreExit events
|
||||||
|
[2025.10.23-16.11.23:947][769]LogStudioTelemetry: Ended StudioTelemetry Session
|
||||||
|
[2025.10.23-16.11.23:957][769]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::EndSession
|
||||||
|
[2025.10.23-16.11.24:855][769]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
|
||||||
|
[2025.10.23-16.11.24:855][769]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
|
||||||
|
[2025.10.23-16.11.24:855][769]LogAudio: Display: Audio Device unregistered from world 'Town'.
|
||||||
|
[2025.10.23-16.11.24:855][769]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
|
||||||
|
[2025.10.23-16.11.24:855][769]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1, StreamState=4
|
||||||
|
[2025.10.23-16.11.24:860][769]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1, StreamState=2
|
||||||
|
[2025.10.23-16.11.24:873][769]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
|
||||||
|
[2025.10.23-16.11.24:873][769]LogAudio: Display: Audio Device Manager Shutdown
|
||||||
|
[2025.10.23-16.11.24:884][769]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
|
||||||
|
[2025.10.23-16.11.24:887][769]LogExit: Preparing to exit.
|
||||||
|
[2025.10.23-16.11.24:973][769]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms
|
||||||
|
[2025.10.23-16.11.24:978][769]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.24:978][769]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.add_controls_for_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.24:978][769]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_null_above_selected_PY.add_null_above_selected' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.24:978][769]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.24:978][769]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_all' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.24:978][769]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_x' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.24:978][769]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_y' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.24:978][769]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_translation_z' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.24:978][769]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_rotation' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.24:978][769]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/align_items_PY.align_scale' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.24:978][769]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_name_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.24:979][769]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.search_replace_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.24:979][769]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.24:979][769]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_prefix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.24:979][769]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.24:979][769]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.add_suffix_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.24:979][769]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_dialog' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.24:979][769]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/rename_items_PY.do_rename_entry' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.24:979][769]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/set_bone_reference_pose_PY.set_bone_reference_pose' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.24:979][769]LogPython: Display: Object '/ControlRig/Python/ControlRigWorkflows/workflow_fbik_import_ik_rig_PY.import_ik_rig_options' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.24:979][769]LogPython: Display: Object '/ControlRig/Python/RigHierarchy/add_controls_for_selected_PY.ControlOutputFormat' was externally referenced when shutting down Python. Forcibly releasing its Python resources!
|
||||||
|
[2025.10.23-16.11.26:178][769]LogEditorDataStorage: Deinitializing
|
||||||
|
[2025.10.23-16.11.26:630][769]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
|
||||||
|
[2025.10.23-16.11.26:727][769]LogExit: Editor shut down
|
||||||
|
[2025.10.23-16.11.26:741][769]LogExit: Transaction tracking system shut down
|
||||||
|
[2025.10.23-16.11.27:473][769]LogExit: Object subsystem successfully closed.
|
||||||
|
[2025.10.23-16.11.27:544][769]LogShaderCompilers: Display: Shaders left to compile 0
|
||||||
|
[2025.10.23-16.11.27:714][769]LogMemoryProfiler: Shutdown
|
||||||
|
[2025.10.23-16.11.27:714][769]LogNetworkingProfiler: Shutdown
|
||||||
|
[2025.10.23-16.11.27:714][769]LoadingProfiler: Shutdown
|
||||||
|
[2025.10.23-16.11.27:714][769]LogTimingProfiler: Shutdown
|
||||||
|
[2025.10.23-16.11.27:716][769]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
|
||||||
|
[2025.10.23-16.11.27:716][769]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
|
||||||
|
[2025.10.23-16.11.28:062][769]LogChaosDD: Chaos Debug Draw Shutdown
|
||||||
|
[2025.10.23-16.11.28:106][769]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests:
|
||||||
|
[2025.10.23-16.11.28:106][769]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B3174B84B-430F-D5BE-21B2-AFADD99BA19B%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.6.1-44394996%2B%2B%2BUE5%2BRelease-5.6&UserID=8f72a0d54ce1f48fdbdf319e150d2afc%7C0913af290b7b4e068f6065f9de5713ef%7C19564ef5-c539-49de-92c1-fcb48a25e4d2&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing
|
||||||
|
[2025.10.23-16.11.28:689][769]LogEOSShared: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
|
||||||
|
[2025.10.23-16.11.28:690][769]LogNFORDenoise: NFORDenoise function shutting down
|
||||||
|
[2025.10.23-16.11.28:695][769]RenderDocPlugin: plugin has been unloaded.
|
||||||
|
[2025.10.23-16.11.28:705][769]LogXGEController: Cleaning working directory: C:/Users/caleb.SDQHOME.000/AppData/Local/Temp/UnrealXGEWorkingDir/
|
||||||
|
[2025.10.23-16.11.28:725][769]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
|
||||||
|
[2025.10.23-16.11.28:725][769]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
|
||||||
|
[2025.10.23-16.11.28:725][769]LogPakFile: Destroying PakPlatformFile
|
||||||
|
[2025.10.23-16.11.30:036][769]LogD3D12RHI: ~FD3D12DynamicRHI
|
||||||
|
[2025.10.23-16.11.30:079][769]LogExit: Exiting.
|
||||||
|
[2025.10.23-16.11.30:120][769]Log file closed, 10/23/25 17:11:30
|
||||||
3090
Saved/Logs/RomeGuard-backup-2025.10.24-11.55.57.log
Normal file
3090
Saved/Logs/RomeGuard-backup-2025.10.24-11.55.57.log
Normal file
@@ -0,0 +1,3090 @@
|
|||||||
|
Log file open, 10/24/25 09:03:30
|
||||||
|
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
|
||||||
|
LogWindows: File 'aqProf.dll' does not exist
|
||||||
|
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
|
||||||
|
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
|
||||||
|
LogWindows: File 'VtuneApi.dll' does not exist
|
||||||
|
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
|
||||||
|
LogWindows: File 'VtuneApi32e.dll' does not exist
|
||||||
|
LogWindows: Started CrashReportClient (pid=24552)
|
||||||
|
LogWindows: Custom abort handler registered for crash reporting.
|
||||||
|
LogInit: Display: Running engine for game: RomeGuard
|
||||||
|
LogCore: UTS: Unreal Trace Server launched successfully
|
||||||
|
LogTrace: Initializing trace...
|
||||||
|
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
|
||||||
|
LogTrace: Display: Control listening on port 1985
|
||||||
|
LogTrace: Finished trace initialization.
|
||||||
|
LogCsvProfiler: Display: Metadata set : platform="Windows"
|
||||||
|
LogCsvProfiler: Display: Metadata set : config="Development"
|
||||||
|
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.6-CL-44394996"
|
||||||
|
LogCsvProfiler: Display: Metadata set : engineversion="5.6.1-44394996+++UE5+Release-5.6"
|
||||||
|
LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6899] "
|
||||||
|
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Xeon(R) CPU E5-2680 v4 @ 2.40GHz"
|
||||||
|
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
|
||||||
|
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
|
||||||
|
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
|
||||||
|
LogCsvProfiler: Display: Metadata set : asan="0"
|
||||||
|
LogCsvProfiler: Display: Metadata set : commandline="" D:\Unreal\Projects\RomeGuard\RomeGuard.uproject""
|
||||||
|
LogCsvProfiler: Display: Metadata set : loginid="8f72a0d54ce1f48fdbdf319e150d2afc"
|
||||||
|
LogCsvProfiler: Display: Metadata set : llm="0"
|
||||||
|
LogStats: Stats thread started at 2.132064
|
||||||
|
LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
|
||||||
|
LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
|
||||||
|
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
|
||||||
|
LogInit: Session CrashGUID >====================================================
|
||||||
|
Session CrashGUID > UECC-Windows-93338AD848860760A4A5159BA9DACE23
|
||||||
|
Session CrashGUID >====================================================
|
||||||
|
LogConfig: No local boot hotfix file found at: [../../../../../../Unreal/Projects/RomeGuard/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
|
||||||
|
LogAudio: Display: Pre-Initializing Audio Device Manager...
|
||||||
|
LogConfig: Display: Loading Mac ini files took 0.16 seconds
|
||||||
|
LogAudio: Display: AudioInfo: 'OPUS' Registered
|
||||||
|
LogConfig: Display: Loading Android ini files took 0.20 seconds
|
||||||
|
LogConfig: Display: Loading IOS ini files took 0.22 seconds
|
||||||
|
LogConfig: Display: Loading TVOS ini files took 0.23 seconds
|
||||||
|
LogConfig: Display: Loading Linux ini files took 0.25 seconds
|
||||||
|
LogConfig: Display: Loading Unix ini files took 0.12 seconds
|
||||||
|
LogConfig: Display: Loading VulkanPC ini files took 0.09 seconds
|
||||||
|
LogConfig: Display: Loading Windows ini files took 0.10 seconds
|
||||||
|
LogConfig: Display: Loading VisionOS ini files took 0.16 seconds
|
||||||
|
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
|
||||||
|
LogAudio: Display: AudioInfo: 'OGG' Registered
|
||||||
|
LogAudio: Display: AudioInfo: 'ADPCM' Registered
|
||||||
|
LogAudio: Display: AudioInfo: 'PCM' Registered
|
||||||
|
LogAudio: Display: AudioInfo: 'BINKA' Registered
|
||||||
|
LogAudio: Display: AudioInfo: 'RADA' Registered
|
||||||
|
LogAudio: Display: Audio Device Manager Pre-Initialized
|
||||||
|
LogAssetRegistry: Display: PlatformFileJournal is not available on volume 'D:' of project directory 'D:/Unreal/Projects/RomeGuard/', so AssetDiscovery cache will not be read or written. Unavailability reason:
|
||||||
|
NTFS Journal is not active for volume 'D:'. Launch cmd.exe as admin and run command `fsutil usn createJournal D: m=<SizeInBytes>`. Recommended <SizeInBytes> is 0x40000000 (1GB).
|
||||||
|
LogPluginManager: Looking for build plugins target receipt
|
||||||
|
LogPluginManager: Unable to find target receipt in path: ../../../../../../Unreal/Projects/RomeGuard/Binaries/Win64/*.target
|
||||||
|
LogAssetRegistry: Display: Asset registry cache read as 81.0 MiB from ../../../../../../Unreal/Projects/RomeGuard/Intermediate/CachedAssetRegistry_0.bin.
|
||||||
|
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
|
||||||
|
LogPluginManager: Looking for enabled plugins target receipt
|
||||||
|
LogPluginManager: Unable to find target receipt in path: ../../../../../../Unreal/Projects/RomeGuard/Binaries/Win64/*.target
|
||||||
|
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
|
||||||
|
LogPluginManager: Mounting Engine plugin Bridge
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosCloth
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosInsights
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosVD
|
||||||
|
LogPluginManager: Mounting Engine plugin CmdLinkServer
|
||||||
|
LogPluginManager: Mounting Engine plugin EnhancedInput
|
||||||
|
LogPluginManager: Mounting Engine plugin Fab
|
||||||
|
LogPluginManager: Mounting Engine plugin FastBuildController
|
||||||
|
LogPluginManager: Mounting Engine plugin IoStoreInsights
|
||||||
|
LogPluginManager: Mounting Engine plugin MassInsights
|
||||||
|
LogPluginManager: Mounting Engine plugin MeshPainting
|
||||||
|
LogPluginManager: Mounting Engine plugin RenderGraphInsights
|
||||||
|
LogPluginManager: Mounting Engine plugin TraceUtilities
|
||||||
|
LogPluginManager: Mounting Engine plugin UbaController
|
||||||
|
LogPluginManager: Mounting Engine plugin WorldMetrics
|
||||||
|
LogPluginManager: Mounting Engine plugin XGEController
|
||||||
|
LogPluginManager: Mounting Engine plugin AdvancedRenamer
|
||||||
|
LogPluginManager: Mounting Engine plugin AutomationUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin BackChannel
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosCaching
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosNiagara
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
|
||||||
|
LogPluginManager: Mounting Engine plugin CharacterAI
|
||||||
|
LogPluginManager: Mounting Engine plugin Dataflow
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorDataStorage
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorPerformance
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorTelemetry
|
||||||
|
LogPluginManager: Mounting Engine plugin FullBodyIK
|
||||||
|
LogPluginManager: Mounting Engine plugin Fracture
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryFlow
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryDataflow
|
||||||
|
LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge
|
||||||
|
LogPluginManager: Mounting Engine plugin LocalizableMessage
|
||||||
|
LogPluginManager: Mounting Engine plugin LowLevelNetTrace
|
||||||
|
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
|
||||||
|
LogPluginManager: Mounting Engine plugin NFORDenoise
|
||||||
|
LogPluginManager: Mounting Engine plugin PlatformCrypto
|
||||||
|
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin RuntimeTelemetry
|
||||||
|
LogPluginManager: Mounting Engine plugin PlanarCut
|
||||||
|
LogPluginManager: Mounting Engine plugin SequenceNavigator
|
||||||
|
LogPluginManager: Mounting Engine plugin SkeletalReduction
|
||||||
|
LogPluginManager: Mounting Engine plugin ToolPresets
|
||||||
|
LogPluginManager: Mounting Engine plugin InterchangeAssets
|
||||||
|
LogPluginManager: Mounting Engine plugin ActorSequence
|
||||||
|
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin InterchangeEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin Interchange
|
||||||
|
LogPluginManager: Mounting Engine plugin SequencerScripting
|
||||||
|
LogPluginManager: Mounting Engine plugin TemplateSequence
|
||||||
|
LogPluginManager: Mounting Engine plugin EOSShared
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineServices
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineBase
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineSubsystem
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin InterchangeTests
|
||||||
|
LogPluginManager: Mounting Engine plugin TcpMessaging
|
||||||
|
LogPluginManager: Mounting Engine plugin UdpMessaging
|
||||||
|
LogPluginManager: Mounting Engine plugin AISupport
|
||||||
|
LogPluginManager: Mounting Engine plugin Paper2D
|
||||||
|
LogPluginManager: Mounting Engine plugin ACLPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin AnimationData
|
||||||
|
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
|
||||||
|
LogPluginManager: Mounting Engine plugin ControlRig
|
||||||
|
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin DeformerGraph
|
||||||
|
LogPluginManager: Mounting Engine plugin ControlRigModules
|
||||||
|
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
|
||||||
|
LogPluginManager: Mounting Engine plugin ControlRigSpline
|
||||||
|
LogPluginManager: Mounting Engine plugin IKRig
|
||||||
|
LogPluginManager: Mounting Engine plugin GameplayInsights
|
||||||
|
LogPluginManager: Mounting Engine plugin RigLogic
|
||||||
|
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
|
||||||
|
LogPluginManager: Mounting Engine plugin TweeningUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
|
||||||
|
LogPluginManager: Mounting Engine plugin GameplayCameras
|
||||||
|
LogPluginManager: Mounting Engine plugin EngineCameras
|
||||||
|
LogPluginManager: Mounting Engine plugin OodleNetwork
|
||||||
|
LogPluginManager: Mounting Engine plugin AnimationSharing
|
||||||
|
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin GitSourceControl
|
||||||
|
LogPluginManager: Mounting Engine plugin DumpGPUServices
|
||||||
|
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin NamingTokens
|
||||||
|
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin PixWinPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin PlasticSourceControl
|
||||||
|
LogPluginManager: Mounting Engine plugin PerforceSourceControl
|
||||||
|
LogPluginManager: Mounting Engine plugin PluginUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin PropertyAccessNode
|
||||||
|
LogPluginManager: Mounting Engine plugin RenderDocPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin TextureFormatOodle
|
||||||
|
LogPluginManager: Mounting Engine plugin SubversionSourceControl
|
||||||
|
LogPluginManager: Mounting Engine plugin ProjectLauncher
|
||||||
|
LogPluginManager: Mounting Engine plugin UObjectPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin AssetManagerEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin ColorGrading
|
||||||
|
LogPluginManager: Mounting Engine plugin ChangelistReview
|
||||||
|
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
|
||||||
|
LogPluginManager: Mounting Engine plugin CryptoKeys
|
||||||
|
LogPluginManager: Mounting Engine plugin CurveEditorTools
|
||||||
|
LogPluginManager: Mounting Engine plugin DataValidation
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorDebugTools
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
|
||||||
|
LogPluginManager: Mounting Engine plugin FacialAnimation
|
||||||
|
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
|
||||||
|
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
|
||||||
|
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
|
||||||
|
LogPluginManager: Mounting Engine plugin MeshLODToolset
|
||||||
|
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
|
||||||
|
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
|
||||||
|
LogPluginManager: Mounting Engine plugin PluginBrowser
|
||||||
|
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin SequencerAnimTools
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryMode
|
||||||
|
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
|
||||||
|
LogPluginManager: Mounting Engine plugin StylusInput
|
||||||
|
LogPluginManager: Mounting Engine plugin UVEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin DatasmithContent
|
||||||
|
LogPluginManager: Mounting Engine plugin GLTFExporter
|
||||||
|
LogPluginManager: Mounting Engine plugin VariantManager
|
||||||
|
LogPluginManager: Mounting Engine plugin Cascade
|
||||||
|
LogPluginManager: Mounting Engine plugin VariantManagerContent
|
||||||
|
LogPluginManager: Mounting Engine plugin Niagara
|
||||||
|
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
|
||||||
|
LogPluginManager: Mounting Engine plugin AlembicImporter
|
||||||
|
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
|
||||||
|
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
|
||||||
|
LogPluginManager: Mounting Engine plugin AndroidMedia
|
||||||
|
LogPluginManager: Mounting Engine plugin AvfMedia
|
||||||
|
LogPluginManager: Mounting Engine plugin ImgMedia
|
||||||
|
LogPluginManager: Mounting Engine plugin MediaCompositing
|
||||||
|
LogPluginManager: Mounting Engine plugin MediaPlate
|
||||||
|
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin WebMMedia
|
||||||
|
LogPluginManager: Mounting Engine plugin WmfMedia
|
||||||
|
LogPluginManager: Mounting Engine plugin NNERuntimeORT
|
||||||
|
LogPluginManager: Mounting Engine plugin MetaHumanSDK
|
||||||
|
LogPluginManager: Mounting Engine plugin NNEDenoiser
|
||||||
|
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
|
||||||
|
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
|
||||||
|
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
|
||||||
|
LogPluginManager: Mounting Engine plugin AndroidPermission
|
||||||
|
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
|
||||||
|
LogPluginManager: Mounting Engine plugin AndroidFileServer
|
||||||
|
LogPluginManager: Mounting Engine plugin AppleImageUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
|
||||||
|
LogPluginManager: Mounting Engine plugin AudioCapture
|
||||||
|
LogPluginManager: Mounting Engine plugin AssetTags
|
||||||
|
LogPluginManager: Mounting Engine plugin AudioSynesthesia
|
||||||
|
LogPluginManager: Mounting Engine plugin AudioWidgets
|
||||||
|
LogPluginManager: Mounting Engine plugin ArchVisCharacter
|
||||||
|
LogPluginManager: Mounting Engine plugin CableComponent
|
||||||
|
LogPluginManager: Mounting Engine plugin ComputeFramework
|
||||||
|
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
|
||||||
|
LogPluginManager: Mounting Engine plugin CustomMeshComponent
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryProcessing
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryCache
|
||||||
|
LogPluginManager: Mounting Engine plugin GooglePAD
|
||||||
|
LogPluginManager: Mounting Engine plugin HairStrands
|
||||||
|
LogPluginManager: Mounting Engine plugin InputDebugging
|
||||||
|
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
|
||||||
|
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
|
||||||
|
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
|
||||||
|
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
|
||||||
|
LogPluginManager: Mounting Engine plugin MeshModelingToolset
|
||||||
|
LogPluginManager: Mounting Engine plugin Metasound
|
||||||
|
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin ChunkDownloader
|
||||||
|
LogPluginManager: Mounting Engine plugin MsQuic
|
||||||
|
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin PropertyBindingUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
|
||||||
|
LogPluginManager: Mounting Engine plugin ResonanceAudio
|
||||||
|
LogPluginManager: Mounting Engine plugin RigVM
|
||||||
|
LogPluginManager: Mounting Engine plugin StateTree
|
||||||
|
LogPluginManager: Mounting Engine plugin SoundFields
|
||||||
|
LogPluginManager: Mounting Engine plugin SignificanceManager
|
||||||
|
LogPluginManager: Mounting Engine plugin Synthesis
|
||||||
|
LogPluginManager: Mounting Engine plugin WaveTable
|
||||||
|
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
|
||||||
|
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
|
||||||
|
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
|
||||||
|
LogPluginManager: Mounting Engine plugin CameraCalibrationCore
|
||||||
|
LogPluginManager: Mounting Engine plugin Takes
|
||||||
|
LogPluginManager: Mounting Engine plugin LightMixer
|
||||||
|
LogPluginManager: Mounting Engine plugin ObjectMixer
|
||||||
|
LogPluginManager: Mounting Engine plugin CompositeCore
|
||||||
|
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
|
||||||
|
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
|
||||||
|
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
|
||||||
|
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
|
||||||
|
LogPluginManager: Mounting Engine plugin XInputDevice
|
||||||
|
SourceControl: Revision control is disabled
|
||||||
|
SourceControl: Revision control is disabled
|
||||||
|
SourceControl: Revision control is disabled
|
||||||
|
LogStudioTelemetry: Started StudioTelemetry Session
|
||||||
|
LogNFORDenoise: NFORDenoise function starting up
|
||||||
|
LogEOSShared: Loaded "D:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll"
|
||||||
|
LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.17.0-41373641
|
||||||
|
LogInit: Using libcurl 8.12.1
|
||||||
|
LogInit: - built for Windows
|
||||||
|
LogInit: - supports SSL with OpenSSL/1.1.1t
|
||||||
|
LogInit: - supports HTTP deflate (compression) using libz 1.3
|
||||||
|
LogInit: - other features:
|
||||||
|
LogInit: CURL_VERSION_SSL
|
||||||
|
LogInit: CURL_VERSION_LIBZ
|
||||||
|
LogInit: CURL_VERSION_IPV6
|
||||||
|
LogInit: CURL_VERSION_ASYNCHDNS
|
||||||
|
LogInit: CURL_VERSION_LARGEFILE
|
||||||
|
LogInit: CURL_VERSION_TLSAUTH_SRP
|
||||||
|
LogInit: CURL_VERSION_HTTP2
|
||||||
|
LogInit: CurlRequestOptions (configurable via config and command line):
|
||||||
|
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
|
||||||
|
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
|
||||||
|
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
|
||||||
|
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
|
||||||
|
LogInit: - LocalHostAddr = Default
|
||||||
|
LogInit: - BufferSize = 65536
|
||||||
|
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
|
||||||
|
LogInit: Creating http thread with maximum 256 concurrent requests
|
||||||
|
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
|
||||||
|
LogOnline: OSS: Created online subsystem instance for: NULL
|
||||||
|
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
|
||||||
|
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
|
||||||
|
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
|
||||||
|
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
|
||||||
|
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
|
||||||
|
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
|
||||||
|
LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine]
|
||||||
|
LogInit: ExecutableName: UnrealEditor.exe
|
||||||
|
LogInit: Build: ++UE5+Release-5.6-CL-44394996
|
||||||
|
LogInit: Platform=WindowsEditor
|
||||||
|
LogInit: MachineId=8f72a0d54ce1f48fdbdf319e150d2afc
|
||||||
|
LogInit: DeviceId=
|
||||||
|
LogInit: Engine Version: 5.6.1-44394996+++UE5+Release-5.6
|
||||||
|
LogInit: Compatible Engine Version: 5.6.0-43139311+++UE5+Release-5.6
|
||||||
|
LogInit: Net CL: 43139311
|
||||||
|
LogInit: OS: Windows 11 (24H2) [10.0.26100.6899] (), CPU: Intel(R) Xeon(R) CPU E5-2680 v4 @ 2.40GHz, GPU: NVIDIA GeForce GTX 1070
|
||||||
|
LogInit: Compiled (64-bit): Jul 28 2025 20:53:34
|
||||||
|
LogInit: Architecture: x64
|
||||||
|
LogInit: Compiled with Visual C++: 19.38.33130.00
|
||||||
|
LogInit: Build Configuration: Development
|
||||||
|
LogInit: Branch Name: ++UE5+Release-5.6
|
||||||
|
LogInit: Command Line:
|
||||||
|
LogInit: Base Directory: D:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/
|
||||||
|
LogInit: Allocator: Mimalloc
|
||||||
|
LogInit: Installed Engine Build: 1
|
||||||
|
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
|
||||||
|
LogDevObjectVersion: Number of dev versions registered: 37
|
||||||
|
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
|
||||||
|
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
|
||||||
|
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
|
||||||
|
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
|
||||||
|
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
|
||||||
|
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
|
||||||
|
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
|
||||||
|
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
|
||||||
|
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
|
||||||
|
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
|
||||||
|
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
|
||||||
|
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
|
||||||
|
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
|
||||||
|
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
|
||||||
|
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
|
||||||
|
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
|
||||||
|
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
|
||||||
|
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
|
||||||
|
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
|
||||||
|
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 207
|
||||||
|
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
|
||||||
|
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
|
||||||
|
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 17
|
||||||
|
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11
|
||||||
|
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
|
||||||
|
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
|
||||||
|
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
|
||||||
|
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
|
||||||
|
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
|
||||||
|
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
|
||||||
|
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 121
|
||||||
|
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 56
|
||||||
|
LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9
|
||||||
|
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
|
||||||
|
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
|
||||||
|
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
|
||||||
|
LogDevObjectVersion: LensFileVersion (8652A554-966A-466C-9FD7-1C6DD61B1ADB): 1
|
||||||
|
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
|
||||||
|
LogInit: Object subsystem initialized
|
||||||
|
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
|
||||||
|
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
|
||||||
|
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
|
||||||
|
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
|
||||||
|
LogConfig: Set CVar [[r.setres:1280x720]]
|
||||||
|
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
|
||||||
|
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
|
||||||
|
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
|
||||||
|
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
|
||||||
|
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
|
||||||
|
LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
|
||||||
|
LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
|
||||||
|
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
|
||||||
|
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
|
||||||
|
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
|
||||||
|
[2025.10.24-08.03.41:558][ 0]LogConfig: Set CVar [[r.VSync:0]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.VirtualTextures:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:0]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:1]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.Support:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileSize:32]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileBorderSize:2]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.UseCompression:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.StaticMesh.DefaultMeshPaintTextureSupport:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.DefaultTexelsPerVertex:4]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.MaxTextureSize:4096]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColor:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorRoughness:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorSpecular:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableMask4:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableWorldHeight:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableDisplacement:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.vt.rvt.HighQualityPerPixelHeight:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.LegacyLuminanceFactors:0]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]]
|
||||||
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.Lumen.ScreenTracingSource:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.MegaLights.EnableForProject:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.LocalFogVolume.ApplyOnTranslucent:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.Deferred.SupportPrimitiveAlphaHoldout:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.MSAACount:4]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.MorphTarget.MaxBlendWeight:5.000000]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.SupportExpFogMatchesVolumetricFog:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.SupportLocalFogVolumes:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.Format:0]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.VolumetricFog.LightFunction:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:1]]
|
||||||
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.SingleLayerWater.UsesLightFunctionAtlas:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Translucent.UsesLightFunctionAtlas:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Translucent.UsesIESProfiles:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Translucent.UsesRectLights:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Translucent.UsesShadowedLocalLights:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Substrate:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Substrate.EnableLayerSupport:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Material.DefaultAutoMaterialUsage:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.HairStrands.LODMode:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.VRS.Support:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.DBuffer:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.ScreenSpaceReflections:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
|
||||||
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.41:564][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1920"
|
||||||
|
[2025.10.24-08.03.41:564][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1080"
|
||||||
|
[2025.10.24-08.03.41:564][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-08.03.41:564][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
|
||||||
|
[2025.10.24-08.03.41:564][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
|
||||||
|
[2025.10.24-08.03.41:564][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-08.03.41:564][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
|
||||||
|
[2025.10.24-08.03.41:564][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
|
||||||
|
[2025.10.24-08.03.41:564][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
|
||||||
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:256]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.MaxSampleCount:8]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
|
||||||
|
[2025.10.24-08.03.41:567][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
|
||||||
|
[2025.10.24-08.03.41:567][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-08.03.41:567][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
||||||
|
[2025.10.24-08.03.41:567][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
||||||
|
[2025.10.24-08.03.41:567][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
|
||||||
|
[2025.10.24-08.03.41:567][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
|
||||||
|
[2025.10.24-08.03.41:567][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-08.03.41:572][ 0]LogRHI: Using Default RHI: D3D12
|
||||||
|
[2025.10.24-08.03.41:572][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
|
||||||
|
[2025.10.24-08.03.41:572][ 0]LogRHI: Loading RHI module D3D12RHI
|
||||||
|
[2025.10.24-08.03.41:663][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
|
||||||
|
[2025.10.24-08.03.41:663][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
|
||||||
|
[2025.10.24-08.03.42:155][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce GTX 1070 (VendorId: 10de, DeviceId: 1b81, SubSysId: 61703842, Revision: 00a1
|
||||||
|
[2025.10.24-08.03.42:155][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
||||||
|
[2025.10.24-08.03.42:155][ 0]LogD3D12RHI: Adapter has 8067MB of dedicated video memory, 0MB of dedicated system memory, and 8172MB of shared system memory, 1 output[s], UMA:false
|
||||||
|
[2025.10.24-08.03.42:156][ 0]LogD3D12RHI: Driver Version: 581.08 (internal:32.0.15.8108, unified:581.08)
|
||||||
|
[2025.10.24-08.03.42:156][ 0]LogD3D12RHI: Driver Date: 8-15-2025
|
||||||
|
[2025.10.24-08.03.42:230][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
|
||||||
|
[2025.10.24-08.03.42:230][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
||||||
|
[2025.10.24-08.03.42:230][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8172MB of shared system memory, 0 output[s], UMA:true
|
||||||
|
[2025.10.24-08.03.42:230][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
|
||||||
|
[2025.10.24-08.03.42:230][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
|
||||||
|
[2025.10.24-08.03.42:230][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
|
||||||
|
[2025.10.24-08.03.42:230][ 0]LogInit: Selected Device Profile: [WindowsEditor]
|
||||||
|
[2025.10.24-08.03.42:231][ 0]LogHAL: Display: Platform has ~ 16 GB [17137979392 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
|
||||||
|
[2025.10.24-08.03.42:231][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
|
||||||
|
[2025.10.24-08.03.42:231][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
||||||
|
[2025.10.24-08.03.42:232][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
|
||||||
|
[2025.10.24-08.03.42:232][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
|
||||||
|
[2025.10.24-08.03.42:232][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
|
||||||
|
[2025.10.24-08.03.42:252][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
|
||||||
|
[2025.10.24-08.03.42:252][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
|
||||||
|
[2025.10.24-08.03.42:252][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
|
||||||
|
[2025.10.24-08.03.42:252][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.42:252][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
|
||||||
|
[2025.10.24-08.03.42:252][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
|
||||||
|
[2025.10.24-08.03.42:252][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
|
||||||
|
[2025.10.24-08.03.42:252][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Unreal/Projects/RomeGuard/Saved/Config/WindowsEditor/Editor.ini]
|
||||||
|
[2025.10.24-08.03.42:252][ 0]LogInit: Computer: CALEB-VM
|
||||||
|
[2025.10.24-08.03.42:252][ 0]LogInit: User: caleb
|
||||||
|
[2025.10.24-08.03.42:252][ 0]LogInit: CPU Page size=4096, Cores=8
|
||||||
|
[2025.10.24-08.03.42:252][ 0]LogInit: High frequency timer resolution =10.000000 MHz
|
||||||
|
[2025.10.24-08.03.42:252][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
|
||||||
|
[2025.10.24-08.03.42:252][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx) Virtual=29.0GB
|
||||||
|
[2025.10.24-08.03.42:252][ 0]LogMemory: Platform Memory Stats for WindowsEditor
|
||||||
|
[2025.10.24-08.03.42:252][ 0]LogMemory: Process Physical Memory: 659.12 MB used, 690.58 MB peak
|
||||||
|
[2025.10.24-08.03.42:252][ 0]LogMemory: Process Virtual Memory: 638.32 MB used, 644.71 MB peak
|
||||||
|
[2025.10.24-08.03.42:252][ 0]LogMemory: Physical Memory: 9413.79 MB used, 6930.27 MB free, 16344.05 MB total
|
||||||
|
[2025.10.24-08.03.42:252][ 0]LogMemory: Virtual Memory: 14599.84 MB used, 15056.21 MB free, 29656.05 MB total
|
||||||
|
[2025.10.24-08.03.42:252][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
|
||||||
|
[2025.10.24-08.03.42:261][ 0]LogWindows: WindowsPlatformFeatures enabled
|
||||||
|
[2025.10.24-08.03.42:497][ 0]LogChaosDD: Chaos Debug Draw Startup
|
||||||
|
[2025.10.24-08.03.42:497][ 0]LogInit: Physics initialised using underlying interface: Chaos
|
||||||
|
[2025.10.24-08.03.42:499][ 0]LogInit: Using OS detected language (en-GB).
|
||||||
|
[2025.10.24-08.03.42:499][ 0]LogInit: Using OS detected locale (en-GB).
|
||||||
|
[2025.10.24-08.03.42:510][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so 'en' will be used for the language.
|
||||||
|
[2025.10.24-08.03.42:511][ 0]LogInit: Setting process to per monitor DPI aware
|
||||||
|
[2025.10.24-08.03.43:932][ 0]LogWindowsTextInputMethodSystem: Available input methods:
|
||||||
|
[2025.10.24-08.03.43:932][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - (Keyboard).
|
||||||
|
[2025.10.24-08.03.43:932][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - Touch Input Correction (TSF IME).
|
||||||
|
[2025.10.24-08.03.43:932][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard).
|
||||||
|
[2025.10.24-08.03.43:938][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity
|
||||||
|
[2025.10.24-08.03.44:048][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
|
||||||
|
[2025.10.24-08.03.44:112][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
|
||||||
|
[2025.10.24-08.03.44:112][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
|
||||||
|
[2025.10.24-08.03.52:971][ 0]LogRHI: Using Default RHI: D3D12
|
||||||
|
[2025.10.24-08.03.52:971][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
|
||||||
|
[2025.10.24-08.03.52:971][ 0]LogRHI: Loading RHI module D3D12RHI
|
||||||
|
[2025.10.24-08.03.52:971][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
|
||||||
|
[2025.10.24-08.03.52:971][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
|
||||||
|
[2025.10.24-08.03.52:971][ 0]LogD3D12RHI: Integrated GPU (iGPU): false
|
||||||
|
[2025.10.24-08.03.52:971][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
|
||||||
|
[2025.10.24-08.03.52:973][ 0]LogWindows: Attached monitors:
|
||||||
|
[2025.10.24-08.03.52:973][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
|
||||||
|
[2025.10.24-08.03.52:973][ 0]LogWindows: Found 1 attached monitors.
|
||||||
|
[2025.10.24-08.03.52:973][ 0]LogWindows: Gathering driver information using Windows Setup API
|
||||||
|
[2025.10.24-08.03.52:974][ 0]LogRHI: RHI Adapter Info:
|
||||||
|
[2025.10.24-08.03.52:974][ 0]LogRHI: Name: NVIDIA GeForce GTX 1070
|
||||||
|
[2025.10.24-08.03.52:974][ 0]LogRHI: Driver Version: 581.08 (internal:32.0.15.8108, unified:581.08)
|
||||||
|
[2025.10.24-08.03.52:974][ 0]LogRHI: Driver Date: 8-15-2025
|
||||||
|
[2025.10.24-08.03.52:974][ 0]LogD3D12RHI: GPU DeviceId: 0x1b81 (for the marketing name, search the web for "GPU Device Id")
|
||||||
|
[2025.10.24-08.03.52:974][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
|
||||||
|
[2025.10.24-08.03.53:592][ 0]LogNvidiaAftermath: Aftermath initialized
|
||||||
|
[2025.10.24-08.03.53:593][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
|
||||||
|
[2025.10.24-08.03.53:766][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device1 is supported.
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device2 is supported.
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device3 is supported.
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device4 is supported.
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device5 is supported.
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device6 is supported.
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device7 is supported.
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device8 is supported.
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device9 is supported.
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device10 is supported.
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device11 is supported.
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device12 is supported.
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: Bindless resources are supported
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: Raster order views are supported
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: Ray tracing is disabled because D3D12 ray tracing tier 1.1 is required but only tier 1.0 is supported.
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
|
||||||
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
|
||||||
|
[2025.10.24-08.03.53:958][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001C610ABCAC0)
|
||||||
|
[2025.10.24-08.03.53:959][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001C610ABCD80)
|
||||||
|
[2025.10.24-08.03.53:960][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001C610ABD040)
|
||||||
|
[2025.10.24-08.03.53:960][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
|
||||||
|
[2025.10.24-08.03.53:960][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
|
||||||
|
[2025.10.24-08.03.54:562][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering NOT supported!
|
||||||
|
[2025.10.24-08.03.54:562][ 0]LogD3D12RHI: Display: Batched command list execution is disabled for async queues due to known bugs in the current driver.
|
||||||
|
[2025.10.24-08.03.54:562][ 0]LogRHI: Texture pool is 4598 MB (70% of 6569 MB)
|
||||||
|
[2025.10.24-08.03.54:562][ 0]LogD3D12RHI: Async texture creation enabled
|
||||||
|
[2025.10.24-08.03.54:562][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
|
||||||
|
[2025.10.24-08.03.54:660][ 0]LogVRS: Current RHI does not support Variable Rate Shading
|
||||||
|
[2025.10.24-08.03.54:670][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12"
|
||||||
|
[2025.10.24-08.03.54:670][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12"
|
||||||
|
[2025.10.24-08.03.54:670][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6"
|
||||||
|
[2025.10.24-08.03.54:670][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6"
|
||||||
|
[2025.10.24-08.03.54:670][ 0]LogInit: Initializing FReadOnlyCVARCache
|
||||||
|
[2025.10.24-08.03.54:873][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyReport_0.log" -log="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyLog_0.log" -project="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" -platform=all'
|
||||||
|
[2025.10.24-08.03.54:873][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Program Files/Epic Games/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyReport_0.log" -log="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyLog_0.log" -project="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" -platform=all" ]
|
||||||
|
[2025.10.24-08.03.55:508][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded
|
||||||
|
[2025.10.24-08.03.55:509][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
|
||||||
|
[2025.10.24-08.03.55:509][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
|
||||||
|
[2025.10.24-08.03.55:509][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
|
||||||
|
[2025.10.24-08.03.55:509][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
|
||||||
|
[2025.10.24-08.03.55:509][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
|
||||||
|
[2025.10.24-08.03.55:509][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.13
|
||||||
|
[2025.10.24-08.03.55:509][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll
|
||||||
|
[2025.10.24-08.03.55:564][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
|
||||||
|
[2025.10.24-08.03.55:614][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
|
||||||
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
|
||||||
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
|
||||||
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
|
||||||
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
|
||||||
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXR'
|
||||||
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
|
||||||
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
|
||||||
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
|
||||||
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
|
||||||
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXRClient'
|
||||||
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
|
||||||
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
|
||||||
|
[2025.10.24-08.03.56:112][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
|
||||||
|
[2025.10.24-08.03.56:112][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
|
||||||
|
[2025.10.24-08.03.56:295][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
|
||||||
|
[2025.10.24-08.03.56:295][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
|
||||||
|
[2025.10.24-08.03.56:295][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
|
||||||
|
[2025.10.24-08.03.56:295][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
|
||||||
|
[2025.10.24-08.03.56:529][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
|
||||||
|
[2025.10.24-08.03.56:529][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
|
||||||
|
[2025.10.24-08.03.56:529][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
|
||||||
|
[2025.10.24-08.03.56:529][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
|
||||||
|
[2025.10.24-08.03.56:721][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
|
||||||
|
[2025.10.24-08.03.56:721][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
|
||||||
|
[2025.10.24-08.03.56:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
|
||||||
|
[2025.10.24-08.03.56:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
|
||||||
|
[2025.10.24-08.03.56:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
|
||||||
|
[2025.10.24-08.03.56:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
|
||||||
|
[2025.10.24-08.03.56:897][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
|
||||||
|
[2025.10.24-08.03.58:039][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL_ES3_1_IOS from hinted modules, loading all potential format modules to find it
|
||||||
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
|
||||||
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_IOS
|
||||||
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: SF_METAL_SM5_IOS
|
||||||
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_TVOS
|
||||||
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: SF_METAL_SM5_TVOS
|
||||||
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: SF_METAL_SM5
|
||||||
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: SF_METAL_SM6
|
||||||
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: SF_METAL_SIM
|
||||||
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: SF_METAL_ES3_1
|
||||||
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
|
||||||
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: PCD3D_SM6
|
||||||
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: PCD3D_SM5
|
||||||
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: PCD3D_ES31
|
||||||
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
|
||||||
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: GLSL_150_ES31
|
||||||
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
|
||||||
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
|
||||||
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: VVM_1_0
|
||||||
|
[2025.10.24-08.03.58:253][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
|
||||||
|
[2025.10.24-08.03.58:253][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
|
||||||
|
[2025.10.24-08.03.58:253][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
|
||||||
|
[2025.10.24-08.03.58:253][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
|
||||||
|
[2025.10.24-08.03.58:253][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
|
||||||
|
[2025.10.24-08.03.58:253][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
|
||||||
|
[2025.10.24-08.03.58:253][ 0]LogRendererCore: Ray tracing is disabled. Reason: not supported by current RHI.
|
||||||
|
[2025.10.24-08.03.58:268][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
|
||||||
|
[2025.10.24-08.03.58:268][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Unreal/Projects/RomeGuard/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
|
||||||
|
[2025.10.24-08.03.58:268][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
|
||||||
|
[2025.10.24-08.03.58:269][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Unreal/Projects/RomeGuard/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
||||||
|
[2025.10.24-08.03.58:269][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
|
||||||
|
[2025.10.24-08.03.58:867][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1350 MiB)
|
||||||
|
[2025.10.24-08.03.58:867][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
||||||
|
[2025.10.24-08.03.58:867][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
|
||||||
|
[2025.10.24-08.03.58:868][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/Zen/Data
|
||||||
|
[2025.10.24-08.03.58:884][ 0]LogZenServiceInstance: InTree version at 'D:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03'
|
||||||
|
[2025.10.24-08.03.58:887][ 0]LogZenServiceInstance: Installed version at 'C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03'
|
||||||
|
[2025.10.24-08.03.58:888][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
|
||||||
|
[2025.10.24-08.03.58:888][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\caleb.SDQHOME.000\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 17420 --child-id Zen_17420_Startup'
|
||||||
|
[2025.10.24-08.03.59:708][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
|
||||||
|
[2025.10.24-08.03.59:708][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.840 seconds
|
||||||
|
[2025.10.24-08.03.59:712][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
|
||||||
|
[2025.10.24-08.03.59:924][ 0]LogDerivedDataCache: C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.21 seconds.
|
||||||
|
[2025.10.24-08.03.59:924][ 0]LogDerivedDataCache: Display: C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.12ms. RandomReadSpeed=5.82MBs, RandomWriteSpeed=19.13MBs. Assigned SpeedClass 'Local'
|
||||||
|
[2025.10.24-08.03.59:929][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
|
||||||
|
[2025.10.24-08.03.59:929][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
|
||||||
|
[2025.10.24-08.03.59:929][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
|
||||||
|
[2025.10.24-08.03.59:929][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
|
||||||
|
[2025.10.24-08.03.59:929][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
|
||||||
|
[2025.10.24-08.03.59:929][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
|
||||||
|
[2025.10.24-08.03.59:929][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
|
||||||
|
[2025.10.24-08.03.59:930][ 0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../../../../Unreal/Projects/RomeGuard/Intermediate/Shaders/WorkingDirectory/17420/).
|
||||||
|
[2025.10.24-08.03.59:931][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/caleb.SDQHOME.000/AppData/Local/Temp/UnrealShaderWorkingDir/AA36CF2445562A2FD1F8BB9477685FA5/'.
|
||||||
|
[2025.10.24-08.03.59:931][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
|
||||||
|
[2025.10.24-08.03.59:953][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled
|
||||||
|
[2025.10.24-08.03.59:953][ 0]LogShaderCompilers: Display: Using 5 local workers for shader compilation
|
||||||
|
[2025.10.24-08.03.59:956][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Unreal/Projects/RomeGuard/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
|
||||||
|
[2025.10.24-08.03.59:971][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
|
||||||
|
[2025.10.24-08.04.19:879][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
|
||||||
|
[2025.10.24-08.04.27:351][ 0]LogSlate: Using FreeType 2.10.0
|
||||||
|
[2025.10.24-08.04.27:394][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
|
||||||
|
[2025.10.24-08.04.27:595][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
|
||||||
|
[2025.10.24-08.04.27:596][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||||||
|
[2025.10.24-08.04.27:596][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
|
||||||
|
[2025.10.24-08.04.27:596][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||||||
|
[2025.10.24-08.04.27:885][ 0]LogAssetRegistry: FAssetRegistry took 0.0062 seconds to start up
|
||||||
|
[2025.10.24-08.04.27:888][ 0]LogEditorDomain: Display: EditorDomain is Disabled
|
||||||
|
[2025.10.24-08.04.27:911][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../../../Unreal/Projects/RomeGuard/Intermediate/CachedAssetRegistry_*.bin.
|
||||||
|
[2025.10.24-08.04.28:683][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
|
||||||
|
[2025.10.24-08.04.28:684][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
|
||||||
|
[2025.10.24-08.04.28:767][ 0]LogDeviceProfileManager: Active device profile: [000001C665C92A80][000001C5F7C42800 66] WindowsEditor
|
||||||
|
[2025.10.24-08.04.28:767][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
|
||||||
|
[2025.10.24-08.04.28:778][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-08.04.28:815][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
|
||||||
|
[2025.10.24-08.04.28:815][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
|
||||||
|
[2025.10.24-08.04.28:815][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
|
||||||
|
[2025.10.24-08.04.28:932][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
|
||||||
|
[2025.10.24-08.04.29:018][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyReport_1.log" -log="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyLog_1.log" -project="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" -Device=Win64@CALEB-VM'
|
||||||
|
[2025.10.24-08.04.29:018][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Program Files/Epic Games/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyReport_1.log" -log="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyLog_1.log" -project="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" -Device=Win64@CALEB-VM" -nocompile -nocompileuat ]
|
||||||
|
[2025.10.24-08.04.29:202][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-08.04.29:217][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness because of a recursive sync load
|
||||||
|
[2025.10.24-08.04.29:217][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-08.04.29:218][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-08.04.29:233][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec because of a recursive sync load
|
||||||
|
[2025.10.24-08.04.29:233][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-08.04.29:235][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-08.04.29:293][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_M because of a recursive sync load
|
||||||
|
[2025.10.24-08.04.29:293][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_N because of a recursive sync load
|
||||||
|
[2025.10.24-08.04.29:302][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade because of a recursive sync load
|
||||||
|
[2025.10.24-08.04.29:303][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-08.04.29:340][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-08.04.29:354][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-08.04.29:384][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDiffuse because of a recursive sync load
|
||||||
|
[2025.10.24-08.04.29:385][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components because of a recursive sync load
|
||||||
|
[2025.10.24-08.04.29:390][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultPostProcessMaterial because of a recursive sync load
|
||||||
|
[2025.10.24-08.04.29:391][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-08.04.29:521][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultLightFunctionMaterial because of a recursive sync load
|
||||||
|
[2025.10.24-08.04.29:521][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-08.04.29:589][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDeferredDecalMaterial because of a recursive sync load
|
||||||
|
[2025.10.24-08.04.29:589][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-08.04.29:663][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/WorldGridMaterial because of a recursive sync load
|
||||||
|
[2025.10.24-08.04.29:663][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-08.04.31:221][ 0]LogTurnkeySupport: Completed device detection: Code = 0
|
||||||
|
[2025.10.24-08.04.31:330][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
|
||||||
|
[2025.10.24-08.04.31:330][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
|
||||||
|
[2025.10.24-08.04.31:330][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
|
||||||
|
[2025.10.24-08.04.31:330][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
|
||||||
|
[2025.10.24-08.04.31:332][ 0]LogMeshMerging: No distributed automatic mesh merging module available
|
||||||
|
[2025.10.24-08.04.34:891][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine]
|
||||||
|
[2025.10.24-08.04.35:125][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
|
||||||
|
[2025.10.24-08.04.35:125][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
|
||||||
|
[2025.10.24-08.04.35:125][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetActorFactory name: NetActorFactory id: 0
|
||||||
|
[2025.10.24-08.04.35:125][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetSubObjectFactory name: NetSubObjectFactory id: 1
|
||||||
|
[2025.10.24-08.04.35:241][ 0]LogLiveCoding: Display: Starting LiveCoding
|
||||||
|
[2025.10.24-08.04.35:241][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
|
||||||
|
[2025.10.24-08.04.35:244][ 0]LogLiveCoding: Display: First instance in process group "UE_RomeGuard_0x52ade5a7", spawning console
|
||||||
|
[2025.10.24-08.04.35:651][ 0]LogSlate: Border
|
||||||
|
[2025.10.24-08.04.35:651][ 0]LogSlate: BreadcrumbButton
|
||||||
|
[2025.10.24-08.04.35:651][ 0]LogSlate: Brushes.Title
|
||||||
|
[2025.10.24-08.04.35:651][ 0]LogSlate: ColorPicker.ColorThemes
|
||||||
|
[2025.10.24-08.04.35:651][ 0]LogSlate: Default
|
||||||
|
[2025.10.24-08.04.35:651][ 0]LogSlate: Icons.Save
|
||||||
|
[2025.10.24-08.04.35:651][ 0]LogSlate: Icons.Toolbar.Settings
|
||||||
|
[2025.10.24-08.04.35:651][ 0]LogSlate: ListView
|
||||||
|
[2025.10.24-08.04.35:651][ 0]LogSlate: SoftwareCursor_CardinalCross
|
||||||
|
[2025.10.24-08.04.35:651][ 0]LogSlate: SoftwareCursor_Grab
|
||||||
|
[2025.10.24-08.04.35:651][ 0]LogSlate: TableView.DarkRow
|
||||||
|
[2025.10.24-08.04.35:651][ 0]LogSlate: TableView.Row
|
||||||
|
[2025.10.24-08.04.35:651][ 0]LogSlate: TreeView
|
||||||
|
[2025.10.24-08.04.36:516][ 0]LogLiveCoding: Display: Waiting for server
|
||||||
|
[2025.10.24-08.04.38:618][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
|
||||||
|
[2025.10.24-08.04.39:831][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
|
||||||
|
[2025.10.24-08.04.39:837][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 5.724 ms
|
||||||
|
[2025.10.24-08.04.40:383][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
|
||||||
|
[2025.10.24-08.04.40:383][ 0]LogInit: XR: MultiViewport is Disabled
|
||||||
|
[2025.10.24-08.04.40:383][ 0]LogInit: XR: Mobile Multiview is Disabled
|
||||||
|
[2025.10.24-08.04.40:410][ 0]LogTurnkeySupport: Turnkey Device: Win64@Caleb-VM: (Name=Caleb-VM, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid")
|
||||||
|
[2025.10.24-08.04.40:572][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
|
||||||
|
[2025.10.24-08.04.44:691][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
|
||||||
|
[2025.10.24-08.04.44:764][ 0]LogUdpMessaging: Display: Work queue size set to 1024.
|
||||||
|
[2025.10.24-08.04.44:765][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
|
||||||
|
[2025.10.24-08.04.44:766][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:58897'.
|
||||||
|
[2025.10.24-08.04.44:771][ 0]LogUdpMessaging: Display: Added local interface '192.168.86.199' to multicast group '230.0.0.1:6666'
|
||||||
|
[2025.10.24-08.04.44:776][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization.
|
||||||
|
[2025.10.24-08.04.48:243][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: DDDA0C09AB00404E8000000000007000 | Instance: FF33415C4C92F170F4FAC5AC4525AF84 (CALEB-VM-17420).
|
||||||
|
[2025.10.24-08.04.49:859][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
|
||||||
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: Selecting NPU adapter: NVIDIA GeForce GTX 1070
|
||||||
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: MakeRuntimeORTDml:
|
||||||
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: DirectML: yes
|
||||||
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: RHI D3D12: yes
|
||||||
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: D3D12: yes
|
||||||
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: NPU: yes
|
||||||
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: Interface availability:
|
||||||
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: GPU: yes
|
||||||
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: RDG: yes
|
||||||
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: NPU: yes
|
||||||
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
|
||||||
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: Selecting NPU adapter: NVIDIA GeForce GTX 1070
|
||||||
|
[2025.10.24-08.04.51:339][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
|
||||||
|
[2025.10.24-08.04.51:341][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
|
||||||
|
[2025.10.24-08.04.51:416][ 0]LogMetaSound: MetaSound Engine Initialized
|
||||||
|
[2025.10.24-08.04.53:755][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
|
||||||
|
[2025.10.24-08.04.53:755][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
|
||||||
|
[2025.10.24-08.04.53:860][ 0]LogTimingProfiler: Initialize
|
||||||
|
[2025.10.24-08.04.53:869][ 0]LogTimingProfiler: OnSessionChanged
|
||||||
|
[2025.10.24-08.04.53:869][ 0]LoadingProfiler: Initialize
|
||||||
|
[2025.10.24-08.04.53:869][ 0]LoadingProfiler: OnSessionChanged
|
||||||
|
[2025.10.24-08.04.53:872][ 0]LogNetworkingProfiler: Initialize
|
||||||
|
[2025.10.24-08.04.53:877][ 0]LogNetworkingProfiler: OnSessionChanged
|
||||||
|
[2025.10.24-08.04.53:877][ 0]LogMemoryProfiler: Initialize
|
||||||
|
[2025.10.24-08.04.53:877][ 0]LogMemoryProfiler: OnSessionChanged
|
||||||
|
[2025.10.24-08.05.02:251][ 0]SourceControl: Revision control is disabled
|
||||||
|
[2025.10.24-08.05.02:759][ 0]SourceControl: Revision control is disabled
|
||||||
|
[2025.10.24-08.05.03:030][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error.
|
||||||
|
[2025.10.24-08.05.03:030][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png]
|
||||||
|
[2025.10.24-08.05.03:030][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error.
|
||||||
|
[2025.10.24-08.05.03:030][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png]
|
||||||
|
[2025.10.24-08.05.07:755][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
|
||||||
|
[2025.10.24-08.05.07:988][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
|
||||||
|
[2025.10.24-08.05.08:211][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
||||||
|
[2025.10.24-08.05.08:211][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
||||||
|
[2025.10.24-08.05.10:601][ 0]LogCollectionManager: Loaded 0 collections in 0.002601 seconds
|
||||||
|
[2025.10.24-08.05.10:606][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/Projects/RomeGuard/Saved/Collections/' took 0.00s
|
||||||
|
[2025.10.24-08.05.10:613][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/Projects/RomeGuard/Content/Developers/caleb/Collections/' took 0.01s
|
||||||
|
[2025.10.24-08.05.10:617][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/Projects/RomeGuard/Content/Collections/' took 0.00s
|
||||||
|
[2025.10.24-08.05.11:151][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
|
||||||
|
[2025.10.24-08.05.11:151][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||||||
|
[2025.10.24-08.05.11:151][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
|
||||||
|
[2025.10.24-08.05.11:151][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||||||
|
[2025.10.24-08.05.11:223][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error.
|
||||||
|
[2025.10.24-08.05.11:223][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png]
|
||||||
|
[2025.10.24-08.05.11:223][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error.
|
||||||
|
[2025.10.24-08.05.11:223][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png]
|
||||||
|
[2025.10.24-08.05.11:282][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-41373641 booting at 2025-10-24T08:05:11.282Z using C
|
||||||
|
[2025.10.24-08.05.11:283][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.6725.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=RomeGuard, ProductVersion=++UE5+Release-5.6-CL-44394996, IsServer=false, Flags=DisableOverlay]
|
||||||
|
[2025.10.24-08.05.11:283][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
|
||||||
|
[2025.10.24-08.05.11:284][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
|
||||||
|
[2025.10.24-08.05.11:296][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
|
||||||
|
[2025.10.24-08.05.11:296][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
|
||||||
|
[2025.10.24-08.05.11:296][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
|
||||||
|
[2025.10.24-08.05.11:296][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000123
|
||||||
|
[2025.10.24-08.05.11:839][ 0]LogUObjectArray: 42346 objects as part of root set at end of initial load.
|
||||||
|
[2025.10.24-08.05.11:840][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
|
||||||
|
[2025.10.24-08.05.12:284][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/TargetDeviceServices.TargetDeviceServicePong. Time(ms): 1.0
|
||||||
|
[2025.10.24-08.05.12:297][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/RigVMDeveloper.RigVMReferenceNodeData. Time(ms): 1.4
|
||||||
|
[2025.10.24-08.05.12:306][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/PythonScriptPlugin.PyTestStruct. Time(ms): 1.6
|
||||||
|
[2025.10.24-08.05.12:309][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/Serialization.StructSerializerLWCTypesTest. Time(ms): 1.3
|
||||||
|
[2025.10.24-08.05.12:317][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/StateTreeModule.StateTreeRunParallelStateTreeTaskInstanceData. Time(ms): 1.0
|
||||||
|
[2025.10.24-08.05.12:322][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/NiagaraEditor.NiagaraScriptVariableData. Time(ms): 1.2
|
||||||
|
[2025.10.24-08.05.12:331][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/StaticMeshEditor.MergeStaticMeshActorsOptions. Time(ms): 1.2
|
||||||
|
[2025.10.24-08.05.12:334][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/ModelingComponents.CreateMeshObjectParams. Time(ms): 1.7
|
||||||
|
[2025.10.24-08.05.12:433][ 0]LogEngine: Initializing Engine...
|
||||||
|
[2025.10.24-08.05.12:961][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize
|
||||||
|
[2025.10.24-08.05.12:982][ 0]LogStylusInput: Initializing StylusInput subsystem.
|
||||||
|
[2025.10.24-08.05.14:328][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
|
||||||
|
[2025.10.24-08.05.14:563][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
|
||||||
|
[2025.10.24-08.05.14:760][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
|
||||||
|
[2025.10.24-08.05.14:877][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
|
||||||
|
[2025.10.24-08.05.14:877][ 0]LogInit: Texture streaming: Enabled
|
||||||
|
[2025.10.24-08.05.15:169][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.6.1-44394996+++UE5+Release-5.6 )
|
||||||
|
[2025.10.24-08.05.15:189][ 0]LogAudio: Display: Initializing Audio Device Manager...
|
||||||
|
[2025.10.24-08.05.15:343][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
|
||||||
|
[2025.10.24-08.05.15:358][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
|
||||||
|
[2025.10.24-08.05.15:360][ 0]LogAudio: Display: Audio Device Manager Initialized
|
||||||
|
[2025.10.24-08.05.15:360][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
|
||||||
|
[2025.10.24-08.05.15:360][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||||||
|
[2025.10.24-08.05.15:360][ 0]LogAudioMixer: Display: Sample Rate: 48000
|
||||||
|
[2025.10.24-08.05.15:360][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||||||
|
[2025.10.24-08.05.15:360][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||||||
|
[2025.10.24-08.05.15:360][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
|
||||||
|
[2025.10.24-08.05.15:360][ 0]LogAudioMixer: Display: Max Channels (voices): 32
|
||||||
|
[2025.10.24-08.05.15:360][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||||||
|
[2025.10.24-08.05.15:360][ 0]LogAudio: Display: AudioDevice MaxSources: 32
|
||||||
|
[2025.10.24-08.05.15:360][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||||||
|
[2025.10.24-08.05.15:360][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||||||
|
[2025.10.24-08.05.15:360][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||||||
|
[2025.10.24-08.05.15:493][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
||||||
|
[2025.10.24-08.05.15:577][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
||||||
|
[2025.10.24-08.05.15:579][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
|
||||||
|
[2025.10.24-08.05.15:650][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||||||
|
[2025.10.24-08.05.15:651][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||||||
|
[2025.10.24-08.05.15:653][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
|
||||||
|
[2025.10.24-08.05.15:653][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
|
||||||
|
[2025.10.24-08.05.15:657][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
|
||||||
|
[2025.10.24-08.05.15:657][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
|
||||||
|
[2025.10.24-08.05.15:657][ 0]LogInit: FAudioDevice initialized with ID 1.
|
||||||
|
[2025.10.24-08.05.15:658][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
|
||||||
|
[2025.10.24-08.05.15:658][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
|
||||||
|
[2025.10.24-08.05.15:753][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
|
||||||
|
[2025.10.24-08.05.15:762][ 0]LogInit: Undo buffer set to 256 MB
|
||||||
|
[2025.10.24-08.05.15:762][ 0]LogInit: Transaction tracking system initialized
|
||||||
|
[2025.10.24-08.05.15:868][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../../Unreal/Projects/RomeGuard/Saved/SourceControl/UncontrolledChangelists.json
|
||||||
|
[2025.10.24-08.05.17:067][ 0]LocalizationService: Localization service is disabled
|
||||||
|
[2025.10.24-08.05.19:914][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/Projects/RomeGuard/Content/' took 0.03s
|
||||||
|
[2025.10.24-08.05.20:158][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered!
|
||||||
|
[2025.10.24-08.05.20:713][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault'
|
||||||
|
[2025.10.24-08.05.20:715][ 0]LogPython: Using Python 3.11.8
|
||||||
|
[2025.10.24-08.05.20:937][ 0]LogPython: Display: No pip-enabled plugins with python dependencies found, skipping
|
||||||
|
[2025.10.24-08.05.22:103][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
|
||||||
|
[2025.10.24-08.05.24:382][ 0]LogEditorDataStorage: Initializing
|
||||||
|
[2025.10.24-08.05.24:438][ 0]LogEditorDataStorage: Initialized
|
||||||
|
[2025.10.24-08.05.24:531][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
|
||||||
|
[2025.10.24-08.05.24:565][ 0]LogCore: Display: GameplayInsights module auto-connecting to local trace server...
|
||||||
|
[2025.10.24-08.05.24:828][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
|
||||||
|
[2025.10.24-08.05.24:836][ 0]SourceControl: Revision control is disabled
|
||||||
|
[2025.10.24-08.05.24:836][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 119.459
|
||||||
|
[2025.10.24-08.05.24:852][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
|
||||||
|
[2025.10.24-08.05.24:878][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.24-08.05.24:878][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-08.05.24:940][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
|
||||||
|
[2025.10.24-08.05.24:948][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms
|
||||||
|
[2025.10.24-08.05.25:173][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
|
||||||
|
[2025.10.24-08.05.25:173][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled_1
|
||||||
|
[2025.10.24-08.05.25:180][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
|
||||||
|
[2025.10.24-08.05.25:181][ 0]LogWorldPartition: Display: WorldPartition initialize started...
|
||||||
|
[2025.10.24-08.05.25:181][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Temp/Untitled_1.Untitled_1, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||||||
|
[2025.10.24-08.05.26:946][ 0]LogAssetRegistry: Display: Asset registry cache written as 81.1 MiB to ../../../../../../Unreal/Projects/RomeGuard/Intermediate/CachedAssetRegistry_*.bin
|
||||||
|
[2025.10.24-08.05.27:599][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
||||||
|
[2025.10.24-08.05.27:677][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
||||||
|
[2025.10.24-08.05.27:693][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
||||||
|
[2025.10.24-08.05.27:709][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [AppleTV]
|
||||||
|
[2025.10.24-08.05.27:709][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [IOS]
|
||||||
|
[2025.10.24-08.05.27:709][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
||||||
|
[2025.10.24-08.05.27:726][ 0]LogDeviceProfileManager: Display: Deviceprofile None not found.
|
||||||
|
[2025.10.24-08.05.28:041][ 0]LogWorldPartition: Display: WorldPartition initialize took 2.86 sec
|
||||||
|
[2025.10.24-08.05.28:695][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
||||||
|
[2025.10.24-08.05.28:742][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms
|
||||||
|
[2025.10.24-08.05.28:743][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
|
||||||
|
[2025.10.24-08.05.28:746][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 3.052ms to complete.
|
||||||
|
[2025.10.24-08.05.28:815][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 123.437
|
||||||
|
[2025.10.24-08.05.28:999][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing.
|
||||||
|
[2025.10.24-08.05.29:357][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-08.05.29:588][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-08.05.29:813][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-08.05.30:032][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-08.05.30:222][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.24-08.05.30:242][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/StarterContent.upack', mount point: 'root:/'
|
||||||
|
[2025.10.24-08.05.30:243][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.24-08.05.30:269][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
|
||||||
|
[2025.10.24-08.05.30:270][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.24-08.05.30:295][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
|
||||||
|
[2025.10.24-08.05.30:295][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.24-08.05.30:315][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
|
||||||
|
[2025.10.24-08.05.30:318][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.24-08.05.30:336][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
|
||||||
|
[2025.10.24-08.05.30:336][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.24-08.05.30:355][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
|
||||||
|
[2025.10.24-08.05.30:355][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.24-08.05.30:374][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
|
||||||
|
[2025.10.24-08.05.30:375][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.24-08.05.30:389][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
|
||||||
|
[2025.10.24-08.05.30:390][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.24-08.05.30:408][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
|
||||||
|
[2025.10.24-08.05.30:408][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.24-08.05.30:424][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
|
||||||
|
[2025.10.24-08.05.33:049][ 0]LogSlate: Took 0.015899 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
|
||||||
|
[2025.10.24-08.05.33:070][ 0]LogSlate: Took 0.014894 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
|
||||||
|
[2025.10.24-08.05.33:089][ 0]LogSlate: Took 0.015527 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
|
||||||
|
[2025.10.24-08.05.33:108][ 0]LogSlate: Took 0.016431 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
|
||||||
|
[2025.10.24-08.05.33:376][ 0]LogSlate: Took 0.017331 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
|
||||||
|
[2025.10.24-08.05.34:124][ 0]LogStall: Startup...
|
||||||
|
[2025.10.24-08.05.34:133][ 0]LogStall: Startup complete.
|
||||||
|
[2025.10.24-08.05.34:234][ 0]LogLoad: (Engine Initialization) Total time: 128.86 seconds
|
||||||
|
[2025.10.24-08.05.35:386][ 0]LogContentStreaming: Texture pool size now 1000 MB
|
||||||
|
[2025.10.24-08.05.35:386][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
|
||||||
|
[2025.10.24-08.05.35:696][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-08.05.35:721][ 0]LogPython: Display: Running start-up script D:/Program Files/Epic Games/UE_5.6/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
|
||||||
|
[2025.10.24-08.05.36:596][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
|
||||||
|
|
||||||
|
[2025.10.24-08.05.36:614][ 0]LogPython: Display: Running start-up script D:/Program Files/Epic Games/UE_5.6/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 893.137 ms
|
||||||
|
[2025.10.24-08.05.37:504][ 1]LogAssetRegistry: AssetRegistryGather time 1.0928s: AssetDataDiscovery 0.2483s, AssetDataGather 0.6658s, StoreResults 0.1787s. Wall time 69.6230s.
|
||||||
|
NumCachedDirectories 0. NumUncachedDirectories 1510. NumCachedFiles 8475. NumUncachedFiles 102.
|
||||||
|
BackgroundTickInterruptions 0.
|
||||||
|
[2025.10.24-08.05.37:565][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated.
|
||||||
|
[2025.10.24-08.05.37:594][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects)
|
||||||
|
[2025.10.24-08.05.37:598][ 1]LogSourceControl: Uncontrolled asset discovery started...
|
||||||
|
[2025.10.24-08.05.37:900][ 1]LogStreaming: Display: FlushAsyncLoading(410,411,412,413,414,415,416,417,418,419,420,421,422,423,424,425,426,427,428,429,430,431,432,433,434,435,436,437,438,439,440,441,442,443,444,445,446,447,448,449,450,451,452,453,454,455,456,457,458,459,460,461,462,463,464,465,466,467,468,469,470,471,472,473): 64 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-08.05.38:318][ 1]LogSourceControl: Uncontrolled asset discovery finished in 0.720223 seconds (Found 8553 uncontrolled assets)
|
||||||
|
[2025.10.24-08.05.39:124][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/0/KN/UD3G3TJ9US3TGIJTNAMJMZ) ...
|
||||||
|
[2025.10.24-08.05.39:149][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/1/27/Y7IFHWJO5J7WX6YC6J5N8M) ...
|
||||||
|
[2025.10.24-08.05.39:187][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/1/L7/D6T95MI6OZRA70MGB00GTO) ...
|
||||||
|
[2025.10.24-08.05.39:250][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/2/XD/80DOKOIVDWN29O7YL417GZ) ...
|
||||||
|
[2025.10.24-08.05.39:270][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/3/6L/SFJTJ7A2NHMW798CZKNG9F) ...
|
||||||
|
[2025.10.24-08.05.39:299][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/3/NN/XOZPH9N4V9E7YMF75PLFY5) ...
|
||||||
|
[2025.10.24-08.05.39:336][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/4/1U/XR77NRVSKIGOSP4YVKP3NF) ...
|
||||||
|
[2025.10.24-08.05.39:459][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/7/24/4YD3X92ICGPSMS70GKHT4Y) ...
|
||||||
|
[2025.10.24-08.05.39:478][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/7/ED/2PX2Y3KHHIEMEGAZ5FDODJ) ...
|
||||||
|
[2025.10.24-08.05.39:541][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/8/3M/N9P6ZW1I4HD8A397EUC3YK) ...
|
||||||
|
[2025.10.24-08.05.40:378][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 28.774281
|
||||||
|
[2025.10.24-08.05.40:383][ 3]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
|
||||||
|
[2025.10.24-08.05.40:384][ 3]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 29.082350
|
||||||
|
[2025.10.24-08.05.40:793][ 7]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
|
||||||
|
[2025.10.24-08.05.41:566][ 10]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 29.846739
|
||||||
|
[2025.10.24-08.05.41:569][ 11]LogEOSSDK: LogEOS: SDK Config Data - Watermark: 1237667838
|
||||||
|
[2025.10.24-08.05.41:569][ 11]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 29.846739, Update Interval: 339.936523
|
||||||
|
[2025.10.24-08.05.51:376][ 40]LogMeshUtilities: Finished distance field build in 11.8s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 40% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.05.51:657][ 41]LogMeshUtilities: Finished distance field build in 12.1s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 42% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.05.52:585][ 43]LogMeshUtilities: Finished distance field build in 13.0s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 48% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.05.58:598][ 58]LogMeshUtilities: Finished distance field build in 6.5s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 46% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.05.59:939][ 62]LogDerivedDataCache: C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
|
||||||
|
[2025.10.24-08.06.03:547][ 72]LogMeshUtilities: Finished distance field build in 11.5s - 126x126x126 sparse distance field, 3.3Mb total, 0.1Mb always loaded, 100% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.06.06:457][ 81]LogMeshUtilities: Finished distance field build in 5.4s - 126x126x126 sparse distance field, 1.4Mb total, 0.1Mb always loaded, 38% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.06.10:332][ 93]LogMeshUtilities: Finished distance field build in 9.2s - 126x126x126 sparse distance field, 3.3Mb total, 0.1Mb always loaded, 100% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.06.19:408][120]LogMeshUtilities: Finished distance field build in 8.6s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 40% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.06.21:113][125]LogMeshUtilities: Finished distance field build in 10.3s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.06.23:844][133]LogMeshUtilities: Finished distance field build in 13.1s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 75% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.06.28:604][148]LogMeshUtilities: Finished distance field build in 6.9s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 62% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.06.31:841][157]LogMeshUtilities: Finished distance field build in 5.1s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 40% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.06.36:467][171]LogMeshUtilities: Finished distance field build in 6.6s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 42% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.06.37:435][174]LogMeshUtilities: Finished distance field build in 7.6s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 55% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.06.47:979][206]LogMeshUtilities: Finished distance field build in 10.0s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 46% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.06.49:553][210]LogMeshUtilities: Finished distance field build in 11.6s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 55% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.06.50:432][213]LogMeshUtilities: Finished distance field build in 12.5s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 64% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.06.57:502][234]LogMeshUtilities: Finished distance field build in 7.5s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 51% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.06.57:891][235]LogMeshUtilities: Finished distance field build in 7.9s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 55% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.07.00:984][245]LogMeshUtilities: Finished distance field build in 1.0s - 126x126x7 sparse distance field, 0.2Mb total, 0.0Mb always loaded, 100% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.07.01:112][245]LogMeshUtilities: Finished distance field build in 3.6s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 40% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
||||||
|
[2025.10.24-08.11.21:486][ 91]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 370.190155
|
||||||
|
[2025.10.24-08.11.22:486][ 94]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-08.11.22:486][ 94]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 370.856842, Update Interval: 322.356018
|
||||||
|
[2025.10.24-08.16.48:505][144]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 697.209045
|
||||||
|
[2025.10.24-08.16.49:501][147]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-08.16.49:501][147]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 697.872559, Update Interval: 327.929932
|
||||||
|
[2025.10.24-08.22.24:523][152]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1033.227173
|
||||||
|
[2025.10.24-08.22.25:525][155]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-08.22.25:525][155]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1033.895630, Update Interval: 351.631836
|
||||||
|
[2025.10.24-08.28.27:220][240]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1395.924561
|
||||||
|
[2025.10.24-08.28.28:552][244]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-08.28.28:552][244]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1396.922485, Update Interval: 320.453491
|
||||||
|
[2025.10.24-08.34.15:589][285]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1744.294556
|
||||||
|
[2025.10.24-08.34.16:585][288]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-08.34.16:585][288]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1744.953491, Update Interval: 302.418884
|
||||||
|
[2025.10.24-08.37.24:292][140]Cmd: MAP LOAD FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
|
||||||
|
[2025.10.24-08.37.24:393][140]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.24-08.37.24:394][140]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-08.37.24:394][140]LogWorldPartition: UWorldPartition::Uninitialize : World = /Temp/Untitled_1.Untitled_1
|
||||||
|
[2025.10.24-08.37.24:530][140]LogAudio: Display: Audio Device unregistered from world 'None'.
|
||||||
|
[2025.10.24-08.37.24:814][140]LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms
|
||||||
|
[2025.10.24-08.37.24:821][140]LogStreaming: Display: FlushAsyncLoading(474): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-08.37.29:966][140]LogAudio: Display: Audio Device (ID: 1) registered with world 'Town'.
|
||||||
|
[2025.10.24-08.37.29:966][140]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.24-08.37.30:311][140]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
||||||
|
[2025.10.24-08.37.30:351][140]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms
|
||||||
|
[2025.10.24-08.37.30:434][140]Cmd: MAP CHECKDEP NOCLEARLOG
|
||||||
|
[2025.10.24-08.37.30:434][140]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.128ms to complete.
|
||||||
|
[2025.10.24-08.37.30:450][140]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0
|
||||||
|
[2025.10.24-08.37.30:672][141]LogNiagara: Compiling System NiagaraSystem /Game/PolygonAncientEmpire/FX/Niagara/NS_Fire.NS_Fire took 0.678028 sec (time since issued).
|
||||||
|
[2025.10.24-08.37.31:136][144]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1
|
||||||
|
[2025.10.24-08.37.50:292][139]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction_C
|
||||||
|
[2025.10.24-08.37.50:292][139]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction_C
|
||||||
|
[2025.10.24-08.37.50:295][139]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction as actor: BP_InfoInteraction_C /Game/Maps/Town.Town:PersistentLevel.BP_InfoInteraction_C_0
|
||||||
|
[2025.10.24-08.37.50:297][139]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction as actor: BP_InfoInteraction_C /Game/Maps/Town.Town:PersistentLevel.BP_InfoInteraction_C_0
|
||||||
|
[2025.10.24-08.37.50:309][139]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
|
||||||
|
[2025.10.24-08.37.51:696][205]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms
|
||||||
|
[2025.10.24-08.37.51:701][205]LogEditorActor: Deleted 0 Actors (0.038 secs)
|
||||||
|
[2025.10.24-08.37.51:711][205]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction_C
|
||||||
|
[2025.10.24-08.37.51:711][205]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction_C
|
||||||
|
[2025.10.24-08.37.51:717][205]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction as actor: BP_InfoInteraction_C /Game/Maps/Town.Town:PersistentLevel.BP_InfoInteraction_C_1
|
||||||
|
[2025.10.24-08.37.51:720][205]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction as actor: BP_InfoInteraction_C /Game/Maps/Town.Town:PersistentLevel.BP_InfoInteraction_C_1
|
||||||
|
[2025.10.24-08.40.13:390][308]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2102.092285
|
||||||
|
[2025.10.24-08.40.14:396][311]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-08.40.14:396][311]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2102.762207, Update Interval: 320.682404
|
||||||
|
[2025.10.24-08.46.07:749][371]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2456.450439
|
||||||
|
[2025.10.24-08.46.08:749][374]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-08.46.08:749][374]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2457.117920, Update Interval: 354.499329
|
||||||
|
[2025.10.24-08.47.24:540][601]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms
|
||||||
|
[2025.10.24-08.47.24:545][601]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
|
||||||
|
[2025.10.24-08.47.24:610][601]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Town_Auto1
|
||||||
|
[2025.10.24-08.47.24:610][601]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town_Auto173A5ED8244A2F851AA464A9E7013E6CC.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto1.umap'
|
||||||
|
[2025.10.24-08.47.24:616][601]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Town' took 0.113
|
||||||
|
[2025.10.24-08.47.24:617][601]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.113
|
||||||
|
[2025.10.24-08.51.52:331][910]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Interactable.Interactable
|
||||||
|
[2025.10.24-08.51.52:334][910]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2
|
||||||
|
[2025.10.24-08.51.52:419][910]LogStreaming: Display: FlushAsyncLoading(475): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-08.51.59:007][910]LogSlate: Took 0.017109 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
|
||||||
|
[2025.10.24-08.52.11:896][503]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms
|
||||||
|
[2025.10.24-08.52.12:488][519]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.24-08.52.12:596][519]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Interactable] ([2] browsable assets)...
|
||||||
|
[2025.10.24-08.52.12:596][519]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Interactable]
|
||||||
|
[2025.10.24-08.52.12:596][519]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Interactable" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset" SILENT=true
|
||||||
|
[2025.10.24-08.52.12:635][519]LogSavePackage: Moving output files for package: /Game/Blueprints/Interactable
|
||||||
|
[2025.10.24-08.52.12:636][519]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/InteractableE270352241CEDB620F19CBB03BD1D866.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset'
|
||||||
|
[2025.10.24-08.52.12:663][519]LogFileHelpers: InternalPromptForCheckoutAndSave took 175.193 ms
|
||||||
|
[2025.10.24-08.52.12:773][519]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.24-08.52.12:773][519]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.24-08.52.12:774][519]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.24-08.52.12:775][519]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.24-08.52.12:775][519]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.24-08.52.12:775][519]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.24-08.52.12:775][519]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.24-08.52.12:775][519]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.24-08.52.12:776][519]AssetCheck: /Game/Blueprints/Interactable Validating asset
|
||||||
|
[2025.10.24-08.52.19:019][721]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3
|
||||||
|
[2025.10.24-08.52.19:238][722]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4
|
||||||
|
[2025.10.24-08.52.27:610][990]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms
|
||||||
|
[2025.10.24-08.52.28:167][ 7]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.24-08.52.28:270][ 7]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Interactable] ([2] browsable assets)...
|
||||||
|
[2025.10.24-08.52.28:270][ 7]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Interactable]
|
||||||
|
[2025.10.24-08.52.28:270][ 7]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Interactable" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset" SILENT=true
|
||||||
|
[2025.10.24-08.52.28:305][ 7]LogSavePackage: Moving output files for package: /Game/Blueprints/Interactable
|
||||||
|
[2025.10.24-08.52.28:306][ 7]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Interactable6469C2D24DAA2A9A3A9C98B6E5BEEB17.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset'
|
||||||
|
[2025.10.24-08.52.28:331][ 7]LogFileHelpers: InternalPromptForCheckoutAndSave took 164.452 ms (total: 339.646 ms)
|
||||||
|
[2025.10.24-08.52.28:427][ 7]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.24-08.52.28:427][ 7]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.24-08.52.28:427][ 7]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.24-08.52.28:427][ 7]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.24-08.52.28:428][ 7]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.24-08.52.28:428][ 7]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.24-08.52.28:428][ 7]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.24-08.52.28:428][ 7]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.24-08.52.28:428][ 7]AssetCheck: /Game/Blueprints/Interactable Validating asset
|
||||||
|
[2025.10.24-08.52.35:247][249]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction
|
||||||
|
[2025.10.24-08.52.35:248][249]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5
|
||||||
|
[2025.10.24-08.52.59:851][184]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2868.550049
|
||||||
|
[2025.10.24-08.53.00:043][191]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-08.53.00:043][191]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2868.710205, Update Interval: 332.370361
|
||||||
|
[2025.10.24-08.53.03:264][343]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.24-08.53.03:372][343]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_InfoInteraction] ([2] browsable assets)...
|
||||||
|
[2025.10.24-08.53.03:372][343]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_InfoInteraction]
|
||||||
|
[2025.10.24-08.53.03:372][343]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_InfoInteraction" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset" SILENT=true
|
||||||
|
[2025.10.24-08.53.03:408][343]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_InfoInteraction
|
||||||
|
[2025.10.24-08.53.03:409][343]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_InfoInteraction360AF84D45E7DF2A08BF158B18792573.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset'
|
||||||
|
[2025.10.24-08.53.03:435][343]LogFileHelpers: InternalPromptForCheckoutAndSave took 171.308 ms (total: 510.954 ms)
|
||||||
|
[2025.10.24-08.53.03:542][343]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.24-08.53.03:542][343]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.24-08.53.03:542][343]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.24-08.53.03:543][343]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.24-08.53.03:543][343]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.24-08.53.03:543][343]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.24-08.53.03:543][343]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.24-08.53.03:543][343]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.24-08.53.03:543][343]AssetCheck: /Game/Blueprints/BP_InfoInteraction Validating asset
|
||||||
|
[2025.10.24-08.53.04:390][368]LogUObjectHash: Compacting FUObjectHashTables data took 2.71ms
|
||||||
|
[2025.10.24-08.53.56:559][656]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_GameManager.BP_GameManager
|
||||||
|
[2025.10.24-08.53.56:560][656]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6
|
||||||
|
[2025.10.24-08.55.10:662][547]LogSlate: Took 0.020714 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
|
||||||
|
[2025.10.24-08.56.13:901][477]LogUObjectHash: Compacting FUObjectHashTables data took 4.41ms
|
||||||
|
[2025.10.24-08.56.14:541][497]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.24-08.56.14:638][497]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_GameManager] ([2] browsable assets)...
|
||||||
|
[2025.10.24-08.56.14:638][497]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_GameManager]
|
||||||
|
[2025.10.24-08.56.14:638][497]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_GameManager" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_GameManager.uasset" SILENT=true
|
||||||
|
[2025.10.24-08.56.14:679][497]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_GameManager
|
||||||
|
[2025.10.24-08.56.14:680][497]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_GameManager8130280A4D854FCC7A05E1BE08517C17.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_GameManager.uasset'
|
||||||
|
[2025.10.24-08.56.14:706][497]LogFileHelpers: InternalPromptForCheckoutAndSave took 164.464 ms (total: 675.419 ms)
|
||||||
|
[2025.10.24-08.56.14:829][497]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.24-08.56.14:829][497]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.24-08.56.14:829][497]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.24-08.56.14:829][497]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.24-08.56.14:829][497]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.24-08.56.14:829][497]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.24-08.56.14:829][497]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.24-08.56.14:829][497]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.24-08.56.14:830][497]AssetCheck: /Game/Blueprints/BP_GameManager Validating asset
|
||||||
|
[2025.10.24-08.56.31:049][218]LogUObjectHash: Compacting FUObjectHashTables data took 3.72ms
|
||||||
|
[2025.10.24-08.56.31:787][238]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.24-08.56.31:893][238]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_InfoInteraction] ([2] browsable assets)...
|
||||||
|
[2025.10.24-08.56.31:894][238]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_InfoInteraction]
|
||||||
|
[2025.10.24-08.56.31:894][238]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_InfoInteraction" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset" SILENT=true
|
||||||
|
[2025.10.24-08.56.31:937][238]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_InfoInteraction
|
||||||
|
[2025.10.24-08.56.31:938][238]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_InfoInteraction756C254A4682BB28521BDEBFCF822C26.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset'
|
||||||
|
[2025.10.24-08.56.31:962][238]LogFileHelpers: InternalPromptForCheckoutAndSave took 174.573 ms (total: 849.992 ms)
|
||||||
|
[2025.10.24-08.56.32:073][238]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.24-08.56.32:073][238]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.24-08.56.32:073][238]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.24-08.56.32:073][238]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.24-08.56.32:073][238]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.24-08.56.32:073][238]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.24-08.56.32:073][238]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.24-08.56.32:073][238]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.24-08.56.32:073][238]AssetCheck: /Game/Blueprints/BP_InfoInteraction Validating asset
|
||||||
|
[2025.10.24-08.56.35:388][360]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
||||||
|
[2025.10.24-08.56.35:455][360]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||||||
|
[2025.10.24-08.56.35:508][360]LogOnline: OSS: Created online subsystem instance for: NULL
|
||||||
|
[2025.10.24-08.56.35:510][360]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
|
||||||
|
[2025.10.24-08.56.35:514][360]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-08.56.35:537][360]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022318s)
|
||||||
|
[2025.10.24-08.56.35:537][360]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.023222s)
|
||||||
|
[2025.10.24-08.56.35:592][360]LogUObjectHash: Compacting FUObjectHashTables data took 2.19ms
|
||||||
|
[2025.10.24-08.56.35:601][360]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.24-08.56.35:609][360]LogPlayLevel: PIE: World Init took: (0.007683s)
|
||||||
|
[2025.10.24-08.56.35:614][360]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
|
||||||
|
[2025.10.24-08.56.35:614][360]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||||||
|
[2025.10.24-08.56.35:614][360]LogAudioMixer: Display: Sample Rate: 48000
|
||||||
|
[2025.10.24-08.56.35:614][360]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||||||
|
[2025.10.24-08.56.35:614][360]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||||||
|
[2025.10.24-08.56.35:614][360]LogAudioMixer: Display: Number of buffers to queue: 1
|
||||||
|
[2025.10.24-08.56.35:614][360]LogAudioMixer: Display: Max Channels (voices): 32
|
||||||
|
[2025.10.24-08.56.35:614][360]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||||||
|
[2025.10.24-08.56.35:614][360]LogAudio: Display: AudioDevice MaxSources: 32
|
||||||
|
[2025.10.24-08.56.35:614][360]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||||||
|
[2025.10.24-08.56.35:614][360]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||||||
|
[2025.10.24-08.56.35:614][360]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||||||
|
[2025.10.24-08.56.35:619][360]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
||||||
|
[2025.10.24-08.56.35:662][360]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
||||||
|
[2025.10.24-08.56.35:663][360]LogAudioMixer: Display: Initializing Sound Submixes...
|
||||||
|
[2025.10.24-08.56.35:663][360]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||||||
|
[2025.10.24-08.56.35:663][360]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||||||
|
[2025.10.24-08.56.35:664][360]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
|
||||||
|
[2025.10.24-08.56.35:664][360]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
|
||||||
|
[2025.10.24-08.56.35:671][360]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
|
||||||
|
[2025.10.24-08.56.35:671][360]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
|
||||||
|
[2025.10.24-08.56.35:671][360]LogInit: FAudioDevice initialized with ID 2.
|
||||||
|
[2025.10.24-08.56.35:671][360]LogAudio: Display: Audio Device (ID: 2) registered with world 'Town'.
|
||||||
|
[2025.10.24-08.56.35:671][360]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
|
||||||
|
[2025.10.24-08.56.35:706][360]LogLoad: Game class is 'MainGameMode_C'
|
||||||
|
[2025.10.24-08.56.35:716][360]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-09.56.35
|
||||||
|
[2025.10.24-08.56.35:720][360]LogWorld: Bringing up level for play took: 0.012562
|
||||||
|
[2025.10.24-08.56.35:726][360]LogOnline: OSS: Created online subsystem instance for: :Context_8
|
||||||
|
[2025.10.24-08.56.35:900][360]PIE: Server logged in
|
||||||
|
[2025.10.24-08.56.35:907][360]PIE: Play in editor total start time 0.499 seconds.
|
||||||
|
[2025.10.24-08.56.43:003][650]LogBlueprintUserMessages: [BP_GameManager_C_0] More monolgue to go
|
||||||
|
[2025.10.24-08.56.50:714][995]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-08.56.50:714][995]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-08.56.50:718][995]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.24-08.56.50:723][995]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-08.56.50:743][995]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||||||
|
[2025.10.24-08.56.50:761][995]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-08.56.50:823][995]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-08.56.50:825][995]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
|
||||||
|
[2025.10.24-08.56.50:826][995]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2, StreamState=4
|
||||||
|
[2025.10.24-08.56.50:833][995]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2, StreamState=2
|
||||||
|
[2025.10.24-08.56.50:868][995]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms
|
||||||
|
[2025.10.24-08.56.51:031][996]LogPlayLevel: Display: Destroying online subsystem :Context_8
|
||||||
|
[2025.10.24-08.57.13:300][740]LogNavigationPoint: PostEditMove Clear paths rebuilt
|
||||||
|
[2025.10.24-08.57.43:930][ 50]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
||||||
|
[2025.10.24-08.57.43:948][ 50]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||||||
|
[2025.10.24-08.57.43:948][ 50]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-08.57.43:966][ 50]LogPlayLevel: PIE: StaticDuplicateObject took: (0.017583s)
|
||||||
|
[2025.10.24-08.57.43:966][ 50]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.017696s)
|
||||||
|
[2025.10.24-08.57.44:016][ 50]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms
|
||||||
|
[2025.10.24-08.57.44:020][ 50]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.24-08.57.44:024][ 50]LogPlayLevel: PIE: World Init took: (0.004266s)
|
||||||
|
[2025.10.24-08.57.44:026][ 50]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
|
||||||
|
[2025.10.24-08.57.44:026][ 50]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||||||
|
[2025.10.24-08.57.44:026][ 50]LogAudioMixer: Display: Sample Rate: 48000
|
||||||
|
[2025.10.24-08.57.44:026][ 50]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||||||
|
[2025.10.24-08.57.44:026][ 50]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||||||
|
[2025.10.24-08.57.44:026][ 50]LogAudioMixer: Display: Number of buffers to queue: 1
|
||||||
|
[2025.10.24-08.57.44:026][ 50]LogAudioMixer: Display: Max Channels (voices): 32
|
||||||
|
[2025.10.24-08.57.44:026][ 50]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||||||
|
[2025.10.24-08.57.44:026][ 50]LogAudio: Display: AudioDevice MaxSources: 32
|
||||||
|
[2025.10.24-08.57.44:026][ 50]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||||||
|
[2025.10.24-08.57.44:026][ 50]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||||||
|
[2025.10.24-08.57.44:026][ 50]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||||||
|
[2025.10.24-08.57.44:030][ 50]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
||||||
|
[2025.10.24-08.57.44:062][ 50]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
||||||
|
[2025.10.24-08.57.44:062][ 50]LogAudioMixer: Display: Initializing Sound Submixes...
|
||||||
|
[2025.10.24-08.57.44:063][ 50]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||||||
|
[2025.10.24-08.57.44:063][ 50]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||||||
|
[2025.10.24-08.57.44:064][ 50]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
|
||||||
|
[2025.10.24-08.57.44:064][ 50]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
|
||||||
|
[2025.10.24-08.57.44:068][ 50]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
|
||||||
|
[2025.10.24-08.57.44:068][ 50]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
|
||||||
|
[2025.10.24-08.57.44:068][ 50]LogInit: FAudioDevice initialized with ID 3.
|
||||||
|
[2025.10.24-08.57.44:068][ 50]LogAudio: Display: Audio Device (ID: 3) registered with world 'Town'.
|
||||||
|
[2025.10.24-08.57.44:068][ 50]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
|
||||||
|
[2025.10.24-08.57.44:077][ 50]LogLoad: Game class is 'MainGameMode_C'
|
||||||
|
[2025.10.24-08.57.44:085][ 50]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-09.57.44
|
||||||
|
[2025.10.24-08.57.44:086][ 50]LogWorld: Bringing up level for play took: 0.008342
|
||||||
|
[2025.10.24-08.57.44:090][ 50]LogOnline: OSS: Created online subsystem instance for: :Context_9
|
||||||
|
[2025.10.24-08.57.44:097][ 50]PIE: Server logged in
|
||||||
|
[2025.10.24-08.57.44:101][ 50]PIE: Play in editor total start time 0.159 seconds.
|
||||||
|
[2025.10.24-08.58.01:970][ 25]LogBlueprintUserMessages: [BP_GameManager_C_1] More monolgue to go
|
||||||
|
[2025.10.24-08.58.06:644][279]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-08.58.06:644][279]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-08.58.06:644][279]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.24-08.58.06:646][279]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-08.58.06:652][279]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||||||
|
[2025.10.24-08.58.06:664][279]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-08.58.06:712][279]LogAudio: Display: Audio Device unregistered from world 'None'.
|
||||||
|
[2025.10.24-08.58.06:712][279]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
|
||||||
|
[2025.10.24-08.58.06:712][279]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3, StreamState=4
|
||||||
|
[2025.10.24-08.58.06:716][279]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3, StreamState=2
|
||||||
|
[2025.10.24-08.58.06:726][279]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-08.58.06:731][279]LogUObjectHash: Compacting FUObjectHashTables data took 2.17ms
|
||||||
|
[2025.10.24-08.58.06:917][280]LogPlayLevel: Display: Destroying online subsystem :Context_9
|
||||||
|
[2025.10.24-08.58.46:055][971]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/BP_MainUI.BP_MainUI
|
||||||
|
[2025.10.24-08.58.46:058][971]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7
|
||||||
|
[2025.10.24-08.58.46:075][971]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8
|
||||||
|
[2025.10.24-08.58.46:099][971]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar]
|
||||||
|
[2025.10.24-08.59.10:686][ 10]LogUObjectHash: Compacting FUObjectHashTables data took 2.85ms
|
||||||
|
[2025.10.24-08.59.11:387][ 28]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.24-08.59.11:466][ 28]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_MainUI] ([2] browsable assets)...
|
||||||
|
[2025.10.24-08.59.11:478][ 28]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/BP_MainUI.BP_MainUI]
|
||||||
|
[2025.10.24-08.59.11:478][ 28]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_MainUI]
|
||||||
|
[2025.10.24-08.59.11:478][ 28]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_MainUI" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_MainUI.uasset" SILENT=true
|
||||||
|
[2025.10.24-08.59.11:522][ 28]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_MainUI
|
||||||
|
[2025.10.24-08.59.11:523][ 28]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_MainUIB85E8B91439358AAE7B2AAB3C1651251.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_MainUI.uasset'
|
||||||
|
[2025.10.24-08.59.11:544][ 28]LogFileHelpers: InternalPromptForCheckoutAndSave took 157.271 ms (total: 1.00 sec)
|
||||||
|
[2025.10.24-08.59.11:637][ 28]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.24-08.59.11:637][ 28]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.24-08.59.11:637][ 28]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.24-08.59.11:637][ 28]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.24-08.59.11:637][ 28]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.24-08.59.11:637][ 28]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.24-08.59.11:637][ 28]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.24-08.59.11:637][ 28]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.24-08.59.11:637][ 28]AssetCheck: /Game/Blueprints/BP_MainUI Validating asset
|
||||||
|
[2025.10.24-08.59.15:647][213]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3244.348877
|
||||||
|
[2025.10.24-08.59.15:820][221]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-08.59.15:821][222]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3244.501709, Update Interval: 320.656769
|
||||||
|
[2025.10.24-08.59.26:702][649]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.24-08.59.26:785][649]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_InfoInteraction] ([2] browsable assets)...
|
||||||
|
[2025.10.24-08.59.26:786][649]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_InfoInteraction]
|
||||||
|
[2025.10.24-08.59.26:786][649]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_InfoInteraction" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset" SILENT=true
|
||||||
|
[2025.10.24-08.59.26:821][649]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_InfoInteraction
|
||||||
|
[2025.10.24-08.59.26:822][649]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_InfoInteractionC5EDCC1D4B5EEF61B8FA01A3F09A5ACF.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset'
|
||||||
|
[2025.10.24-08.59.26:847][649]LogFileHelpers: InternalPromptForCheckoutAndSave took 144.663 ms (total: 1.15 sec)
|
||||||
|
[2025.10.24-08.59.26:937][649]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.24-08.59.26:937][649]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.24-08.59.26:937][649]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.24-08.59.26:938][649]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.24-08.59.26:938][649]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.24-08.59.26:938][649]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.24-08.59.26:938][649]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.24-08.59.26:938][649]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.24-08.59.26:938][649]AssetCheck: /Game/Blueprints/BP_InfoInteraction Validating asset
|
||||||
|
[2025.10.24-08.59.27:727][673]LogUObjectHash: Compacting FUObjectHashTables data took 2.28ms
|
||||||
|
[2025.10.24-08.59.41:365][221]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms
|
||||||
|
[2025.10.24-08.59.41:882][228]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.24-08.59.41:983][228]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_InfoInteraction] ([2] browsable assets)...
|
||||||
|
[2025.10.24-08.59.41:984][228]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_InfoInteraction]
|
||||||
|
[2025.10.24-08.59.41:984][228]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_InfoInteraction" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset" SILENT=true
|
||||||
|
[2025.10.24-08.59.42:021][228]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_InfoInteraction
|
||||||
|
[2025.10.24-08.59.42:022][228]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_InfoInteraction476E73D2409DF8F841E9CE99B64CFE54.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset'
|
||||||
|
[2025.10.24-08.59.42:047][228]LogFileHelpers: InternalPromptForCheckoutAndSave took 164.648 ms (total: 1.31 sec)
|
||||||
|
[2025.10.24-08.59.42:154][228]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.24-08.59.42:154][228]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.24-08.59.42:154][228]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.24-08.59.42:154][228]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.24-08.59.42:154][228]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.24-08.59.42:154][228]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.24-08.59.42:154][228]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.24-08.59.42:154][228]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.24-08.59.42:155][228]AssetCheck: /Game/Blueprints/BP_InfoInteraction Validating asset
|
||||||
|
[2025.10.24-09.00.01:393][944]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
||||||
|
[2025.10.24-09.00.01:409][944]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||||||
|
[2025.10.24-09.00.01:410][944]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-09.00.01:434][944]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023091s)
|
||||||
|
[2025.10.24-09.00.01:434][944]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.023227s)
|
||||||
|
[2025.10.24-09.00.01:519][944]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms
|
||||||
|
[2025.10.24-09.00.01:528][944]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.24-09.00.01:533][944]LogPlayLevel: PIE: World Init took: (0.005228s)
|
||||||
|
[2025.10.24-09.00.01:535][944]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
|
||||||
|
[2025.10.24-09.00.01:535][944]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||||||
|
[2025.10.24-09.00.01:535][944]LogAudioMixer: Display: Sample Rate: 48000
|
||||||
|
[2025.10.24-09.00.01:535][944]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||||||
|
[2025.10.24-09.00.01:535][944]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||||||
|
[2025.10.24-09.00.01:535][944]LogAudioMixer: Display: Number of buffers to queue: 1
|
||||||
|
[2025.10.24-09.00.01:535][944]LogAudioMixer: Display: Max Channels (voices): 32
|
||||||
|
[2025.10.24-09.00.01:535][944]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||||||
|
[2025.10.24-09.00.01:535][944]LogAudio: Display: AudioDevice MaxSources: 32
|
||||||
|
[2025.10.24-09.00.01:535][944]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.00.01:535][944]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.00.01:535][944]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.00.01:541][944]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
||||||
|
[2025.10.24-09.00.01:588][944]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
||||||
|
[2025.10.24-09.00.01:589][944]LogAudioMixer: Display: Initializing Sound Submixes...
|
||||||
|
[2025.10.24-09.00.01:589][944]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||||||
|
[2025.10.24-09.00.01:589][944]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||||||
|
[2025.10.24-09.00.01:591][944]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
|
||||||
|
[2025.10.24-09.00.01:591][944]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
|
||||||
|
[2025.10.24-09.00.01:597][944]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
|
||||||
|
[2025.10.24-09.00.01:597][944]LogInit: FAudioDevice initialized with ID 4.
|
||||||
|
[2025.10.24-09.00.01:597][944]LogAudio: Display: Audio Device (ID: 4) registered with world 'Town'.
|
||||||
|
[2025.10.24-09.00.01:597][944]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
|
||||||
|
[2025.10.24-09.00.01:597][944]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
|
||||||
|
[2025.10.24-09.00.01:608][944]LogLoad: Game class is 'MainGameMode_C'
|
||||||
|
[2025.10.24-09.00.01:618][944]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-10.00.01
|
||||||
|
[2025.10.24-09.00.01:619][944]LogWorld: Bringing up level for play took: 0.010138
|
||||||
|
[2025.10.24-09.00.01:626][944]LogOnline: OSS: Created online subsystem instance for: :Context_12
|
||||||
|
[2025.10.24-09.00.01:634][944]PIE: Server logged in
|
||||||
|
[2025.10.24-09.00.01:640][944]PIE: Play in editor total start time 0.233 seconds.
|
||||||
|
[2025.10.24-09.00.03:401][ 18]LogBlueprintUserMessages: [BP_GameManager_C_2] More monolgue to go
|
||||||
|
[2025.10.24-09.00.24:025][ 37]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-09.00.24:025][ 37]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-09.00.24:025][ 37]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.24-09.00.24:029][ 37]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-09.00.24:048][ 37]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||||||
|
[2025.10.24-09.00.24:062][ 37]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-09.00.24:117][ 37]LogAudio: Display: Audio Device unregistered from world 'None'.
|
||||||
|
[2025.10.24-09.00.24:117][ 37]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
|
||||||
|
[2025.10.24-09.00.24:117][ 37]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4, StreamState=4
|
||||||
|
[2025.10.24-09.00.24:122][ 37]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4, StreamState=2
|
||||||
|
[2025.10.24-09.00.24:133][ 37]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-09.00.24:139][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms
|
||||||
|
[2025.10.24-09.00.24:264][ 38]LogPlayLevel: Display: Destroying online subsystem :Context_12
|
||||||
|
[2025.10.24-09.01.05:798][556]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
||||||
|
[2025.10.24-09.01.05:815][556]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||||||
|
[2025.10.24-09.01.05:815][556]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-09.01.05:833][556]LogPlayLevel: PIE: StaticDuplicateObject took: (0.017709s)
|
||||||
|
[2025.10.24-09.01.05:833][556]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.017792s)
|
||||||
|
[2025.10.24-09.01.05:888][556]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms
|
||||||
|
[2025.10.24-09.01.05:893][556]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.24-09.01.05:897][556]LogPlayLevel: PIE: World Init took: (0.003961s)
|
||||||
|
[2025.10.24-09.01.05:899][556]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
|
||||||
|
[2025.10.24-09.01.05:899][556]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||||||
|
[2025.10.24-09.01.05:899][556]LogAudioMixer: Display: Sample Rate: 48000
|
||||||
|
[2025.10.24-09.01.05:899][556]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||||||
|
[2025.10.24-09.01.05:899][556]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||||||
|
[2025.10.24-09.01.05:899][556]LogAudioMixer: Display: Number of buffers to queue: 1
|
||||||
|
[2025.10.24-09.01.05:899][556]LogAudioMixer: Display: Max Channels (voices): 32
|
||||||
|
[2025.10.24-09.01.05:899][556]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||||||
|
[2025.10.24-09.01.05:899][556]LogAudio: Display: AudioDevice MaxSources: 32
|
||||||
|
[2025.10.24-09.01.05:899][556]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.01.05:900][556]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.01.05:900][556]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.01.05:904][556]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
||||||
|
[2025.10.24-09.01.05:940][556]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
||||||
|
[2025.10.24-09.01.05:941][556]LogAudioMixer: Display: Initializing Sound Submixes...
|
||||||
|
[2025.10.24-09.01.05:941][556]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||||||
|
[2025.10.24-09.01.05:941][556]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||||||
|
[2025.10.24-09.01.05:943][556]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
|
||||||
|
[2025.10.24-09.01.05:943][556]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
|
||||||
|
[2025.10.24-09.01.05:947][556]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
|
||||||
|
[2025.10.24-09.01.05:947][556]LogInit: FAudioDevice initialized with ID 5.
|
||||||
|
[2025.10.24-09.01.05:947][556]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
|
||||||
|
[2025.10.24-09.01.05:947][556]LogAudio: Display: Audio Device (ID: 5) registered with world 'Town'.
|
||||||
|
[2025.10.24-09.01.05:947][556]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
|
||||||
|
[2025.10.24-09.01.05:955][556]LogLoad: Game class is 'MainGameMode_C'
|
||||||
|
[2025.10.24-09.01.05:963][556]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-10.01.05
|
||||||
|
[2025.10.24-09.01.05:964][556]LogWorld: Bringing up level for play took: 0.008462
|
||||||
|
[2025.10.24-09.01.05:969][556]LogOnline: OSS: Created online subsystem instance for: :Context_13
|
||||||
|
[2025.10.24-09.01.05:976][556]PIE: Server logged in
|
||||||
|
[2025.10.24-09.01.05:981][556]PIE: Play in editor total start time 0.167 seconds.
|
||||||
|
[2025.10.24-09.01.08:855][658]LogScript: Warning: Accessed None trying to read (real) property K2Node_DynamicCast_AsPlayer in not an UClass
|
||||||
|
BP_InfoInteraction_C /Game/Maps/UEDPIE_0_Town.Town:PersistentLevel.BP_InfoInteraction_C_5
|
||||||
|
Function /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction_C:ExecuteUbergraph_BP_InfoInteraction:004A
|
||||||
|
[2025.10.24-09.01.08:855][658]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read (real) property K2Node_DynamicCast_AsPlayer in not an UClass". Node: ShowInfoText Graph: EventGraph Function: Execute Ubergraph BP Info Interaction Blueprint: BP_InfoInteraction
|
||||||
|
[2025.10.24-09.01.08:855][658]LogScript: Warning: Accessed None
|
||||||
|
BP_InfoInteraction_C /Game/Maps/UEDPIE_0_Town.Town:PersistentLevel.BP_InfoInteraction_C_5
|
||||||
|
Function /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction_C:ExecuteUbergraph_BP_InfoInteraction:005F
|
||||||
|
[2025.10.24-09.01.08:856][658]PIE: Error: Blueprint Runtime Error: "Accessed None". Node: ShowInfoText Graph: EventGraph Function: Execute Ubergraph BP Info Interaction Blueprint: BP_InfoInteraction
|
||||||
|
[2025.10.24-09.01.13:771][887]LogBlueprintUserMessages: [BP_GameManager_C_3] More monolgue to go
|
||||||
|
[2025.10.24-09.01.19:343][158]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-09.01.19:343][158]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-09.01.19:344][158]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.24-09.01.19:345][158]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-09.01.19:351][158]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||||||
|
[2025.10.24-09.01.19:367][158]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-09.01.19:414][158]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-09.01.19:415][158]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
|
||||||
|
[2025.10.24-09.01.19:415][158]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5, StreamState=4
|
||||||
|
[2025.10.24-09.01.19:419][158]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5, StreamState=2
|
||||||
|
[2025.10.24-09.01.19:433][158]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms
|
||||||
|
[2025.10.24-09.01.19:794][159]LogPlayLevel: Display: Destroying online subsystem :Context_13
|
||||||
|
[2025.10.24-09.01.24:470][346]LogSlate: Window 'Message Log' being destroyed
|
||||||
|
[2025.10.24-09.01.24:490][346]LogSlate: Window 'Message Log' being destroyed
|
||||||
|
[2025.10.24-09.01.55:675][142]LogUObjectHash: Compacting FUObjectHashTables data took 3.47ms
|
||||||
|
[2025.10.24-09.01.55:681][142]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
|
||||||
|
[2025.10.24-09.01.55:762][142]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Town_Auto2
|
||||||
|
[2025.10.24-09.01.55:763][142]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town_Auto2F6BAD1B1449365A0D2050B8E31197D87.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto2.umap'
|
||||||
|
[2025.10.24-09.01.55:766][142]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Town' took 0.156
|
||||||
|
[2025.10.24-09.01.55:766][142]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.156
|
||||||
|
[2025.10.24-09.05.20:345][254]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3609.054199
|
||||||
|
[2025.10.24-09.05.20:514][264]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-09.05.20:514][264]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3609.203125, Update Interval: 314.308289
|
||||||
|
[2025.10.24-09.05.59:940][389]LogDerivedDataCache: C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.001 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
|
||||||
|
[2025.10.24-09.08.50:669][898]LogUObjectHash: Compacting FUObjectHashTables data took 3.41ms
|
||||||
|
[2025.10.24-09.08.51:374][909]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.24-09.08.51:479][909]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_InfoInteraction] ([2] browsable assets)...
|
||||||
|
[2025.10.24-09.08.51:479][909]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_InfoInteraction]
|
||||||
|
[2025.10.24-09.08.51:480][909]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_InfoInteraction" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset" SILENT=true
|
||||||
|
[2025.10.24-09.08.51:534][909]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_InfoInteraction
|
||||||
|
[2025.10.24-09.08.51:535][909]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_InfoInteraction0D215D5641FD9D7177FDAD8EABFE7C97.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset'
|
||||||
|
[2025.10.24-09.08.51:561][909]LogFileHelpers: InternalPromptForCheckoutAndSave took 187.162 ms (total: 1.50 sec)
|
||||||
|
[2025.10.24-09.08.51:685][909]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.24-09.08.51:685][909]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.24-09.08.51:685][909]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.24-09.08.51:685][909]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.24-09.08.51:685][909]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.24-09.08.51:685][909]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.24-09.08.51:685][909]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.24-09.08.51:685][909]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.24-09.08.51:685][909]AssetCheck: /Game/Blueprints/BP_InfoInteraction Validating asset
|
||||||
|
[2025.10.24-09.08.53:295][973]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
||||||
|
[2025.10.24-09.08.53:308][973]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||||||
|
[2025.10.24-09.08.53:308][973]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-09.08.53:325][973]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016654s)
|
||||||
|
[2025.10.24-09.08.53:325][973]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.016742s)
|
||||||
|
[2025.10.24-09.08.53:372][973]LogUObjectHash: Compacting FUObjectHashTables data took 2.92ms
|
||||||
|
[2025.10.24-09.08.53:378][973]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.24-09.08.53:383][973]LogPlayLevel: PIE: World Init took: (0.005397s)
|
||||||
|
[2025.10.24-09.08.53:385][973]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
|
||||||
|
[2025.10.24-09.08.53:385][973]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||||||
|
[2025.10.24-09.08.53:385][973]LogAudioMixer: Display: Sample Rate: 48000
|
||||||
|
[2025.10.24-09.08.53:385][973]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||||||
|
[2025.10.24-09.08.53:385][973]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||||||
|
[2025.10.24-09.08.53:385][973]LogAudioMixer: Display: Number of buffers to queue: 1
|
||||||
|
[2025.10.24-09.08.53:385][973]LogAudioMixer: Display: Max Channels (voices): 32
|
||||||
|
[2025.10.24-09.08.53:385][973]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||||||
|
[2025.10.24-09.08.53:385][973]LogAudio: Display: AudioDevice MaxSources: 32
|
||||||
|
[2025.10.24-09.08.53:385][973]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.08.53:385][973]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.08.53:385][973]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.08.53:389][973]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
||||||
|
[2025.10.24-09.08.53:424][973]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
||||||
|
[2025.10.24-09.08.53:424][973]LogAudioMixer: Display: Initializing Sound Submixes...
|
||||||
|
[2025.10.24-09.08.53:424][973]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||||||
|
[2025.10.24-09.08.53:424][973]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||||||
|
[2025.10.24-09.08.53:426][973]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
|
||||||
|
[2025.10.24-09.08.53:426][973]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
|
||||||
|
[2025.10.24-09.08.53:430][973]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
|
||||||
|
[2025.10.24-09.08.53:430][973]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
|
||||||
|
[2025.10.24-09.08.53:430][973]LogInit: FAudioDevice initialized with ID 6.
|
||||||
|
[2025.10.24-09.08.53:430][973]LogAudio: Display: Audio Device (ID: 6) registered with world 'Town'.
|
||||||
|
[2025.10.24-09.08.53:430][973]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
|
||||||
|
[2025.10.24-09.08.53:508][973]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-09.08.53:509][973]LogLoad: Game class is 'MainGameMode_C'
|
||||||
|
[2025.10.24-09.08.53:516][973]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-10.08.53
|
||||||
|
[2025.10.24-09.08.53:518][973]LogWorld: Bringing up level for play took: 0.008335
|
||||||
|
[2025.10.24-09.08.53:523][973]LogOnline: OSS: Created online subsystem instance for: :Context_14
|
||||||
|
[2025.10.24-09.08.53:533][973]PIE: Server logged in
|
||||||
|
[2025.10.24-09.08.53:537][973]PIE: Play in editor total start time 0.23 seconds.
|
||||||
|
[2025.10.24-09.08.53:582][974]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
|
||||||
|
[2025.10.24-09.08.53:582][974]LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
|
||||||
|
[2025.10.24-09.08.56:453][ 72]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-09.08.56:453][ 72]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-09.08.56:453][ 72]LogSlate: Window 'RomeGuard Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
|
||||||
|
[2025.10.24-09.08.56:462][ 72]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.24-09.08.56:466][ 72]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-09.08.56:485][ 72]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||||||
|
[2025.10.24-09.08.56:497][ 72]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-09.08.56:549][ 72]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
|
||||||
|
[2025.10.24-09.08.56:549][ 72]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6, StreamState=4
|
||||||
|
[2025.10.24-09.08.56:557][ 72]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6, StreamState=2
|
||||||
|
[2025.10.24-09.08.56:575][ 72]LogUObjectHash: Compacting FUObjectHashTables data took 2.90ms
|
||||||
|
[2025.10.24-09.08.56:819][ 73]LogPlayLevel: Display: Destroying online subsystem :Context_14
|
||||||
|
[2025.10.24-09.08.57:235][ 89]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
||||||
|
[2025.10.24-09.08.57:249][ 89]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||||||
|
[2025.10.24-09.08.57:249][ 89]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-09.08.57:266][ 89]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016578s)
|
||||||
|
[2025.10.24-09.08.57:266][ 89]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.016658s)
|
||||||
|
[2025.10.24-09.08.57:324][ 89]LogUObjectHash: Compacting FUObjectHashTables data took 3.42ms
|
||||||
|
[2025.10.24-09.08.57:328][ 89]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.24-09.08.57:333][ 89]LogPlayLevel: PIE: World Init took: (0.005385s)
|
||||||
|
[2025.10.24-09.08.57:336][ 89]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
|
||||||
|
[2025.10.24-09.08.57:336][ 89]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||||||
|
[2025.10.24-09.08.57:336][ 89]LogAudioMixer: Display: Sample Rate: 48000
|
||||||
|
[2025.10.24-09.08.57:336][ 89]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||||||
|
[2025.10.24-09.08.57:336][ 89]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||||||
|
[2025.10.24-09.08.57:336][ 89]LogAudioMixer: Display: Number of buffers to queue: 1
|
||||||
|
[2025.10.24-09.08.57:336][ 89]LogAudioMixer: Display: Max Channels (voices): 32
|
||||||
|
[2025.10.24-09.08.57:336][ 89]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||||||
|
[2025.10.24-09.08.57:336][ 89]LogAudio: Display: AudioDevice MaxSources: 32
|
||||||
|
[2025.10.24-09.08.57:336][ 89]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.08.57:336][ 89]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.08.57:336][ 89]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.08.57:340][ 89]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
||||||
|
[2025.10.24-09.08.57:371][ 89]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
||||||
|
[2025.10.24-09.08.57:371][ 89]LogAudioMixer: Display: Initializing Sound Submixes...
|
||||||
|
[2025.10.24-09.08.57:371][ 89]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||||||
|
[2025.10.24-09.08.57:371][ 89]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||||||
|
[2025.10.24-09.08.57:372][ 89]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
|
||||||
|
[2025.10.24-09.08.57:372][ 89]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
|
||||||
|
[2025.10.24-09.08.57:378][ 89]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
|
||||||
|
[2025.10.24-09.08.57:378][ 89]LogInit: FAudioDevice initialized with ID 7.
|
||||||
|
[2025.10.24-09.08.57:378][ 89]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
|
||||||
|
[2025.10.24-09.08.57:378][ 89]LogAudio: Display: Audio Device (ID: 7) registered with world 'Town'.
|
||||||
|
[2025.10.24-09.08.57:378][ 89]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
|
||||||
|
[2025.10.24-09.08.57:463][ 89]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-09.08.57:464][ 89]LogLoad: Game class is 'MainGameMode_C'
|
||||||
|
[2025.10.24-09.08.57:473][ 89]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-10.08.57
|
||||||
|
[2025.10.24-09.08.57:474][ 89]LogWorld: Bringing up level for play took: 0.009821
|
||||||
|
[2025.10.24-09.08.57:479][ 89]LogOnline: OSS: Created online subsystem instance for: :Context_15
|
||||||
|
[2025.10.24-09.08.57:490][ 89]PIE: Server logged in
|
||||||
|
[2025.10.24-09.08.57:493][ 89]PIE: Play in editor total start time 0.244 seconds.
|
||||||
|
[2025.10.24-09.09.00:683][188]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-09.09.00:683][188]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-09.09.00:683][188]LogSlate: Window 'RomeGuard Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
|
||||||
|
[2025.10.24-09.09.00:698][188]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.24-09.09.00:700][188]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-09.09.00:716][188]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||||||
|
[2025.10.24-09.09.00:729][188]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-09.09.00:782][188]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
|
||||||
|
[2025.10.24-09.09.00:783][188]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7, StreamState=4
|
||||||
|
[2025.10.24-09.09.00:787][188]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7, StreamState=2
|
||||||
|
[2025.10.24-09.09.00:804][188]LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms
|
||||||
|
[2025.10.24-09.09.01:065][189]LogPlayLevel: Display: Destroying online subsystem :Context_15
|
||||||
|
[2025.10.24-09.09.07:759][479]LogUObjectHash: Compacting FUObjectHashTables data took 2.31ms
|
||||||
|
[2025.10.24-09.09.07:771][479]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.24-09.09.07:852][479]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
|
||||||
|
[2025.10.24-09.09.07:952][479]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms
|
||||||
|
[2025.10.24-09.09.08:015][479]LogSavePackage: Moving output files for package: /Game/Maps/Town
|
||||||
|
[2025.10.24-09.09.08:016][479]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town686CF6404BD83275958D4AA1248809C4.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap'
|
||||||
|
[2025.10.24-09.09.08:038][479]LogFileHelpers: Saving map 'Town' took 0.186
|
||||||
|
[2025.10.24-09.09.08:039][479]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Blueprints/BP_MainUI] ([2] browsable assets)...
|
||||||
|
[2025.10.24-09.09.08:039][479]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_MainUI]
|
||||||
|
[2025.10.24-09.09.08:039][479]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_MainUI" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_MainUI.uasset" SILENT=true
|
||||||
|
[2025.10.24-09.09.08:075][479]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_MainUI
|
||||||
|
[2025.10.24-09.09.08:076][479]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_MainUIBE0CD1AF4C143AA13A6BF2A0CEC0B291.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_MainUI.uasset'
|
||||||
|
[2025.10.24-09.09.08:103][479]LogFileHelpers: InternalPromptForCheckoutAndSave took 332.307 ms (total: 1.83 sec)
|
||||||
|
[2025.10.24-09.09.08:198][479]LogContentValidation: Display: Starting to validate 2 assets
|
||||||
|
[2025.10.24-09.09.08:198][479]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.24-09.09.08:198][479]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.24-09.09.08:198][479]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.24-09.09.08:198][479]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.24-09.09.08:198][479]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.24-09.09.08:198][479]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.24-09.09.08:199][479]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.24-09.09.08:199][479]AssetCheck: /Game/Maps/Town Validating asset
|
||||||
|
[2025.10.24-09.09.08:200][479]AssetCheck: /Game/Blueprints/BP_MainUI Validating asset
|
||||||
|
[2025.10.24-09.09.20:502][915]LogNavigationPoint: PostEditMove Clear paths rebuilt
|
||||||
|
[2025.10.24-09.09.22:702][986]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
||||||
|
[2025.10.24-09.09.22:719][986]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||||||
|
[2025.10.24-09.09.22:719][986]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-09.09.22:739][986]LogPlayLevel: PIE: StaticDuplicateObject took: (0.019693s)
|
||||||
|
[2025.10.24-09.09.22:740][986]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.019809s)
|
||||||
|
[2025.10.24-09.09.22:790][986]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms
|
||||||
|
[2025.10.24-09.09.22:794][986]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.24-09.09.22:798][986]LogPlayLevel: PIE: World Init took: (0.003827s)
|
||||||
|
[2025.10.24-09.09.22:800][986]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
|
||||||
|
[2025.10.24-09.09.22:800][986]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||||||
|
[2025.10.24-09.09.22:800][986]LogAudioMixer: Display: Sample Rate: 48000
|
||||||
|
[2025.10.24-09.09.22:800][986]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||||||
|
[2025.10.24-09.09.22:800][986]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||||||
|
[2025.10.24-09.09.22:800][986]LogAudioMixer: Display: Number of buffers to queue: 1
|
||||||
|
[2025.10.24-09.09.22:800][986]LogAudioMixer: Display: Max Channels (voices): 32
|
||||||
|
[2025.10.24-09.09.22:800][986]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||||||
|
[2025.10.24-09.09.22:800][986]LogAudio: Display: AudioDevice MaxSources: 32
|
||||||
|
[2025.10.24-09.09.22:800][986]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.09.22:800][986]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.09.22:800][986]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.09.22:804][986]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
||||||
|
[2025.10.24-09.09.22:837][986]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
||||||
|
[2025.10.24-09.09.22:837][986]LogAudioMixer: Display: Initializing Sound Submixes...
|
||||||
|
[2025.10.24-09.09.22:837][986]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||||||
|
[2025.10.24-09.09.22:837][986]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||||||
|
[2025.10.24-09.09.22:838][986]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8
|
||||||
|
[2025.10.24-09.09.22:838][986]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
|
||||||
|
[2025.10.24-09.09.22:844][986]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
|
||||||
|
[2025.10.24-09.09.22:844][986]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
|
||||||
|
[2025.10.24-09.09.22:844][986]LogInit: FAudioDevice initialized with ID 8.
|
||||||
|
[2025.10.24-09.09.22:844][986]LogAudio: Display: Audio Device (ID: 8) registered with world 'Town'.
|
||||||
|
[2025.10.24-09.09.22:844][986]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
|
||||||
|
[2025.10.24-09.09.22:853][986]LogLoad: Game class is 'MainGameMode_C'
|
||||||
|
[2025.10.24-09.09.22:860][986]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-10.09.22
|
||||||
|
[2025.10.24-09.09.22:862][986]LogWorld: Bringing up level for play took: 0.008129
|
||||||
|
[2025.10.24-09.09.22:867][986]LogOnline: OSS: Created online subsystem instance for: :Context_16
|
||||||
|
[2025.10.24-09.09.22:873][986]PIE: Server logged in
|
||||||
|
[2025.10.24-09.09.22:877][986]PIE: Play in editor total start time 0.163 seconds.
|
||||||
|
[2025.10.24-09.09.41:421][848]LogBlueprintUserMessages: [BP_GameManager_C_6] More monolgue to go
|
||||||
|
[2025.10.24-09.09.44:753][ 7]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-09.09.44:753][ 7]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-09.09.44:754][ 7]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.24-09.09.44:755][ 7]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-09.09.44:769][ 7]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||||||
|
[2025.10.24-09.09.44:782][ 7]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-09.09.44:832][ 7]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-09.09.44:833][ 7]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
|
||||||
|
[2025.10.24-09.09.44:833][ 7]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8, StreamState=4
|
||||||
|
[2025.10.24-09.09.44:837][ 7]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8, StreamState=2
|
||||||
|
[2025.10.24-09.09.44:851][ 7]LogUObjectHash: Compacting FUObjectHashTables data took 2.07ms
|
||||||
|
[2025.10.24-09.09.45:018][ 8]LogPlayLevel: Display: Destroying online subsystem :Context_16
|
||||||
|
[2025.10.24-09.09.55:411][414]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Player.Player
|
||||||
|
[2025.10.24-09.09.55:412][414]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_12
|
||||||
|
[2025.10.24-09.10.26:867][531]LogUObjectHash: Compacting FUObjectHashTables data took 3.54ms
|
||||||
|
[2025.10.24-09.10.29:073][574]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
||||||
|
[2025.10.24-09.10.29:091][574]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||||||
|
[2025.10.24-09.10.29:091][574]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-09.10.29:120][574]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029103s)
|
||||||
|
[2025.10.24-09.10.29:120][574]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.029229s)
|
||||||
|
[2025.10.24-09.10.29:189][574]LogUObjectHash: Compacting FUObjectHashTables data took 3.54ms
|
||||||
|
[2025.10.24-09.10.29:192][574]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.24-09.10.29:198][574]LogPlayLevel: PIE: World Init took: (0.005948s)
|
||||||
|
[2025.10.24-09.10.29:201][574]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True
|
||||||
|
[2025.10.24-09.10.29:201][574]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||||||
|
[2025.10.24-09.10.29:201][574]LogAudioMixer: Display: Sample Rate: 48000
|
||||||
|
[2025.10.24-09.10.29:201][574]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||||||
|
[2025.10.24-09.10.29:201][574]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||||||
|
[2025.10.24-09.10.29:201][574]LogAudioMixer: Display: Number of buffers to queue: 1
|
||||||
|
[2025.10.24-09.10.29:201][574]LogAudioMixer: Display: Max Channels (voices): 32
|
||||||
|
[2025.10.24-09.10.29:201][574]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||||||
|
[2025.10.24-09.10.29:201][574]LogAudio: Display: AudioDevice MaxSources: 32
|
||||||
|
[2025.10.24-09.10.29:202][574]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.10.29:202][574]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.10.29:202][574]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.10.29:207][574]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
||||||
|
[2025.10.24-09.10.29:257][574]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
||||||
|
[2025.10.24-09.10.29:258][574]LogAudioMixer: Display: Initializing Sound Submixes...
|
||||||
|
[2025.10.24-09.10.29:258][574]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||||||
|
[2025.10.24-09.10.29:258][574]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||||||
|
[2025.10.24-09.10.29:259][574]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9
|
||||||
|
[2025.10.24-09.10.29:259][574]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
|
||||||
|
[2025.10.24-09.10.29:264][574]LogInit: FAudioDevice initialized with ID 9.
|
||||||
|
[2025.10.24-09.10.29:264][574]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
|
||||||
|
[2025.10.24-09.10.29:264][574]LogAudio: Display: Audio Device (ID: 9) registered with world 'Town'.
|
||||||
|
[2025.10.24-09.10.29:264][574]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
|
||||||
|
[2025.10.24-09.10.29:264][574]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
|
||||||
|
[2025.10.24-09.10.29:344][574]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-09.10.29:345][574]LogLoad: Game class is 'MainGameMode_C'
|
||||||
|
[2025.10.24-09.10.29:358][574]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-10.10.29
|
||||||
|
[2025.10.24-09.10.29:360][574]LogWorld: Bringing up level for play took: 0.014156
|
||||||
|
[2025.10.24-09.10.29:366][574]LogOnline: OSS: Created online subsystem instance for: :Context_18
|
||||||
|
[2025.10.24-09.10.29:386][574]PIE: Server logged in
|
||||||
|
[2025.10.24-09.10.29:397][574]PIE: Play in editor total start time 0.308 seconds.
|
||||||
|
[2025.10.24-09.10.30:805][609]LogBlueprintUserMessages: [BP_GameManager_C_7] More monolgue to go
|
||||||
|
[2025.10.24-09.10.45:092][ 22]LogBlueprintUserMessages: [BP_GameManager_C_7] Not 5 torches yet
|
||||||
|
[2025.10.24-09.10.52:223][217]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-09.10.52:224][217]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-09.10.52:225][217]LogSlate: Window 'RomeGuard Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
|
||||||
|
[2025.10.24-09.10.52:244][217]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.24-09.10.52:245][217]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-09.10.52:252][217]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||||||
|
[2025.10.24-09.10.52:270][217]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-09.10.52:330][217]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9
|
||||||
|
[2025.10.24-09.10.52:330][217]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9, StreamState=4
|
||||||
|
[2025.10.24-09.10.52:334][217]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9, StreamState=2
|
||||||
|
[2025.10.24-09.10.52:353][217]LogUObjectHash: Compacting FUObjectHashTables data took 2.62ms
|
||||||
|
[2025.10.24-09.10.52:512][218]LogPlayLevel: Display: Destroying online subsystem :Context_18
|
||||||
|
[2025.10.24-09.11.12:211][776]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3960.916260
|
||||||
|
[2025.10.24-09.11.12:509][780]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-09.11.12:509][780]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3961.160156, Update Interval: 339.160126
|
||||||
|
[2025.10.24-09.11.33:881][349]LogStreaming: Display: FlushAsyncLoading(643): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-09.11.33:886][349]LogStaticMesh: Display: Building static mesh SM_Env_Bush_Cluster_04 (Required Memory Estimate: 0.577263 MB)...
|
||||||
|
[2025.10.24-09.11.33:925][349]LogStaticMesh: Built static mesh [0.04s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Bush_Cluster_04.SM_Env_Bush_Cluster_04
|
||||||
|
[2025.10.24-09.11.33:983][349]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Bush_Cluster_04.SM_Env_Bush_Cluster_04
|
||||||
|
[2025.10.24-09.11.33:985][349]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Bush_Cluster_04.SM_Env_Bush_Cluster_04
|
||||||
|
[2025.10.24-09.11.33:986][349]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Bush_Cluster_04.SM_Env_Bush_Cluster_04 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_1
|
||||||
|
[2025.10.24-09.11.38:285][477]LogMeshUtilities: Finished distance field build in 4.3s - 126x126x70 sparse distance field, 1.1Mb total, 0.0Mb always loaded, 55% occupied, 0 triangles, SM_Env_Bush_Cluster_04
|
||||||
|
[2025.10.24-09.11.39:280][502]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms
|
||||||
|
[2025.10.24-09.11.39:286][502]LogEditorActor: Deleted 0 Actors (0.081 secs)
|
||||||
|
[2025.10.24-09.11.39:297][502]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Bush_Cluster_04.SM_Env_Bush_Cluster_04
|
||||||
|
[2025.10.24-09.11.39:297][502]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Bush_Cluster_04.SM_Env_Bush_Cluster_04
|
||||||
|
[2025.10.24-09.11.39:299][502]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Bush_Cluster_04.SM_Env_Bush_Cluster_04 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_2
|
||||||
|
[2025.10.24-09.11.46:066][698]Cmd: DELETE
|
||||||
|
[2025.10.24-09.11.46:067][698]Cmd: ACTOR DELETE
|
||||||
|
[2025.10.24-09.11.46:115][698]LogEditorActor: Deleted Actor: StaticMeshActor
|
||||||
|
[2025.10.24-09.11.46:167][698]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms
|
||||||
|
[2025.10.24-09.11.46:173][698]LogEditorActor: Deleted 1 Actors (0.083 secs)
|
||||||
|
[2025.10.24-09.12.02:824][217]LogStreaming: Display: FlushAsyncLoading(644): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-09.12.02:827][217]LogStaticMesh: Display: Building static mesh SM_Env_Rock_Cliff_Layers_01 (Required Memory Estimate: 1.653135 MB)...
|
||||||
|
[2025.10.24-09.12.02:840][217]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Rock_Cliff_Layers_01.SM_Env_Rock_Cliff_Layers_01
|
||||||
|
[2025.10.24-09.12.02:977][218]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Rock_Cliff_Layers_01.SM_Env_Rock_Cliff_Layers_01
|
||||||
|
[2025.10.24-09.12.02:977][218]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Rock_Cliff_Layers_01.SM_Env_Rock_Cliff_Layers_01
|
||||||
|
[2025.10.24-09.12.02:978][218]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Rock_Cliff_Layers_01.SM_Env_Rock_Cliff_Layers_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_3
|
||||||
|
[2025.10.24-09.12.03:971][252]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms
|
||||||
|
[2025.10.24-09.12.03:977][252]LogEditorActor: Deleted 0 Actors (0.061 secs)
|
||||||
|
[2025.10.24-09.12.03:988][252]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Rock_Cliff_Layers_01.SM_Env_Rock_Cliff_Layers_01
|
||||||
|
[2025.10.24-09.12.03:988][252]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Rock_Cliff_Layers_01.SM_Env_Rock_Cliff_Layers_01
|
||||||
|
[2025.10.24-09.12.03:991][252]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Rock_Cliff_Layers_01.SM_Env_Rock_Cliff_Layers_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_4
|
||||||
|
[2025.10.24-09.12.09:481][390]LogMeshUtilities: Finished distance field build in 6.6s - 126x126x126 sparse distance field, 2.1Mb total, 0.1Mb always loaded, 61% occupied, 0 triangles, SM_Env_Rock_Cliff_Layers_01
|
||||||
|
[2025.10.24-09.12.11:097][438]LogStreaming: Display: FlushAsyncLoading(645): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-09.12.11:100][438]LogStaticMesh: Display: Building static mesh SM_Generic_Ground_Hill_02 (Required Memory Estimate: 0.264819 MB)...
|
||||||
|
[2025.10.24-09.12.11:103][438]LogStaticMesh: Built static mesh [0.00s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_02.SM_Generic_Ground_Hill_02
|
||||||
|
[2025.10.24-09.12.11:217][438]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_02.SM_Generic_Ground_Hill_02
|
||||||
|
[2025.10.24-09.12.11:217][438]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_02.SM_Generic_Ground_Hill_02
|
||||||
|
[2025.10.24-09.12.11:218][438]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_02.SM_Generic_Ground_Hill_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_5
|
||||||
|
[2025.10.24-09.12.12:009][461]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms
|
||||||
|
[2025.10.24-09.12.12:013][461]LogEditorActor: Deleted 0 Actors (0.065 secs)
|
||||||
|
[2025.10.24-09.12.12:023][461]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_02.SM_Generic_Ground_Hill_02
|
||||||
|
[2025.10.24-09.12.12:023][461]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_02.SM_Generic_Ground_Hill_02
|
||||||
|
[2025.10.24-09.12.12:026][461]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_02.SM_Generic_Ground_Hill_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_6
|
||||||
|
[2025.10.24-09.12.15:640][606]LogMeshUtilities: Finished distance field build in 4.4s - 126x126x98 sparse distance field, 1.5Mb total, 0.0Mb always loaded, 53% occupied, 0 triangles, SM_Generic_Ground_Hill_02
|
||||||
|
[2025.10.24-09.12.28:118][ 99]LogStreaming: Display: FlushAsyncLoading(646): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-09.12.28:123][ 99]LogStaticMesh: Display: Building static mesh SM_Generic_Ground_02 (Required Memory Estimate: 0.270934 MB)...
|
||||||
|
[2025.10.24-09.12.28:127][ 99]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_02.SM_Generic_Ground_02
|
||||||
|
[2025.10.24-09.12.28:295][100]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_02.SM_Generic_Ground_02
|
||||||
|
[2025.10.24-09.12.28:296][100]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_02.SM_Generic_Ground_02
|
||||||
|
[2025.10.24-09.12.28:296][100]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_02.SM_Generic_Ground_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_7
|
||||||
|
[2025.10.24-09.12.29:927][145]LogUObjectHash: Compacting FUObjectHashTables data took 2.31ms
|
||||||
|
[2025.10.24-09.12.29:932][145]LogEditorActor: Deleted 0 Actors (0.066 secs)
|
||||||
|
[2025.10.24-09.12.29:942][145]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_02.SM_Generic_Ground_02
|
||||||
|
[2025.10.24-09.12.29:942][145]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_02.SM_Generic_Ground_02
|
||||||
|
[2025.10.24-09.12.29:945][145]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_02.SM_Generic_Ground_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_8
|
||||||
|
[2025.10.24-09.12.31:515][194]Cmd: DELETE
|
||||||
|
[2025.10.24-09.12.31:515][194]Cmd: ACTOR DELETE
|
||||||
|
[2025.10.24-09.12.31:521][194]LogEditorActor: Deleted Actor: StaticMeshActor
|
||||||
|
[2025.10.24-09.12.31:605][194]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms
|
||||||
|
[2025.10.24-09.12.31:614][194]LogEditorActor: Deleted 1 Actors (0.099 secs)
|
||||||
|
[2025.10.24-09.12.34:052][250]LogStreaming: Display: FlushAsyncLoading(647): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-09.12.34:054][250]LogStaticMesh: Display: Building static mesh SM_Generic_Ground_Hill_01 (Required Memory Estimate: 0.264819 MB)...
|
||||||
|
[2025.10.24-09.12.34:060][250]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_01.SM_Generic_Ground_Hill_01
|
||||||
|
[2025.10.24-09.12.34:215][251]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_01.SM_Generic_Ground_Hill_01
|
||||||
|
[2025.10.24-09.12.34:215][251]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_01.SM_Generic_Ground_Hill_01
|
||||||
|
[2025.10.24-09.12.34:216][251]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_01.SM_Generic_Ground_Hill_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_9
|
||||||
|
[2025.10.24-09.12.37:298][355]LogMeshUtilities: Finished distance field build in 3.2s - 126x126x70 sparse distance field, 1.1Mb total, 0.0Mb always loaded, 53% occupied, 0 triangles, SM_Generic_Ground_Hill_01
|
||||||
|
[2025.10.24-09.12.38:579][413]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms
|
||||||
|
[2025.10.24-09.12.38:585][413]LogEditorActor: Deleted 0 Actors (0.053 secs)
|
||||||
|
[2025.10.24-09.12.38:594][413]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_01.SM_Generic_Ground_Hill_01
|
||||||
|
[2025.10.24-09.12.38:594][413]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_01.SM_Generic_Ground_Hill_01
|
||||||
|
[2025.10.24-09.12.38:596][413]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_01.SM_Generic_Ground_Hill_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_10
|
||||||
|
[2025.10.24-09.12.40:851][470]Cmd: DELETE
|
||||||
|
[2025.10.24-09.12.40:851][470]Cmd: ACTOR DELETE
|
||||||
|
[2025.10.24-09.12.40:857][470]LogEditorActor: Deleted Actor: StaticMeshActor
|
||||||
|
[2025.10.24-09.12.40:907][470]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms
|
||||||
|
[2025.10.24-09.12.40:911][470]LogEditorActor: Deleted 1 Actors (0.059 secs)
|
||||||
|
[2025.10.24-09.13.30:579][377]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
||||||
|
[2025.10.24-09.13.30:591][377]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||||||
|
[2025.10.24-09.13.30:592][377]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-09.13.30:609][377]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016922s)
|
||||||
|
[2025.10.24-09.13.30:609][377]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.017008s)
|
||||||
|
[2025.10.24-09.13.30:661][377]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms
|
||||||
|
[2025.10.24-09.13.30:665][377]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.24-09.13.30:669][377]LogPlayLevel: PIE: World Init took: (0.004076s)
|
||||||
|
[2025.10.24-09.13.30:671][377]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True
|
||||||
|
[2025.10.24-09.13.30:671][377]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||||||
|
[2025.10.24-09.13.30:671][377]LogAudioMixer: Display: Sample Rate: 48000
|
||||||
|
[2025.10.24-09.13.30:671][377]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||||||
|
[2025.10.24-09.13.30:671][377]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||||||
|
[2025.10.24-09.13.30:671][377]LogAudioMixer: Display: Number of buffers to queue: 1
|
||||||
|
[2025.10.24-09.13.30:671][377]LogAudioMixer: Display: Max Channels (voices): 32
|
||||||
|
[2025.10.24-09.13.30:671][377]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||||||
|
[2025.10.24-09.13.30:671][377]LogAudio: Display: AudioDevice MaxSources: 32
|
||||||
|
[2025.10.24-09.13.30:671][377]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.13.30:671][377]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.13.30:671][377]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.13.30:676][377]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
||||||
|
[2025.10.24-09.13.30:710][377]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
||||||
|
[2025.10.24-09.13.30:711][377]LogAudioMixer: Display: Initializing Sound Submixes...
|
||||||
|
[2025.10.24-09.13.30:711][377]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||||||
|
[2025.10.24-09.13.30:711][377]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||||||
|
[2025.10.24-09.13.30:713][377]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10
|
||||||
|
[2025.10.24-09.13.30:713][377]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10
|
||||||
|
[2025.10.24-09.13.30:718][377]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
|
||||||
|
[2025.10.24-09.13.30:718][377]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
|
||||||
|
[2025.10.24-09.13.30:718][377]LogInit: FAudioDevice initialized with ID 10.
|
||||||
|
[2025.10.24-09.13.30:718][377]LogAudio: Display: Audio Device (ID: 10) registered with world 'Town'.
|
||||||
|
[2025.10.24-09.13.30:718][377]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
|
||||||
|
[2025.10.24-09.13.30:726][377]LogLoad: Game class is 'MainGameMode_C'
|
||||||
|
[2025.10.24-09.13.30:738][377]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-10.13.30
|
||||||
|
[2025.10.24-09.13.30:739][377]LogWorld: Bringing up level for play took: 0.012125
|
||||||
|
[2025.10.24-09.13.30:744][377]LogOnline: OSS: Created online subsystem instance for: :Context_19
|
||||||
|
[2025.10.24-09.13.30:751][377]PIE: Server logged in
|
||||||
|
[2025.10.24-09.13.30:756][377]PIE: Play in editor total start time 0.166 seconds.
|
||||||
|
[2025.10.24-09.13.32:478][455]LogBlueprintUserMessages: [BP_GameManager_C_8] More monolgue to go
|
||||||
|
[2025.10.24-09.13.42:963][982]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-09.13.42:963][982]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-09.13.42:964][982]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.24-09.13.42:966][982]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-09.13.42:973][982]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||||||
|
[2025.10.24-09.13.42:986][982]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-09.13.43:032][982]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-09.13.43:034][982]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10
|
||||||
|
[2025.10.24-09.13.43:034][982]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10, StreamState=4
|
||||||
|
[2025.10.24-09.13.43:038][982]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10, StreamState=2
|
||||||
|
[2025.10.24-09.13.43:054][982]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms
|
||||||
|
[2025.10.24-09.13.43:251][983]LogPlayLevel: Display: Destroying online subsystem :Context_19
|
||||||
|
[2025.10.24-09.13.49:729][213]Cmd: DUPLICATE
|
||||||
|
[2025.10.24-09.13.49:730][213]Cmd: ACTOR DUPLICATE
|
||||||
|
[2025.10.24-09.14.15:494][138]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
||||||
|
[2025.10.24-09.14.15:506][138]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||||||
|
[2025.10.24-09.14.15:507][138]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-09.14.15:526][138]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018866s)
|
||||||
|
[2025.10.24-09.14.15:526][138]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.018945s)
|
||||||
|
[2025.10.24-09.14.15:577][138]LogUObjectHash: Compacting FUObjectHashTables data took 2.34ms
|
||||||
|
[2025.10.24-09.14.15:580][138]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.24-09.14.15:584][138]LogPlayLevel: PIE: World Init took: (0.004044s)
|
||||||
|
[2025.10.24-09.14.15:586][138]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True
|
||||||
|
[2025.10.24-09.14.15:586][138]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||||||
|
[2025.10.24-09.14.15:586][138]LogAudioMixer: Display: Sample Rate: 48000
|
||||||
|
[2025.10.24-09.14.15:586][138]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||||||
|
[2025.10.24-09.14.15:586][138]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||||||
|
[2025.10.24-09.14.15:586][138]LogAudioMixer: Display: Number of buffers to queue: 1
|
||||||
|
[2025.10.24-09.14.15:586][138]LogAudioMixer: Display: Max Channels (voices): 32
|
||||||
|
[2025.10.24-09.14.15:586][138]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||||||
|
[2025.10.24-09.14.15:586][138]LogAudio: Display: AudioDevice MaxSources: 32
|
||||||
|
[2025.10.24-09.14.15:586][138]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.14.15:586][138]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.14.15:586][138]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.14.15:590][138]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
||||||
|
[2025.10.24-09.14.15:621][138]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
||||||
|
[2025.10.24-09.14.15:622][138]LogAudioMixer: Display: Initializing Sound Submixes...
|
||||||
|
[2025.10.24-09.14.15:622][138]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||||||
|
[2025.10.24-09.14.15:622][138]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||||||
|
[2025.10.24-09.14.15:623][138]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11
|
||||||
|
[2025.10.24-09.14.15:623][138]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
|
||||||
|
[2025.10.24-09.14.15:628][138]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
|
||||||
|
[2025.10.24-09.14.15:628][138]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
|
||||||
|
[2025.10.24-09.14.15:628][138]LogInit: FAudioDevice initialized with ID 11.
|
||||||
|
[2025.10.24-09.14.15:628][138]LogAudio: Display: Audio Device (ID: 11) registered with world 'Town'.
|
||||||
|
[2025.10.24-09.14.15:628][138]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
|
||||||
|
[2025.10.24-09.14.15:636][138]LogLoad: Game class is 'MainGameMode_C'
|
||||||
|
[2025.10.24-09.14.15:644][138]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-10.14.15
|
||||||
|
[2025.10.24-09.14.15:645][138]LogWorld: Bringing up level for play took: 0.008755
|
||||||
|
[2025.10.24-09.14.15:651][138]LogOnline: OSS: Created online subsystem instance for: :Context_20
|
||||||
|
[2025.10.24-09.14.15:659][138]PIE: Server logged in
|
||||||
|
[2025.10.24-09.14.15:665][138]PIE: Play in editor total start time 0.159 seconds.
|
||||||
|
[2025.10.24-09.14.17:164][194]LogBlueprintUserMessages: [BP_GameManager_C_9] More monolgue to go
|
||||||
|
[2025.10.24-09.14.24:764][569]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-09.14.24:764][569]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-09.14.24:764][569]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.24-09.14.24:767][569]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-09.14.24:774][569]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||||||
|
[2025.10.24-09.14.24:787][569]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-09.14.24:842][569]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-09.14.24:843][569]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11
|
||||||
|
[2025.10.24-09.14.24:843][569]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11, StreamState=4
|
||||||
|
[2025.10.24-09.14.24:847][569]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11, StreamState=2
|
||||||
|
[2025.10.24-09.14.24:861][569]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms
|
||||||
|
[2025.10.24-09.14.25:057][570]LogPlayLevel: Display: Destroying online subsystem :Context_20
|
||||||
|
[2025.10.24-09.17.47:647][553]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4356.334961
|
||||||
|
[2025.10.24-09.17.48:659][556]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-09.17.48:659][556]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4357.009277, Update Interval: 313.782776
|
||||||
|
[2025.10.24-09.18.25:117][583]LogStreaming: Display: FlushAsyncLoading(648): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-09.18.25:122][583]LogStaticMesh: Display: Building static mesh SM_Env_Fence_Wood_01 (Required Memory Estimate: 0.361944 MB)...
|
||||||
|
[2025.10.24-09.18.25:127][583]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
||||||
|
[2025.10.24-09.18.25:295][584]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
||||||
|
[2025.10.24-09.18.25:295][584]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
||||||
|
[2025.10.24-09.18.25:296][584]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_12
|
||||||
|
[2025.10.24-09.18.28:074][656]LogUObjectHash: Compacting FUObjectHashTables data took 2.39ms
|
||||||
|
[2025.10.24-09.18.28:080][656]LogEditorActor: Deleted 0 Actors (0.059 secs)
|
||||||
|
[2025.10.24-09.18.28:090][656]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
||||||
|
[2025.10.24-09.18.28:090][656]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
||||||
|
[2025.10.24-09.18.28:093][656]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_13
|
||||||
|
[2025.10.24-09.18.41:839][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
||||||
|
[2025.10.24-09.18.41:839][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
||||||
|
[2025.10.24-09.18.41:840][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_14
|
||||||
|
[2025.10.24-09.18.42:615][124]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms
|
||||||
|
[2025.10.24-09.18.42:618][124]LogEditorActor: Deleted 0 Actors (0.053 secs)
|
||||||
|
[2025.10.24-09.18.42:628][124]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
||||||
|
[2025.10.24-09.18.42:628][124]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
||||||
|
[2025.10.24-09.18.42:631][124]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_15
|
||||||
|
[2025.10.24-09.18.57:285][610]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
||||||
|
[2025.10.24-09.18.57:285][610]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
||||||
|
[2025.10.24-09.18.57:286][610]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_16
|
||||||
|
[2025.10.24-09.19.00:746][714]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms
|
||||||
|
[2025.10.24-09.19.00:755][714]LogEditorActor: Deleted 0 Actors (0.083 secs)
|
||||||
|
[2025.10.24-09.19.00:770][714]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
||||||
|
[2025.10.24-09.19.00:770][714]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
||||||
|
[2025.10.24-09.19.00:774][714]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_17
|
||||||
|
[2025.10.24-09.22.16:105][443]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms
|
||||||
|
[2025.10.24-09.22.16:109][443]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
|
||||||
|
[2025.10.24-09.22.16:181][443]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Town_Auto3
|
||||||
|
[2025.10.24-09.22.16:182][443]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town_Auto30DBCBF6C41B46B33180E89ADC5F10F70.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto3.umap'
|
||||||
|
[2025.10.24-09.22.16:185][443]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Town' took 0.137
|
||||||
|
[2025.10.24-09.22.16:185][443]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.137
|
||||||
|
[2025.10.24-09.22.16:186][443]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Player] ([2] browsable assets)...
|
||||||
|
[2025.10.24-09.22.16:187][443]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Player]
|
||||||
|
[2025.10.24-09.22.16:187][443]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Player" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Blueprints/Player_Auto3.uasset" SILENT=false AUTOSAVING=true
|
||||||
|
[2025.10.24-09.22.16:234][443]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/Player_Auto3
|
||||||
|
[2025.10.24-09.22.16:234][443]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Player_Auto35A6A17304C23C377060F94AE95524842.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Blueprints/Player_Auto3.uasset'
|
||||||
|
[2025.10.24-09.22.16:236][443]LogFileHelpers: Auto-saving content packages took 0.051
|
||||||
|
[2025.10.24-09.22.27:206][846]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
||||||
|
[2025.10.24-09.22.27:227][846]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||||||
|
[2025.10.24-09.22.27:227][846]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-09.22.27:250][846]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022865s)
|
||||||
|
[2025.10.24-09.22.27:250][846]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.022993s)
|
||||||
|
[2025.10.24-09.22.27:344][846]LogUObjectHash: Compacting FUObjectHashTables data took 3.31ms
|
||||||
|
[2025.10.24-09.22.27:349][846]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.24-09.22.27:356][846]LogPlayLevel: PIE: World Init took: (0.006721s)
|
||||||
|
[2025.10.24-09.22.27:359][846]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True
|
||||||
|
[2025.10.24-09.22.27:359][846]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||||||
|
[2025.10.24-09.22.27:359][846]LogAudioMixer: Display: Sample Rate: 48000
|
||||||
|
[2025.10.24-09.22.27:359][846]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||||||
|
[2025.10.24-09.22.27:359][846]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||||||
|
[2025.10.24-09.22.27:359][846]LogAudioMixer: Display: Number of buffers to queue: 1
|
||||||
|
[2025.10.24-09.22.27:359][846]LogAudioMixer: Display: Max Channels (voices): 32
|
||||||
|
[2025.10.24-09.22.27:359][846]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||||||
|
[2025.10.24-09.22.27:359][846]LogAudio: Display: AudioDevice MaxSources: 32
|
||||||
|
[2025.10.24-09.22.27:359][846]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.22.27:359][846]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.22.27:359][846]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.22.27:366][846]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
||||||
|
[2025.10.24-09.22.27:404][846]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
||||||
|
[2025.10.24-09.22.27:405][846]LogAudioMixer: Display: Initializing Sound Submixes...
|
||||||
|
[2025.10.24-09.22.27:405][846]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||||||
|
[2025.10.24-09.22.27:405][846]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||||||
|
[2025.10.24-09.22.27:406][846]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12
|
||||||
|
[2025.10.24-09.22.27:406][846]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12
|
||||||
|
[2025.10.24-09.22.27:413][846]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12
|
||||||
|
[2025.10.24-09.22.27:413][846]LogInit: FAudioDevice initialized with ID 12.
|
||||||
|
[2025.10.24-09.22.27:413][846]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
|
||||||
|
[2025.10.24-09.22.27:413][846]LogAudio: Display: Audio Device (ID: 12) registered with world 'Town'.
|
||||||
|
[2025.10.24-09.22.27:413][846]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
|
||||||
|
[2025.10.24-09.22.27:423][846]LogLoad: Game class is 'MainGameMode_C'
|
||||||
|
[2025.10.24-09.22.27:433][846]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-10.22.27
|
||||||
|
[2025.10.24-09.22.27:435][846]LogWorld: Bringing up level for play took: 0.011049
|
||||||
|
[2025.10.24-09.22.27:442][846]LogOnline: OSS: Created online subsystem instance for: :Context_21
|
||||||
|
[2025.10.24-09.22.27:452][846]PIE: Server logged in
|
||||||
|
[2025.10.24-09.22.27:458][846]PIE: Play in editor total start time 0.234 seconds.
|
||||||
|
[2025.10.24-09.22.43:010][602]LogBlueprintUserMessages: [BP_GameManager_C_10] More monolgue to go
|
||||||
|
[2025.10.24-09.23.01:268][483]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-09.23.01:268][483]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-09.23.01:268][483]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.24-09.23.01:270][483]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-09.23.01:277][483]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||||||
|
[2025.10.24-09.23.01:290][483]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-09.23.01:354][483]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-09.23.01:355][483]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12
|
||||||
|
[2025.10.24-09.23.01:356][483]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12, StreamState=4
|
||||||
|
[2025.10.24-09.23.01:360][483]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12, StreamState=2
|
||||||
|
[2025.10.24-09.23.01:378][483]LogUObjectHash: Compacting FUObjectHashTables data took 2.86ms
|
||||||
|
[2025.10.24-09.23.01:565][484]LogPlayLevel: Display: Destroying online subsystem :Context_21
|
||||||
|
[2025.10.24-09.23.43:645][891]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4712.320312
|
||||||
|
[2025.10.24-09.23.43:887][896]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-09.23.43:887][896]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4712.513184, Update Interval: 302.578217
|
||||||
|
[2025.10.24-09.25.16:005][ 30]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
||||||
|
[2025.10.24-09.25.16:019][ 30]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||||||
|
[2025.10.24-09.25.16:019][ 30]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-09.25.16:051][ 30]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032154s)
|
||||||
|
[2025.10.24-09.25.16:052][ 30]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.032257s)
|
||||||
|
[2025.10.24-09.25.16:113][ 30]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms
|
||||||
|
[2025.10.24-09.25.16:118][ 30]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.24-09.25.16:122][ 30]LogPlayLevel: PIE: World Init took: (0.004602s)
|
||||||
|
[2025.10.24-09.25.16:124][ 30]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True
|
||||||
|
[2025.10.24-09.25.16:124][ 30]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||||||
|
[2025.10.24-09.25.16:124][ 30]LogAudioMixer: Display: Sample Rate: 48000
|
||||||
|
[2025.10.24-09.25.16:124][ 30]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||||||
|
[2025.10.24-09.25.16:124][ 30]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||||||
|
[2025.10.24-09.25.16:124][ 30]LogAudioMixer: Display: Number of buffers to queue: 1
|
||||||
|
[2025.10.24-09.25.16:124][ 30]LogAudioMixer: Display: Max Channels (voices): 32
|
||||||
|
[2025.10.24-09.25.16:124][ 30]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||||||
|
[2025.10.24-09.25.16:124][ 30]LogAudio: Display: AudioDevice MaxSources: 32
|
||||||
|
[2025.10.24-09.25.16:124][ 30]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.25.16:124][ 30]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.25.16:125][ 30]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||||||
|
[2025.10.24-09.25.16:130][ 30]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
||||||
|
[2025.10.24-09.25.16:166][ 30]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
||||||
|
[2025.10.24-09.25.16:166][ 30]LogAudioMixer: Display: Initializing Sound Submixes...
|
||||||
|
[2025.10.24-09.25.16:166][ 30]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||||||
|
[2025.10.24-09.25.16:166][ 30]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||||||
|
[2025.10.24-09.25.16:168][ 30]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13
|
||||||
|
[2025.10.24-09.25.16:168][ 30]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13
|
||||||
|
[2025.10.24-09.25.16:174][ 30]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13
|
||||||
|
[2025.10.24-09.25.16:174][ 30]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13
|
||||||
|
[2025.10.24-09.25.16:175][ 30]LogInit: FAudioDevice initialized with ID 13.
|
||||||
|
[2025.10.24-09.25.16:175][ 30]LogAudio: Display: Audio Device (ID: 13) registered with world 'Town'.
|
||||||
|
[2025.10.24-09.25.16:175][ 30]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13
|
||||||
|
[2025.10.24-09.25.16:186][ 30]LogLoad: Game class is 'MainGameMode_C'
|
||||||
|
[2025.10.24-09.25.16:200][ 30]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-10.25.16
|
||||||
|
[2025.10.24-09.25.16:202][ 30]LogWorld: Bringing up level for play took: 0.014767
|
||||||
|
[2025.10.24-09.25.16:208][ 30]LogOnline: OSS: Created online subsystem instance for: :Context_22
|
||||||
|
[2025.10.24-09.25.16:218][ 30]PIE: Server logged in
|
||||||
|
[2025.10.24-09.25.16:223][ 30]PIE: Play in editor total start time 0.206 seconds.
|
||||||
|
[2025.10.24-09.25.17:298][ 65]LogBlueprintUserMessages: [BP_GameManager_C_11] More monolgue to go
|
||||||
|
[2025.10.24-09.25.29:148][588]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-09.25.29:148][588]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-09.25.29:149][588]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.24-09.25.29:151][588]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-09.25.29:159][588]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||||||
|
[2025.10.24-09.25.29:173][588]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-09.25.29:238][588]LogAudio: Display: Audio Device unregistered from world 'None'.
|
||||||
|
[2025.10.24-09.25.29:239][588]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13
|
||||||
|
[2025.10.24-09.25.29:239][588]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13, StreamState=4
|
||||||
|
[2025.10.24-09.25.29:243][588]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13, StreamState=2
|
||||||
|
[2025.10.24-09.25.29:252][588]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-09.25.29:259][588]LogUObjectHash: Compacting FUObjectHashTables data took 3.72ms
|
||||||
|
[2025.10.24-09.25.29:456][589]LogPlayLevel: Display: Destroying online subsystem :Context_22
|
||||||
|
[2025.10.24-09.26.10:135][954]LogStreaming: Display: FlushAsyncLoading(649): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-09.26.10:142][954]LogStaticMesh: Display: Building static mesh SM_Env_Road_Corner_03 (Required Memory Estimate: 0.417279 MB)...
|
||||||
|
[2025.10.24-09.26.10:151][954]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03
|
||||||
|
[2025.10.24-09.26.10:358][955]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03
|
||||||
|
[2025.10.24-09.26.10:358][955]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03
|
||||||
|
[2025.10.24-09.26.10:359][955]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_66
|
||||||
|
[2025.10.24-09.26.11:612][985]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms
|
||||||
|
[2025.10.24-09.26.11:617][985]LogEditorActor: Deleted 0 Actors (0.060 secs)
|
||||||
|
[2025.10.24-09.26.11:627][985]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03
|
||||||
|
[2025.10.24-09.26.11:627][985]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03
|
||||||
|
[2025.10.24-09.26.11:630][985]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_67
|
||||||
|
[2025.10.24-09.28.34:096][791]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03
|
||||||
|
[2025.10.24-09.28.34:096][791]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03
|
||||||
|
[2025.10.24-09.28.34:097][791]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_70
|
||||||
|
[2025.10.24-09.28.34:810][809]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms
|
||||||
|
[2025.10.24-09.28.34:815][809]LogEditorActor: Deleted 0 Actors (0.058 secs)
|
||||||
|
[2025.10.24-09.28.34:827][809]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03
|
||||||
|
[2025.10.24-09.28.34:827][809]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03
|
||||||
|
[2025.10.24-09.28.34:830][809]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_71
|
||||||
|
[2025.10.24-09.28.55:566][552]LogStreaming: Display: FlushAsyncLoading(650): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-09.28.55:571][552]LogStaticMesh: Display: Building static mesh SM_Env_Road_Corner_01 (Required Memory Estimate: 0.415751 MB)...
|
||||||
|
[2025.10.24-09.28.55:576][552]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_01.SM_Env_Road_Corner_01
|
||||||
|
[2025.10.24-09.28.55:721][553]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_01.SM_Env_Road_Corner_01
|
||||||
|
[2025.10.24-09.28.55:722][553]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_01.SM_Env_Road_Corner_01
|
||||||
|
[2025.10.24-09.28.55:723][553]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_01.SM_Env_Road_Corner_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_72
|
||||||
|
[2025.10.24-09.28.56:678][574]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms
|
||||||
|
[2025.10.24-09.28.56:684][574]LogEditorActor: Deleted 0 Actors (0.071 secs)
|
||||||
|
[2025.10.24-09.28.56:696][574]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_01.SM_Env_Road_Corner_01
|
||||||
|
[2025.10.24-09.28.56:696][574]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_01.SM_Env_Road_Corner_01
|
||||||
|
[2025.10.24-09.28.56:699][574]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_01.SM_Env_Road_Corner_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_73
|
||||||
|
[2025.10.24-09.29.10:483][ 39]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01
|
||||||
|
[2025.10.24-09.29.10:483][ 39]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01
|
||||||
|
[2025.10.24-09.29.10:484][ 39]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_79
|
||||||
|
[2025.10.24-09.29.11:313][ 58]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms
|
||||||
|
[2025.10.24-09.29.11:317][ 58]LogEditorActor: Deleted 0 Actors (0.068 secs)
|
||||||
|
[2025.10.24-09.29.11:328][ 58]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01
|
||||||
|
[2025.10.24-09.29.11:328][ 58]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01
|
||||||
|
[2025.10.24-09.29.11:331][ 58]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_83
|
||||||
|
[2025.10.24-09.29.26:951][580]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5055.625977
|
||||||
|
[2025.10.24-09.29.27:227][588]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-09.29.27:228][588]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5055.862793, Update Interval: 335.510742
|
||||||
|
[2025.10.24-09.30.08:023][ 83]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01
|
||||||
|
[2025.10.24-09.30.08:023][ 83]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01
|
||||||
|
[2025.10.24-09.30.08:024][ 83]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_85
|
||||||
|
[2025.10.24-09.30.10:748][179]LogUObjectHash: Compacting FUObjectHashTables data took 2.17ms
|
||||||
|
[2025.10.24-09.30.10:752][179]LogEditorActor: Deleted 0 Actors (0.057 secs)
|
||||||
|
[2025.10.24-09.30.10:762][179]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01
|
||||||
|
[2025.10.24-09.30.10:762][179]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01
|
||||||
|
[2025.10.24-09.30.10:764][179]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_87
|
||||||
|
[2025.10.24-09.31.46:619][112]LogStreaming: Display: FlushAsyncLoading(651): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-09.31.46:624][112]LogStaticMesh: Display: Building static mesh SM_Generic_Ground_01 (Required Memory Estimate: 0.264819 MB)...
|
||||||
|
[2025.10.24-09.31.46:628][112]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_01.SM_Generic_Ground_01
|
||||||
|
[2025.10.24-09.31.46:771][113]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_01.SM_Generic_Ground_01
|
||||||
|
[2025.10.24-09.31.46:771][113]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_01.SM_Generic_Ground_01
|
||||||
|
[2025.10.24-09.31.46:772][113]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_01.SM_Generic_Ground_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_88
|
||||||
|
[2025.10.24-09.31.49:402][187]LogUObjectHash: Compacting FUObjectHashTables data took 2.62ms
|
||||||
|
[2025.10.24-09.31.49:407][187]LogEditorActor: Deleted 0 Actors (0.061 secs)
|
||||||
|
[2025.10.24-09.31.49:418][187]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_01.SM_Generic_Ground_01
|
||||||
|
[2025.10.24-09.31.49:418][187]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_01.SM_Generic_Ground_01
|
||||||
|
[2025.10.24-09.31.49:421][187]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_01.SM_Generic_Ground_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_89
|
||||||
|
[2025.10.24-09.32.09:137][760]LogStreaming: Display: FlushAsyncLoading(652): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-09.32.09:175][760]LogTexture: Display: Building textures: /Game/PolygonAncientEmpire/Textures/Misc/T_SimpleSky.T_SimpleSky (TFO_AutoDXT, 256x128 x1x1x1) (Required Memory Estimate: 4.729112 MB), EncodeSpeed: Fast
|
||||||
|
[2025.10.24-09.32.09:183][760]LogStaticMesh: Display: Building static mesh SM_Env_Skydome_01 (Required Memory Estimate: 0.271502 MB)...
|
||||||
|
[2025.10.24-09.32.09:186][760]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Skydome_01.SM_Env_Skydome_01
|
||||||
|
[2025.10.24-09.32.09:274][760]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Skydome_01.SM_Env_Skydome_01
|
||||||
|
[2025.10.24-09.32.09:274][760]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Skydome_01.SM_Env_Skydome_01
|
||||||
|
[2025.10.24-09.32.09:275][760]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Skydome_01.SM_Env_Skydome_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_100
|
||||||
|
[2025.10.24-09.32.10:119][784]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms
|
||||||
|
[2025.10.24-09.32.10:124][784]LogEditorActor: Deleted 0 Actors (0.057 secs)
|
||||||
|
[2025.10.24-09.32.10:135][784]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Skydome_01.SM_Env_Skydome_01
|
||||||
|
[2025.10.24-09.32.10:135][784]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Skydome_01.SM_Env_Skydome_01
|
||||||
|
[2025.10.24-09.32.10:138][784]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Skydome_01.SM_Env_Skydome_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_102
|
||||||
|
[2025.10.24-09.32.14:080][905]LogMeshUtilities: Finished distance field build in 4.8s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 47% occupied, 0 triangles, SM_Env_Skydome_01
|
||||||
|
[2025.10.24-09.32.30:547][398]Cmd: DELETE
|
||||||
|
[2025.10.24-09.32.30:548][398]Cmd: ACTOR DELETE
|
||||||
|
[2025.10.24-09.32.30:556][398]LogEditorActor: Deleted Actor: StaticMeshActor
|
||||||
|
[2025.10.24-09.32.30:617][398]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms
|
||||||
|
[2025.10.24-09.32.30:621][398]LogEditorActor: Deleted 1 Actors (0.073 secs)
|
||||||
|
[2025.10.24-09.32.36:435][634]LogShaderCompilers: Display: ================================================
|
||||||
|
[2025.10.24-09.32.36:435][634]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
||||||
|
[2025.10.24-09.32.36:435][634]LogShaderCompilers: Display: Total job queries 444, among them cache hits 26 (5.86%), DDC hits 346 (77.93%), Duplicates 70 (15.77%)
|
||||||
|
[2025.10.24-09.32.36:435][634]LogShaderCompilers: Display: Tracking 348 distinct input hashes that result in 251 distinct outputs (72.13%)
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: RAM used: 3.31 MiB of 819.20 MiB budget. Usage: 0.40%
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: === Shader Compilation stats ===
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Shaders Compiled: 2
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Jobs assigned 2, completed 2 (100%)
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Time job spent in pending queue: average 0.10 s, longest 0.11 s
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Job execution time: average 9.09 s, max 9.30 s
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Job life time (pending + execution): average 9.20 s, max 9.40
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Shader code size: total 13.195 KiB, numShaders 2, average 6.598 KiB, min 5.055 KiB, max 8.141 KiB
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.40 s
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.01%
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Jobs were issued in 2 batches (only local compilation was used), average 1.00 jobs/batch
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Average processing rate: 0.21 jobs/sec
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Total thread time: 2.909 s
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Total thread preprocess time: 11.17 s
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Percentage time preprocessing: 383.91%
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Effective parallelization: 0.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 4 - 0.077372
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 1.66 sec, max 1.66 sec, min 1.66 sec)
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: FLumenCardPS (compiled 1 times, average 1.25 sec, max 1.25 sec, min 1.25 sec)
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: FLandscapeGrassWeightVS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
||||||
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: FLandscapePhysicalMaterialPS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
||||||
|
[2025.10.24-09.32.36:437][634]LogShaderCompilers: Display: FLandscapeGrassWeightPS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
||||||
|
[2025.10.24-09.32.36:437][634]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
||||||
|
[2025.10.24-09.32.36:437][634]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 57.11% of total time (compiled 1 times, average 1.66 sec, max 1.66 sec, min 1.66 sec)
|
||||||
|
[2025.10.24-09.32.36:437][634]LogShaderCompilers: Display: FLumenCardPS - 42.89% of total time (compiled 1 times, average 1.25 sec, max 1.25 sec, min 1.25 sec)
|
||||||
|
[2025.10.24-09.32.36:437][634]LogShaderCompilers: Display: FLandscapePhysicalMaterialPS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
||||||
|
[2025.10.24-09.32.36:437][634]LogShaderCompilers: Display: FLandscapeGrassWeightPS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
||||||
|
[2025.10.24-09.32.36:437][634]LogShaderCompilers: Display: FLandscapePhysicalMaterialVS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
||||||
|
[2025.10.24-09.32.36:437][634]LogShaderCompilers: Display: === Material stats ===
|
||||||
|
[2025.10.24-09.32.36:438][634]LogShaderCompilers: Display: Materials Cooked: 0
|
||||||
|
[2025.10.24-09.32.36:438][634]LogShaderCompilers: Display: Materials Translated: 146
|
||||||
|
[2025.10.24-09.32.36:438][634]LogShaderCompilers: Display: Material Total Translate Time: 0.23 s
|
||||||
|
[2025.10.24-09.32.36:438][634]LogShaderCompilers: Display: Material Translation Only: 0.10 s (46%)
|
||||||
|
[2025.10.24-09.32.36:438][634]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (1%)
|
||||||
|
[2025.10.24-09.32.36:438][634]LogShaderCompilers: Display: Material Cache Hits: 15 (10%)
|
||||||
|
[2025.10.24-09.32.36:438][634]LogShaderCompilers: Display: ================================================
|
||||||
|
[2025.10.24-09.32.43:991][840]LogStreaming: Display: FlushAsyncLoading(653): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-09.32.43:994][840]LogStaticMesh: Display: Building static mesh SM_Env_Straw_Field_01 (Required Memory Estimate: 0.633379 MB)...
|
||||||
|
[2025.10.24-09.32.44:001][840]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Straw_Field_01.SM_Env_Straw_Field_01
|
||||||
|
[2025.10.24-09.32.44:156][841]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Straw_Field_01.SM_Env_Straw_Field_01
|
||||||
|
[2025.10.24-09.32.44:156][841]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Straw_Field_01.SM_Env_Straw_Field_01
|
||||||
|
[2025.10.24-09.32.44:157][841]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Straw_Field_01.SM_Env_Straw_Field_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_103
|
||||||
|
[2025.10.24-09.32.44:880][860]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms
|
||||||
|
[2025.10.24-09.32.44:885][860]LogEditorActor: Deleted 0 Actors (0.062 secs)
|
||||||
|
[2025.10.24-09.32.44:898][860]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Straw_Field_01.SM_Env_Straw_Field_01
|
||||||
|
[2025.10.24-09.32.44:898][860]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Straw_Field_01.SM_Env_Straw_Field_01
|
||||||
|
[2025.10.24-09.32.44:901][860]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Straw_Field_01.SM_Env_Straw_Field_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_104
|
||||||
|
[2025.10.24-09.32.46:713][909]LogMeshUtilities: Finished distance field build in 2.6s - 126x126x49 sparse distance field, 1.0Mb total, 0.0Mb always loaded, 71% occupied, 0 triangles, SM_Env_Straw_Field_01
|
||||||
|
[2025.10.24-09.33.58:729][223]LogUObjectHash: Compacting FUObjectHashTables data took 2.29ms
|
||||||
|
[2025.10.24-09.33.58:734][223]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto4.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
|
||||||
|
[2025.10.24-09.33.58:823][223]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Town_Auto4
|
||||||
|
[2025.10.24-09.33.58:824][223]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town_Auto4DEB7DE634168F6326C0D9B875077EDE9.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto4.umap'
|
||||||
|
[2025.10.24-09.33.58:827][223]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Town' took 0.157
|
||||||
|
[2025.10.24-09.33.58:827][223]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.157
|
||||||
|
[2025.10.24-09.35.54:122][ 49]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5442.794434
|
||||||
|
[2025.10.24-09.35.54:426][ 53]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-09.35.54:426][ 54]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5443.043457, Update Interval: 346.204407
|
||||||
|
[2025.10.24-09.36.03:374][320]LogStreaming: Display: FlushAsyncLoading(654): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-09.36.03:380][320]LogStaticMesh: Display: Building static mesh SM_Env_Grass_03 (Required Memory Estimate: 0.550086 MB)...
|
||||||
|
[2025.10.24-09.36.03:388][320]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Grass_03.SM_Env_Grass_03
|
||||||
|
[2025.10.24-09.36.03:565][321]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Grass_03.SM_Env_Grass_03
|
||||||
|
[2025.10.24-09.36.03:565][321]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Grass_03.SM_Env_Grass_03
|
||||||
|
[2025.10.24-09.36.03:566][321]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Grass_03.SM_Env_Grass_03 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_138
|
||||||
|
[2025.10.24-09.36.04:789][343]LogUObjectHash: Compacting FUObjectHashTables data took 2.63ms
|
||||||
|
[2025.10.24-09.36.04:795][343]LogEditorActor: Deleted 0 Actors (0.082 secs)
|
||||||
|
[2025.10.24-09.36.04:809][343]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Grass_03.SM_Env_Grass_03
|
||||||
|
[2025.10.24-09.36.04:809][343]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Grass_03.SM_Env_Grass_03
|
||||||
|
[2025.10.24-09.36.04:812][343]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Grass_03.SM_Env_Grass_03 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_139
|
||||||
|
[2025.10.24-09.36.10:262][485]Cmd: DELETE
|
||||||
|
[2025.10.24-09.36.10:262][485]Cmd: ACTOR DELETE
|
||||||
|
[2025.10.24-09.36.10:272][485]LogEditorActor: Deleted Actor: StaticMeshActor
|
||||||
|
[2025.10.24-09.36.10:379][485]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms
|
||||||
|
[2025.10.24-09.36.10:388][485]LogEditorActor: Deleted 1 Actors (0.125 secs)
|
||||||
|
[2025.10.24-09.36.28:559][147]LogStreaming: Display: FlushAsyncLoading(655): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-09.36.28:562][147]LogStaticMesh: Display: Building static mesh SM_Env_Background_Islands_01 (Required Memory Estimate: 0.211774 MB)...
|
||||||
|
[2025.10.24-09.36.28:564][147]LogStaticMesh: Built static mesh [0.00s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Background_Islands_01.SM_Env_Background_Islands_01
|
||||||
|
[2025.10.24-09.36.28:709][148]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Background_Islands_01.SM_Env_Background_Islands_01
|
||||||
|
[2025.10.24-09.36.28:709][148]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Background_Islands_01.SM_Env_Background_Islands_01
|
||||||
|
[2025.10.24-09.36.28:710][148]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Background_Islands_01.SM_Env_Background_Islands_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_140
|
||||||
|
[2025.10.24-09.36.29:722][177]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
|
||||||
|
[2025.10.24-09.36.29:731][177]LogEditorActor: Deleted 0 Actors (0.063 secs)
|
||||||
|
[2025.10.24-09.36.29:741][177]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Background_Islands_01.SM_Env_Background_Islands_01
|
||||||
|
[2025.10.24-09.36.29:741][177]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Background_Islands_01.SM_Env_Background_Islands_01
|
||||||
|
[2025.10.24-09.36.29:744][177]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Background_Islands_01.SM_Env_Background_Islands_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_141
|
||||||
|
[2025.10.24-09.36.29:914][178]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 0.9Mb total, 0.1Mb always loaded, 23% occupied, 0 triangles, SM_Env_Background_Islands_01
|
||||||
|
[2025.10.24-09.36.46:625][718]LogStreaming: Display: FlushAsyncLoading(656): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-09.36.46:632][718]LogStaticMesh: Display: Building static mesh SM_Env_Crop_Rows_01 (Required Memory Estimate: 0.180411 MB)...
|
||||||
|
[2025.10.24-09.36.46:637][718]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_01.SM_Env_Crop_Rows_01
|
||||||
|
[2025.10.24-09.36.46:821][719]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_01.SM_Env_Crop_Rows_01
|
||||||
|
[2025.10.24-09.36.46:821][719]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_01.SM_Env_Crop_Rows_01
|
||||||
|
[2025.10.24-09.36.46:823][719]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_01.SM_Env_Crop_Rows_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_142
|
||||||
|
[2025.10.24-09.36.48:714][760]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms
|
||||||
|
[2025.10.24-09.36.48:718][760]LogEditorActor: Deleted 0 Actors (0.067 secs)
|
||||||
|
[2025.10.24-09.36.48:729][760]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_01.SM_Env_Crop_Rows_01
|
||||||
|
[2025.10.24-09.36.48:729][760]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_01.SM_Env_Crop_Rows_01
|
||||||
|
[2025.10.24-09.36.48:732][760]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_01.SM_Env_Crop_Rows_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_143
|
||||||
|
[2025.10.24-09.36.53:684][913]LogStreaming: Display: FlushAsyncLoading(657): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-09.36.53:689][913]LogStaticMesh: Display: Building static mesh SM_Env_Crop_Rows_02 (Required Memory Estimate: 0.296923 MB)...
|
||||||
|
[2025.10.24-09.36.53:692][913]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_02.SM_Env_Crop_Rows_02
|
||||||
|
[2025.10.24-09.36.53:837][914]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_02.SM_Env_Crop_Rows_02
|
||||||
|
[2025.10.24-09.36.53:837][914]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_02.SM_Env_Crop_Rows_02
|
||||||
|
[2025.10.24-09.36.53:838][914]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_02.SM_Env_Crop_Rows_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_144
|
||||||
|
[2025.10.24-09.36.55:242][935]LogUObjectHash: Compacting FUObjectHashTables data took 2.67ms
|
||||||
|
[2025.10.24-09.36.55:253][935]LogEditorActor: Deleted 0 Actors (0.126 secs)
|
||||||
|
[2025.10.24-09.36.55:273][935]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_02.SM_Env_Crop_Rows_02
|
||||||
|
[2025.10.24-09.36.55:273][935]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_02.SM_Env_Crop_Rows_02
|
||||||
|
[2025.10.24-09.36.55:277][935]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_02.SM_Env_Crop_Rows_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_145
|
||||||
|
[2025.10.24-09.36.56:820][976]Cmd: DELETE
|
||||||
|
[2025.10.24-09.36.56:820][976]Cmd: ACTOR DELETE
|
||||||
|
[2025.10.24-09.36.56:827][976]LogEditorActor: Deleted Actor: StaticMeshActor
|
||||||
|
[2025.10.24-09.36.56:875][976]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms
|
||||||
|
[2025.10.24-09.36.56:879][976]LogEditorActor: Deleted 1 Actors (0.059 secs)
|
||||||
|
[2025.10.24-09.42.17:158][527]Cmd: DELETE
|
||||||
|
[2025.10.24-09.42.17:158][527]Cmd: ACTOR DELETE
|
||||||
|
[2025.10.24-09.42.17:168][527]LogEditorActor: Deleted Actor: StaticMeshActor
|
||||||
|
[2025.10.24-09.42.17:244][527]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms
|
||||||
|
[2025.10.24-09.42.17:252][527]LogEditorActor: Deleted 1 Actors (0.094 secs)
|
||||||
|
[2025.10.24-09.42.19:339][620]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5828.004395
|
||||||
|
[2025.10.24-09.42.19:537][631]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-09.42.19:537][631]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5828.181641, Update Interval: 320.594513
|
||||||
|
[2025.10.24-09.43.59:107][388]LogUObjectHash: Compacting FUObjectHashTables data took 2.29ms
|
||||||
|
[2025.10.24-09.43.59:112][388]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto5.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
|
||||||
|
[2025.10.24-09.43.59:217][388]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Town_Auto5
|
||||||
|
[2025.10.24-09.43.59:218][388]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town_Auto57E670E4B467021DA30D6D19E617F90E0.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto5.umap'
|
||||||
|
[2025.10.24-09.43.59:222][388]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Town' took 0.170
|
||||||
|
[2025.10.24-09.43.59:222][388]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.170
|
||||||
|
[2025.10.24-09.44.34:858][690]LogStreaming: Display: FlushAsyncLoading(658): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-09.44.34:866][690]LogStaticMesh: Display: Building static mesh SM_Env_Fence_Wood_Gate_01 (Required Memory Estimate: 0.588191 MB)...
|
||||||
|
[2025.10.24-09.44.34:900][690]LogStaticMesh: Built static mesh [0.04s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_Gate_01.SM_Env_Fence_Wood_Gate_01
|
||||||
|
[2025.10.24-09.44.35:202][691]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_Gate_01.SM_Env_Fence_Wood_Gate_01
|
||||||
|
[2025.10.24-09.44.35:202][691]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_Gate_01.SM_Env_Fence_Wood_Gate_01
|
||||||
|
[2025.10.24-09.44.35:203][691]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_Gate_01.SM_Env_Fence_Wood_Gate_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_154
|
||||||
|
[2025.10.24-09.44.37:524][769]LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms
|
||||||
|
[2025.10.24-09.44.37:529][769]LogEditorActor: Deleted 0 Actors (0.066 secs)
|
||||||
|
[2025.10.24-09.44.37:544][769]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_Gate_01.SM_Env_Fence_Wood_Gate_01
|
||||||
|
[2025.10.24-09.44.37:544][769]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_Gate_01.SM_Env_Fence_Wood_Gate_01
|
||||||
|
[2025.10.24-09.44.37:550][769]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_Gate_01.SM_Env_Fence_Wood_Gate_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_155
|
||||||
|
[2025.10.24-09.45.00:940][615]Cmd: DELETE
|
||||||
|
[2025.10.24-09.45.00:940][615]Cmd: ACTOR DELETE
|
||||||
|
[2025.10.24-09.45.00:949][615]LogEditorActor: Deleted Actor: StaticMeshActor
|
||||||
|
[2025.10.24-09.45.01:017][615]LogUObjectHash: Compacting FUObjectHashTables data took 3.37ms
|
||||||
|
[2025.10.24-09.45.01:024][615]LogEditorActor: Deleted 1 Actors (0.084 secs)
|
||||||
|
[2025.10.24-09.45.08:734][875]Cmd: DELETE
|
||||||
|
[2025.10.24-09.45.08:735][875]Cmd: ACTOR DELETE
|
||||||
|
[2025.10.24-09.45.08:741][875]LogEditorActor: Deleted Actor: StaticMeshActor
|
||||||
|
[2025.10.24-09.45.08:799][875]LogUObjectHash: Compacting FUObjectHashTables data took 2.38ms
|
||||||
|
[2025.10.24-09.45.08:804][875]LogEditorActor: Deleted 1 Actors (0.069 secs)
|
||||||
|
[2025.10.24-09.46.10:532][ 17]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction_C
|
||||||
|
[2025.10.24-09.46.10:533][ 17]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction_C
|
||||||
|
[2025.10.24-09.46.10:537][ 17]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction as actor: BP_InfoInteraction_C /Game/Maps/Town.Town:PersistentLevel.BP_InfoInteraction_C_2
|
||||||
|
[2025.10.24-09.46.10:540][ 17]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction as actor: BP_InfoInteraction_C /Game/Maps/Town.Town:PersistentLevel.BP_InfoInteraction_C_2
|
||||||
|
[2025.10.24-09.46.11:788][ 54]LogUObjectHash: Compacting FUObjectHashTables data took 2.53ms
|
||||||
|
[2025.10.24-09.46.11:795][ 54]LogEditorActor: Deleted 0 Actors (0.063 secs)
|
||||||
|
[2025.10.24-09.46.11:812][ 54]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction_C
|
||||||
|
[2025.10.24-09.46.11:812][ 54]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction_C
|
||||||
|
[2025.10.24-09.46.11:823][ 54]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction as actor: BP_InfoInteraction_C /Game/Maps/Town.Town:PersistentLevel.BP_InfoInteraction_C_4
|
||||||
|
[2025.10.24-09.46.11:831][ 54]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction as actor: BP_InfoInteraction_C /Game/Maps/Town.Town:PersistentLevel.BP_InfoInteraction_C_4
|
||||||
|
[2025.10.24-09.48.34:909][412]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6203.576172
|
||||||
|
[2025.10.24-09.48.35:374][419]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-09.48.35:374][419]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6203.790527, Update Interval: 353.116852
|
||||||
|
[2025.10.24-09.53.59:507][ 38]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms
|
||||||
|
[2025.10.24-09.53.59:513][ 38]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto6.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
|
||||||
|
[2025.10.24-09.53.59:614][ 38]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Town_Auto6
|
||||||
|
[2025.10.24-09.53.59:615][ 38]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town_Auto6C10027BF4D8E0EA745AB2F9C4A323911.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto6.umap'
|
||||||
|
[2025.10.24-09.53.59:618][ 38]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Town' took 0.185
|
||||||
|
[2025.10.24-09.53.59:619][ 38]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.185
|
||||||
|
[2025.10.24-09.54.21:655][771]Cmd: DELETE
|
||||||
|
[2025.10.24-09.54.21:655][771]Cmd: ACTOR DELETE
|
||||||
|
[2025.10.24-09.54.21:662][771]LogEditorActor: Deleted Actor: StaticMeshActor
|
||||||
|
[2025.10.24-09.54.21:723][771]LogUObjectHash: Compacting FUObjectHashTables data took 4.65ms
|
||||||
|
[2025.10.24-09.54.21:733][771]LogEditorActor: Deleted 1 Actors (0.078 secs)
|
||||||
|
[2025.10.24-09.55.09:629][352]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6598.291016
|
||||||
|
[2025.10.24-09.55.09:843][360]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-09.55.09:843][360]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6598.475586, Update Interval: 349.769592
|
||||||
|
[2025.10.24-09.57.26:583][455]Cmd: DELETE
|
||||||
|
[2025.10.24-09.57.26:584][455]Cmd: ACTOR DELETE
|
||||||
|
[2025.10.24-09.57.26:599][455]LogEditorActor: Deleted Actor: StaticMeshActor
|
||||||
|
[2025.10.24-09.57.26:681][455]LogUObjectHash: Compacting FUObjectHashTables data took 3.90ms
|
||||||
|
[2025.10.24-09.57.26:687][455]LogEditorActor: Deleted 1 Actors (0.103 secs)
|
||||||
|
[2025.10.24-09.59.13:127][978]Cmd: DELETE
|
||||||
|
[2025.10.24-09.59.13:127][978]Cmd: ACTOR DELETE
|
||||||
|
[2025.10.24-09.59.13:138][978]LogEditorActor: Deleted Actor: StaticMeshActor
|
||||||
|
[2025.10.24-09.59.13:140][978]LogEditorActor: Deleted Actor: StaticMeshActor
|
||||||
|
[2025.10.24-09.59.13:213][978]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms
|
||||||
|
[2025.10.24-09.59.13:219][978]LogEditorActor: Deleted 2 Actors (0.091 secs)
|
||||||
|
[2025.10.24-09.59.23:990][346]Cmd: TRANSACTION UNDO
|
||||||
|
[2025.10.24-09.59.23:991][346]LogEditorTransaction: Undo Scale Elements
|
||||||
|
[2025.10.24-09.59.30:375][521]Cmd: DELETE
|
||||||
|
[2025.10.24-09.59.30:376][521]Cmd: ACTOR DELETE
|
||||||
|
[2025.10.24-09.59.30:388][521]LogEditorActor: Deleted Actor: StaticMeshActor
|
||||||
|
[2025.10.24-09.59.30:474][521]LogUObjectHash: Compacting FUObjectHashTables data took 2.76ms
|
||||||
|
[2025.10.24-09.59.30:481][521]LogEditorActor: Deleted 1 Actors (0.105 secs)
|
||||||
|
[2025.10.24-10.00.13:020][847]LogStreaming: Display: FlushAsyncLoading(659): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-10.00.13:027][847]LogStaticMesh: Display: Building static mesh SM_Env_Tree_02 (Required Memory Estimate: 0.800052 MB)...
|
||||||
|
[2025.10.24-10.00.13:038][847]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
||||||
|
[2025.10.24-10.00.13:385][848]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
||||||
|
[2025.10.24-10.00.13:385][848]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
||||||
|
[2025.10.24-10.00.13:386][848]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_227
|
||||||
|
[2025.10.24-10.00.15:076][885]LogUObjectHash: Compacting FUObjectHashTables data took 2.59ms
|
||||||
|
[2025.10.24-10.00.15:081][885]LogEditorActor: Deleted 0 Actors (0.088 secs)
|
||||||
|
[2025.10.24-10.00.15:094][885]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
||||||
|
[2025.10.24-10.00.15:094][885]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
||||||
|
[2025.10.24-10.00.15:098][885]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_228
|
||||||
|
[2025.10.24-10.00.16:461][900]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
||||||
|
[2025.10.24-10.00.16:461][900]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
||||||
|
[2025.10.24-10.00.16:462][900]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_229
|
||||||
|
[2025.10.24-10.00.17:061][908]LogMeshUtilities: Finished distance field build in 3.9s - 98x91x126 sparse distance field, 1.0Mb total, 0.0Mb always loaded, 50% occupied, 0 triangles, SM_Env_Tree_02
|
||||||
|
[2025.10.24-10.00.18:540][944]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
|
||||||
|
[2025.10.24-10.00.18:545][944]LogEditorActor: Deleted 0 Actors (0.071 secs)
|
||||||
|
[2025.10.24-10.00.18:558][944]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
||||||
|
[2025.10.24-10.00.18:558][944]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
||||||
|
[2025.10.24-10.00.18:562][944]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_230
|
||||||
|
[2025.10.24-10.00.19:606][955]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
||||||
|
[2025.10.24-10.00.19:606][955]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
||||||
|
[2025.10.24-10.00.19:607][955]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_231
|
||||||
|
[2025.10.24-10.00.20:752][983]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms
|
||||||
|
[2025.10.24-10.00.20:757][983]LogEditorActor: Deleted 0 Actors (0.053 secs)
|
||||||
|
[2025.10.24-10.00.20:768][983]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
||||||
|
[2025.10.24-10.00.20:768][983]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
||||||
|
[2025.10.24-10.00.20:771][983]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_232
|
||||||
|
[2025.10.24-10.00.21:689][ 0]LogStreaming: Display: FlushAsyncLoading(660): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-10.00.21:695][ 0]LogStaticMesh: Display: Building static mesh SM_Env_Tree_01 (Required Memory Estimate: 1.291692 MB)...
|
||||||
|
[2025.10.24-10.00.21:712][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01
|
||||||
|
[2025.10.24-10.00.21:910][ 1]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01
|
||||||
|
[2025.10.24-10.00.21:910][ 1]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01
|
||||||
|
[2025.10.24-10.00.21:912][ 1]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_233
|
||||||
|
[2025.10.24-10.00.22:991][ 19]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms
|
||||||
|
[2025.10.24-10.00.22:997][ 19]LogEditorActor: Deleted 0 Actors (0.075 secs)
|
||||||
|
[2025.10.24-10.00.23:012][ 19]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01
|
||||||
|
[2025.10.24-10.00.23:012][ 19]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01
|
||||||
|
[2025.10.24-10.00.23:016][ 19]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_234
|
||||||
|
[2025.10.24-10.00.25:928][ 88]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01
|
||||||
|
[2025.10.24-10.00.25:929][ 88]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01
|
||||||
|
[2025.10.24-10.00.25:930][ 88]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_235
|
||||||
|
[2025.10.24-10.00.27:130][106]LogUObjectHash: Compacting FUObjectHashTables data took 2.70ms
|
||||||
|
[2025.10.24-10.00.27:140][106]LogEditorActor: Deleted 0 Actors (0.103 secs)
|
||||||
|
[2025.10.24-10.00.27:159][106]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01
|
||||||
|
[2025.10.24-10.00.27:159][106]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01
|
||||||
|
[2025.10.24-10.00.27:165][106]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_236
|
||||||
|
[2025.10.24-10.00.27:687][111]LogMeshUtilities: Finished distance field build in 5.9s - 119x112x126 sparse distance field, 1.3Mb total, 0.0Mb always loaded, 44% occupied, 0 triangles, SM_Env_Tree_01
|
||||||
|
[2025.10.24-10.00.47:126][675]LogStreaming: Display: FlushAsyncLoading(661): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-10.00.47:132][675]LogStaticMesh: Display: Building static mesh SM_Env_Tree_04 (Required Memory Estimate: 0.731305 MB)...
|
||||||
|
[2025.10.24-10.00.47:139][675]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_04.SM_Env_Tree_04
|
||||||
|
[2025.10.24-10.00.47:438][676]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_04.SM_Env_Tree_04
|
||||||
|
[2025.10.24-10.00.47:438][676]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_04.SM_Env_Tree_04
|
||||||
|
[2025.10.24-10.00.47:440][676]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_04.SM_Env_Tree_04 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_237
|
||||||
|
[2025.10.24-10.00.48:735][706]LogUObjectHash: Compacting FUObjectHashTables data took 2.31ms
|
||||||
|
[2025.10.24-10.00.48:740][706]LogEditorActor: Deleted 0 Actors (0.099 secs)
|
||||||
|
[2025.10.24-10.00.48:757][706]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_04.SM_Env_Tree_04
|
||||||
|
[2025.10.24-10.00.48:758][706]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_04.SM_Env_Tree_04
|
||||||
|
[2025.10.24-10.00.48:762][706]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_04.SM_Env_Tree_04 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_238
|
||||||
|
[2025.10.24-10.00.50:939][769]LogMeshUtilities: Finished distance field build in 3.7s - 119x98x126 sparse distance field, 1.1Mb total, 0.0Mb always loaded, 40% occupied, 0 triangles, SM_Env_Tree_04
|
||||||
|
[2025.10.24-10.01.08:326][238]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
||||||
|
[2025.10.24-10.01.08:352][238]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
||||||
|
[2025.10.24-10.01.08:353][238]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-10.01.08:438][238]LogPlayLevel: PIE: StaticDuplicateObject took: (0.084804s)
|
||||||
|
[2025.10.24-10.01.08:438][238]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.084976s)
|
||||||
|
[2025.10.24-10.01.08:548][238]LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms
|
||||||
|
[2025.10.24-10.01.08:554][238]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
||||||
|
[2025.10.24-10.01.08:561][238]LogPlayLevel: PIE: World Init took: (0.007511s)
|
||||||
|
[2025.10.24-10.01.08:565][238]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True
|
||||||
|
[2025.10.24-10.01.08:565][238]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||||||
|
[2025.10.24-10.01.08:565][238]LogAudioMixer: Display: Sample Rate: 48000
|
||||||
|
[2025.10.24-10.01.08:565][238]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||||||
|
[2025.10.24-10.01.08:565][238]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||||||
|
[2025.10.24-10.01.08:565][238]LogAudioMixer: Display: Number of buffers to queue: 1
|
||||||
|
[2025.10.24-10.01.08:565][238]LogAudioMixer: Display: Max Channels (voices): 32
|
||||||
|
[2025.10.24-10.01.08:565][238]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||||||
|
[2025.10.24-10.01.08:565][238]LogAudio: Display: AudioDevice MaxSources: 32
|
||||||
|
[2025.10.24-10.01.08:565][238]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||||||
|
[2025.10.24-10.01.08:565][238]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||||||
|
[2025.10.24-10.01.08:565][238]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||||||
|
[2025.10.24-10.01.08:574][238]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
||||||
|
[2025.10.24-10.01.08:618][238]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
||||||
|
[2025.10.24-10.01.08:619][238]LogAudioMixer: Display: Initializing Sound Submixes...
|
||||||
|
[2025.10.24-10.01.08:619][238]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||||||
|
[2025.10.24-10.01.08:619][238]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||||||
|
[2025.10.24-10.01.08:624][238]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14
|
||||||
|
[2025.10.24-10.01.08:624][238]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14
|
||||||
|
[2025.10.24-10.01.08:635][238]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14
|
||||||
|
[2025.10.24-10.01.08:635][238]LogInit: FAudioDevice initialized with ID 14.
|
||||||
|
[2025.10.24-10.01.08:635][238]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14
|
||||||
|
[2025.10.24-10.01.08:635][238]LogAudio: Display: Audio Device (ID: 14) registered with world 'Town'.
|
||||||
|
[2025.10.24-10.01.08:635][238]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14
|
||||||
|
[2025.10.24-10.01.08:656][238]LogLoad: Game class is 'MainGameMode_C'
|
||||||
|
[2025.10.24-10.01.08:686][238]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-11.01.08
|
||||||
|
[2025.10.24-10.01.08:689][238]LogWorld: Bringing up level for play took: 0.031785
|
||||||
|
[2025.10.24-10.01.08:697][238]LogOnline: OSS: Created online subsystem instance for: :Context_23
|
||||||
|
[2025.10.24-10.01.08:714][238]PIE: Server logged in
|
||||||
|
[2025.10.24-10.01.08:721][238]PIE: Play in editor total start time 0.372 seconds.
|
||||||
|
[2025.10.24-10.01.10:733][303]LogBlueprintUserMessages: [BP_GameManager_C_12] More monolgue to go
|
||||||
|
[2025.10.24-10.01.39:995][362]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6988.645508
|
||||||
|
[2025.10.24-10.01.40:194][370]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-10.01.40:194][370]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6988.821289, Update Interval: 348.652618
|
||||||
|
[2025.10.24-10.02.11:125][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-10.02.11:125][538]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
||||||
|
[2025.10.24-10.02.11:126][538]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.24-10.02.11:133][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-10.02.11:144][538]LogPlayLevel: Display: Shutting down PIE online subsystems
|
||||||
|
[2025.10.24-10.02.11:161][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-10.02.11:228][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-10.02.11:230][538]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14
|
||||||
|
[2025.10.24-10.02.11:230][538]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14, StreamState=4
|
||||||
|
[2025.10.24-10.02.11:235][538]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14, StreamState=2
|
||||||
|
[2025.10.24-10.02.11:260][538]LogUObjectHash: Compacting FUObjectHashTables data took 4.48ms
|
||||||
|
[2025.10.24-10.02.11:506][539]LogPlayLevel: Display: Destroying online subsystem :Context_23
|
||||||
|
[2025.10.24-10.05.02:660][545]LogUObjectHash: Compacting FUObjectHashTables data took 2.60ms
|
||||||
|
[2025.10.24-10.05.02:667][545]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto7.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
|
||||||
|
[2025.10.24-10.05.02:841][545]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Town_Auto7
|
||||||
|
[2025.10.24-10.05.02:842][545]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town_Auto7EBB9FC5A420F924367DB679E137C7199.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto7.umap'
|
||||||
|
[2025.10.24-10.05.02:851][545]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Town' took 0.248
|
||||||
|
[2025.10.24-10.05.02:851][545]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.248
|
||||||
|
[2025.10.24-10.05.02:852][545]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Player] ([2] browsable assets)...
|
||||||
|
[2025.10.24-10.05.02:852][545]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Player]
|
||||||
|
[2025.10.24-10.05.02:852][545]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Player" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Blueprints/Player_Auto7.uasset" SILENT=false AUTOSAVING=true
|
||||||
|
[2025.10.24-10.05.02:903][545]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/Player_Auto7
|
||||||
|
[2025.10.24-10.05.02:904][545]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Player_Auto7238F85C9496D321B0BF38BB66141D898.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Blueprints/Player_Auto7.uasset'
|
||||||
|
[2025.10.24-10.05.02:905][545]LogFileHelpers: Auto-saving content packages took 0.054
|
||||||
|
[2025.10.24-10.05.59:944][567]LogDerivedDataCache: C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.002 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
|
||||||
|
[2025.10.24-10.08.18:165][334]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 7386.807129
|
||||||
|
[2025.10.24-10.08.18:345][341]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-10.08.18:345][341]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7386.960449, Update Interval: 307.152313
|
||||||
|
[2025.10.24-10.13.59:892][758]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 7728.557129
|
||||||
|
[2025.10.24-10.14.00:100][766]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-10.14.00:100][766]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7728.737793, Update Interval: 319.232147
|
||||||
|
[2025.10.24-10.19.37:118][872]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms
|
||||||
|
[2025.10.24-10.19.37:128][872]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.24-10.19.37:214][872]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
|
||||||
|
[2025.10.24-10.19.37:327][872]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
|
||||||
|
[2025.10.24-10.19.37:465][872]LogSavePackage: Moving output files for package: /Game/Maps/Town
|
||||||
|
[2025.10.24-10.19.37:466][872]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town4D6FDD13491BBA985DDF7FB2569419B4.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap'
|
||||||
|
[2025.10.24-10.19.37:485][872]LogFileHelpers: Saving map 'Town' took 0.272
|
||||||
|
[2025.10.24-10.19.37:486][872]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Player] ([2] browsable assets)...
|
||||||
|
[2025.10.24-10.19.37:486][872]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Player]
|
||||||
|
[2025.10.24-10.19.37:486][872]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Player" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Player.uasset" SILENT=true
|
||||||
|
[2025.10.24-10.19.37:532][872]LogSavePackage: Moving output files for package: /Game/Blueprints/Player
|
||||||
|
[2025.10.24-10.19.37:533][872]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Player9BE1A2D24B81215BA35BB8B0000B6075.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Player.uasset'
|
||||||
|
[2025.10.24-10.19.37:557][872]LogFileHelpers: InternalPromptForCheckoutAndSave took 428.618 ms (total: 2.26 sec)
|
||||||
|
[2025.10.24-10.19.37:670][872]LogContentValidation: Display: Starting to validate 2 assets
|
||||||
|
[2025.10.24-10.19.37:670][872]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.24-10.19.37:670][872]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.24-10.19.37:670][872]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.24-10.19.37:670][872]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.24-10.19.37:670][872]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.24-10.19.37:670][872]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.24-10.19.37:670][872]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.24-10.19.37:671][872]AssetCheck: /Game/Maps/Town Validating asset
|
||||||
|
[2025.10.24-10.19.37:671][872]AssetCheck: /Game/Blueprints/Player Validating asset
|
||||||
|
[2025.10.24-10.20.11:680][995]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8100.359375
|
||||||
|
[2025.10.24-10.20.12:677][998]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-10.20.12:677][998]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8101.029297, Update Interval: 358.443542
|
||||||
|
[2025.10.24-10.27.01:376][224]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8510.040039
|
||||||
|
[2025.10.24-10.27.02:375][227]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-10.27.02:376][227]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8510.706055, Update Interval: 312.197021
|
||||||
|
[2025.10.24-10.33.13:408][340]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8882.090820
|
||||||
|
[2025.10.24-10.33.14:410][343]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-10.33.14:410][343]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8882.756836, Update Interval: 332.749420
|
||||||
|
[2025.10.24-10.39.34:490][521]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 9263.169922
|
||||||
|
[2025.10.24-10.39.35:496][524]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-10.39.35:496][524]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 9263.836914, Update Interval: 316.022217
|
||||||
|
[2025.10.24-10.45.47:510][640]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 9636.183594
|
||||||
|
[2025.10.24-10.45.48:512][643]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-10.45.48:512][643]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 9636.850586, Update Interval: 352.190308
|
||||||
|
[2025.10.24-10.52.40:559][879]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 10049.226562
|
||||||
|
[2025.10.24-10.52.41:561][882]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-10.52.41:561][882]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 10049.894531, Update Interval: 342.051453
|
||||||
|
[2025.10.24-10.58.54:906][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 10423.583008
|
||||||
|
[2025.10.24-10.58.55:908][ 5]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-10.58.55:908][ 5]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 10424.250000, Update Interval: 349.256866
|
||||||
|
[2025.10.24-11.05.39:598][216]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 10828.300781
|
||||||
|
[2025.10.24-11.05.40:599][219]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-11.05.40:599][219]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 10828.966797, Update Interval: 333.912170
|
||||||
|
[2025.10.24-11.05.59:940][278]LogDerivedDataCache: C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
|
||||||
|
[2025.10.24-11.11.55:951][345]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 11204.643555
|
||||||
|
[2025.10.24-11.11.56:952][348]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-11.11.56:952][348]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 11205.309570, Update Interval: 317.056793
|
||||||
|
[2025.10.24-11.17.48:675][403]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 11557.366211
|
||||||
|
[2025.10.24-11.17.49:681][407]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-11.17.49:682][407]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 11558.032227, Update Interval: 324.000366
|
||||||
|
[2025.10.24-11.24.10:733][703]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 11939.419922
|
||||||
|
[2025.10.24-11.24.11:744][707]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-11.24.11:744][707]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 11940.087891, Update Interval: 321.024811
|
||||||
|
[2025.10.24-11.30.04:788][766]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 12293.472656
|
||||||
|
[2025.10.24-11.30.05:781][768]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-11.30.05:781][768]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 12294.128906, Update Interval: 306.201965
|
||||||
|
[2025.10.24-11.36.04:185][843]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 12652.872070
|
||||||
|
[2025.10.24-11.36.05:202][846]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-11.36.05:202][846]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 12653.539062, Update Interval: 350.957977
|
||||||
|
[2025.10.24-11.42.41:972][ 36]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 13050.658203
|
||||||
|
[2025.10.24-11.42.42:977][ 39]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-11.42.42:977][ 39]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 13051.325195, Update Interval: 352.093262
|
||||||
|
[2025.10.24-11.43.40:043][177]LogStreaming: Display: FlushAsyncLoading(662): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-11.43.40:091][177]LogStaticMesh: Display: Building static mesh SM_Env_Tree_Cluster_01 (Required Memory Estimate: 4.046154 MB)...
|
||||||
|
[2025.10.24-11.43.40:161][177]LogStaticMesh: Built static mesh [0.08s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_01.SM_Env_Tree_Cluster_01
|
||||||
|
[2025.10.24-11.43.40:275][177]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_01.SM_Env_Tree_Cluster_01
|
||||||
|
[2025.10.24-11.43.40:275][177]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_01.SM_Env_Tree_Cluster_01
|
||||||
|
[2025.10.24-11.43.40:290][177]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_01.SM_Env_Tree_Cluster_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_240
|
||||||
|
[2025.10.24-11.43.42:920][253]LogUObjectHash: Compacting FUObjectHashTables data took 12.55ms
|
||||||
|
[2025.10.24-11.43.42:936][253]LogEditorActor: Deleted 0 Actors (0.287 secs)
|
||||||
|
[2025.10.24-11.43.42:952][253]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_01.SM_Env_Tree_Cluster_01
|
||||||
|
[2025.10.24-11.43.42:952][253]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_01.SM_Env_Tree_Cluster_01
|
||||||
|
[2025.10.24-11.43.42:971][253]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_01.SM_Env_Tree_Cluster_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_241
|
||||||
|
[2025.10.24-11.43.47:411][365]LogMeshUtilities: Finished distance field build in 7.2s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 51% occupied, 0 triangles, SM_Env_Tree_Cluster_01
|
||||||
|
[2025.10.24-11.44.04:611][854]LogStreaming: Display: FlushAsyncLoading(663): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-11.44.04:644][854]LogStaticMesh: Display: Building static mesh SM_Env_Tree_Cluster_03 (Required Memory Estimate: 2.768508 MB)...
|
||||||
|
[2025.10.24-11.44.04:679][854]LogStaticMesh: Built static mesh [0.04s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_03.SM_Env_Tree_Cluster_03
|
||||||
|
[2025.10.24-11.44.04:828][855]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_03.SM_Env_Tree_Cluster_03
|
||||||
|
[2025.10.24-11.44.04:829][855]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_03.SM_Env_Tree_Cluster_03
|
||||||
|
[2025.10.24-11.44.04:830][855]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_03.SM_Env_Tree_Cluster_03 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_242
|
||||||
|
[2025.10.24-11.44.05:976][875]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms
|
||||||
|
[2025.10.24-11.44.05:980][875]LogEditorActor: Deleted 0 Actors (0.060 secs)
|
||||||
|
[2025.10.24-11.44.05:992][875]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_03.SM_Env_Tree_Cluster_03
|
||||||
|
[2025.10.24-11.44.05:993][875]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_03.SM_Env_Tree_Cluster_03
|
||||||
|
[2025.10.24-11.44.05:996][875]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_03.SM_Env_Tree_Cluster_03 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_243
|
||||||
|
[2025.10.24-11.44.13:265][116]LogMeshUtilities: Finished distance field build in 8.5s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 50% occupied, 0 triangles, SM_Env_Tree_Cluster_03
|
||||||
|
[2025.10.24-11.44.49:616][187]Cmd: TRANSACTION UNDO
|
||||||
|
[2025.10.24-11.44.49:616][187]LogEditorTransaction: Undo Move Elements
|
||||||
|
[2025.10.24-11.45.23:321][208]Cmd: DELETE
|
||||||
|
[2025.10.24-11.45.23:321][208]Cmd: ACTOR DELETE
|
||||||
|
[2025.10.24-11.45.23:345][208]LogEditorActor: Deleted Actor: StaticMeshActor
|
||||||
|
[2025.10.24-11.45.23:401][208]LogUObjectHash: Compacting FUObjectHashTables data took 3.96ms
|
||||||
|
[2025.10.24-11.45.23:405][208]LogEditorActor: Deleted 1 Actors (0.074 secs)
|
||||||
|
[2025.10.24-11.46.15:497][688]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
||||||
|
[2025.10.24-11.46.15:626][688]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
|
||||||
|
[2025.10.24-11.46.15:773][688]LogUObjectHash: Compacting FUObjectHashTables data took 3.42ms
|
||||||
|
[2025.10.24-11.46.16:005][688]LogSavePackage: Moving output files for package: /Game/Maps/Town
|
||||||
|
[2025.10.24-11.46.16:006][688]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/TownAF961CC447837F7353AC0E9A583152F3.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap'
|
||||||
|
[2025.10.24-11.46.16:038][688]LogFileHelpers: Saving map 'Town' took 0.414
|
||||||
|
[2025.10.24-11.46.16:069][688]LogFileHelpers: InternalPromptForCheckoutAndSave took 571.634 ms (total: 2.83 sec)
|
||||||
|
[2025.10.24-11.46.16:215][688]LogContentValidation: Display: Starting to validate 1 assets
|
||||||
|
[2025.10.24-11.46.16:215][688]LogContentValidation: Enabled validators:
|
||||||
|
[2025.10.24-11.46.16:215][688]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
||||||
|
[2025.10.24-11.46.16:215][688]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
||||||
|
[2025.10.24-11.46.16:216][688]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
||||||
|
[2025.10.24-11.46.16:216][688]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
||||||
|
[2025.10.24-11.46.16:216][688]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
||||||
|
[2025.10.24-11.46.16:216][688]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
||||||
|
[2025.10.24-11.46.16:222][688]AssetCheck: /Game/Maps/Town Validating asset
|
||||||
|
[2025.10.24-11.46.17:833][733]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms
|
||||||
|
[2025.10.24-11.49.05:582][285]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 13434.280273
|
||||||
|
[2025.10.24-11.49.06:586][288]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
||||||
|
[2025.10.24-11.49.06:586][289]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 13434.944336, Update Interval: 300.051270
|
||||||
|
[2025.10.24-11.51.35:382][546]LogD3D12RHI: Warning: GPU timeout: A payload (0x000001C6BAB91880) on the [0x000001C610ABCAC0, 3D] queue has not completed after 5.000006 seconds.
|
||||||
|
[2025.10.24-11.52.07:887][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Microphone), InstanceID=1
|
||||||
|
[2025.10.24-11.52.07:887][546]LogAudioMixer: Display: Attempt to swap audio render device to new device: '{0.0.0.00000000}.{8528ab3e-de91-4821-a9a1-92079be21331}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
||||||
|
[2025.10.24-11.52.07:895][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Microphone), InstanceID=1
|
||||||
|
[2025.10.24-11.52.07:895][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.52.07:896][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{8528ab3e-de91-4821-a9a1-92079be21331}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
||||||
|
[2025.10.24-11.52.12:880][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.52.12:880][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.52.12:880][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.52.17:881][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.52.17:881][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.52.17:881][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.52.22:426][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.52.22:427][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{d1c32c5c-d240-4d14-9971-165627bf4a36}', because: 'FMixerPlatformXAudio2::OnSessionDisconnect() - FormatChanged', force=1
|
||||||
|
[2025.10.24-11.52.22:474][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Speakers), InstanceID=1
|
||||||
|
[2025.10.24-11.52.22:474][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.52.22:474][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{d1c32c5c-d240-4d14-9971-165627bf4a36}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
||||||
|
[2025.10.24-11.52.22:489][546]LogAudioMixer: Warning: FMixerPlatformXAudio2::OnCriticalError: 0x88880001: UNKNOWN
|
||||||
|
[2025.10.24-11.52.22:494][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Speakers), InstanceID=1
|
||||||
|
[2025.10.24-11.52.22:494][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.52.22:495][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{d1c32c5c-d240-4d14-9971-165627bf4a36}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
||||||
|
[2025.10.24-11.52.22:881][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.52.22:881][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.52.22:881][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.52.27:882][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.52.27:882][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.52.27:882][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.52.32:882][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.52.32:882][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.52.32:882][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.52.37:882][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.52.37:882][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.52.37:882][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.52.42:882][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.52.42:882][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.52.42:882][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.52.47:882][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.52.47:882][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.52.47:882][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.52.52:883][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.52.52:883][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.52.52:883][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.52.57:883][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.52.57:883][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.52.57:883][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.53.02:883][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.53.02:883][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.53.02:883][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.53.06:509][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Microphone), InstanceID=1
|
||||||
|
[2025.10.24-11.53.06:509][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.53.06:509][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{8528ab3e-de91-4821-a9a1-92079be21331}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
||||||
|
[2025.10.24-11.53.06:522][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Microphone), InstanceID=1
|
||||||
|
[2025.10.24-11.53.06:522][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.53.06:522][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{8528ab3e-de91-4821-a9a1-92079be21331}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
||||||
|
[2025.10.24-11.53.07:884][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.53.07:884][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.53.07:884][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.53.12:884][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.53.12:884][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.53.12:884][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.53.17:885][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.53.17:885][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.53.17:885][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.53.20:606][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Speakers), InstanceID=1
|
||||||
|
[2025.10.24-11.53.20:606][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.53.20:606][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{d1c32c5c-d240-4d14-9971-165627bf4a36}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
||||||
|
[2025.10.24-11.53.20:618][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Speakers), InstanceID=1
|
||||||
|
[2025.10.24-11.53.20:618][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.53.20:618][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{d1c32c5c-d240-4d14-9971-165627bf4a36}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
||||||
|
[2025.10.24-11.53.22:886][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.53.22:886][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.53.22:886][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.53.27:886][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.53.27:886][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.53.27:886][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.53.32:886][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.53.32:886][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.53.32:886][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.53.37:886][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.53.37:886][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.53.37:886][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.53.42:886][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.53.42:886][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.53.42:886][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.53.47:886][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.53.47:886][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.53.47:886][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.53.52:887][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.53.52:887][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.53.52:887][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.53.57:125][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Microphone), InstanceID=1
|
||||||
|
[2025.10.24-11.53.57:125][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.53.57:125][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{8528ab3e-de91-4821-a9a1-92079be21331}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
||||||
|
[2025.10.24-11.53.57:151][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Microphone), InstanceID=1
|
||||||
|
[2025.10.24-11.53.57:151][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.53.57:152][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{8528ab3e-de91-4821-a9a1-92079be21331}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
||||||
|
[2025.10.24-11.53.57:887][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.53.57:887][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.53.57:887][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.54.02:887][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.54.02:887][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.54.02:887][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.54.07:888][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.54.07:888][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.54.07:888][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.54.12:888][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.54.12:888][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.54.12:888][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.54.17:889][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.54.17:889][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.54.17:889][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.54.22:889][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.54.22:889][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.54.22:889][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.54.27:889][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.54.27:889][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.54.27:889][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.54.32:889][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.54.32:889][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.54.32:889][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.54.37:890][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.54.37:890][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.54.37:890][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.54.42:890][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.54.42:890][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.54.42:890][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.54.47:891][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.54.47:891][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.54.47:891][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.54.52:891][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.54.52:891][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.54.52:891][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.54.56:802][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Speakers), InstanceID=1
|
||||||
|
[2025.10.24-11.54.56:802][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.54.56:802][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{d1c32c5c-d240-4d14-9971-165627bf4a36}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
||||||
|
[2025.10.24-11.54.56:814][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Speakers), InstanceID=1
|
||||||
|
[2025.10.24-11.54.56:814][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.54.56:814][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{d1c32c5c-d240-4d14-9971-165627bf4a36}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
||||||
|
[2025.10.24-11.54.57:891][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.54.57:891][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.54.57:891][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.55.02:892][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.55.02:892][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.55.02:892][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.55.06:802][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Microphone), InstanceID=1
|
||||||
|
[2025.10.24-11.55.06:802][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.55.06:803][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{8528ab3e-de91-4821-a9a1-92079be21331}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
||||||
|
[2025.10.24-11.55.06:816][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Microphone), InstanceID=1
|
||||||
|
[2025.10.24-11.55.06:817][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.55.06:817][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{8528ab3e-de91-4821-a9a1-92079be21331}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
||||||
|
[2025.10.24-11.55.07:892][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.55.07:892][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.55.07:892][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.55.12:892][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.55.12:892][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.55.12:892][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.55.17:893][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.55.17:893][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.55.17:893][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.55.17:955][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Speakers), InstanceID=1
|
||||||
|
[2025.10.24-11.55.17:955][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.55.17:955][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{d1c32c5c-d240-4d14-9971-165627bf4a36}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
||||||
|
[2025.10.24-11.55.17:976][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Speakers), InstanceID=1
|
||||||
|
[2025.10.24-11.55.17:976][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.55.17:976][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{d1c32c5c-d240-4d14-9971-165627bf4a36}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
||||||
|
[2025.10.24-11.55.22:893][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.55.22:893][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.55.22:894][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.55.27:894][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.55.27:894][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.55.27:894][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.55.29:586][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Microphone), InstanceID=1
|
||||||
|
[2025.10.24-11.55.29:586][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.55.29:586][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{8528ab3e-de91-4821-a9a1-92079be21331}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
||||||
|
[2025.10.24-11.55.29:598][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Microphone), InstanceID=1
|
||||||
|
[2025.10.24-11.55.29:598][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.55.29:598][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{8528ab3e-de91-4821-a9a1-92079be21331}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
||||||
|
[2025.10.24-11.55.32:894][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.55.32:894][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.55.32:894][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.55.37:894][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.55.37:894][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.55.37:894][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.55.42:894][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.55.42:894][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.55.42:894][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.55.47:895][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.55.47:895][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.55.47:895][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.55.52:896][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.55.52:896][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.55.52:896][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
|
[2025.10.24-11.55.57:896][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
||||||
|
[2025.10.24-11.55.57:896][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
||||||
|
[2025.10.24-11.55.57:896][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
||||||
1433
Saved/Logs/RomeGuard-backup-2025.10.24-12.03.01.log
Normal file
1433
Saved/Logs/RomeGuard-backup-2025.10.24-12.03.01.log
Normal file
@@ -0,0 +1,1433 @@
|
|||||||
|
Log file open, 10/24/25 12:59:47
|
||||||
|
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
|
||||||
|
LogWindows: File 'aqProf.dll' does not exist
|
||||||
|
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
|
||||||
|
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
|
||||||
|
LogWindows: File 'VtuneApi.dll' does not exist
|
||||||
|
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
|
||||||
|
LogWindows: File 'VtuneApi32e.dll' does not exist
|
||||||
|
LogWindows: Started CrashReportClient (pid=15484)
|
||||||
|
LogWindows: Custom abort handler registered for crash reporting.
|
||||||
|
LogInit: Display: Running engine for game: RomeGuard
|
||||||
|
LogCore: UTS: Unreal Trace Server launched successfully
|
||||||
|
LogTrace: Initializing trace...
|
||||||
|
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
|
||||||
|
LogTrace: Display: Control listening on port 1985
|
||||||
|
LogTrace: Finished trace initialization.
|
||||||
|
LogCsvProfiler: Display: Metadata set : platform="Windows"
|
||||||
|
LogCsvProfiler: Display: Metadata set : config="Development"
|
||||||
|
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.6-CL-44394996"
|
||||||
|
LogCsvProfiler: Display: Metadata set : engineversion="5.6.1-44394996+++UE5+Release-5.6"
|
||||||
|
LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6899] "
|
||||||
|
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Xeon(R) CPU E5-2680 v4 @ 2.40GHz"
|
||||||
|
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
|
||||||
|
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
|
||||||
|
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
|
||||||
|
LogCsvProfiler: Display: Metadata set : asan="0"
|
||||||
|
LogCsvProfiler: Display: Metadata set : commandline="" D:\Unreal\Projects\RomeGuard\RomeGuard.uproject""
|
||||||
|
LogCsvProfiler: Display: Metadata set : loginid="8f72a0d54ce1f48fdbdf319e150d2afc"
|
||||||
|
LogCsvProfiler: Display: Metadata set : llm="0"
|
||||||
|
LogStats: Stats thread started at 3.357207
|
||||||
|
LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
|
||||||
|
LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
|
||||||
|
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
|
||||||
|
LogInit: Session CrashGUID >====================================================
|
||||||
|
Session CrashGUID > UECC-Windows-CDE40C1D49653521B34038A31438C37E
|
||||||
|
Session CrashGUID >====================================================
|
||||||
|
LogConfig: No local boot hotfix file found at: [../../../../../../Unreal/Projects/RomeGuard/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
|
||||||
|
LogAudio: Display: Pre-Initializing Audio Device Manager...
|
||||||
|
LogAudio: Display: AudioInfo: 'OPUS' Registered
|
||||||
|
LogConfig: Display: Loading Mac ini files took 0.22 seconds
|
||||||
|
LogConfig: Display: Loading Android ini files took 0.27 seconds
|
||||||
|
LogConfig: Display: Loading Linux ini files took 0.35 seconds
|
||||||
|
LogConfig: Display: Loading Unix ini files took 0.18 seconds
|
||||||
|
LogConfig: Display: Loading VulkanPC ini files took 0.19 seconds
|
||||||
|
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
|
||||||
|
LogAudio: Display: AudioInfo: 'OGG' Registered
|
||||||
|
LogConfig: Display: Loading IOS ini files took 0.53 seconds
|
||||||
|
LogAudio: Display: AudioInfo: 'ADPCM' Registered
|
||||||
|
LogAudio: Display: AudioInfo: 'PCM' Registered
|
||||||
|
LogConfig: Display: Loading Windows ini files took 0.25 seconds
|
||||||
|
LogConfig: Display: Loading TVOS ini files took 0.62 seconds
|
||||||
|
LogAudio: Display: AudioInfo: 'BINKA' Registered
|
||||||
|
LogConfig: Display: Loading VisionOS ini files took 0.29 seconds
|
||||||
|
LogAudio: Display: AudioInfo: 'RADA' Registered
|
||||||
|
LogAudio: Display: Audio Device Manager Pre-Initialized
|
||||||
|
LogAssetRegistry: Display: PlatformFileJournal is not available on volume 'D:' of project directory 'D:/Unreal/Projects/RomeGuard/', so AssetDiscovery cache will not be read or written. Unavailability reason:
|
||||||
|
NTFS Journal is not active for volume 'D:'. Launch cmd.exe as admin and run command `fsutil usn createJournal D: m=<SizeInBytes>`. Recommended <SizeInBytes> is 0x40000000 (1GB).
|
||||||
|
LogPluginManager: Looking for build plugins target receipt
|
||||||
|
LogPluginManager: Unable to find target receipt in path: ../../../../../../Unreal/Projects/RomeGuard/Binaries/Win64/*.target
|
||||||
|
LogAssetRegistry: Display: Asset registry cache read as 81.1 MiB from ../../../../../../Unreal/Projects/RomeGuard/Intermediate/CachedAssetRegistry_0.bin.
|
||||||
|
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
|
||||||
|
LogPluginManager: Looking for enabled plugins target receipt
|
||||||
|
LogPluginManager: Unable to find target receipt in path: ../../../../../../Unreal/Projects/RomeGuard/Binaries/Win64/*.target
|
||||||
|
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
|
||||||
|
LogPluginManager: Mounting Engine plugin Bridge
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosCloth
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosInsights
|
||||||
|
LogPluginManager: Mounting Engine plugin CmdLinkServer
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosVD
|
||||||
|
LogPluginManager: Mounting Engine plugin EnhancedInput
|
||||||
|
LogPluginManager: Mounting Engine plugin FastBuildController
|
||||||
|
LogPluginManager: Mounting Engine plugin Fab
|
||||||
|
LogPluginManager: Mounting Engine plugin IoStoreInsights
|
||||||
|
LogPluginManager: Mounting Engine plugin MassInsights
|
||||||
|
LogPluginManager: Mounting Engine plugin MeshPainting
|
||||||
|
LogPluginManager: Mounting Engine plugin RenderGraphInsights
|
||||||
|
LogPluginManager: Mounting Engine plugin TraceUtilities
|
||||||
|
LogPluginManager: Mounting Engine plugin XGEController
|
||||||
|
LogPluginManager: Mounting Engine plugin WorldMetrics
|
||||||
|
LogPluginManager: Mounting Engine plugin UbaController
|
||||||
|
LogPluginManager: Mounting Engine plugin OodleNetwork
|
||||||
|
LogPluginManager: Mounting Engine plugin AssetManagerEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
|
||||||
|
LogPluginManager: Mounting Engine plugin ColorGrading
|
||||||
|
LogPluginManager: Mounting Engine plugin CryptoKeys
|
||||||
|
LogPluginManager: Mounting Engine plugin CurveEditorTools
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorDebugTools
|
||||||
|
LogPluginManager: Mounting Engine plugin DataValidation
|
||||||
|
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
|
||||||
|
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin FacialAnimation
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryMode
|
||||||
|
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
|
||||||
|
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
|
||||||
|
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
|
||||||
|
LogPluginManager: Mounting Engine plugin MeshLODToolset
|
||||||
|
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
|
||||||
|
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin ChangelistReview
|
||||||
|
LogPluginManager: Mounting Engine plugin SequencerAnimTools
|
||||||
|
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
|
||||||
|
LogPluginManager: Mounting Engine plugin PluginBrowser
|
||||||
|
LogPluginManager: Mounting Engine plugin UVEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin StylusInput
|
||||||
|
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
|
||||||
|
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
|
||||||
|
LogPluginManager: Mounting Engine plugin DatasmithContent
|
||||||
|
LogPluginManager: Mounting Engine plugin VariantManager
|
||||||
|
LogPluginManager: Mounting Engine plugin Cascade
|
||||||
|
LogPluginManager: Mounting Engine plugin VariantManagerContent
|
||||||
|
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
|
||||||
|
LogPluginManager: Mounting Engine plugin Niagara
|
||||||
|
LogPluginManager: Mounting Engine plugin AndroidMedia
|
||||||
|
LogPluginManager: Mounting Engine plugin AvfMedia
|
||||||
|
LogPluginManager: Mounting Engine plugin ImgMedia
|
||||||
|
LogPluginManager: Mounting Engine plugin MediaCompositing
|
||||||
|
LogPluginManager: Mounting Engine plugin MediaPlate
|
||||||
|
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin GLTFExporter
|
||||||
|
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
|
||||||
|
LogPluginManager: Mounting Engine plugin WmfMedia
|
||||||
|
LogPluginManager: Mounting Engine plugin WebMMedia
|
||||||
|
LogPluginManager: Mounting Engine plugin AlembicImporter
|
||||||
|
LogPluginManager: Mounting Engine plugin InterchangeAssets
|
||||||
|
LogPluginManager: Mounting Engine plugin InterchangeEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin Interchange
|
||||||
|
LogPluginManager: Mounting Engine plugin TcpMessaging
|
||||||
|
LogPluginManager: Mounting Engine plugin EOSShared
|
||||||
|
LogPluginManager: Mounting Engine plugin UdpMessaging
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineBase
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineServices
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineSubsystem
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
|
||||||
|
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
|
||||||
|
LogPluginManager: Mounting Engine plugin AndroidFileServer
|
||||||
|
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
|
||||||
|
LogPluginManager: Mounting Engine plugin AndroidPermission
|
||||||
|
LogPluginManager: Mounting Engine plugin AppleImageUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
|
||||||
|
LogPluginManager: Mounting Engine plugin AssetTags
|
||||||
|
LogPluginManager: Mounting Engine plugin AudioCapture
|
||||||
|
LogPluginManager: Mounting Engine plugin ArchVisCharacter
|
||||||
|
LogPluginManager: Mounting Engine plugin AudioSynesthesia
|
||||||
|
LogPluginManager: Mounting Engine plugin AudioWidgets
|
||||||
|
LogPluginManager: Mounting Engine plugin CableComponent
|
||||||
|
LogPluginManager: Mounting Engine plugin ChunkDownloader
|
||||||
|
LogPluginManager: Mounting Engine plugin ComputeFramework
|
||||||
|
LogPluginManager: Mounting Engine plugin CustomMeshComponent
|
||||||
|
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryCache
|
||||||
|
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
|
||||||
|
LogPluginManager: Mounting Engine plugin GooglePAD
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryProcessing
|
||||||
|
LogPluginManager: Mounting Engine plugin InputDebugging
|
||||||
|
LogPluginManager: Mounting Engine plugin HairStrands
|
||||||
|
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
|
||||||
|
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
|
||||||
|
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
|
||||||
|
LogPluginManager: Mounting Engine plugin MeshModelingToolset
|
||||||
|
LogPluginManager: Mounting Engine plugin Metasound
|
||||||
|
LogPluginManager: Mounting Engine plugin MsQuic
|
||||||
|
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
|
||||||
|
LogPluginManager: Mounting Engine plugin RigVM
|
||||||
|
LogPluginManager: Mounting Engine plugin PropertyBindingUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin SignificanceManager
|
||||||
|
LogPluginManager: Mounting Engine plugin ResonanceAudio
|
||||||
|
LogPluginManager: Mounting Engine plugin StateTree
|
||||||
|
LogPluginManager: Mounting Engine plugin SoundFields
|
||||||
|
LogPluginManager: Mounting Engine plugin WaveTable
|
||||||
|
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
|
||||||
|
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
|
||||||
|
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
|
||||||
|
LogPluginManager: Mounting Engine plugin Synthesis
|
||||||
|
LogPluginManager: Mounting Engine plugin MetaHumanSDK
|
||||||
|
LogPluginManager: Mounting Engine plugin NNEDenoiser
|
||||||
|
LogPluginManager: Mounting Engine plugin NNERuntimeORT
|
||||||
|
LogPluginManager: Mounting Engine plugin InterchangeTests
|
||||||
|
LogPluginManager: Mounting Engine plugin AISupport
|
||||||
|
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin Paper2D
|
||||||
|
LogPluginManager: Mounting Engine plugin AnimationData
|
||||||
|
LogPluginManager: Mounting Engine plugin ACLPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
|
||||||
|
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
|
||||||
|
LogPluginManager: Mounting Engine plugin ControlRigSpline
|
||||||
|
LogPluginManager: Mounting Engine plugin GameplayInsights
|
||||||
|
LogPluginManager: Mounting Engine plugin ControlRig
|
||||||
|
LogPluginManager: Mounting Engine plugin DeformerGraph
|
||||||
|
LogPluginManager: Mounting Engine plugin ControlRigModules
|
||||||
|
LogPluginManager: Mounting Engine plugin IKRig
|
||||||
|
LogPluginManager: Mounting Engine plugin TweeningUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
|
||||||
|
LogPluginManager: Mounting Engine plugin RigLogic
|
||||||
|
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
|
||||||
|
LogPluginManager: Mounting Engine plugin GameplayCameras
|
||||||
|
LogPluginManager: Mounting Engine plugin AnimationSharing
|
||||||
|
LogPluginManager: Mounting Engine plugin EngineCameras
|
||||||
|
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin GitSourceControl
|
||||||
|
LogPluginManager: Mounting Engine plugin DumpGPUServices
|
||||||
|
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin NamingTokens
|
||||||
|
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin PerforceSourceControl
|
||||||
|
LogPluginManager: Mounting Engine plugin PlasticSourceControl
|
||||||
|
LogPluginManager: Mounting Engine plugin PixWinPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin PluginUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin RenderDocPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin PropertyAccessNode
|
||||||
|
LogPluginManager: Mounting Engine plugin TextureFormatOodle
|
||||||
|
LogPluginManager: Mounting Engine plugin ProjectLauncher
|
||||||
|
LogPluginManager: Mounting Engine plugin SubversionSourceControl
|
||||||
|
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin UObjectPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
|
||||||
|
LogPluginManager: Mounting Engine plugin AdvancedRenamer
|
||||||
|
LogPluginManager: Mounting Engine plugin AutomationUtils
|
||||||
|
LogPluginManager: Mounting Engine plugin BackChannel
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosCaching
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin ChaosNiagara
|
||||||
|
LogPluginManager: Mounting Engine plugin CharacterAI
|
||||||
|
LogPluginManager: Mounting Engine plugin Dataflow
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorDataStorage
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorTelemetry
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorPerformance
|
||||||
|
LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures
|
||||||
|
LogPluginManager: Mounting Engine plugin FullBodyIK
|
||||||
|
LogPluginManager: Mounting Engine plugin Fracture
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryDataflow
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryFlow
|
||||||
|
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge
|
||||||
|
LogPluginManager: Mounting Engine plugin LocalizableMessage
|
||||||
|
LogPluginManager: Mounting Engine plugin LowLevelNetTrace
|
||||||
|
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
|
||||||
|
LogPluginManager: Mounting Engine plugin NFORDenoise
|
||||||
|
LogPluginManager: Mounting Engine plugin PlanarCut
|
||||||
|
LogPluginManager: Mounting Engine plugin PlatformCrypto
|
||||||
|
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
|
||||||
|
LogPluginManager: Mounting Engine plugin RuntimeTelemetry
|
||||||
|
LogPluginManager: Mounting Engine plugin SequenceNavigator
|
||||||
|
LogPluginManager: Mounting Engine plugin SkeletalReduction
|
||||||
|
LogPluginManager: Mounting Engine plugin ToolPresets
|
||||||
|
LogPluginManager: Mounting Engine plugin ActorSequence
|
||||||
|
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
|
||||||
|
LogPluginManager: Mounting Engine plugin SequencerScripting
|
||||||
|
LogPluginManager: Mounting Engine plugin TemplateSequence
|
||||||
|
LogPluginManager: Mounting Engine plugin CameraCalibrationCore
|
||||||
|
LogPluginManager: Mounting Engine plugin Takes
|
||||||
|
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
|
||||||
|
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
|
||||||
|
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
|
||||||
|
LogPluginManager: Mounting Engine plugin XInputDevice
|
||||||
|
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
|
||||||
|
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
|
||||||
|
LogPluginManager: Mounting Engine plugin CompositeCore
|
||||||
|
LogPluginManager: Mounting Engine plugin LightMixer
|
||||||
|
LogPluginManager: Mounting Engine plugin ObjectMixer
|
||||||
|
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
|
||||||
|
SourceControl: Revision control is disabled
|
||||||
|
SourceControl: Revision control is disabled
|
||||||
|
SourceControl: Revision control is disabled
|
||||||
|
LogEOSShared: Loaded "D:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll"
|
||||||
|
LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.17.0-41373641
|
||||||
|
LogInit: Using libcurl 8.12.1
|
||||||
|
LogInit: - built for Windows
|
||||||
|
LogInit: - supports SSL with OpenSSL/1.1.1t
|
||||||
|
LogInit: - supports HTTP deflate (compression) using libz 1.3
|
||||||
|
LogInit: - other features:
|
||||||
|
LogInit: CURL_VERSION_SSL
|
||||||
|
LogInit: CURL_VERSION_LIBZ
|
||||||
|
LogInit: CURL_VERSION_IPV6
|
||||||
|
LogInit: CURL_VERSION_ASYNCHDNS
|
||||||
|
LogInit: CURL_VERSION_LARGEFILE
|
||||||
|
LogInit: CURL_VERSION_TLSAUTH_SRP
|
||||||
|
LogInit: CURL_VERSION_HTTP2
|
||||||
|
LogInit: CurlRequestOptions (configurable via config and command line):
|
||||||
|
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
|
||||||
|
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
|
||||||
|
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
|
||||||
|
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
|
||||||
|
LogInit: - LocalHostAddr = Default
|
||||||
|
LogInit: - BufferSize = 65536
|
||||||
|
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
|
||||||
|
LogInit: Creating http thread with maximum 256 concurrent requests
|
||||||
|
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
|
||||||
|
LogOnline: OSS: Created online subsystem instance for: NULL
|
||||||
|
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
|
||||||
|
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
|
||||||
|
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
|
||||||
|
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
|
||||||
|
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
|
||||||
|
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
|
||||||
|
LogStudioTelemetry: Started StudioTelemetry Session
|
||||||
|
LogNFORDenoise: NFORDenoise function starting up
|
||||||
|
LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine]
|
||||||
|
LogInit: ExecutableName: UnrealEditor.exe
|
||||||
|
LogInit: Build: ++UE5+Release-5.6-CL-44394996
|
||||||
|
LogInit: Platform=WindowsEditor
|
||||||
|
LogInit: MachineId=8f72a0d54ce1f48fdbdf319e150d2afc
|
||||||
|
LogInit: DeviceId=
|
||||||
|
LogInit: Engine Version: 5.6.1-44394996+++UE5+Release-5.6
|
||||||
|
LogInit: Compatible Engine Version: 5.6.0-43139311+++UE5+Release-5.6
|
||||||
|
LogInit: Net CL: 43139311
|
||||||
|
LogInit: OS: Windows 11 (24H2) [10.0.26100.6899] (), CPU: Intel(R) Xeon(R) CPU E5-2680 v4 @ 2.40GHz, GPU: NVIDIA GeForce GTX 1070
|
||||||
|
LogInit: Compiled (64-bit): Jul 28 2025 20:53:34
|
||||||
|
LogInit: Architecture: x64
|
||||||
|
LogInit: Compiled with Visual C++: 19.38.33130.00
|
||||||
|
LogInit: Build Configuration: Development
|
||||||
|
LogInit: Branch Name: ++UE5+Release-5.6
|
||||||
|
LogInit: Command Line:
|
||||||
|
LogInit: Base Directory: D:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/
|
||||||
|
LogInit: Allocator: Mimalloc
|
||||||
|
LogInit: Installed Engine Build: 1
|
||||||
|
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
|
||||||
|
LogDevObjectVersion: Number of dev versions registered: 37
|
||||||
|
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
|
||||||
|
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
|
||||||
|
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
|
||||||
|
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
|
||||||
|
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
|
||||||
|
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
|
||||||
|
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
|
||||||
|
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
|
||||||
|
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
|
||||||
|
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
|
||||||
|
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
|
||||||
|
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
|
||||||
|
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
|
||||||
|
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
|
||||||
|
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
|
||||||
|
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
|
||||||
|
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
|
||||||
|
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
|
||||||
|
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
|
||||||
|
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 207
|
||||||
|
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
|
||||||
|
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
|
||||||
|
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 17
|
||||||
|
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11
|
||||||
|
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
|
||||||
|
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
|
||||||
|
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
|
||||||
|
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
|
||||||
|
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
|
||||||
|
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
|
||||||
|
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 121
|
||||||
|
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 56
|
||||||
|
LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9
|
||||||
|
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
|
||||||
|
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
|
||||||
|
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
|
||||||
|
LogDevObjectVersion: LensFileVersion (8652A554-966A-466C-9FD7-1C6DD61B1ADB): 1
|
||||||
|
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
|
||||||
|
LogInit: Object subsystem initialized
|
||||||
|
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
|
||||||
|
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
|
||||||
|
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
|
||||||
|
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
|
||||||
|
LogConfig: Set CVar [[r.setres:1280x720]]
|
||||||
|
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
|
||||||
|
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
|
||||||
|
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
|
||||||
|
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
|
||||||
|
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
|
||||||
|
LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
|
||||||
|
LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
|
||||||
|
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
|
||||||
|
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
|
||||||
|
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
|
||||||
|
[2025.10.24-12.00.01:900][ 0]LogConfig: Set CVar [[r.VSync:0]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:1]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.VirtualTextures:1]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
|
||||||
|
[2025.10.24-12.00.01:902][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:0]]
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:1]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.Support:1]]
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileSize:32]]
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileBorderSize:2]]
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.UseCompression:1]]
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: Set CVar [[r.StaticMesh.DefaultMeshPaintTextureSupport:1]]
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.DefaultTexelsPerVertex:4]]
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.MaxTextureSize:4096]]
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColor:1]]
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorRoughness:1]]
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorSpecular:1]]
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableMask4:1]]
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableWorldHeight:1]]
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableDisplacement:1]]
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: Set CVar [[r.vt.rvt.HighQualityPerPixelHeight:1]]
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: Set CVar [[r.LegacyLuminanceFactors:0]]
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
|
||||||
|
[2025.10.24-12.00.01:903][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.Lumen.ScreenTracingSource:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.MegaLights.EnableForProject:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.LocalFogVolume.ApplyOnTranslucent:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.Deferred.SupportPrimitiveAlphaHoldout:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.MSAACount:4]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
|
||||||
|
[2025.10.24-12.00.01:906][ 0]LogConfig: Set CVar [[r.MorphTarget.MaxBlendWeight:5.000000]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.SupportExpFogMatchesVolumetricFog:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.SupportLocalFogVolumes:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.Format:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.VolumetricFog.LightFunction:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.SingleLayerWater.UsesLightFunctionAtlas:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Translucent.UsesLightFunctionAtlas:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Translucent.UsesIESProfiles:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Translucent.UsesRectLights:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Translucent.UsesShadowedLocalLights:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Substrate:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Substrate.EnableLayerSupport:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Material.DefaultAutoMaterialUsage:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.HairStrands.LODMode:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.VRS.Support:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Mobile.DBuffer:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Mobile.ScreenSpaceReflections:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
|
||||||
|
[2025.10.24-12.00.01:907][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:908][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.01:917][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1920"
|
||||||
|
[2025.10.24-12.00.01:917][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1080"
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
|
||||||
|
[2025.10.24-12.00.01:922][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
|
||||||
|
[2025.10.24-12.00.01:923][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:256]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.MaxSampleCount:8]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
|
||||||
|
[2025.10.24-12.00.01:924][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
|
||||||
|
[2025.10.24-12.00.01:939][ 0]LogRHI: Using Default RHI: D3D12
|
||||||
|
[2025.10.24-12.00.01:939][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
|
||||||
|
[2025.10.24-12.00.01:939][ 0]LogRHI: Loading RHI module D3D12RHI
|
||||||
|
[2025.10.24-12.00.02:036][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
|
||||||
|
[2025.10.24-12.00.02:036][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
|
||||||
|
[2025.10.24-12.00.03:022][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce GTX 1070 (VendorId: 10de, DeviceId: 1b81, SubSysId: 61703842, Revision: 00a1
|
||||||
|
[2025.10.24-12.00.03:022][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
||||||
|
[2025.10.24-12.00.03:022][ 0]LogD3D12RHI: Adapter has 8067MB of dedicated video memory, 0MB of dedicated system memory, and 8172MB of shared system memory, 1 output[s], UMA:false
|
||||||
|
[2025.10.24-12.00.03:023][ 0]LogD3D12RHI: Driver Version: 581.08 (internal:32.0.15.8108, unified:581.08)
|
||||||
|
[2025.10.24-12.00.03:024][ 0]LogD3D12RHI: Driver Date: 8-15-2025
|
||||||
|
[2025.10.24-12.00.03:110][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
|
||||||
|
[2025.10.24-12.00.03:110][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
||||||
|
[2025.10.24-12.00.03:110][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8172MB of shared system memory, 0 output[s], UMA:true
|
||||||
|
[2025.10.24-12.00.03:110][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
|
||||||
|
[2025.10.24-12.00.03:110][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
|
||||||
|
[2025.10.24-12.00.03:110][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
|
||||||
|
[2025.10.24-12.00.03:110][ 0]LogInit: Selected Device Profile: [WindowsEditor]
|
||||||
|
[2025.10.24-12.00.03:111][ 0]LogHAL: Display: Platform has ~ 16 GB [17137979392 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
|
||||||
|
[2025.10.24-12.00.03:120][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
|
||||||
|
[2025.10.24-12.00.03:122][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
||||||
|
[2025.10.24-12.00.03:123][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
|
||||||
|
[2025.10.24-12.00.03:123][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
|
||||||
|
[2025.10.24-12.00.03:123][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
|
||||||
|
[2025.10.24-12.00.03:147][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
|
||||||
|
[2025.10.24-12.00.03:147][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
|
||||||
|
[2025.10.24-12.00.03:147][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
|
||||||
|
[2025.10.24-12.00.03:147][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.03:147][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
|
||||||
|
[2025.10.24-12.00.03:147][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
|
||||||
|
[2025.10.24-12.00.03:147][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
|
||||||
|
[2025.10.24-12.00.03:147][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Unreal/Projects/RomeGuard/Saved/Config/WindowsEditor/Editor.ini]
|
||||||
|
[2025.10.24-12.00.03:148][ 0]LogInit: Computer: CALEB-VM
|
||||||
|
[2025.10.24-12.00.03:148][ 0]LogInit: User: caleb
|
||||||
|
[2025.10.24-12.00.03:148][ 0]LogInit: CPU Page size=4096, Cores=8
|
||||||
|
[2025.10.24-12.00.03:148][ 0]LogInit: High frequency timer resolution =10.000000 MHz
|
||||||
|
[2025.10.24-12.00.03:148][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
|
||||||
|
[2025.10.24-12.00.03:148][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx) Virtual=33.0GB
|
||||||
|
[2025.10.24-12.00.03:148][ 0]LogMemory: Platform Memory Stats for WindowsEditor
|
||||||
|
[2025.10.24-12.00.03:148][ 0]LogMemory: Process Physical Memory: 657.55 MB used, 689.88 MB peak
|
||||||
|
[2025.10.24-12.00.03:148][ 0]LogMemory: Process Virtual Memory: 638.12 MB used, 644.21 MB peak
|
||||||
|
[2025.10.24-12.00.03:148][ 0]LogMemory: Physical Memory: 10586.69 MB used, 5757.36 MB free, 16344.05 MB total
|
||||||
|
[2025.10.24-12.00.03:148][ 0]LogMemory: Virtual Memory: 12516.84 MB used, 21235.21 MB free, 33752.05 MB total
|
||||||
|
[2025.10.24-12.00.03:148][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
|
||||||
|
[2025.10.24-12.00.03:164][ 0]LogWindows: WindowsPlatformFeatures enabled
|
||||||
|
[2025.10.24-12.00.03:380][ 0]LogChaosDD: Chaos Debug Draw Startup
|
||||||
|
[2025.10.24-12.00.03:381][ 0]LogInit: Physics initialised using underlying interface: Chaos
|
||||||
|
[2025.10.24-12.00.03:389][ 0]LogInit: Using OS detected language (en-GB).
|
||||||
|
[2025.10.24-12.00.03:389][ 0]LogInit: Using OS detected locale (en-GB).
|
||||||
|
[2025.10.24-12.00.03:449][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so 'en' will be used for the language.
|
||||||
|
[2025.10.24-12.00.03:451][ 0]LogInit: Setting process to per monitor DPI aware
|
||||||
|
[2025.10.24-12.00.05:927][ 0]LogWindowsTextInputMethodSystem: Available input methods:
|
||||||
|
[2025.10.24-12.00.05:927][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - (Keyboard).
|
||||||
|
[2025.10.24-12.00.05:927][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - Touch Input Correction (TSF IME).
|
||||||
|
[2025.10.24-12.00.05:927][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard).
|
||||||
|
[2025.10.24-12.00.05:948][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity
|
||||||
|
[2025.10.24-12.00.06:031][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
|
||||||
|
[2025.10.24-12.00.06:165][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
|
||||||
|
[2025.10.24-12.00.06:165][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
|
||||||
|
[2025.10.24-12.00.16:923][ 0]LogRHI: Using Default RHI: D3D12
|
||||||
|
[2025.10.24-12.00.16:923][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
|
||||||
|
[2025.10.24-12.00.16:923][ 0]LogRHI: Loading RHI module D3D12RHI
|
||||||
|
[2025.10.24-12.00.16:923][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
|
||||||
|
[2025.10.24-12.00.16:923][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
|
||||||
|
[2025.10.24-12.00.16:923][ 0]LogD3D12RHI: Integrated GPU (iGPU): false
|
||||||
|
[2025.10.24-12.00.16:923][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
|
||||||
|
[2025.10.24-12.00.16:924][ 0]LogWindows: Attached monitors:
|
||||||
|
[2025.10.24-12.00.16:924][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
|
||||||
|
[2025.10.24-12.00.16:925][ 0]LogWindows: Found 1 attached monitors.
|
||||||
|
[2025.10.24-12.00.16:925][ 0]LogWindows: Gathering driver information using Windows Setup API
|
||||||
|
[2025.10.24-12.00.16:925][ 0]LogRHI: RHI Adapter Info:
|
||||||
|
[2025.10.24-12.00.16:925][ 0]LogRHI: Name: NVIDIA GeForce GTX 1070
|
||||||
|
[2025.10.24-12.00.16:925][ 0]LogRHI: Driver Version: 581.08 (internal:32.0.15.8108, unified:581.08)
|
||||||
|
[2025.10.24-12.00.16:925][ 0]LogRHI: Driver Date: 8-15-2025
|
||||||
|
[2025.10.24-12.00.16:926][ 0]LogD3D12RHI: GPU DeviceId: 0x1b81 (for the marketing name, search the web for "GPU Device Id")
|
||||||
|
[2025.10.24-12.00.16:926][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
|
||||||
|
[2025.10.24-12.00.17:557][ 0]LogNvidiaAftermath: Aftermath initialized
|
||||||
|
[2025.10.24-12.00.17:557][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: ID3D12Device1 is supported.
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: ID3D12Device2 is supported.
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: ID3D12Device3 is supported.
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: ID3D12Device4 is supported.
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: ID3D12Device5 is supported.
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: ID3D12Device6 is supported.
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: ID3D12Device7 is supported.
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: ID3D12Device8 is supported.
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: ID3D12Device9 is supported.
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: ID3D12Device10 is supported.
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: ID3D12Device11 is supported.
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: ID3D12Device12 is supported.
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: Bindless resources are supported
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: Raster order views are supported
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: Ray tracing is disabled because D3D12 ray tracing tier 1.1 is required but only tier 1.0 is supported.
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
|
||||||
|
[2025.10.24-12.00.17:726][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
|
||||||
|
[2025.10.24-12.00.17:918][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000029F7241CAC0)
|
||||||
|
[2025.10.24-12.00.17:919][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000029F7241CD80)
|
||||||
|
[2025.10.24-12.00.17:920][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x0000029F7241D040)
|
||||||
|
[2025.10.24-12.00.17:921][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
|
||||||
|
[2025.10.24-12.00.17:921][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
|
||||||
|
[2025.10.24-12.00.21:152][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering NOT supported!
|
||||||
|
[2025.10.24-12.00.21:152][ 0]LogD3D12RHI: Display: Batched command list execution is disabled for async queues due to known bugs in the current driver.
|
||||||
|
[2025.10.24-12.00.21:152][ 0]LogRHI: Texture pool is 4598 MB (70% of 6569 MB)
|
||||||
|
[2025.10.24-12.00.21:152][ 0]LogD3D12RHI: Async texture creation enabled
|
||||||
|
[2025.10.24-12.00.21:152][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
|
||||||
|
[2025.10.24-12.00.21:368][ 0]LogVRS: Current RHI does not support Variable Rate Shading
|
||||||
|
[2025.10.24-12.00.21:488][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12"
|
||||||
|
[2025.10.24-12.00.21:488][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12"
|
||||||
|
[2025.10.24-12.00.21:488][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6"
|
||||||
|
[2025.10.24-12.00.21:488][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6"
|
||||||
|
[2025.10.24-12.00.21:488][ 0]LogInit: Initializing FReadOnlyCVARCache
|
||||||
|
[2025.10.24-12.00.21:697][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyReport_0.log" -log="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyLog_0.log" -project="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" -platform=all'
|
||||||
|
[2025.10.24-12.00.21:698][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Program Files/Epic Games/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyReport_0.log" -log="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyLog_0.log" -project="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" -platform=all" ]
|
||||||
|
[2025.10.24-12.00.22:296][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded
|
||||||
|
[2025.10.24-12.00.22:297][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
|
||||||
|
[2025.10.24-12.00.22:297][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
|
||||||
|
[2025.10.24-12.00.22:297][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
|
||||||
|
[2025.10.24-12.00.22:297][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
|
||||||
|
[2025.10.24-12.00.22:297][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
|
||||||
|
[2025.10.24-12.00.22:297][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.13
|
||||||
|
[2025.10.24-12.00.22:297][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll
|
||||||
|
[2025.10.24-12.00.22:395][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
|
||||||
|
[2025.10.24-12.00.22:459][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
|
||||||
|
[2025.10.24-12.00.22:767][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
|
||||||
|
[2025.10.24-12.00.22:767][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
|
||||||
|
[2025.10.24-12.00.22:767][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
|
||||||
|
[2025.10.24-12.00.22:767][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
|
||||||
|
[2025.10.24-12.00.22:767][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXR'
|
||||||
|
[2025.10.24-12.00.22:767][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
|
||||||
|
[2025.10.24-12.00.22:767][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
|
||||||
|
[2025.10.24-12.00.22:767][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
|
||||||
|
[2025.10.24-12.00.22:767][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
|
||||||
|
[2025.10.24-12.00.22:767][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXRClient'
|
||||||
|
[2025.10.24-12.00.22:767][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
|
||||||
|
[2025.10.24-12.00.22:767][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
|
||||||
|
[2025.10.24-12.00.23:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
|
||||||
|
[2025.10.24-12.00.23:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
|
||||||
|
[2025.10.24-12.00.23:291][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
|
||||||
|
[2025.10.24-12.00.23:291][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
|
||||||
|
[2025.10.24-12.00.23:291][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
|
||||||
|
[2025.10.24-12.00.23:291][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
|
||||||
|
[2025.10.24-12.00.23:700][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
|
||||||
|
[2025.10.24-12.00.23:701][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
|
||||||
|
[2025.10.24-12.00.23:701][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
|
||||||
|
[2025.10.24-12.00.23:701][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
|
||||||
|
[2025.10.24-12.00.23:926][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
|
||||||
|
[2025.10.24-12.00.23:926][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
|
||||||
|
[2025.10.24-12.00.24:142][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
|
||||||
|
[2025.10.24-12.00.24:143][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
|
||||||
|
[2025.10.24-12.00.24:143][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
|
||||||
|
[2025.10.24-12.00.24:143][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
|
||||||
|
[2025.10.24-12.00.24:143][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
|
||||||
|
[2025.10.24-12.00.25:829][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL_ES3_1_IOS from hinted modules, loading all potential format modules to find it
|
||||||
|
[2025.10.24-12.00.26:184][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_IOS
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: SF_METAL_SM5_IOS
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_TVOS
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: SF_METAL_SM5_TVOS
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: SF_METAL_SM5
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: SF_METAL_SM6
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: SF_METAL_SIM
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: SF_METAL_ES3_1
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: PCD3D_SM6
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: PCD3D_SM5
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: PCD3D_ES31
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: GLSL_150_ES31
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: VVM_1_0
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
|
||||||
|
[2025.10.24-12.00.26:185][ 0]LogRendererCore: Ray tracing is disabled. Reason: not supported by current RHI.
|
||||||
|
[2025.10.24-12.00.26:191][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
|
||||||
|
[2025.10.24-12.00.26:192][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Unreal/Projects/RomeGuard/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
|
||||||
|
[2025.10.24-12.00.26:192][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
|
||||||
|
[2025.10.24-12.00.26:192][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Unreal/Projects/RomeGuard/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
||||||
|
[2025.10.24-12.00.26:192][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
|
||||||
|
[2025.10.24-12.00.26:717][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1350 MiB)
|
||||||
|
[2025.10.24-12.00.26:717][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
||||||
|
[2025.10.24-12.00.26:717][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
|
||||||
|
[2025.10.24-12.00.26:721][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/Zen/Data
|
||||||
|
[2025.10.24-12.00.26:736][ 0]LogZenServiceInstance: InTree version at 'D:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03'
|
||||||
|
[2025.10.24-12.00.26:739][ 0]LogZenServiceInstance: Installed version at 'C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03'
|
||||||
|
[2025.10.24-12.00.26:740][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
|
||||||
|
[2025.10.24-12.00.26:740][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\caleb.SDQHOME.000\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 15432 --child-id Zen_15432_Startup'
|
||||||
|
[2025.10.24-12.00.27:921][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
|
||||||
|
[2025.10.24-12.00.27:921][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 1.200 seconds
|
||||||
|
[2025.10.24-12.00.27:927][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
|
||||||
|
[2025.10.24-12.00.28:120][ 0]LogDerivedDataCache: C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.19 seconds.
|
||||||
|
[2025.10.24-12.00.28:120][ 0]LogDerivedDataCache: Display: C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.33ms. RandomReadSpeed=6.04MBs, RandomWriteSpeed=27.39MBs. Assigned SpeedClass 'Local'
|
||||||
|
[2025.10.24-12.00.28:125][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
|
||||||
|
[2025.10.24-12.00.28:125][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
|
||||||
|
[2025.10.24-12.00.28:125][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
|
||||||
|
[2025.10.24-12.00.28:125][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
|
||||||
|
[2025.10.24-12.00.28:125][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
|
||||||
|
[2025.10.24-12.00.28:126][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
|
||||||
|
[2025.10.24-12.00.28:126][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
|
||||||
|
[2025.10.24-12.00.28:133][ 0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../../../../Unreal/Projects/RomeGuard/Intermediate/Shaders/WorkingDirectory/15432/).
|
||||||
|
[2025.10.24-12.00.28:134][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/caleb.SDQHOME.000/AppData/Local/Temp/UnrealShaderWorkingDir/E06D46B944C44E4351D450A1B28AEA3D/'.
|
||||||
|
[2025.10.24-12.00.28:157][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled
|
||||||
|
[2025.10.24-12.00.28:158][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
|
||||||
|
[2025.10.24-12.00.28:158][ 0]LogShaderCompilers: Display: Using 5 local workers for shader compilation
|
||||||
|
[2025.10.24-12.00.28:168][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Unreal/Projects/RomeGuard/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
|
||||||
|
[2025.10.24-12.00.28:192][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
|
||||||
|
[2025.10.24-12.00.53:669][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
|
||||||
|
[2025.10.24-12.01.01:848][ 0]LogSlate: Using FreeType 2.10.0
|
||||||
|
[2025.10.24-12.01.01:897][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
|
||||||
|
[2025.10.24-12.01.02:209][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
|
||||||
|
[2025.10.24-12.01.02:210][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||||||
|
[2025.10.24-12.01.02:210][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
|
||||||
|
[2025.10.24-12.01.02:210][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||||||
|
[2025.10.24-12.01.02:709][ 0]LogAssetRegistry: FAssetRegistry took 0.0074 seconds to start up
|
||||||
|
[2025.10.24-12.01.02:723][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../../../Unreal/Projects/RomeGuard/Intermediate/CachedAssetRegistry_*.bin.
|
||||||
|
[2025.10.24-12.01.02:729][ 0]LogEditorDomain: Display: EditorDomain is Disabled
|
||||||
|
[2025.10.24-12.01.03:970][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
|
||||||
|
[2025.10.24-12.01.03:970][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
|
||||||
|
[2025.10.24-12.01.04:081][ 0]LogDeviceProfileManager: Active device profile: [0000029F41C3FA00][0000029F42070000 66] WindowsEditor
|
||||||
|
[2025.10.24-12.01.04:081][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
|
||||||
|
[2025.10.24-12.01.04:152][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-12.01.04:224][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
|
||||||
|
[2025.10.24-12.01.04:224][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
|
||||||
|
[2025.10.24-12.01.04:224][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
|
||||||
|
[2025.10.24-12.01.04:520][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
|
||||||
|
[2025.10.24-12.01.04:631][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyReport_1.log" -log="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyLog_1.log" -project="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" -Device=Win64@CALEB-VM'
|
||||||
|
[2025.10.24-12.01.04:631][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Program Files/Epic Games/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyReport_1.log" -log="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyLog_1.log" -project="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" -Device=Win64@CALEB-VM" -nocompile -nocompileuat ]
|
||||||
|
[2025.10.24-12.01.04:970][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-12.01.05:009][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness because of a recursive sync load
|
||||||
|
[2025.10.24-12.01.05:009][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-12.01.05:014][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-12.01.05:054][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec because of a recursive sync load
|
||||||
|
[2025.10.24-12.01.05:054][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-12.01.05:054][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-12.01.05:176][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_M because of a recursive sync load
|
||||||
|
[2025.10.24-12.01.05:176][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_N because of a recursive sync load
|
||||||
|
[2025.10.24-12.01.05:190][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade because of a recursive sync load
|
||||||
|
[2025.10.24-12.01.05:191][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-12.01.05:251][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-12.01.05:281][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-12.01.05:345][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDiffuse because of a recursive sync load
|
||||||
|
[2025.10.24-12.01.05:346][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components because of a recursive sync load
|
||||||
|
[2025.10.24-12.01.05:353][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultPostProcessMaterial because of a recursive sync load
|
||||||
|
[2025.10.24-12.01.05:353][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-12.01.05:584][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultLightFunctionMaterial because of a recursive sync load
|
||||||
|
[2025.10.24-12.01.05:584][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-12.01.05:692][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDeferredDecalMaterial because of a recursive sync load
|
||||||
|
[2025.10.24-12.01.05:693][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-12.01.05:758][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/WorldGridMaterial because of a recursive sync load
|
||||||
|
[2025.10.24-12.01.05:758][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
||||||
|
[2025.10.24-12.01.07:889][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
|
||||||
|
[2025.10.24-12.01.07:889][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
|
||||||
|
[2025.10.24-12.01.07:889][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
|
||||||
|
[2025.10.24-12.01.07:889][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
|
||||||
|
[2025.10.24-12.01.07:898][ 0]LogMeshMerging: No distributed automatic mesh merging module available
|
||||||
|
[2025.10.24-12.01.10:525][ 0]LogTurnkeySupport: Completed device detection: Code = 0
|
||||||
|
[2025.10.24-12.01.13:340][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine]
|
||||||
|
[2025.10.24-12.01.13:765][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
|
||||||
|
[2025.10.24-12.01.13:765][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
|
||||||
|
[2025.10.24-12.01.13:771][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetActorFactory name: NetActorFactory id: 0
|
||||||
|
[2025.10.24-12.01.13:771][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetSubObjectFactory name: NetSubObjectFactory id: 1
|
||||||
|
[2025.10.24-12.01.13:874][ 0]LogLiveCoding: Display: Starting LiveCoding
|
||||||
|
[2025.10.24-12.01.13:874][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
|
||||||
|
[2025.10.24-12.01.13:877][ 0]LogLiveCoding: Display: First instance in process group "UE_RomeGuard_0x52ade5a7", spawning console
|
||||||
|
[2025.10.24-12.01.14:648][ 0]LogSlate: Border
|
||||||
|
[2025.10.24-12.01.14:648][ 0]LogSlate: BreadcrumbButton
|
||||||
|
[2025.10.24-12.01.14:648][ 0]LogSlate: Brushes.Title
|
||||||
|
[2025.10.24-12.01.14:648][ 0]LogSlate: ColorPicker.ColorThemes
|
||||||
|
[2025.10.24-12.01.14:648][ 0]LogSlate: Default
|
||||||
|
[2025.10.24-12.01.14:648][ 0]LogSlate: Icons.Save
|
||||||
|
[2025.10.24-12.01.14:648][ 0]LogSlate: Icons.Toolbar.Settings
|
||||||
|
[2025.10.24-12.01.14:648][ 0]LogSlate: ListView
|
||||||
|
[2025.10.24-12.01.14:648][ 0]LogSlate: SoftwareCursor_CardinalCross
|
||||||
|
[2025.10.24-12.01.14:648][ 0]LogSlate: SoftwareCursor_Grab
|
||||||
|
[2025.10.24-12.01.14:648][ 0]LogSlate: TableView.DarkRow
|
||||||
|
[2025.10.24-12.01.14:648][ 0]LogSlate: TableView.Row
|
||||||
|
[2025.10.24-12.01.14:648][ 0]LogSlate: TreeView
|
||||||
|
[2025.10.24-12.01.15:516][ 0]LogLiveCoding: Display: Waiting for server
|
||||||
|
[2025.10.24-12.01.19:201][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
|
||||||
|
[2025.10.24-12.01.21:134][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
|
||||||
|
[2025.10.24-12.01.21:178][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 44.116 ms
|
||||||
|
[2025.10.24-12.01.21:793][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
|
||||||
|
[2025.10.24-12.01.21:793][ 0]LogInit: XR: MultiViewport is Disabled
|
||||||
|
[2025.10.24-12.01.21:793][ 0]LogInit: XR: Mobile Multiview is Disabled
|
||||||
|
[2025.10.24-12.01.21:837][ 0]LogTurnkeySupport: Turnkey Device: Win64@Caleb-VM: (Name=Caleb-VM, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid")
|
||||||
|
[2025.10.24-12.01.22:009][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.003 s
|
||||||
|
[2025.10.24-12.01.24:850][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 3B120D090FAE4DC7800000000000BD00 | Instance: 6878056F45CD3D37067845BE086F5AA1 (CALEB-VM-15432).
|
||||||
|
[2025.10.24-12.01.25:657][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
|
||||||
|
[2025.10.24-12.01.25:755][ 0]LogUdpMessaging: Display: Work queue size set to 1024.
|
||||||
|
[2025.10.24-12.01.25:759][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
|
||||||
|
[2025.10.24-12.01.25:764][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:61548'.
|
||||||
|
[2025.10.24-12.01.25:770][ 0]LogUdpMessaging: Display: Added local interface '192.168.86.199' to multicast group '230.0.0.1:6666'
|
||||||
|
[2025.10.24-12.01.25:776][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization.
|
||||||
|
[2025.10.24-12.01.27:644][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
|
||||||
|
[2025.10.24-12.01.27:651][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
|
||||||
|
[2025.10.24-12.01.27:855][ 0]LogMetaSound: MetaSound Engine Initialized
|
||||||
|
[2025.10.24-12.01.30:770][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
|
||||||
|
[2025.10.24-12.01.30:770][ 0]LogNNERuntimeORT: Selecting NPU adapter: NVIDIA GeForce GTX 1070
|
||||||
|
[2025.10.24-12.01.30:770][ 0]LogNNERuntimeORT: MakeRuntimeORTDml:
|
||||||
|
[2025.10.24-12.01.30:770][ 0]LogNNERuntimeORT: DirectML: yes
|
||||||
|
[2025.10.24-12.01.30:770][ 0]LogNNERuntimeORT: RHI D3D12: yes
|
||||||
|
[2025.10.24-12.01.30:770][ 0]LogNNERuntimeORT: D3D12: yes
|
||||||
|
[2025.10.24-12.01.30:770][ 0]LogNNERuntimeORT: NPU: yes
|
||||||
|
[2025.10.24-12.01.30:770][ 0]LogNNERuntimeORT: Interface availability:
|
||||||
|
[2025.10.24-12.01.30:770][ 0]LogNNERuntimeORT: GPU: yes
|
||||||
|
[2025.10.24-12.01.30:770][ 0]LogNNERuntimeORT: RDG: yes
|
||||||
|
[2025.10.24-12.01.30:770][ 0]LogNNERuntimeORT: NPU: yes
|
||||||
|
[2025.10.24-12.01.30:770][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
|
||||||
|
[2025.10.24-12.01.30:770][ 0]LogNNERuntimeORT: Selecting NPU adapter: NVIDIA GeForce GTX 1070
|
||||||
|
[2025.10.24-12.01.33:243][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
|
||||||
|
[2025.10.24-12.01.33:243][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
|
||||||
|
[2025.10.24-12.01.33:400][ 0]LogTimingProfiler: Initialize
|
||||||
|
[2025.10.24-12.01.33:409][ 0]LogTimingProfiler: OnSessionChanged
|
||||||
|
[2025.10.24-12.01.33:409][ 0]LoadingProfiler: Initialize
|
||||||
|
[2025.10.24-12.01.33:410][ 0]LoadingProfiler: OnSessionChanged
|
||||||
|
[2025.10.24-12.01.33:412][ 0]LogNetworkingProfiler: Initialize
|
||||||
|
[2025.10.24-12.01.33:420][ 0]LogNetworkingProfiler: OnSessionChanged
|
||||||
|
[2025.10.24-12.01.33:420][ 0]LogMemoryProfiler: Initialize
|
||||||
|
[2025.10.24-12.01.33:420][ 0]LogMemoryProfiler: OnSessionChanged
|
||||||
|
[2025.10.24-12.01.43:561][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
|
||||||
|
[2025.10.24-12.01.44:177][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
||||||
|
[2025.10.24-12.01.44:177][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
||||||
|
[2025.10.24-12.01.46:209][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
|
||||||
|
[2025.10.24-12.01.46:512][ 0]SourceControl: Revision control is disabled
|
||||||
|
[2025.10.24-12.01.46:536][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error.
|
||||||
|
[2025.10.24-12.01.46:536][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png]
|
||||||
|
[2025.10.24-12.01.46:536][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error.
|
||||||
|
[2025.10.24-12.01.46:536][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png]
|
||||||
|
[2025.10.24-12.01.46:552][ 0]SourceControl: Revision control is disabled
|
||||||
|
[2025.10.24-12.01.47:009][ 0]LogCollectionManager: Loaded 0 collections in 0.008922 seconds
|
||||||
|
[2025.10.24-12.01.47:026][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/Projects/RomeGuard/Saved/Collections/' took 0.02s
|
||||||
|
[2025.10.24-12.01.47:043][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/Projects/RomeGuard/Content/Developers/caleb/Collections/' took 0.02s
|
||||||
|
[2025.10.24-12.01.47:058][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/Projects/RomeGuard/Content/Collections/' took 0.01s
|
||||||
|
[2025.10.24-12.01.47:925][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
|
||||||
|
[2025.10.24-12.01.47:925][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
||||||
|
[2025.10.24-12.01.47:925][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
|
||||||
|
[2025.10.24-12.01.47:925][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
||||||
|
[2025.10.24-12.01.48:066][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error.
|
||||||
|
[2025.10.24-12.01.48:066][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png]
|
||||||
|
[2025.10.24-12.01.48:066][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error.
|
||||||
|
[2025.10.24-12.01.48:066][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png]
|
||||||
|
[2025.10.24-12.01.48:142][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-41373641 booting at 2025-10-24T12:01:48.140Z using C
|
||||||
|
[2025.10.24-12.01.48:145][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.6725.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=RomeGuard, ProductVersion=++UE5+Release-5.6-CL-44394996, IsServer=false, Flags=DisableOverlay]
|
||||||
|
[2025.10.24-12.01.48:160][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
|
||||||
|
[2025.10.24-12.01.48:173][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
|
||||||
|
[2025.10.24-12.01.48:244][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
|
||||||
|
[2025.10.24-12.01.48:274][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
|
||||||
|
[2025.10.24-12.01.48:274][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
|
||||||
|
[2025.10.24-12.01.48:276][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.004025
|
||||||
|
[2025.10.24-12.01.48:975][ 0]LogUObjectArray: 42347 objects as part of root set at end of initial load.
|
||||||
|
[2025.10.24-12.01.48:976][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
|
||||||
|
[2025.10.24-12.01.49:743][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/Engine.TickFunction. Time(ms): 1.4
|
||||||
|
[2025.10.24-12.01.49:747][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/NetCore.FastArraySerializer. Time(ms): 1.2
|
||||||
|
[2025.10.24-12.01.49:749][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/JsonUtilities.JsonObjectWrapper. Time(ms): 1.5
|
||||||
|
[2025.10.24-12.01.49:756][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/Chaos.SerializedSolverScene. Time(ms): 5.9
|
||||||
|
[2025.10.24-12.01.49:760][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/IrisCore.InstancedStructNetSerializerConfig. Time(ms): 2.1
|
||||||
|
[2025.10.24-12.01.49:761][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/ToolWidgets.ActionButtonStyle. Time(ms): 1.8
|
||||||
|
[2025.10.24-12.01.49:764][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/PropertyPath.PropertyPathTestBed. Time(ms): 1.7
|
||||||
|
[2025.10.24-12.01.49:766][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/MaterialEditor.SortedParamData. Time(ms): 1.2
|
||||||
|
[2025.10.24-12.01.49:771][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/AIModule.EnvQueryInstanceCache. Time(ms): 2.0
|
||||||
|
[2025.10.24-12.01.49:779][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/MovieScene.MovieSceneDynamicBinding. Time(ms): 1.3
|
||||||
|
[2025.10.24-12.01.49:782][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/Engine.SceneComponentInstanceData. Time(ms): 2.1
|
||||||
|
[2025.10.24-12.01.49:786][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/GameProjectGeneration.TemplateVariant. Time(ms): 1.4
|
||||||
|
[2025.10.24-12.01.49:789][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/ClothingSystemRuntimeCommon.ClothLODDataCommon. Time(ms): 2.5
|
||||||
|
[2025.10.24-12.01.49:791][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/InterchangeEngine.InterchangeImportSettings. Time(ms): 1.1
|
||||||
|
[2025.10.24-12.01.49:800][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/EditorWidgets.FilterBarSettings. Time(ms): 1.9
|
||||||
|
[2025.10.24-12.01.49:805][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/Engine.AnimInstanceProxy. Time(ms): 4.6
|
||||||
|
[2025.10.24-12.01.49:807][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/AnimGraphRuntime.AnimNode_BlendSpaceGraphBase. Time(ms): 1.3
|
||||||
|
[2025.10.24-12.01.49:809][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/AnimGraphRuntime.AnimNode_AnimDynamics. Time(ms): 1.7
|
||||||
|
[2025.10.24-12.01.49:811][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/AnimGraphRuntime.AnimNode_RigidBody. Time(ms): 1.8
|
||||||
|
[2025.10.24-12.01.49:813][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/MovieSceneTracks.MovieSceneDirectorBlueprintConditionData. Time(ms): 1.6
|
||||||
|
[2025.10.24-12.01.49:820][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/MediaUtils.MediaPlayerOptions. Time(ms): 1.2
|
||||||
|
[2025.10.24-12.01.49:830][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/Engine.SkinnedMeshComponentDescriptorBase. Time(ms): 1.1
|
||||||
|
[2025.10.24-12.01.49:838][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/Engine.BlueprintCookedComponentInstancingData. Time(ms): 1.2
|
||||||
|
[2025.10.24-12.01.49:840][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/Engine.CachedKeyToActionInfo. Time(ms): 1.2
|
||||||
|
[2025.10.24-12.01.49:843][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/Engine.RollbackNetStartupActorInfo. Time(ms): 1.3
|
||||||
|
[2025.10.24-12.01.49:849][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/Engine.MaterialCachedExpressionData. Time(ms): 1.2
|
||||||
|
[2025.10.24-12.01.49:851][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/Engine.WorldPSCPool. Time(ms): 1.4
|
||||||
|
[2025.10.24-12.01.49:854][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/Engine.SkeletalMeshLODGroupSettings. Time(ms): 1.1
|
||||||
|
[2025.10.24-12.01.49:859][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/Engine.LevelCollection. Time(ms): 1.2
|
||||||
|
[2025.10.24-12.01.49:861][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/Engine.SpatialHashStreamingGridLevel. Time(ms): 1.3
|
||||||
|
[2025.10.24-12.01.49:867][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/Niagara.NiagaraSystemUpdateContext. Time(ms): 1.3
|
||||||
|
[2025.10.24-12.01.49:879][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/HairStrandsCore.GroomDataflowSettings. Time(ms): 1.9
|
||||||
|
[2025.10.24-12.01.49:880][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/HairStrandsCore.HairBendConstraint. Time(ms): 2.1
|
||||||
|
[2025.10.24-12.01.49:886][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/AutomationController.AutomationArtifact. Time(ms): 1.0
|
||||||
|
[2025.10.24-12.01.49:888][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/AIGraph.AISchemaAction_NewNode. Time(ms): 1.1
|
||||||
|
[2025.10.24-12.01.49:889][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/BehaviorTreeEditor.DecoratorSchemaAction_NewNode. Time(ms): 1.0
|
||||||
|
[2025.10.24-12.01.49:896][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/NiagaraEditor.NiagaraScriptVariableData. Time(ms): 1.4
|
||||||
|
[2025.10.24-12.01.49:901][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/Serialization.StructSerializerLWCTypesTest. Time(ms): 2.1
|
||||||
|
[2025.10.24-12.01.49:907][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/MetasoundEditor.MetasoundEditorGraphVertexBreadcrumb. Time(ms): 1.7
|
||||||
|
[2025.10.24-12.01.49:914][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/StateTreeModule.StateTreeRunParallelStateTreeTaskInstanceData. Time(ms): 1.6
|
||||||
|
[2025.10.24-12.01.49:921][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/IKRig.AnimNode_RetargetPoseFromMesh. Time(ms): 1.3
|
||||||
|
[2025.10.24-12.01.49:925][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/PythonScriptPlugin.PyTestStruct. Time(ms): 1.7
|
||||||
|
[2025.10.24-12.01.49:928][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/StaticMeshEditor.MergeStaticMeshActorsOptions. Time(ms): 1.3
|
||||||
|
[2025.10.24-12.01.49:930][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/EditorScriptingUtilities.EditorScriptingMergeStaticMeshActorsOptions_Deprecated. Time(ms): 1.1
|
||||||
|
[2025.10.24-12.01.49:932][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/ModelingComponents.CreateMeshObjectParams. Time(ms): 2.1
|
||||||
|
[2025.10.24-12.01.50:149][ 0]LogEngine: Initializing Engine...
|
||||||
|
[2025.10.24-12.01.50:999][ 0]LogStylusInput: Initializing StylusInput subsystem.
|
||||||
|
[2025.10.24-12.01.51:004][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize
|
||||||
|
[2025.10.24-12.01.52:622][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
|
||||||
|
[2025.10.24-12.01.52:963][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
|
||||||
|
[2025.10.24-12.01.53:176][ 0]LogTexture: Display: Waiting for textures to be ready 18/37 (/Engine/EngineMaterials/BaseFlattenEmissiveMap) ...
|
||||||
|
[2025.10.24-12.01.53:211][ 0]LogTexture: Display: Waiting for textures to be ready 24/37 (/Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT) ...
|
||||||
|
[2025.10.24-12.01.53:249][ 0]LogTexture: Display: Waiting for textures to be ready 26/37 (/Engine/EngineMaterials/BaseFlattenNormalMap_VT) ...
|
||||||
|
[2025.10.24-12.01.53:353][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
|
||||||
|
[2025.10.24-12.01.53:880][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
|
||||||
|
[2025.10.24-12.01.53:882][ 0]LogInit: Texture streaming: Enabled
|
||||||
|
[2025.10.24-12.01.54:466][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.6.1-44394996+++UE5+Release-5.6 )
|
||||||
|
[2025.10.24-12.01.54:501][ 0]LogAudio: Display: Initializing Audio Device Manager...
|
||||||
|
[2025.10.24-12.01.54:672][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
|
||||||
|
[2025.10.24-12.01.54:696][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
|
||||||
|
[2025.10.24-12.01.54:700][ 0]LogAudio: Display: Audio Device Manager Initialized
|
||||||
|
[2025.10.24-12.01.54:700][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
|
||||||
|
[2025.10.24-12.01.54:705][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
||||||
|
[2025.10.24-12.01.54:705][ 0]LogAudioMixer: Display: Sample Rate: 48000
|
||||||
|
[2025.10.24-12.01.54:706][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
||||||
|
[2025.10.24-12.01.54:706][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
||||||
|
[2025.10.24-12.01.54:706][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
|
||||||
|
[2025.10.24-12.01.54:706][ 0]LogAudioMixer: Display: Max Channels (voices): 32
|
||||||
|
[2025.10.24-12.01.54:706][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
|
||||||
|
[2025.10.24-12.01.54:706][ 0]LogAudio: Display: AudioDevice MaxSources: 32
|
||||||
|
[2025.10.24-12.01.54:711][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
||||||
|
[2025.10.24-12.01.54:711][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
||||||
|
[2025.10.24-12.01.54:711][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
||||||
|
[2025.10.24-12.01.54:941][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
||||||
|
[2025.10.24-12.01.55:032][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
||||||
|
[2025.10.24-12.01.55:040][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
|
||||||
|
[2025.10.24-12.01.55:180][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
||||||
|
[2025.10.24-12.01.55:184][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
||||||
|
[2025.10.24-12.01.55:191][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
|
||||||
|
[2025.10.24-12.01.55:191][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
|
||||||
|
[2025.10.24-12.01.55:196][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
|
||||||
|
[2025.10.24-12.01.55:196][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
|
||||||
|
[2025.10.24-12.01.55:196][ 0]LogInit: FAudioDevice initialized with ID 1.
|
||||||
|
[2025.10.24-12.01.55:200][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
|
||||||
|
[2025.10.24-12.01.55:203][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
|
||||||
|
[2025.10.24-12.01.55:374][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
|
||||||
|
[2025.10.24-12.01.55:413][ 0]LogInit: Undo buffer set to 256 MB
|
||||||
|
[2025.10.24-12.01.55:413][ 0]LogInit: Transaction tracking system initialized
|
||||||
|
[2025.10.24-12.01.55:652][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../../Unreal/Projects/RomeGuard/Saved/SourceControl/UncontrolledChangelists.json
|
||||||
|
[2025.10.24-12.01.57:044][ 0]LocalizationService: Localization service is disabled
|
||||||
|
[2025.10.24-12.02.00:246][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/Projects/RomeGuard/Content/' took 0.03s
|
||||||
|
[2025.10.24-12.02.00:723][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered!
|
||||||
|
[2025.10.24-12.02.00:781][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault'
|
||||||
|
[2025.10.24-12.02.00:783][ 0]LogPython: Using Python 3.11.8
|
||||||
|
[2025.10.24-12.02.01:100][ 0]LogPython: Display: No pip-enabled plugins with python dependencies found, skipping
|
||||||
|
[2025.10.24-12.02.05:871][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
|
||||||
|
[2025.10.24-12.02.06:147][ 0]LogEditorDataStorage: Initializing
|
||||||
|
[2025.10.24-12.02.06:210][ 0]LogEditorDataStorage: Initialized
|
||||||
|
[2025.10.24-12.02.06:345][ 0]LogCore: Display: GameplayInsights module auto-connecting to local trace server...
|
||||||
|
[2025.10.24-12.02.06:614][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
|
||||||
|
[2025.10.24-12.02.06:665][ 0]SourceControl: Revision control is disabled
|
||||||
|
[2025.10.24-12.02.06:666][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 147.559
|
||||||
|
[2025.10.24-12.02.06:708][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
|
||||||
|
[2025.10.24-12.02.06:756][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.24-12.02.06:777][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-12.02.09:167][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
|
||||||
|
[2025.10.24-12.02.09:197][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
|
||||||
|
[2025.10.24-12.02.09:204][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 3.42ms
|
||||||
|
[2025.10.24-12.02.09:243][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
|
||||||
|
[2025.10.24-12.02.09:244][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled_1
|
||||||
|
[2025.10.24-12.02.09:252][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
|
||||||
|
[2025.10.24-12.02.09:253][ 0]LogWorldPartition: Display: WorldPartition initialize started...
|
||||||
|
[2025.10.24-12.02.09:253][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Temp/Untitled_1.Untitled_1, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
||||||
|
[2025.10.24-12.02.10:071][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
||||||
|
[2025.10.24-12.02.10:292][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
||||||
|
[2025.10.24-12.02.10:335][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
||||||
|
[2025.10.24-12.02.10:378][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [AppleTV]
|
||||||
|
[2025.10.24-12.02.10:378][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [IOS]
|
||||||
|
[2025.10.24-12.02.10:378][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
||||||
|
[2025.10.24-12.02.10:386][ 0]LogDeviceProfileManager: Display: Deviceprofile None not found.
|
||||||
|
[2025.10.24-12.02.10:879][ 0]LogWorldPartition: Display: WorldPartition initialize took 1.61 sec
|
||||||
|
[2025.10.24-12.02.11:808][ 0]LogEditorServer: Finished looking for orphan Actors (0.001 secs)
|
||||||
|
[2025.10.24-12.02.11:894][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 3.55ms
|
||||||
|
[2025.10.24-12.02.11:894][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
|
||||||
|
[2025.10.24-12.02.11:914][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 24.75ms to complete.
|
||||||
|
[2025.10.24-12.02.12:009][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 152.902
|
||||||
|
[2025.10.24-12.02.12:332][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing.
|
||||||
|
[2025.10.24-12.02.13:444][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-12.02.13:689][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-12.02.13:898][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-12.02.14:268][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
||||||
|
[2025.10.24-12.02.15:285][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.24-12.02.15:285][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/StarterContent.upack', mount point: 'root:/'
|
||||||
|
[2025.10.24-12.02.15:285][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.24-12.02.15:291][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
|
||||||
|
[2025.10.24-12.02.15:291][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.24-12.02.15:309][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
|
||||||
|
[2025.10.24-12.02.15:311][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.24-12.02.15:352][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
|
||||||
|
[2025.10.24-12.02.15:356][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.24-12.02.15:385][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
|
||||||
|
[2025.10.24-12.02.15:385][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.24-12.02.15:423][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
|
||||||
|
[2025.10.24-12.02.15:423][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.24-12.02.15:452][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
|
||||||
|
[2025.10.24-12.02.15:452][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.24-12.02.15:491][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
|
||||||
|
[2025.10.24-12.02.15:491][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.24-12.02.15:527][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
|
||||||
|
[2025.10.24-12.02.15:527][ 0]LogPakFile: Initializing PakPlatformFile
|
||||||
|
[2025.10.24-12.02.15:625][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
|
||||||
|
[2025.10.24-12.02.20:149][ 0]LogAssetRegistry: Display: Asset registry cache written as 81.2 MiB to ../../../../../../Unreal/Projects/RomeGuard/Intermediate/CachedAssetRegistry_*.bin
|
||||||
|
[2025.10.24-12.02.21:753][ 0]LogSlate: Took 0.000313 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
|
||||||
|
[2025.10.24-12.02.21:777][ 0]LogSlate: Took 0.000472 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
|
||||||
|
[2025.10.24-12.02.21:834][ 0]LogSlate: Took 0.024780 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
|
||||||
|
[2025.10.24-12.02.21:850][ 0]LogSlate: Took 0.023919 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
|
||||||
|
[2025.10.24-12.02.22:313][ 0]LogSlate: Took 0.016621 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
|
||||||
|
[2025.10.24-12.02.24:417][ 0]LogStall: Startup...
|
||||||
|
[2025.10.24-12.02.24:433][ 0]LogStall: Startup complete.
|
||||||
|
[2025.10.24-12.02.24:468][ 0]LogLoad: (Engine Initialization) Total time: 165.36 seconds
|
||||||
|
[2025.10.24-12.02.25:788][ 0]LogContentStreaming: Texture pool size now 1000 MB
|
||||||
|
[2025.10.24-12.02.25:789][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
|
||||||
|
[2025.10.24-12.02.26:043][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-12.02.26:051][ 0]LogPython: Display: Running start-up script D:/Program Files/Epic Games/UE_5.6/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
|
||||||
|
[2025.10.24-12.02.26:161][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
|
||||||
|
|
||||||
|
[2025.10.24-12.02.26:339][ 0]LogPython: Display: Running start-up script D:/Program Files/Epic Games/UE_5.6/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 288.864 ms
|
||||||
|
[2025.10.24-12.02.27:357][ 1]LogAssetRegistry: AssetRegistryGather time 4.6053s: AssetDataDiscovery 0.6385s, AssetDataGather 0.4516s, StoreResults 3.5152s. Wall time 84.6480s.
|
||||||
|
NumCachedDirectories 0. NumUncachedDirectories 1510. NumCachedFiles 8571. NumUncachedFiles 6.
|
||||||
|
BackgroundTickInterruptions 4.
|
||||||
|
[2025.10.24-12.02.27:407][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated.
|
||||||
|
[2025.10.24-12.02.27:431][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects)
|
||||||
|
[2025.10.24-12.02.27:435][ 1]LogSourceControl: Uncontrolled asset discovery started...
|
||||||
|
[2025.10.24-12.02.27:719][ 1]LogStreaming: Display: FlushAsyncLoading(410,411,412,413,414,415,416,417,418,419,420,421,422,423,424,425,426,427,428,429,430,431,432,433,434,435,436,437,438,439,440,441,442,443,444,445,446,447,448,449,450,451,452,453,454,455,456,457,458,459,460,461,462,463,464,465,466,467,468,469,470,471,472,473): 64 QueuedPackages, 0 AsyncPackages
|
||||||
|
[2025.10.24-12.02.27:820][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/0/5K/CE7OWOIDJIL69HHH3KR4JJ) ...
|
||||||
|
[2025.10.24-12.02.27:853][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/0/5S/7KG1M6Z4DAY7L4W6MCJF27) ...
|
||||||
|
[2025.10.24-12.02.27:906][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/0/O3/WPW7CIF61XJVNXEFKBLWZN) ...
|
||||||
|
[2025.10.24-12.02.27:940][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/0/VP/TFSQO5ISVRSGN8PURAZRAC) ...
|
||||||
|
[2025.10.24-12.02.27:967][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/1/27/Y7IFHWJO5J7WX6YC6J5N8M) ...
|
||||||
|
[2025.10.24-12.02.28:018][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/1/L7/D6T95MI6OZRA70MGB00GTO) ...
|
||||||
|
[2025.10.24-12.02.28:076][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/2/EN/UXSY68YATHVWIP3MCFBSRN) ...
|
||||||
|
[2025.10.24-12.02.28:109][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/2/US/YUBYQ1LC69AYEHAQJXQ9LS) ...
|
||||||
|
[2025.10.24-12.02.28:138][ 1]LogDerivedDataCache: C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.001 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
|
||||||
|
[2025.10.24-12.02.28:148][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/3/BX/4SG4FMH15YA0SVXI9O6643) ...
|
||||||
|
[2025.10.24-12.02.28:173][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/3/Z1/B4WSZCAN5NCW6K68K1C1JN) ...
|
||||||
|
[2025.10.24-12.02.28:255][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/4/XH/IO72E5L6ZIXCPCY5ZV1LFB) ...
|
||||||
|
[2025.10.24-12.02.28:303][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/6/EI/M2ZU794Z9KQ8NTXCDK9OW9) ...
|
||||||
|
[2025.10.24-12.02.28:359][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/6/I5/8LF7F9DUELVHUUAUULV8S7) ...
|
||||||
|
[2025.10.24-12.02.28:505][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/7/P9/RHBSJUA9AR5R6PSGE6GSKS) ...
|
||||||
|
[2025.10.24-12.02.28:553][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/7/ZC/44F80QYMSROPN0PXL8W7DI) ...
|
||||||
|
[2025.10.24-12.02.28:587][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/9/LH/00MBAVOF59YWK5C1K0L6QD) ...
|
||||||
|
[2025.10.24-12.02.28:629][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/B/NS/S7UX3VHWK2FE7F1VTGY4Q4) ...
|
||||||
|
[2025.10.24-12.02.28:681][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/B/V4/HDYW8NQLCV8S1NG7EBC73D) ...
|
||||||
|
[2025.10.24-12.02.28:744][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/C/K6/OQ1ND4KJYR3CXOLQ04FQD3) ...
|
||||||
|
[2025.10.24-12.02.28:771][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/C/OY/YZHBAUXS47ZBW0KQJ7IQ60) ...
|
||||||
|
[2025.10.24-12.02.30:410][ 2]LogSourceControl: Uncontrolled asset discovery finished in 2.953092 seconds (Found 8553 uncontrolled assets)
|
||||||
|
[2025.10.24-12.02.31:725][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 41.314484
|
||||||
|
[2025.10.24-12.02.31:730][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
|
||||||
|
[2025.10.24-12.02.31:730][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 43.452530
|
||||||
|
[2025.10.24-12.02.33:373][ 8]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
|
||||||
|
[2025.10.24-12.02.34:149][ 9]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 45.440102
|
||||||
|
[2025.10.24-12.02.34:154][ 9]LogEOSSDK: LogEOS: SDK Config Data - Watermark: 1237667838
|
||||||
|
[2025.10.24-12.02.34:154][ 9]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 45.440102, Update Interval: 344.519775
|
||||||
|
[2025.10.24-12.02.56:867][ 82]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms
|
||||||
|
[2025.10.24-12.02.56:958][ 82]LogStall: Shutdown...
|
||||||
|
[2025.10.24-12.02.56:959][ 82]LogStall: Shutdown complete.
|
||||||
|
[2025.10.24-12.02.57:041][ 82]LogSlate: Window 'RomeGuard - Unreal Editor' being destroyed
|
||||||
|
[2025.10.24-12.02.57:044][ 82]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard).
|
||||||
|
[2025.10.24-12.02.57:196][ 82]Cmd: QUIT_EDITOR
|
||||||
|
[2025.10.24-12.02.57:196][ 83]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
|
||||||
|
[2025.10.24-12.02.57:204][ 83]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
|
||||||
|
[2025.10.24-12.02.57:205][ 83]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown
|
||||||
|
[2025.10.24-12.02.57:205][ 83]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown
|
||||||
|
[2025.10.24-12.02.57:236][ 83]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
|
||||||
|
[2025.10.24-12.02.57:237][ 83]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
||||||
|
[2025.10.24-12.02.57:237][ 83]LogWorldPartition: UWorldPartition::Uninitialize : World = /Temp/Untitled_1.Untitled_1
|
||||||
|
[2025.10.24-12.02.57:260][ 83]LogStylusInput: Shutting down StylusInput subsystem.
|
||||||
|
[2025.10.24-12.02.57:260][ 83]LogTedsSettings: UTedsSettingsEditorSubsystem::Deinitialize
|
||||||
|
[2025.10.24-12.02.57:260][ 83]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized.
|
||||||
|
[2025.10.24-12.02.57:264][ 83]LogRuntimeTelemetry: Recording EnginePreExit events
|
||||||
|
[2025.10.24-12.02.57:264][ 83]LogStudioTelemetry: Ended StudioTelemetry Session
|
||||||
|
[2025.10.24-12.02.57:270][ 83]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::EndSession
|
||||||
|
[2025.10.24-12.02.57:272][ 83]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
|
||||||
|
[2025.10.24-12.02.57:272][ 83]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
|
||||||
|
[2025.10.24-12.02.57:272][ 83]LogAudio: Display: Audio Device unregistered from world 'Untitled_1'.
|
||||||
|
[2025.10.24-12.02.57:272][ 83]LogAudio: Display: Shutting down audio device while 1 references to it are still alive. For more information, compile with INSTRUMENT_AUDIODEVICE_HANDLES.
|
||||||
|
[2025.10.24-12.02.57:272][ 83]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1, StreamState=4
|
||||||
|
[2025.10.24-12.02.57:277][ 83]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1, StreamState=2
|
||||||
|
[2025.10.24-12.02.57:297][ 83]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID -1
|
||||||
|
[2025.10.24-12.02.57:297][ 83]LogAudio: Display: Audio Device Manager Shutdown
|
||||||
|
[2025.10.24-12.02.57:318][ 83]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
|
||||||
|
[2025.10.24-12.02.57:318][ 83]LogExit: Preparing to exit.
|
||||||
|
[2025.10.24-12.02.57:387][ 83]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms
|
||||||
|
[2025.10.24-12.02.58:263][ 83]LogEditorDataStorage: Deinitializing
|
||||||
|
[2025.10.24-12.02.58:511][ 83]LogDemo: Cleaned up 0 splitscreen connections, owner deletion: enabled
|
||||||
|
[2025.10.24-12.02.58:594][ 83]LogExit: Editor shut down
|
||||||
|
[2025.10.24-12.02.58:602][ 83]LogExit: Transaction tracking system shut down
|
||||||
|
[2025.10.24-12.02.58:926][ 83]LogExit: Object subsystem successfully closed.
|
||||||
|
[2025.10.24-12.02.58:964][ 83]LogShaderCompilers: Display: Shaders left to compile 0
|
||||||
|
[2025.10.24-12.02.59:103][ 83]LogMemoryProfiler: Shutdown
|
||||||
|
[2025.10.24-12.02.59:103][ 83]LogNetworkingProfiler: Shutdown
|
||||||
|
[2025.10.24-12.02.59:103][ 83]LoadingProfiler: Shutdown
|
||||||
|
[2025.10.24-12.02.59:103][ 83]LogTimingProfiler: Shutdown
|
||||||
|
[2025.10.24-12.02.59:104][ 83]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
|
||||||
|
[2025.10.24-12.02.59:104][ 83]LogChaosVDEditor: [FChaosVDExtensionsManager::UnRegisterExtension] UnRegistering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
|
||||||
|
[2025.10.24-12.02.59:684][ 83]LogChaosDD: Chaos Debug Draw Shutdown
|
||||||
|
[2025.10.24-12.02.59:684][ 83]LogNFORDenoise: NFORDenoise function shutting down
|
||||||
|
[2025.10.24-12.02.59:684][ 83]RenderDocPlugin: plugin has been unloaded.
|
||||||
|
[2025.10.24-12.02.59:722][ 83]LogHttp: Warning: [FHttpManager::Shutdown] Unbinding delegates for 1 outstanding Http Requests:
|
||||||
|
[2025.10.24-12.02.59:723][ 83]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BAFD94B4D-4E42-81D6-325A-B795BCFBF77F%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.6.1-44394996%2B%2B%2BUE5%2BRelease-5.6&UserID=8f72a0d54ce1f48fdbdf319e150d2afc%7C0913af290b7b4e068f6065f9de5713ef%7C19564ef5-c539-49de-92c1-fcb48a25e4d2&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[2] status=Processing
|
||||||
|
[2025.10.24-12.03.00:251][ 83]LogEOSShared: FEOSSDKManager::Shutdown EOS_Shutdown Result=[EOS_Success]
|
||||||
|
[2025.10.24-12.03.00:266][ 83]LogXGEController: Cleaning working directory: C:/Users/caleb.SDQHOME.000/AppData/Local/Temp/UnrealXGEWorkingDir/
|
||||||
|
[2025.10.24-12.03.00:270][ 83]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
|
||||||
|
[2025.10.24-12.03.00:270][ 83]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
|
||||||
|
[2025.10.24-12.03.00:270][ 83]LogPakFile: Destroying PakPlatformFile
|
||||||
|
[2025.10.24-12.03.01:486][ 83]LogD3D12RHI: ~FD3D12DynamicRHI
|
||||||
|
[2025.10.24-12.03.01:536][ 83]LogExit: Exiting.
|
||||||
|
[2025.10.24-12.03.01:593][ 83]Log file closed, 10/24/25 13:03:01
|
||||||
34097
Saved/Logs/RomeGuard.log
34097
Saved/Logs/RomeGuard.log
File diff suppressed because it is too large
Load Diff
@@ -25,7 +25,9 @@
|
|||||||
"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_06_Loop.uasset",
|
"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_06_Loop.uasset",
|
||||||
"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_07_Loop.uasset",
|
"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_07_Loop.uasset",
|
||||||
"D:/Unreal/Projects/RomeGuard/Content/Audio/SFXs/DoorLock_6105_31_8.uasset",
|
"D:/Unreal/Projects/RomeGuard/Content/Audio/SFXs/DoorLock_6105_31_8.uasset",
|
||||||
"D:/Unreal/Projects/RomeGuard/Content/Blueprints/BP_GameManager.uasset"
|
"D:/Unreal/Projects/RomeGuard/Content/Blueprints/BP_GameManager.uasset",
|
||||||
|
"D:/Unreal/Projects/RomeGuard/Content/Exports/BP_Tower.uasset",
|
||||||
|
"D:/Unreal/Projects/RomeGuard/Content/Blueprints/BP_Tower.uasset"
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
|
|||||||
Reference in New Issue
Block a user