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32
Saved/SourceControl/UncontrolledChangelists.json
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32
Saved/SourceControl/UncontrolledChangelists.json
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{
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"version": 1,
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"changelists": [
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{
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"guid": "00000000000000000000000000000000",
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"description": "Default Uncontrolled Changelist",
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"files": [
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"D:/Unreal/Projects/RomeGuard/Content/Blueprints/MainGameMode.uasset",
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"D:/Unreal/Projects/RomeGuard/Content/Blueprints/Player.uasset",
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"D:/Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset",
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"D:/Unreal/Projects/RomeGuard/Content/Blueprints/TestInteractable.uasset",
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"D:/Unreal/Projects/RomeGuard/Content/Blueprints/BP_Door.uasset",
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"D:/Unreal/Projects/RomeGuard/Content/Maps/Town.umap",
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"D:/Unreal/Projects/RomeGuard/Content/Blueprints/BP_MainUI.uasset",
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"D:/Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset",
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"D:/Unreal/Projects/RomeGuard/Content/Blueprints/BP_FireInteraction.uasset",
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"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_08_Loop.uasset",
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"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_09_Loop.uasset",
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"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_10_Loop.uasset",
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"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_01_Loop.uasset",
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"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_02_Loop.uasset",
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"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_03_Loop.uasset",
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"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_04_Loop.uasset",
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"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_05_Loop.uasset",
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"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_06_Loop.uasset",
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"D:/Unreal/Projects/RomeGuard/Content/Audio/BackgroundMusic/RPG_Town_Village_Theme_07_Loop.uasset",
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"D:/Unreal/Projects/RomeGuard/Content/Audio/SFXs/DoorLock_6105_31_8.uasset",
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"D:/Unreal/Projects/RomeGuard/Content/Blueprints/BP_GameManager.uasset"
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]
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}
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]
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}
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