3091 lines
344 KiB
Plaintext
3091 lines
344 KiB
Plaintext
Log file open, 10/24/25 09:03:30
|
|
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
|
|
LogWindows: File 'aqProf.dll' does not exist
|
|
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
|
|
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
|
|
LogWindows: File 'VtuneApi.dll' does not exist
|
|
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
|
|
LogWindows: File 'VtuneApi32e.dll' does not exist
|
|
LogWindows: Started CrashReportClient (pid=24552)
|
|
LogWindows: Custom abort handler registered for crash reporting.
|
|
LogInit: Display: Running engine for game: RomeGuard
|
|
LogCore: UTS: Unreal Trace Server launched successfully
|
|
LogTrace: Initializing trace...
|
|
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region'
|
|
LogTrace: Display: Control listening on port 1985
|
|
LogTrace: Finished trace initialization.
|
|
LogCsvProfiler: Display: Metadata set : platform="Windows"
|
|
LogCsvProfiler: Display: Metadata set : config="Development"
|
|
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.6-CL-44394996"
|
|
LogCsvProfiler: Display: Metadata set : engineversion="5.6.1-44394996+++UE5+Release-5.6"
|
|
LogCsvProfiler: Display: Metadata set : os="Windows 11 (24H2) [10.0.26100.6899] "
|
|
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Xeon(R) CPU E5-2680 v4 @ 2.40GHz"
|
|
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
|
|
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0"
|
|
LogCsvProfiler: Display: Metadata set : ltoenabled="0"
|
|
LogCsvProfiler: Display: Metadata set : asan="0"
|
|
LogCsvProfiler: Display: Metadata set : commandline="" D:\Unreal\Projects\RomeGuard\RomeGuard.uproject""
|
|
LogCsvProfiler: Display: Metadata set : loginid="8f72a0d54ce1f48fdbdf319e150d2afc"
|
|
LogCsvProfiler: Display: Metadata set : llm="0"
|
|
LogStats: Stats thread started at 2.132064
|
|
LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
|
|
LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
|
|
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: ''
|
|
LogInit: Session CrashGUID >====================================================
|
|
Session CrashGUID > UECC-Windows-93338AD848860760A4A5159BA9DACE23
|
|
Session CrashGUID >====================================================
|
|
LogConfig: No local boot hotfix file found at: [../../../../../../Unreal/Projects/RomeGuard/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
|
|
LogAudio: Display: Pre-Initializing Audio Device Manager...
|
|
LogConfig: Display: Loading Mac ini files took 0.16 seconds
|
|
LogAudio: Display: AudioInfo: 'OPUS' Registered
|
|
LogConfig: Display: Loading Android ini files took 0.20 seconds
|
|
LogConfig: Display: Loading IOS ini files took 0.22 seconds
|
|
LogConfig: Display: Loading TVOS ini files took 0.23 seconds
|
|
LogConfig: Display: Loading Linux ini files took 0.25 seconds
|
|
LogConfig: Display: Loading Unix ini files took 0.12 seconds
|
|
LogConfig: Display: Loading VulkanPC ini files took 0.09 seconds
|
|
LogConfig: Display: Loading Windows ini files took 0.10 seconds
|
|
LogConfig: Display: Loading VisionOS ini files took 0.16 seconds
|
|
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
|
|
LogAudio: Display: AudioInfo: 'OGG' Registered
|
|
LogAudio: Display: AudioInfo: 'ADPCM' Registered
|
|
LogAudio: Display: AudioInfo: 'PCM' Registered
|
|
LogAudio: Display: AudioInfo: 'BINKA' Registered
|
|
LogAudio: Display: AudioInfo: 'RADA' Registered
|
|
LogAudio: Display: Audio Device Manager Pre-Initialized
|
|
LogAssetRegistry: Display: PlatformFileJournal is not available on volume 'D:' of project directory 'D:/Unreal/Projects/RomeGuard/', so AssetDiscovery cache will not be read or written. Unavailability reason:
|
|
NTFS Journal is not active for volume 'D:'. Launch cmd.exe as admin and run command `fsutil usn createJournal D: m=<SizeInBytes>`. Recommended <SizeInBytes> is 0x40000000 (1GB).
|
|
LogPluginManager: Looking for build plugins target receipt
|
|
LogPluginManager: Unable to find target receipt in path: ../../../../../../Unreal/Projects/RomeGuard/Binaries/Win64/*.target
|
|
LogAssetRegistry: Display: Asset registry cache read as 81.0 MiB from ../../../../../../Unreal/Projects/RomeGuard/Intermediate/CachedAssetRegistry_0.bin.
|
|
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
|
|
LogPluginManager: Looking for enabled plugins target receipt
|
|
LogPluginManager: Unable to find target receipt in path: ../../../../../../Unreal/Projects/RomeGuard/Binaries/Win64/*.target
|
|
LogPluginManager: Found matching target receipt: ../../../Engine/Binaries/Win64/UnrealEditor.target
|
|
LogPluginManager: Mounting Engine plugin Bridge
|
|
LogPluginManager: Mounting Engine plugin ChaosCloth
|
|
LogPluginManager: Mounting Engine plugin ChaosInsights
|
|
LogPluginManager: Mounting Engine plugin ChaosVD
|
|
LogPluginManager: Mounting Engine plugin CmdLinkServer
|
|
LogPluginManager: Mounting Engine plugin EnhancedInput
|
|
LogPluginManager: Mounting Engine plugin Fab
|
|
LogPluginManager: Mounting Engine plugin FastBuildController
|
|
LogPluginManager: Mounting Engine plugin IoStoreInsights
|
|
LogPluginManager: Mounting Engine plugin MassInsights
|
|
LogPluginManager: Mounting Engine plugin MeshPainting
|
|
LogPluginManager: Mounting Engine plugin RenderGraphInsights
|
|
LogPluginManager: Mounting Engine plugin TraceUtilities
|
|
LogPluginManager: Mounting Engine plugin UbaController
|
|
LogPluginManager: Mounting Engine plugin WorldMetrics
|
|
LogPluginManager: Mounting Engine plugin XGEController
|
|
LogPluginManager: Mounting Engine plugin AdvancedRenamer
|
|
LogPluginManager: Mounting Engine plugin AutomationUtils
|
|
LogPluginManager: Mounting Engine plugin BackChannel
|
|
LogPluginManager: Mounting Engine plugin ChaosCaching
|
|
LogPluginManager: Mounting Engine plugin ChaosEditor
|
|
LogPluginManager: Mounting Engine plugin ChaosNiagara
|
|
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
|
|
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
|
|
LogPluginManager: Mounting Engine plugin CharacterAI
|
|
LogPluginManager: Mounting Engine plugin Dataflow
|
|
LogPluginManager: Mounting Engine plugin EditorDataStorage
|
|
LogPluginManager: Mounting Engine plugin EditorPerformance
|
|
LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures
|
|
LogPluginManager: Mounting Engine plugin EditorTelemetry
|
|
LogPluginManager: Mounting Engine plugin FullBodyIK
|
|
LogPluginManager: Mounting Engine plugin Fracture
|
|
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
|
|
LogPluginManager: Mounting Engine plugin GeometryFlow
|
|
LogPluginManager: Mounting Engine plugin GeometryDataflow
|
|
LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge
|
|
LogPluginManager: Mounting Engine plugin LocalizableMessage
|
|
LogPluginManager: Mounting Engine plugin LowLevelNetTrace
|
|
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
|
|
LogPluginManager: Mounting Engine plugin NFORDenoise
|
|
LogPluginManager: Mounting Engine plugin PlatformCrypto
|
|
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
|
|
LogPluginManager: Mounting Engine plugin RuntimeTelemetry
|
|
LogPluginManager: Mounting Engine plugin PlanarCut
|
|
LogPluginManager: Mounting Engine plugin SequenceNavigator
|
|
LogPluginManager: Mounting Engine plugin SkeletalReduction
|
|
LogPluginManager: Mounting Engine plugin ToolPresets
|
|
LogPluginManager: Mounting Engine plugin InterchangeAssets
|
|
LogPluginManager: Mounting Engine plugin ActorSequence
|
|
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
|
|
LogPluginManager: Mounting Engine plugin InterchangeEditor
|
|
LogPluginManager: Mounting Engine plugin Interchange
|
|
LogPluginManager: Mounting Engine plugin SequencerScripting
|
|
LogPluginManager: Mounting Engine plugin TemplateSequence
|
|
LogPluginManager: Mounting Engine plugin EOSShared
|
|
LogPluginManager: Mounting Engine plugin OnlineServices
|
|
LogPluginManager: Mounting Engine plugin OnlineBase
|
|
LogPluginManager: Mounting Engine plugin OnlineSubsystem
|
|
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
|
|
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
|
|
LogPluginManager: Mounting Engine plugin InterchangeTests
|
|
LogPluginManager: Mounting Engine plugin TcpMessaging
|
|
LogPluginManager: Mounting Engine plugin UdpMessaging
|
|
LogPluginManager: Mounting Engine plugin AISupport
|
|
LogPluginManager: Mounting Engine plugin Paper2D
|
|
LogPluginManager: Mounting Engine plugin ACLPlugin
|
|
LogPluginManager: Mounting Engine plugin AnimationData
|
|
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
|
|
LogPluginManager: Mounting Engine plugin ControlRig
|
|
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
|
|
LogPluginManager: Mounting Engine plugin DeformerGraph
|
|
LogPluginManager: Mounting Engine plugin ControlRigModules
|
|
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
|
|
LogPluginManager: Mounting Engine plugin ControlRigSpline
|
|
LogPluginManager: Mounting Engine plugin IKRig
|
|
LogPluginManager: Mounting Engine plugin GameplayInsights
|
|
LogPluginManager: Mounting Engine plugin RigLogic
|
|
LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools
|
|
LogPluginManager: Mounting Engine plugin TweeningUtils
|
|
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
|
|
LogPluginManager: Mounting Engine plugin GameplayCameras
|
|
LogPluginManager: Mounting Engine plugin EngineCameras
|
|
LogPluginManager: Mounting Engine plugin OodleNetwork
|
|
LogPluginManager: Mounting Engine plugin AnimationSharing
|
|
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
|
|
LogPluginManager: Mounting Engine plugin GitSourceControl
|
|
LogPluginManager: Mounting Engine plugin DumpGPUServices
|
|
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
|
|
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
|
|
LogPluginManager: Mounting Engine plugin NamingTokens
|
|
LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess
|
|
LogPluginManager: Mounting Engine plugin PixWinPlugin
|
|
LogPluginManager: Mounting Engine plugin PlasticSourceControl
|
|
LogPluginManager: Mounting Engine plugin PerforceSourceControl
|
|
LogPluginManager: Mounting Engine plugin PluginUtils
|
|
LogPluginManager: Mounting Engine plugin PropertyAccessNode
|
|
LogPluginManager: Mounting Engine plugin RenderDocPlugin
|
|
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
|
|
LogPluginManager: Mounting Engine plugin TextureFormatOodle
|
|
LogPluginManager: Mounting Engine plugin SubversionSourceControl
|
|
LogPluginManager: Mounting Engine plugin ProjectLauncher
|
|
LogPluginManager: Mounting Engine plugin UObjectPlugin
|
|
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
|
|
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
|
|
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
|
|
LogPluginManager: Mounting Engine plugin AssetManagerEditor
|
|
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
|
|
LogPluginManager: Mounting Engine plugin ColorGrading
|
|
LogPluginManager: Mounting Engine plugin ChangelistReview
|
|
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
|
|
LogPluginManager: Mounting Engine plugin CryptoKeys
|
|
LogPluginManager: Mounting Engine plugin CurveEditorTools
|
|
LogPluginManager: Mounting Engine plugin DataValidation
|
|
LogPluginManager: Mounting Engine plugin EditorDebugTools
|
|
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
|
|
LogPluginManager: Mounting Engine plugin FacialAnimation
|
|
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
|
|
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
|
|
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
|
|
LogPluginManager: Mounting Engine plugin MeshLODToolset
|
|
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
|
|
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
|
|
LogPluginManager: Mounting Engine plugin PluginBrowser
|
|
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
|
|
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
|
|
LogPluginManager: Mounting Engine plugin SequencerAnimTools
|
|
LogPluginManager: Mounting Engine plugin GeometryMode
|
|
LogPluginManager: Mounting Engine plugin UMGWidgetPreview
|
|
LogPluginManager: Mounting Engine plugin StylusInput
|
|
LogPluginManager: Mounting Engine plugin UVEditor
|
|
LogPluginManager: Mounting Engine plugin DatasmithContent
|
|
LogPluginManager: Mounting Engine plugin GLTFExporter
|
|
LogPluginManager: Mounting Engine plugin VariantManager
|
|
LogPluginManager: Mounting Engine plugin Cascade
|
|
LogPluginManager: Mounting Engine plugin VariantManagerContent
|
|
LogPluginManager: Mounting Engine plugin Niagara
|
|
LogPluginManager: Mounting Engine plugin NiagaraSimCaching
|
|
LogPluginManager: Mounting Engine plugin AlembicImporter
|
|
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
|
|
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
|
|
LogPluginManager: Mounting Engine plugin AndroidMedia
|
|
LogPluginManager: Mounting Engine plugin AvfMedia
|
|
LogPluginManager: Mounting Engine plugin ImgMedia
|
|
LogPluginManager: Mounting Engine plugin MediaCompositing
|
|
LogPluginManager: Mounting Engine plugin MediaPlate
|
|
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
|
|
LogPluginManager: Mounting Engine plugin WebMMedia
|
|
LogPluginManager: Mounting Engine plugin WmfMedia
|
|
LogPluginManager: Mounting Engine plugin NNERuntimeORT
|
|
LogPluginManager: Mounting Engine plugin MetaHumanSDK
|
|
LogPluginManager: Mounting Engine plugin NNEDenoiser
|
|
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
|
|
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
|
|
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
|
|
LogPluginManager: Mounting Engine plugin AndroidPermission
|
|
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
|
|
LogPluginManager: Mounting Engine plugin AndroidFileServer
|
|
LogPluginManager: Mounting Engine plugin AppleImageUtils
|
|
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
|
|
LogPluginManager: Mounting Engine plugin AudioCapture
|
|
LogPluginManager: Mounting Engine plugin AssetTags
|
|
LogPluginManager: Mounting Engine plugin AudioSynesthesia
|
|
LogPluginManager: Mounting Engine plugin AudioWidgets
|
|
LogPluginManager: Mounting Engine plugin ArchVisCharacter
|
|
LogPluginManager: Mounting Engine plugin CableComponent
|
|
LogPluginManager: Mounting Engine plugin ComputeFramework
|
|
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
|
|
LogPluginManager: Mounting Engine plugin CustomMeshComponent
|
|
LogPluginManager: Mounting Engine plugin GeometryProcessing
|
|
LogPluginManager: Mounting Engine plugin GeometryCache
|
|
LogPluginManager: Mounting Engine plugin GooglePAD
|
|
LogPluginManager: Mounting Engine plugin HairStrands
|
|
LogPluginManager: Mounting Engine plugin InputDebugging
|
|
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
|
|
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
|
|
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
|
|
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
|
|
LogPluginManager: Mounting Engine plugin MeshModelingToolset
|
|
LogPluginManager: Mounting Engine plugin Metasound
|
|
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
|
|
LogPluginManager: Mounting Engine plugin ChunkDownloader
|
|
LogPluginManager: Mounting Engine plugin MsQuic
|
|
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
|
|
LogPluginManager: Mounting Engine plugin PropertyBindingUtils
|
|
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
|
|
LogPluginManager: Mounting Engine plugin ResonanceAudio
|
|
LogPluginManager: Mounting Engine plugin RigVM
|
|
LogPluginManager: Mounting Engine plugin StateTree
|
|
LogPluginManager: Mounting Engine plugin SoundFields
|
|
LogPluginManager: Mounting Engine plugin SignificanceManager
|
|
LogPluginManager: Mounting Engine plugin Synthesis
|
|
LogPluginManager: Mounting Engine plugin WaveTable
|
|
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
|
|
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
|
|
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
|
|
LogPluginManager: Mounting Engine plugin CameraCalibrationCore
|
|
LogPluginManager: Mounting Engine plugin Takes
|
|
LogPluginManager: Mounting Engine plugin LightMixer
|
|
LogPluginManager: Mounting Engine plugin ObjectMixer
|
|
LogPluginManager: Mounting Engine plugin CompositeCore
|
|
LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource
|
|
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
|
|
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
|
|
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
|
|
LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor
|
|
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
|
|
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
|
|
LogPluginManager: Mounting Engine plugin XInputDevice
|
|
SourceControl: Revision control is disabled
|
|
SourceControl: Revision control is disabled
|
|
SourceControl: Revision control is disabled
|
|
LogStudioTelemetry: Started StudioTelemetry Session
|
|
LogNFORDenoise: NFORDenoise function starting up
|
|
LogEOSShared: Loaded "D:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll"
|
|
LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.17.0-41373641
|
|
LogInit: Using libcurl 8.12.1
|
|
LogInit: - built for Windows
|
|
LogInit: - supports SSL with OpenSSL/1.1.1t
|
|
LogInit: - supports HTTP deflate (compression) using libz 1.3
|
|
LogInit: - other features:
|
|
LogInit: CURL_VERSION_SSL
|
|
LogInit: CURL_VERSION_LIBZ
|
|
LogInit: CURL_VERSION_IPV6
|
|
LogInit: CURL_VERSION_ASYNCHDNS
|
|
LogInit: CURL_VERSION_LARGEFILE
|
|
LogInit: CURL_VERSION_TLSAUTH_SRP
|
|
LogInit: CURL_VERSION_HTTP2
|
|
LogInit: CurlRequestOptions (configurable via config and command line):
|
|
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
|
|
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
|
|
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
|
|
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
|
|
LogInit: - LocalHostAddr = Default
|
|
LogInit: - BufferSize = 65536
|
|
LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
|
|
LogInit: Creating http thread with maximum 256 concurrent requests
|
|
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
|
|
LogOnline: OSS: Created online subsystem instance for: NULL
|
|
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
|
|
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
|
|
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
|
|
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
|
|
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
|
|
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
|
|
LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine]
|
|
LogInit: ExecutableName: UnrealEditor.exe
|
|
LogInit: Build: ++UE5+Release-5.6-CL-44394996
|
|
LogInit: Platform=WindowsEditor
|
|
LogInit: MachineId=8f72a0d54ce1f48fdbdf319e150d2afc
|
|
LogInit: DeviceId=
|
|
LogInit: Engine Version: 5.6.1-44394996+++UE5+Release-5.6
|
|
LogInit: Compatible Engine Version: 5.6.0-43139311+++UE5+Release-5.6
|
|
LogInit: Net CL: 43139311
|
|
LogInit: OS: Windows 11 (24H2) [10.0.26100.6899] (), CPU: Intel(R) Xeon(R) CPU E5-2680 v4 @ 2.40GHz, GPU: NVIDIA GeForce GTX 1070
|
|
LogInit: Compiled (64-bit): Jul 28 2025 20:53:34
|
|
LogInit: Architecture: x64
|
|
LogInit: Compiled with Visual C++: 19.38.33130.00
|
|
LogInit: Build Configuration: Development
|
|
LogInit: Branch Name: ++UE5+Release-5.6
|
|
LogInit: Command Line:
|
|
LogInit: Base Directory: D:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/
|
|
LogInit: Allocator: Mimalloc
|
|
LogInit: Installed Engine Build: 1
|
|
LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
|
|
LogDevObjectVersion: Number of dev versions registered: 37
|
|
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
|
|
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
|
|
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
|
|
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
|
|
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
|
|
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
|
|
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
|
|
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
|
|
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
|
|
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
|
|
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49
|
|
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
|
|
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
|
|
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
|
|
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
|
|
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
|
|
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
|
|
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
|
|
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
|
|
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 207
|
|
LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8
|
|
LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 13
|
|
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 17
|
|
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11
|
|
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
|
|
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
|
|
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
|
|
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
|
|
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
|
|
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
|
|
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 121
|
|
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 56
|
|
LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9
|
|
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
|
|
LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
|
|
LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0
|
|
LogDevObjectVersion: LensFileVersion (8652A554-966A-466C-9FD7-1C6DD61B1ADB): 1
|
|
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC.
|
|
LogInit: Object subsystem initialized
|
|
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
|
|
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
|
|
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
|
|
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
|
|
LogConfig: Set CVar [[r.setres:1280x720]]
|
|
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
|
|
LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
|
|
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
|
|
LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created
|
|
LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
|
|
LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created
|
|
LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created
|
|
LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
|
|
LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
|
|
LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
|
|
[2025.10.24-08.03.41:558][ 0]LogConfig: Set CVar [[r.VSync:0]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Mobile.AllowDeferredShadingOpenGL:0]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.VirtualTextures:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:0]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:1]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.Support:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileSize:32]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.TileBorderSize:2]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.UseCompression:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.StaticMesh.DefaultMeshPaintTextureSupport:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.DefaultTexelsPerVertex:4]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.MeshPaintVirtualTexture.MaxTextureSize:4096]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColor:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorRoughness:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableBaseColorSpecular:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableMask4:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableWorldHeight:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.vt.rvt.EnableDisplacement:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.vt.rvt.HighQualityPerPixelHeight:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.LegacyLuminanceFactors:0]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]]
|
|
[2025.10.24-08.03.41:559][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.Lumen.ScreenTracingSource:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.MegaLights.EnableForProject:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.PathTracing:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.ForwardShading:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.LocalFogVolume.ApplyOnTranslucent:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[xr.VRS.FoveationLevel:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[xr.VRS.DynamicFoveation:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.CustomDepth:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.Deferred.SupportPrimitiveAlphaHoldout:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.800000]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.800000]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.MSAACount:4]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:4]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default:100.000000]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Desktop.Mode:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.Mobile.Mode:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.VR.Mode:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.ScreenPercentage.Default.PathTracer.Mode:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.MorphTarget.MaxBlendWeight:5.000000]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.SupportExpFogMatchesVolumetricFog:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.SupportLocalFogVolumes:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.Format:0]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.VolumetricFog.LightFunction:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:1]]
|
|
[2025.10.24-08.03.41:560][ 0]LogConfig: Set CVar [[r.SingleLayerWater.UsesLightFunctionAtlas:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Translucent.UsesLightFunctionAtlas:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Translucent.UsesIESProfiles:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Translucent.UsesRectLights:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Translucent.UsesShadowedLocalLights:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Translucency.HeterogeneousVolumes:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Substrate:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Substrate.Debug.AdvancedVisualizationShaders:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Substrate.EnableLayerSupport:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Material.DefaultAutoMaterialUsage:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.HairStrands.LODMode:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.VRS.Support:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.DBuffer:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.GPUSkin.AlwaysUseDeformerForUnlimitedBoneInfluences:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: CVar [[DefaultBoneInfluenceLimit:(Default=0,PerPlatform=())]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.ScreenSpaceReflections:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
|
|
[2025.10.24-08.03.41:561][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:562][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
|
|
[2025.10.24-08.03.41:564][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1920"
|
|
[2025.10.24-08.03.41:564][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1080"
|
|
[2025.10.24-08.03.41:564][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
|
|
[2025.10.24-08.03.41:564][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
|
|
[2025.10.24-08.03.41:564][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
|
|
[2025.10.24-08.03.41:564][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
|
|
[2025.10.24-08.03.41:564][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
|
|
[2025.10.24-08.03.41:564][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
|
|
[2025.10.24-08.03.41:564][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
|
|
[2025.10.24-08.03.41:565][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.DetailMode:3]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:256]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.MaxSampleCount:8]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
|
|
[2025.10.24-08.03.41:566][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
|
|
[2025.10.24-08.03.41:567][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
|
|
[2025.10.24-08.03.41:567][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
|
|
[2025.10.24-08.03.41:567][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
|
|
[2025.10.24-08.03.41:567][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
|
|
[2025.10.24-08.03.41:567][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
|
|
[2025.10.24-08.03.41:567][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
|
|
[2025.10.24-08.03.41:567][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
|
|
[2025.10.24-08.03.41:572][ 0]LogRHI: Using Default RHI: D3D12
|
|
[2025.10.24-08.03.41:572][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
|
|
[2025.10.24-08.03.41:572][ 0]LogRHI: Loading RHI module D3D12RHI
|
|
[2025.10.24-08.03.41:663][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
|
|
[2025.10.24-08.03.41:663][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
|
|
[2025.10.24-08.03.42:155][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce GTX 1070 (VendorId: 10de, DeviceId: 1b81, SubSysId: 61703842, Revision: 00a1
|
|
[2025.10.24-08.03.42:155][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
|
[2025.10.24-08.03.42:155][ 0]LogD3D12RHI: Adapter has 8067MB of dedicated video memory, 0MB of dedicated system memory, and 8172MB of shared system memory, 1 output[s], UMA:false
|
|
[2025.10.24-08.03.42:156][ 0]LogD3D12RHI: Driver Version: 581.08 (internal:32.0.15.8108, unified:581.08)
|
|
[2025.10.24-08.03.42:156][ 0]LogD3D12RHI: Driver Date: 8-15-2025
|
|
[2025.10.24-08.03.42:230][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
|
|
[2025.10.24-08.03.42:230][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
|
|
[2025.10.24-08.03.42:230][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8172MB of shared system memory, 0 output[s], UMA:true
|
|
[2025.10.24-08.03.42:230][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
|
|
[2025.10.24-08.03.42:230][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
|
|
[2025.10.24-08.03.42:230][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
|
|
[2025.10.24-08.03.42:230][ 0]LogInit: Selected Device Profile: [WindowsEditor]
|
|
[2025.10.24-08.03.42:231][ 0]LogHAL: Display: Platform has ~ 16 GB [17137979392 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
|
|
[2025.10.24-08.03.42:231][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
|
|
[2025.10.24-08.03.42:231][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
|
[2025.10.24-08.03.42:232][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
|
|
[2025.10.24-08.03.42:232][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
|
|
[2025.10.24-08.03.42:232][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
|
|
[2025.10.24-08.03.42:252][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
|
|
[2025.10.24-08.03.42:252][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
|
|
[2025.10.24-08.03.42:252][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
|
|
[2025.10.24-08.03.42:252][ 0]LogConfig: CVar [[ds.CADTranslator.Meshing.ActivateThinZoneMeshing:0]] deferred - dummy variable created
|
|
[2025.10.24-08.03.42:252][ 0]LogConfig: CVar [[ds.CADTranslator.Stitching.RemoveThinFaces:0]] deferred - dummy variable created
|
|
[2025.10.24-08.03.42:252][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini]
|
|
[2025.10.24-08.03.42:252][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
|
|
[2025.10.24-08.03.42:252][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Unreal/Projects/RomeGuard/Saved/Config/WindowsEditor/Editor.ini]
|
|
[2025.10.24-08.03.42:252][ 0]LogInit: Computer: CALEB-VM
|
|
[2025.10.24-08.03.42:252][ 0]LogInit: User: caleb
|
|
[2025.10.24-08.03.42:252][ 0]LogInit: CPU Page size=4096, Cores=8
|
|
[2025.10.24-08.03.42:252][ 0]LogInit: High frequency timer resolution =10.000000 MHz
|
|
[2025.10.24-08.03.42:252][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
|
|
[2025.10.24-08.03.42:252][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx) Virtual=29.0GB
|
|
[2025.10.24-08.03.42:252][ 0]LogMemory: Platform Memory Stats for WindowsEditor
|
|
[2025.10.24-08.03.42:252][ 0]LogMemory: Process Physical Memory: 659.12 MB used, 690.58 MB peak
|
|
[2025.10.24-08.03.42:252][ 0]LogMemory: Process Virtual Memory: 638.32 MB used, 644.71 MB peak
|
|
[2025.10.24-08.03.42:252][ 0]LogMemory: Physical Memory: 9413.79 MB used, 6930.27 MB free, 16344.05 MB total
|
|
[2025.10.24-08.03.42:252][ 0]LogMemory: Virtual Memory: 14599.84 MB used, 15056.21 MB free, 29656.05 MB total
|
|
[2025.10.24-08.03.42:252][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
|
|
[2025.10.24-08.03.42:261][ 0]LogWindows: WindowsPlatformFeatures enabled
|
|
[2025.10.24-08.03.42:497][ 0]LogChaosDD: Chaos Debug Draw Startup
|
|
[2025.10.24-08.03.42:497][ 0]LogInit: Physics initialised using underlying interface: Chaos
|
|
[2025.10.24-08.03.42:499][ 0]LogInit: Using OS detected language (en-GB).
|
|
[2025.10.24-08.03.42:499][ 0]LogInit: Using OS detected locale (en-GB).
|
|
[2025.10.24-08.03.42:510][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so 'en' will be used for the language.
|
|
[2025.10.24-08.03.42:511][ 0]LogInit: Setting process to per monitor DPI aware
|
|
[2025.10.24-08.03.43:932][ 0]LogWindowsTextInputMethodSystem: Available input methods:
|
|
[2025.10.24-08.03.43:932][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - (Keyboard).
|
|
[2025.10.24-08.03.43:932][ 0]LogWindowsTextInputMethodSystem: - English (United Kingdom) - Touch Input Correction (TSF IME).
|
|
[2025.10.24-08.03.43:932][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United Kingdom) - (Keyboard).
|
|
[2025.10.24-08.03.43:938][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity
|
|
[2025.10.24-08.03.44:048][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed.
|
|
[2025.10.24-08.03.44:112][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
|
|
[2025.10.24-08.03.44:112][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
|
|
[2025.10.24-08.03.52:971][ 0]LogRHI: Using Default RHI: D3D12
|
|
[2025.10.24-08.03.52:971][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
|
|
[2025.10.24-08.03.52:971][ 0]LogRHI: Loading RHI module D3D12RHI
|
|
[2025.10.24-08.03.52:971][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
|
|
[2025.10.24-08.03.52:971][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
|
|
[2025.10.24-08.03.52:971][ 0]LogD3D12RHI: Integrated GPU (iGPU): false
|
|
[2025.10.24-08.03.52:971][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
|
|
[2025.10.24-08.03.52:973][ 0]LogWindows: Attached monitors:
|
|
[2025.10.24-08.03.52:973][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY]
|
|
[2025.10.24-08.03.52:973][ 0]LogWindows: Found 1 attached monitors.
|
|
[2025.10.24-08.03.52:973][ 0]LogWindows: Gathering driver information using Windows Setup API
|
|
[2025.10.24-08.03.52:974][ 0]LogRHI: RHI Adapter Info:
|
|
[2025.10.24-08.03.52:974][ 0]LogRHI: Name: NVIDIA GeForce GTX 1070
|
|
[2025.10.24-08.03.52:974][ 0]LogRHI: Driver Version: 581.08 (internal:32.0.15.8108, unified:581.08)
|
|
[2025.10.24-08.03.52:974][ 0]LogRHI: Driver Date: 8-15-2025
|
|
[2025.10.24-08.03.52:974][ 0]LogD3D12RHI: GPU DeviceId: 0x1b81 (for the marketing name, search the web for "GPU Device Id")
|
|
[2025.10.24-08.03.52:974][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
|
|
[2025.10.24-08.03.53:592][ 0]LogNvidiaAftermath: Aftermath initialized
|
|
[2025.10.24-08.03.53:593][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
|
|
[2025.10.24-08.03.53:766][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
|
|
[2025.10.24-08.03.53:767][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device1 is supported.
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device2 is supported.
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device3 is supported.
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device4 is supported.
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device5 is supported.
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device6 is supported.
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device7 is supported.
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device8 is supported.
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device9 is supported.
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device10 is supported.
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device11 is supported.
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: ID3D12Device12 is supported.
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: Bindless resources are supported
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: Raster order views are supported
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: Ray tracing is disabled because D3D12 ray tracing tier 1.1 is required but only tier 1.0 is supported.
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
|
|
[2025.10.24-08.03.53:767][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
|
|
[2025.10.24-08.03.53:958][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001C610ABCAC0)
|
|
[2025.10.24-08.03.53:959][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001C610ABCD80)
|
|
[2025.10.24-08.03.53:960][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001C610ABD040)
|
|
[2025.10.24-08.03.53:960][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
|
|
[2025.10.24-08.03.53:960][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
|
|
[2025.10.24-08.03.54:562][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering NOT supported!
|
|
[2025.10.24-08.03.54:562][ 0]LogD3D12RHI: Display: Batched command list execution is disabled for async queues due to known bugs in the current driver.
|
|
[2025.10.24-08.03.54:562][ 0]LogRHI: Texture pool is 4598 MB (70% of 6569 MB)
|
|
[2025.10.24-08.03.54:562][ 0]LogD3D12RHI: Async texture creation enabled
|
|
[2025.10.24-08.03.54:562][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
|
|
[2025.10.24-08.03.54:660][ 0]LogVRS: Current RHI does not support Variable Rate Shading
|
|
[2025.10.24-08.03.54:670][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12"
|
|
[2025.10.24-08.03.54:670][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12"
|
|
[2025.10.24-08.03.54:670][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6"
|
|
[2025.10.24-08.03.54:670][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6"
|
|
[2025.10.24-08.03.54:670][ 0]LogInit: Initializing FReadOnlyCVARCache
|
|
[2025.10.24-08.03.54:873][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyReport_0.log" -log="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyLog_0.log" -project="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" -platform=all'
|
|
[2025.10.24-08.03.54:873][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Program Files/Epic Games/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyReport_0.log" -log="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyLog_0.log" -project="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" -platform=all" ]
|
|
[2025.10.24-08.03.55:508][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded
|
|
[2025.10.24-08.03.55:509][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
|
|
[2025.10.24-08.03.55:509][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
|
|
[2025.10.24-08.03.55:509][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
|
|
[2025.10.24-08.03.55:509][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
|
|
[2025.10.24-08.03.55:509][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
|
|
[2025.10.24-08.03.55:509][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.13
|
|
[2025.10.24-08.03.55:509][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll
|
|
[2025.10.24-08.03.55:564][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
|
|
[2025.10.24-08.03.55:614][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
|
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
|
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
|
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
|
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
|
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXR'
|
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
|
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
|
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
|
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
|
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXRClient'
|
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
|
|
[2025.10.24-08.03.55:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
|
|
[2025.10.24-08.03.56:112][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
|
|
[2025.10.24-08.03.56:112][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
|
|
[2025.10.24-08.03.56:295][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
|
|
[2025.10.24-08.03.56:295][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
|
|
[2025.10.24-08.03.56:295][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
|
|
[2025.10.24-08.03.56:295][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
|
|
[2025.10.24-08.03.56:529][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
|
|
[2025.10.24-08.03.56:529][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor'
|
|
[2025.10.24-08.03.56:529][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
|
|
[2025.10.24-08.03.56:529][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
|
|
[2025.10.24-08.03.56:721][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
|
|
[2025.10.24-08.03.56:721][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
|
|
[2025.10.24-08.03.56:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
|
|
[2025.10.24-08.03.56:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
|
|
[2025.10.24-08.03.56:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
|
|
[2025.10.24-08.03.56:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
|
|
[2025.10.24-08.03.56:897][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
|
|
[2025.10.24-08.03.58:039][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL_ES3_1_IOS from hinted modules, loading all potential format modules to find it
|
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
|
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_IOS
|
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: SF_METAL_SM5_IOS
|
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_TVOS
|
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: SF_METAL_SM5_TVOS
|
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: SF_METAL_SM5
|
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: SF_METAL_SM6
|
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: SF_METAL_SIM
|
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: SF_METAL_ES3_1
|
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
|
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: PCD3D_SM6
|
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: PCD3D_SM5
|
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: PCD3D_ES31
|
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
|
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: GLSL_150_ES31
|
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
|
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
|
|
[2025.10.24-08.03.58:252][ 0]LogTargetPlatformManager: VVM_1_0
|
|
[2025.10.24-08.03.58:253][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
|
|
[2025.10.24-08.03.58:253][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
|
|
[2025.10.24-08.03.58:253][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
|
|
[2025.10.24-08.03.58:253][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
|
|
[2025.10.24-08.03.58:253][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
|
|
[2025.10.24-08.03.58:253][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
|
|
[2025.10.24-08.03.58:253][ 0]LogRendererCore: Ray tracing is disabled. Reason: not supported by current RHI.
|
|
[2025.10.24-08.03.58:268][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
|
|
[2025.10.24-08.03.58:268][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Unreal/Projects/RomeGuard/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
|
|
[2025.10.24-08.03.58:268][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
|
|
[2025.10.24-08.03.58:269][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Unreal/Projects/RomeGuard/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
|
[2025.10.24-08.03.58:269][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
|
|
[2025.10.24-08.03.58:867][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1350 MiB)
|
|
[2025.10.24-08.03.58:867][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
|
|
[2025.10.24-08.03.58:867][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
|
|
[2025.10.24-08.03.58:868][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/Zen/Data
|
|
[2025.10.24-08.03.58:884][ 0]LogZenServiceInstance: InTree version at 'D:/Program Files/Epic Games/UE_5.6/Engine/Binaries/Win64/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03'
|
|
[2025.10.24-08.03.58:887][ 0]LogZenServiceInstance: Installed version at 'C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.6.6-202504241958-windows-x64-release-f090a03'
|
|
[2025.10.24-08.03.58:888][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
|
|
[2025.10.24-08.03.58:888][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir "C:\Users\caleb.SDQHOME.000\AppData\Local\UnrealEngine\Common\Zen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 17420 --child-id Zen_17420_Startup'
|
|
[2025.10.24-08.03.59:708][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
|
|
[2025.10.24-08.03.59:708][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.840 seconds
|
|
[2025.10.24-08.03.59:712][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
|
|
[2025.10.24-08.03.59:924][ 0]LogDerivedDataCache: C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.21 seconds.
|
|
[2025.10.24-08.03.59:924][ 0]LogDerivedDataCache: Display: C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.12ms. RandomReadSpeed=5.82MBs, RandomWriteSpeed=19.13MBs. Assigned SpeedClass 'Local'
|
|
[2025.10.24-08.03.59:929][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly
|
|
[2025.10.24-08.03.59:929][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None'
|
|
[2025.10.24-08.03.59:929][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy.
|
|
[2025.10.24-08.03.59:929][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
|
|
[2025.10.24-08.03.59:929][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
|
|
[2025.10.24-08.03.59:929][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
|
|
[2025.10.24-08.03.59:929][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
|
|
[2025.10.24-08.03.59:930][ 0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../../../../Unreal/Projects/RomeGuard/Intermediate/Shaders/WorkingDirectory/17420/).
|
|
[2025.10.24-08.03.59:931][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/caleb.SDQHOME.000/AppData/Local/Temp/UnrealShaderWorkingDir/AA36CF2445562A2FD1F8BB9477685FA5/'.
|
|
[2025.10.24-08.03.59:931][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
|
|
[2025.10.24-08.03.59:953][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled
|
|
[2025.10.24-08.03.59:953][ 0]LogShaderCompilers: Display: Using 5 local workers for shader compilation
|
|
[2025.10.24-08.03.59:956][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Unreal/Projects/RomeGuard/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
|
|
[2025.10.24-08.03.59:971][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
|
|
[2025.10.24-08.04.19:879][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
|
|
[2025.10.24-08.04.27:351][ 0]LogSlate: Using FreeType 2.10.0
|
|
[2025.10.24-08.04.27:394][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
|
|
[2025.10.24-08.04.27:595][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
|
|
[2025.10.24-08.04.27:596][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
|
[2025.10.24-08.04.27:596][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
|
|
[2025.10.24-08.04.27:596][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
|
[2025.10.24-08.04.27:885][ 0]LogAssetRegistry: FAssetRegistry took 0.0062 seconds to start up
|
|
[2025.10.24-08.04.27:888][ 0]LogEditorDomain: Display: EditorDomain is Disabled
|
|
[2025.10.24-08.04.27:911][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches ../../../../../../Unreal/Projects/RomeGuard/Intermediate/CachedAssetRegistry_*.bin.
|
|
[2025.10.24-08.04.28:683][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
|
|
[2025.10.24-08.04.28:684][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
|
|
[2025.10.24-08.04.28:767][ 0]LogDeviceProfileManager: Active device profile: [000001C665C92A80][000001C5F7C42800 66] WindowsEditor
|
|
[2025.10.24-08.04.28:767][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
|
|
[2025.10.24-08.04.28:778][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-08.04.28:815][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor).
|
|
[2025.10.24-08.04.28:815][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
|
|
[2025.10.24-08.04.28:815][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
|
|
[2025.10.24-08.04.28:932][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
|
|
[2025.10.24-08.04.29:018][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyReport_1.log" -log="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyLog_1.log" -project="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" -Device=Win64@CALEB-VM'
|
|
[2025.10.24-08.04.29:018][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Program Files/Epic Games/UE_5.6/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyReport_1.log" -log="D:/Unreal/Projects/RomeGuard/Intermediate/TurnkeyLog_1.log" -project="D:/Unreal/Projects/RomeGuard/RomeGuard.uproject" -Device=Win64@CALEB-VM" -nocompile -nocompileuat ]
|
|
[2025.10.24-08.04.29:202][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
|
[2025.10.24-08.04.29:217][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness because of a recursive sync load
|
|
[2025.10.24-08.04.29:217][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
|
[2025.10.24-08.04.29:218][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
|
[2025.10.24-08.04.29:233][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec because of a recursive sync load
|
|
[2025.10.24-08.04.29:233][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
|
[2025.10.24-08.04.29:235][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
|
[2025.10.24-08.04.29:293][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_M because of a recursive sync load
|
|
[2025.10.24-08.04.29:293][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/T_Default_Material_Grid_N because of a recursive sync load
|
|
[2025.10.24-08.04.29:302][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade because of a recursive sync load
|
|
[2025.10.24-08.04.29:303][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
|
[2025.10.24-08.04.29:340][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
|
[2025.10.24-08.04.29:354][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
|
[2025.10.24-08.04.29:384][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDiffuse because of a recursive sync load
|
|
[2025.10.24-08.04.29:385][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components because of a recursive sync load
|
|
[2025.10.24-08.04.29:390][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultPostProcessMaterial because of a recursive sync load
|
|
[2025.10.24-08.04.29:391][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
|
[2025.10.24-08.04.29:521][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultLightFunctionMaterial because of a recursive sync load
|
|
[2025.10.24-08.04.29:521][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
|
[2025.10.24-08.04.29:589][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDeferredDecalMaterial because of a recursive sync load
|
|
[2025.10.24-08.04.29:589][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
|
[2025.10.24-08.04.29:663][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/WorldGridMaterial because of a recursive sync load
|
|
[2025.10.24-08.04.29:663][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
|
|
[2025.10.24-08.04.31:221][ 0]LogTurnkeySupport: Completed device detection: Code = 0
|
|
[2025.10.24-08.04.31:330][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
|
|
[2025.10.24-08.04.31:330][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
|
|
[2025.10.24-08.04.31:330][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
|
|
[2025.10.24-08.04.31:330][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
|
|
[2025.10.24-08.04.31:332][ 0]LogMeshMerging: No distributed automatic mesh merging module available
|
|
[2025.10.24-08.04.34:891][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine]
|
|
[2025.10.24-08.04.35:125][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
|
|
[2025.10.24-08.04.35:125][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
|
|
[2025.10.24-08.04.35:125][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetActorFactory name: NetActorFactory id: 0
|
|
[2025.10.24-08.04.35:125][ 0]LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: NetSubObjectFactory name: NetSubObjectFactory id: 1
|
|
[2025.10.24-08.04.35:241][ 0]LogLiveCoding: Display: Starting LiveCoding
|
|
[2025.10.24-08.04.35:241][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
|
|
[2025.10.24-08.04.35:244][ 0]LogLiveCoding: Display: First instance in process group "UE_RomeGuard_0x52ade5a7", spawning console
|
|
[2025.10.24-08.04.35:651][ 0]LogSlate: Border
|
|
[2025.10.24-08.04.35:651][ 0]LogSlate: BreadcrumbButton
|
|
[2025.10.24-08.04.35:651][ 0]LogSlate: Brushes.Title
|
|
[2025.10.24-08.04.35:651][ 0]LogSlate: ColorPicker.ColorThemes
|
|
[2025.10.24-08.04.35:651][ 0]LogSlate: Default
|
|
[2025.10.24-08.04.35:651][ 0]LogSlate: Icons.Save
|
|
[2025.10.24-08.04.35:651][ 0]LogSlate: Icons.Toolbar.Settings
|
|
[2025.10.24-08.04.35:651][ 0]LogSlate: ListView
|
|
[2025.10.24-08.04.35:651][ 0]LogSlate: SoftwareCursor_CardinalCross
|
|
[2025.10.24-08.04.35:651][ 0]LogSlate: SoftwareCursor_Grab
|
|
[2025.10.24-08.04.35:651][ 0]LogSlate: TableView.DarkRow
|
|
[2025.10.24-08.04.35:651][ 0]LogSlate: TableView.Row
|
|
[2025.10.24-08.04.35:651][ 0]LogSlate: TreeView
|
|
[2025.10.24-08.04.36:516][ 0]LogLiveCoding: Display: Waiting for server
|
|
[2025.10.24-08.04.38:618][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread
|
|
[2025.10.24-08.04.39:831][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
|
|
[2025.10.24-08.04.39:837][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 5.724 ms
|
|
[2025.10.24-08.04.40:383][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
|
|
[2025.10.24-08.04.40:383][ 0]LogInit: XR: MultiViewport is Disabled
|
|
[2025.10.24-08.04.40:383][ 0]LogInit: XR: Mobile Multiview is Disabled
|
|
[2025.10.24-08.04.40:410][ 0]LogTurnkeySupport: Turnkey Device: Win64@Caleb-VM: (Name=Caleb-VM, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26100.0, Flags="Device_InstallSoftwareValid")
|
|
[2025.10.24-08.04.40:572][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
|
|
[2025.10.24-08.04.44:691][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
|
|
[2025.10.24-08.04.44:764][ 0]LogUdpMessaging: Display: Work queue size set to 1024.
|
|
[2025.10.24-08.04.44:765][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
|
|
[2025.10.24-08.04.44:766][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:58897'.
|
|
[2025.10.24-08.04.44:771][ 0]LogUdpMessaging: Display: Added local interface '192.168.86.199' to multicast group '230.0.0.1:6666'
|
|
[2025.10.24-08.04.44:776][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization.
|
|
[2025.10.24-08.04.48:243][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: DDDA0C09AB00404E8000000000007000 | Instance: FF33415C4C92F170F4FAC5AC4525AF84 (CALEB-VM-17420).
|
|
[2025.10.24-08.04.49:859][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
|
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: Selecting NPU adapter: NVIDIA GeForce GTX 1070
|
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: MakeRuntimeORTDml:
|
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: DirectML: yes
|
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: RHI D3D12: yes
|
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: D3D12: yes
|
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: NPU: yes
|
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: Interface availability:
|
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: GPU: yes
|
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: RDG: yes
|
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: NPU: yes
|
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: Available graphics and compute adapters:
|
|
[2025.10.24-08.04.49:860][ 0]LogNNERuntimeORT: Selecting NPU adapter: NVIDIA GeForce GTX 1070
|
|
[2025.10.24-08.04.51:339][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default'
|
|
[2025.10.24-08.04.51:341][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
|
|
[2025.10.24-08.04.51:416][ 0]LogMetaSound: MetaSound Engine Initialized
|
|
[2025.10.24-08.04.53:755][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ...
|
|
[2025.10.24-08.04.53:755][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ...
|
|
[2025.10.24-08.04.53:860][ 0]LogTimingProfiler: Initialize
|
|
[2025.10.24-08.04.53:869][ 0]LogTimingProfiler: OnSessionChanged
|
|
[2025.10.24-08.04.53:869][ 0]LoadingProfiler: Initialize
|
|
[2025.10.24-08.04.53:869][ 0]LoadingProfiler: OnSessionChanged
|
|
[2025.10.24-08.04.53:872][ 0]LogNetworkingProfiler: Initialize
|
|
[2025.10.24-08.04.53:877][ 0]LogNetworkingProfiler: OnSessionChanged
|
|
[2025.10.24-08.04.53:877][ 0]LogMemoryProfiler: Initialize
|
|
[2025.10.24-08.04.53:877][ 0]LogMemoryProfiler: OnSessionChanged
|
|
[2025.10.24-08.05.02:251][ 0]SourceControl: Revision control is disabled
|
|
[2025.10.24-08.05.02:759][ 0]SourceControl: Revision control is disabled
|
|
[2025.10.24-08.05.03:030][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error.
|
|
[2025.10.24-08.05.03:030][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png]
|
|
[2025.10.24-08.05.03:030][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error.
|
|
[2025.10.24-08.05.03:030][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png]
|
|
[2025.10.24-08.05.07:755][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine]
|
|
[2025.10.24-08.05.07:988][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
|
|
[2025.10.24-08.05.08:211][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
|
[2025.10.24-08.05.08:211][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
|
|
[2025.10.24-08.05.10:601][ 0]LogCollectionManager: Loaded 0 collections in 0.002601 seconds
|
|
[2025.10.24-08.05.10:606][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/Projects/RomeGuard/Saved/Collections/' took 0.00s
|
|
[2025.10.24-08.05.10:613][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/Projects/RomeGuard/Content/Developers/caleb/Collections/' took 0.01s
|
|
[2025.10.24-08.05.10:617][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/Projects/RomeGuard/Content/Collections/' took 0.00s
|
|
[2025.10.24-08.05.11:151][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error.
|
|
[2025.10.24-08.05.11:151][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png]
|
|
[2025.10.24-08.05.11:151][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error.
|
|
[2025.10.24-08.05.11:151][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png]
|
|
[2025.10.24-08.05.11:223][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Icons/doc_16x.png' error.
|
|
[2025.10.24-08.05.11:223][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/Icons/doc_16x.png]
|
|
[2025.10.24-08.05.11:223][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error.
|
|
[2025.10.24-08.05.11:223][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png]
|
|
[2025.10.24-08.05.11:282][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.17.0-41373641 booting at 2025-10-24T08:05:11.282Z using C
|
|
[2025.10.24-08.05.11:283][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.6725.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=RomeGuard, ProductVersion=++UE5+Release-5.6-CL-44394996, IsServer=false, Flags=DisableOverlay]
|
|
[2025.10.24-08.05.11:283][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
|
|
[2025.10.24-08.05.11:284][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform
|
|
[2025.10.24-08.05.11:296][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it.
|
|
[2025.10.24-08.05.11:296][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00
|
|
[2025.10.24-08.05.11:296][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online
|
|
[2025.10.24-08.05.11:296][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000123
|
|
[2025.10.24-08.05.11:839][ 0]LogUObjectArray: 42346 objects as part of root set at end of initial load.
|
|
[2025.10.24-08.05.11:840][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
|
|
[2025.10.24-08.05.12:284][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/TargetDeviceServices.TargetDeviceServicePong. Time(ms): 1.0
|
|
[2025.10.24-08.05.12:297][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/RigVMDeveloper.RigVMReferenceNodeData. Time(ms): 1.4
|
|
[2025.10.24-08.05.12:306][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/PythonScriptPlugin.PyTestStruct. Time(ms): 1.6
|
|
[2025.10.24-08.05.12:309][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/Serialization.StructSerializerLWCTypesTest. Time(ms): 1.3
|
|
[2025.10.24-08.05.12:317][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/StateTreeModule.StateTreeRunParallelStateTreeTaskInstanceData. Time(ms): 1.0
|
|
[2025.10.24-08.05.12:322][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/NiagaraEditor.NiagaraScriptVariableData. Time(ms): 1.2
|
|
[2025.10.24-08.05.12:331][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/StaticMeshEditor.MergeStaticMeshActorsOptions. Time(ms): 1.2
|
|
[2025.10.24-08.05.12:334][ 0]LogClass: Display: AttemptToFindUninitializedScriptStructMembers took more than 1ms to process ScriptStruct /Script/ModelingComponents.CreateMeshObjectParams. Time(ms): 1.7
|
|
[2025.10.24-08.05.12:433][ 0]LogEngine: Initializing Engine...
|
|
[2025.10.24-08.05.12:961][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize
|
|
[2025.10.24-08.05.12:982][ 0]LogStylusInput: Initializing StylusInput subsystem.
|
|
[2025.10.24-08.05.14:328][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll
|
|
[2025.10.24-08.05.14:563][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
|
|
[2025.10.24-08.05.14:760][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled
|
|
[2025.10.24-08.05.14:877][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
|
|
[2025.10.24-08.05.14:877][ 0]LogInit: Texture streaming: Enabled
|
|
[2025.10.24-08.05.15:169][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.6.1-44394996+++UE5+Release-5.6 )
|
|
[2025.10.24-08.05.15:189][ 0]LogAudio: Display: Initializing Audio Device Manager...
|
|
[2025.10.24-08.05.15:343][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
|
|
[2025.10.24-08.05.15:358][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
|
|
[2025.10.24-08.05.15:360][ 0]LogAudio: Display: Audio Device Manager Initialized
|
|
[2025.10.24-08.05.15:360][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
|
|
[2025.10.24-08.05.15:360][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.10.24-08.05.15:360][ 0]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.10.24-08.05.15:360][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.10.24-08.05.15:360][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.10.24-08.05.15:360][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.10.24-08.05.15:360][ 0]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.10.24-08.05.15:360][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.10.24-08.05.15:360][ 0]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.10.24-08.05.15:360][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.10.24-08.05.15:360][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.10.24-08.05.15:360][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.10.24-08.05.15:493][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.10.24-08.05.15:577][ 0]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
|
[2025.10.24-08.05.15:579][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.10.24-08.05.15:650][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.10.24-08.05.15:651][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.10.24-08.05.15:653][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
|
|
[2025.10.24-08.05.15:653][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
|
|
[2025.10.24-08.05.15:657][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
|
|
[2025.10.24-08.05.15:657][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
|
|
[2025.10.24-08.05.15:657][ 0]LogInit: FAudioDevice initialized with ID 1.
|
|
[2025.10.24-08.05.15:658][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
|
|
[2025.10.24-08.05.15:658][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
|
|
[2025.10.24-08.05.15:753][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
|
|
[2025.10.24-08.05.15:762][ 0]LogInit: Undo buffer set to 256 MB
|
|
[2025.10.24-08.05.15:762][ 0]LogInit: Transaction tracking system initialized
|
|
[2025.10.24-08.05.15:868][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded ../../../../../../Unreal/Projects/RomeGuard/Saved/SourceControl/UncontrolledChangelists.json
|
|
[2025.10.24-08.05.17:067][ 0]LocalizationService: Localization service is disabled
|
|
[2025.10.24-08.05.19:914][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal/Projects/RomeGuard/Content/' took 0.03s
|
|
[2025.10.24-08.05.20:158][ 0]LogNNEDenoiser: Ray Tracing is not enabled, therefore NNEDenoiser is not registered!
|
|
[2025.10.24-08.05.20:713][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault'
|
|
[2025.10.24-08.05.20:715][ 0]LogPython: Using Python 3.11.8
|
|
[2025.10.24-08.05.20:937][ 0]LogPython: Display: No pip-enabled plugins with python dependencies found, skipping
|
|
[2025.10.24-08.05.22:103][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
|
|
[2025.10.24-08.05.24:382][ 0]LogEditorDataStorage: Initializing
|
|
[2025.10.24-08.05.24:438][ 0]LogEditorDataStorage: Initialized
|
|
[2025.10.24-08.05.24:531][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
|
|
[2025.10.24-08.05.24:565][ 0]LogCore: Display: GameplayInsights module auto-connecting to local trace server...
|
|
[2025.10.24-08.05.24:828][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
|
|
[2025.10.24-08.05.24:836][ 0]SourceControl: Revision control is disabled
|
|
[2025.10.24-08.05.24:836][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 119.459
|
|
[2025.10.24-08.05.24:852][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=4
|
|
[2025.10.24-08.05.24:878][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
|
|
[2025.10.24-08.05.24:878][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-08.05.24:940][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2025.10.24-08.05.24:948][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms
|
|
[2025.10.24-08.05.25:173][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'.
|
|
[2025.10.24-08.05.25:173][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled_1
|
|
[2025.10.24-08.05.25:180][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Untitled_1)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0)
|
|
[2025.10.24-08.05.25:181][ 0]LogWorldPartition: Display: WorldPartition initialize started...
|
|
[2025.10.24-08.05.25:181][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Temp/Untitled_1.Untitled_1, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0
|
|
[2025.10.24-08.05.26:946][ 0]LogAssetRegistry: Display: Asset registry cache written as 81.1 MiB to ../../../../../../Unreal/Projects/RomeGuard/Intermediate/CachedAssetRegistry_*.bin
|
|
[2025.10.24-08.05.27:599][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
|
[2025.10.24-08.05.27:677][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
|
[2025.10.24-08.05.27:693][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
|
[2025.10.24-08.05.27:709][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [AppleTV]
|
|
[2025.10.24-08.05.27:709][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [IOS]
|
|
[2025.10.24-08.05.27:709][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
|
|
[2025.10.24-08.05.27:726][ 0]LogDeviceProfileManager: Display: Deviceprofile None not found.
|
|
[2025.10.24-08.05.28:041][ 0]LogWorldPartition: Display: WorldPartition initialize took 2.86 sec
|
|
[2025.10.24-08.05.28:695][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
|
[2025.10.24-08.05.28:742][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms
|
|
[2025.10.24-08.05.28:743][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
|
|
[2025.10.24-08.05.28:746][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 3.052ms to complete.
|
|
[2025.10.24-08.05.28:815][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 123.437
|
|
[2025.10.24-08.05.28:999][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing.
|
|
[2025.10.24-08.05.29:357][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-08.05.29:588][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-08.05.29:813][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-08.05.30:032][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-08.05.30:222][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.10.24-08.05.30:242][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/StarterContent.upack', mount point: 'root:/'
|
|
[2025.10.24-08.05.30:243][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.10.24-08.05.30:269][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/'
|
|
[2025.10.24-08.05.30:270][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.10.24-08.05.30:295][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/'
|
|
[2025.10.24-08.05.30:295][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.10.24-08.05.30:315][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/'
|
|
[2025.10.24-08.05.30:318][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.10.24-08.05.30:336][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/'
|
|
[2025.10.24-08.05.30:336][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.10.24-08.05.30:355][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/'
|
|
[2025.10.24-08.05.30:355][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.10.24-08.05.30:374][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_TopDown.upack', mount point: 'root:/'
|
|
[2025.10.24-08.05.30:375][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.10.24-08.05.30:389][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/'
|
|
[2025.10.24-08.05.30:390][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.10.24-08.05.30:408][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/'
|
|
[2025.10.24-08.05.30:408][ 0]LogPakFile: Initializing PakPlatformFile
|
|
[2025.10.24-08.05.30:424][ 0]LogPakFile: Display: Mounted Pak file 'D:/Program Files/Epic Games/UE_5.6/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/'
|
|
[2025.10.24-08.05.33:049][ 0]LogSlate: Took 0.015899 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
|
|
[2025.10.24-08.05.33:070][ 0]LogSlate: Took 0.014894 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
|
|
[2025.10.24-08.05.33:089][ 0]LogSlate: Took 0.015527 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
|
|
[2025.10.24-08.05.33:108][ 0]LogSlate: Took 0.016431 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
|
|
[2025.10.24-08.05.33:376][ 0]LogSlate: Took 0.017331 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
|
|
[2025.10.24-08.05.34:124][ 0]LogStall: Startup...
|
|
[2025.10.24-08.05.34:133][ 0]LogStall: Startup complete.
|
|
[2025.10.24-08.05.34:234][ 0]LogLoad: (Engine Initialization) Total time: 128.86 seconds
|
|
[2025.10.24-08.05.35:386][ 0]LogContentStreaming: Texture pool size now 1000 MB
|
|
[2025.10.24-08.05.35:386][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000"
|
|
[2025.10.24-08.05.35:696][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-08.05.35:721][ 0]LogPython: Display: Running start-up script D:/Program Files/Epic Games/UE_5.6/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started...
|
|
[2025.10.24-08.05.36:596][ 0]LogPython: registering <class 'ControlRigWorkflows.workflow_deformation_rig_preset.provider'>
|
|
|
|
[2025.10.24-08.05.36:614][ 0]LogPython: Display: Running start-up script D:/Program Files/Epic Games/UE_5.6/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 893.137 ms
|
|
[2025.10.24-08.05.37:504][ 1]LogAssetRegistry: AssetRegistryGather time 1.0928s: AssetDataDiscovery 0.2483s, AssetDataGather 0.6658s, StoreResults 0.1787s. Wall time 69.6230s.
|
|
NumCachedDirectories 0. NumUncachedDirectories 1510. NumCachedFiles 8475. NumUncachedFiles 102.
|
|
BackgroundTickInterruptions 0.
|
|
[2025.10.24-08.05.37:565][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated.
|
|
[2025.10.24-08.05.37:594][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects)
|
|
[2025.10.24-08.05.37:598][ 1]LogSourceControl: Uncontrolled asset discovery started...
|
|
[2025.10.24-08.05.37:900][ 1]LogStreaming: Display: FlushAsyncLoading(410,411,412,413,414,415,416,417,418,419,420,421,422,423,424,425,426,427,428,429,430,431,432,433,434,435,436,437,438,439,440,441,442,443,444,445,446,447,448,449,450,451,452,453,454,455,456,457,458,459,460,461,462,463,464,465,466,467,468,469,470,471,472,473): 64 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-08.05.38:318][ 1]LogSourceControl: Uncontrolled asset discovery finished in 0.720223 seconds (Found 8553 uncontrolled assets)
|
|
[2025.10.24-08.05.39:124][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/0/KN/UD3G3TJ9US3TGIJTNAMJMZ) ...
|
|
[2025.10.24-08.05.39:149][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/1/27/Y7IFHWJO5J7WX6YC6J5N8M) ...
|
|
[2025.10.24-08.05.39:187][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/1/L7/D6T95MI6OZRA70MGB00GTO) ...
|
|
[2025.10.24-08.05.39:250][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/2/XD/80DOKOIVDWN29O7YL417GZ) ...
|
|
[2025.10.24-08.05.39:270][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/3/6L/SFJTJ7A2NHMW798CZKNG9F) ...
|
|
[2025.10.24-08.05.39:299][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/3/NN/XOZPH9N4V9E7YMF75PLFY5) ...
|
|
[2025.10.24-08.05.39:336][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/4/1U/XR77NRVSKIGOSP4YVKP3NF) ...
|
|
[2025.10.24-08.05.39:459][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/7/24/4YD3X92ICGPSMS70GKHT4Y) ...
|
|
[2025.10.24-08.05.39:478][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/7/ED/2PX2Y3KHHIEMEGAZ5FDODJ) ...
|
|
[2025.10.24-08.05.39:541][ 1]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Temp/Untitled_1_InstanceOf_/Engine/__ExternalActors__/Maps/Templates/OpenWorld/8/3M/N9P6ZW1I4HD8A397EUC3YK) ...
|
|
[2025.10.24-08.05.40:378][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 28.774281
|
|
[2025.10.24-08.05.40:383][ 3]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1].
|
|
[2025.10.24-08.05.40:384][ 3]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 29.082350
|
|
[2025.10.24-08.05.40:793][ 7]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...)
|
|
[2025.10.24-08.05.41:566][ 10]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 29.846739
|
|
[2025.10.24-08.05.41:569][ 11]LogEOSSDK: LogEOS: SDK Config Data - Watermark: 1237667838
|
|
[2025.10.24-08.05.41:569][ 11]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 29.846739, Update Interval: 339.936523
|
|
[2025.10.24-08.05.51:376][ 40]LogMeshUtilities: Finished distance field build in 11.8s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 40% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.05.51:657][ 41]LogMeshUtilities: Finished distance field build in 12.1s - 126x126x126 sparse distance field, 1.6Mb total, 0.1Mb always loaded, 42% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.05.52:585][ 43]LogMeshUtilities: Finished distance field build in 13.0s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 48% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.05.58:598][ 58]LogMeshUtilities: Finished distance field build in 6.5s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 46% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.05.59:939][ 62]LogDerivedDataCache: C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
|
|
[2025.10.24-08.06.03:547][ 72]LogMeshUtilities: Finished distance field build in 11.5s - 126x126x126 sparse distance field, 3.3Mb total, 0.1Mb always loaded, 100% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.06.06:457][ 81]LogMeshUtilities: Finished distance field build in 5.4s - 126x126x126 sparse distance field, 1.4Mb total, 0.1Mb always loaded, 38% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.06.10:332][ 93]LogMeshUtilities: Finished distance field build in 9.2s - 126x126x126 sparse distance field, 3.3Mb total, 0.1Mb always loaded, 100% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.06.19:408][120]LogMeshUtilities: Finished distance field build in 8.6s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 40% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.06.21:113][125]LogMeshUtilities: Finished distance field build in 10.3s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.06.23:844][133]LogMeshUtilities: Finished distance field build in 13.1s - 126x126x126 sparse distance field, 2.6Mb total, 0.1Mb always loaded, 75% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.06.28:604][148]LogMeshUtilities: Finished distance field build in 6.9s - 126x126x126 sparse distance field, 2.2Mb total, 0.1Mb always loaded, 62% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.06.31:841][157]LogMeshUtilities: Finished distance field build in 5.1s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 40% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.06.36:467][171]LogMeshUtilities: Finished distance field build in 6.6s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 42% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.06.37:435][174]LogMeshUtilities: Finished distance field build in 7.6s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 55% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.06.47:979][206]LogMeshUtilities: Finished distance field build in 10.0s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 46% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.06.49:553][210]LogMeshUtilities: Finished distance field build in 11.6s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 55% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.06.50:432][213]LogMeshUtilities: Finished distance field build in 12.5s - 126x126x126 sparse distance field, 2.3Mb total, 0.1Mb always loaded, 64% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.06.57:502][234]LogMeshUtilities: Finished distance field build in 7.5s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 51% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.06.57:891][235]LogMeshUtilities: Finished distance field build in 7.9s - 126x126x126 sparse distance field, 2.0Mb total, 0.1Mb always loaded, 55% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.07.00:984][245]LogMeshUtilities: Finished distance field build in 1.0s - 126x126x7 sparse distance field, 0.2Mb total, 0.0Mb always loaded, 100% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.07.01:112][245]LogMeshUtilities: Finished distance field build in 3.6s - 126x126x126 sparse distance field, 1.5Mb total, 0.1Mb always loaded, 40% occupied, 0 triangles, StaticMesh_HLOD0_Instancing_3
|
|
[2025.10.24-08.11.21:486][ 91]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 370.190155
|
|
[2025.10.24-08.11.22:486][ 94]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-08.11.22:486][ 94]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 370.856842, Update Interval: 322.356018
|
|
[2025.10.24-08.16.48:505][144]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 697.209045
|
|
[2025.10.24-08.16.49:501][147]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-08.16.49:501][147]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 697.872559, Update Interval: 327.929932
|
|
[2025.10.24-08.22.24:523][152]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1033.227173
|
|
[2025.10.24-08.22.25:525][155]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-08.22.25:525][155]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1033.895630, Update Interval: 351.631836
|
|
[2025.10.24-08.28.27:220][240]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1395.924561
|
|
[2025.10.24-08.28.28:552][244]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-08.28.28:552][244]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1396.922485, Update Interval: 320.453491
|
|
[2025.10.24-08.34.15:589][285]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 1744.294556
|
|
[2025.10.24-08.34.16:585][288]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-08.34.16:585][288]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 1744.953491, Update Interval: 302.418884
|
|
[2025.10.24-08.37.24:292][140]Cmd: MAP LOAD FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
|
|
[2025.10.24-08.37.24:393][140]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true
|
|
[2025.10.24-08.37.24:394][140]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-08.37.24:394][140]LogWorldPartition: UWorldPartition::Uninitialize : World = /Temp/Untitled_1.Untitled_1
|
|
[2025.10.24-08.37.24:530][140]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2025.10.24-08.37.24:814][140]LogUObjectHash: Compacting FUObjectHashTables data took 3.10ms
|
|
[2025.10.24-08.37.24:821][140]LogStreaming: Display: FlushAsyncLoading(474): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-08.37.29:966][140]LogAudio: Display: Audio Device (ID: 1) registered with world 'Town'.
|
|
[2025.10.24-08.37.29:966][140]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
|
[2025.10.24-08.37.30:311][140]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
|
|
[2025.10.24-08.37.30:351][140]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms
|
|
[2025.10.24-08.37.30:434][140]Cmd: MAP CHECKDEP NOCLEARLOG
|
|
[2025.10.24-08.37.30:434][140]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.128ms to complete.
|
|
[2025.10.24-08.37.30:450][140]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_0
|
|
[2025.10.24-08.37.30:672][141]LogNiagara: Compiling System NiagaraSystem /Game/PolygonAncientEmpire/FX/Niagara/NS_Fire.NS_Fire took 0.678028 sec (time since issued).
|
|
[2025.10.24-08.37.31:136][144]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_1
|
|
[2025.10.24-08.37.50:292][139]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction_C
|
|
[2025.10.24-08.37.50:292][139]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction_C
|
|
[2025.10.24-08.37.50:295][139]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction as actor: BP_InfoInteraction_C /Game/Maps/Town.Town:PersistentLevel.BP_InfoInteraction_C_0
|
|
[2025.10.24-08.37.50:297][139]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction as actor: BP_InfoInteraction_C /Game/Maps/Town.Town:PersistentLevel.BP_InfoInteraction_C_0
|
|
[2025.10.24-08.37.50:309][139]LogActorFactory: Loading ActorFactory Class /Script/Engine.LevelInstance
|
|
[2025.10.24-08.37.51:696][205]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms
|
|
[2025.10.24-08.37.51:701][205]LogEditorActor: Deleted 0 Actors (0.038 secs)
|
|
[2025.10.24-08.37.51:711][205]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction_C
|
|
[2025.10.24-08.37.51:711][205]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction_C
|
|
[2025.10.24-08.37.51:717][205]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction as actor: BP_InfoInteraction_C /Game/Maps/Town.Town:PersistentLevel.BP_InfoInteraction_C_1
|
|
[2025.10.24-08.37.51:720][205]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction as actor: BP_InfoInteraction_C /Game/Maps/Town.Town:PersistentLevel.BP_InfoInteraction_C_1
|
|
[2025.10.24-08.40.13:390][308]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2102.092285
|
|
[2025.10.24-08.40.14:396][311]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-08.40.14:396][311]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2102.762207, Update Interval: 320.682404
|
|
[2025.10.24-08.46.07:749][371]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2456.450439
|
|
[2025.10.24-08.46.08:749][374]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-08.46.08:749][374]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2457.117920, Update Interval: 354.499329
|
|
[2025.10.24-08.47.24:540][601]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms
|
|
[2025.10.24-08.47.24:545][601]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
|
|
[2025.10.24-08.47.24:610][601]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Town_Auto1
|
|
[2025.10.24-08.47.24:610][601]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town_Auto173A5ED8244A2F851AA464A9E7013E6CC.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto1.umap'
|
|
[2025.10.24-08.47.24:616][601]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Town' took 0.113
|
|
[2025.10.24-08.47.24:617][601]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.113
|
|
[2025.10.24-08.51.52:331][910]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Interactable.Interactable
|
|
[2025.10.24-08.51.52:334][910]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_2
|
|
[2025.10.24-08.51.52:419][910]LogStreaming: Display: FlushAsyncLoading(475): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-08.51.59:007][910]LogSlate: Took 0.017109 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
|
|
[2025.10.24-08.52.11:896][503]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms
|
|
[2025.10.24-08.52.12:488][519]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2025.10.24-08.52.12:596][519]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Interactable] ([2] browsable assets)...
|
|
[2025.10.24-08.52.12:596][519]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Interactable]
|
|
[2025.10.24-08.52.12:596][519]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Interactable" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset" SILENT=true
|
|
[2025.10.24-08.52.12:635][519]LogSavePackage: Moving output files for package: /Game/Blueprints/Interactable
|
|
[2025.10.24-08.52.12:636][519]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/InteractableE270352241CEDB620F19CBB03BD1D866.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset'
|
|
[2025.10.24-08.52.12:663][519]LogFileHelpers: InternalPromptForCheckoutAndSave took 175.193 ms
|
|
[2025.10.24-08.52.12:773][519]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2025.10.24-08.52.12:773][519]LogContentValidation: Enabled validators:
|
|
[2025.10.24-08.52.12:774][519]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2025.10.24-08.52.12:775][519]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2025.10.24-08.52.12:775][519]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2025.10.24-08.52.12:775][519]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2025.10.24-08.52.12:775][519]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2025.10.24-08.52.12:775][519]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2025.10.24-08.52.12:776][519]AssetCheck: /Game/Blueprints/Interactable Validating asset
|
|
[2025.10.24-08.52.19:019][721]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_3
|
|
[2025.10.24-08.52.19:238][722]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_4
|
|
[2025.10.24-08.52.27:610][990]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms
|
|
[2025.10.24-08.52.28:167][ 7]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2025.10.24-08.52.28:270][ 7]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Interactable] ([2] browsable assets)...
|
|
[2025.10.24-08.52.28:270][ 7]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Interactable]
|
|
[2025.10.24-08.52.28:270][ 7]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Interactable" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset" SILENT=true
|
|
[2025.10.24-08.52.28:305][ 7]LogSavePackage: Moving output files for package: /Game/Blueprints/Interactable
|
|
[2025.10.24-08.52.28:306][ 7]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Interactable6469C2D24DAA2A9A3A9C98B6E5BEEB17.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Interactable.uasset'
|
|
[2025.10.24-08.52.28:331][ 7]LogFileHelpers: InternalPromptForCheckoutAndSave took 164.452 ms (total: 339.646 ms)
|
|
[2025.10.24-08.52.28:427][ 7]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2025.10.24-08.52.28:427][ 7]LogContentValidation: Enabled validators:
|
|
[2025.10.24-08.52.28:427][ 7]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2025.10.24-08.52.28:427][ 7]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2025.10.24-08.52.28:428][ 7]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2025.10.24-08.52.28:428][ 7]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2025.10.24-08.52.28:428][ 7]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2025.10.24-08.52.28:428][ 7]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2025.10.24-08.52.28:428][ 7]AssetCheck: /Game/Blueprints/Interactable Validating asset
|
|
[2025.10.24-08.52.35:247][249]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction
|
|
[2025.10.24-08.52.35:248][249]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_5
|
|
[2025.10.24-08.52.59:851][184]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 2868.550049
|
|
[2025.10.24-08.53.00:043][191]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-08.53.00:043][191]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 2868.710205, Update Interval: 332.370361
|
|
[2025.10.24-08.53.03:264][343]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2025.10.24-08.53.03:372][343]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_InfoInteraction] ([2] browsable assets)...
|
|
[2025.10.24-08.53.03:372][343]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_InfoInteraction]
|
|
[2025.10.24-08.53.03:372][343]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_InfoInteraction" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset" SILENT=true
|
|
[2025.10.24-08.53.03:408][343]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_InfoInteraction
|
|
[2025.10.24-08.53.03:409][343]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_InfoInteraction360AF84D45E7DF2A08BF158B18792573.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset'
|
|
[2025.10.24-08.53.03:435][343]LogFileHelpers: InternalPromptForCheckoutAndSave took 171.308 ms (total: 510.954 ms)
|
|
[2025.10.24-08.53.03:542][343]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2025.10.24-08.53.03:542][343]LogContentValidation: Enabled validators:
|
|
[2025.10.24-08.53.03:542][343]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2025.10.24-08.53.03:543][343]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2025.10.24-08.53.03:543][343]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2025.10.24-08.53.03:543][343]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2025.10.24-08.53.03:543][343]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2025.10.24-08.53.03:543][343]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2025.10.24-08.53.03:543][343]AssetCheck: /Game/Blueprints/BP_InfoInteraction Validating asset
|
|
[2025.10.24-08.53.04:390][368]LogUObjectHash: Compacting FUObjectHashTables data took 2.71ms
|
|
[2025.10.24-08.53.56:559][656]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_GameManager.BP_GameManager
|
|
[2025.10.24-08.53.56:560][656]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_6
|
|
[2025.10.24-08.55.10:662][547]LogSlate: Took 0.020714 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
|
|
[2025.10.24-08.56.13:901][477]LogUObjectHash: Compacting FUObjectHashTables data took 4.41ms
|
|
[2025.10.24-08.56.14:541][497]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2025.10.24-08.56.14:638][497]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_GameManager] ([2] browsable assets)...
|
|
[2025.10.24-08.56.14:638][497]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_GameManager]
|
|
[2025.10.24-08.56.14:638][497]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_GameManager" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_GameManager.uasset" SILENT=true
|
|
[2025.10.24-08.56.14:679][497]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_GameManager
|
|
[2025.10.24-08.56.14:680][497]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_GameManager8130280A4D854FCC7A05E1BE08517C17.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_GameManager.uasset'
|
|
[2025.10.24-08.56.14:706][497]LogFileHelpers: InternalPromptForCheckoutAndSave took 164.464 ms (total: 675.419 ms)
|
|
[2025.10.24-08.56.14:829][497]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2025.10.24-08.56.14:829][497]LogContentValidation: Enabled validators:
|
|
[2025.10.24-08.56.14:829][497]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2025.10.24-08.56.14:829][497]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2025.10.24-08.56.14:829][497]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2025.10.24-08.56.14:829][497]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2025.10.24-08.56.14:829][497]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2025.10.24-08.56.14:829][497]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2025.10.24-08.56.14:830][497]AssetCheck: /Game/Blueprints/BP_GameManager Validating asset
|
|
[2025.10.24-08.56.31:049][218]LogUObjectHash: Compacting FUObjectHashTables data took 3.72ms
|
|
[2025.10.24-08.56.31:787][238]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2025.10.24-08.56.31:893][238]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_InfoInteraction] ([2] browsable assets)...
|
|
[2025.10.24-08.56.31:894][238]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_InfoInteraction]
|
|
[2025.10.24-08.56.31:894][238]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_InfoInteraction" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset" SILENT=true
|
|
[2025.10.24-08.56.31:937][238]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_InfoInteraction
|
|
[2025.10.24-08.56.31:938][238]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_InfoInteraction756C254A4682BB28521BDEBFCF822C26.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset'
|
|
[2025.10.24-08.56.31:962][238]LogFileHelpers: InternalPromptForCheckoutAndSave took 174.573 ms (total: 849.992 ms)
|
|
[2025.10.24-08.56.32:073][238]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2025.10.24-08.56.32:073][238]LogContentValidation: Enabled validators:
|
|
[2025.10.24-08.56.32:073][238]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2025.10.24-08.56.32:073][238]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2025.10.24-08.56.32:073][238]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2025.10.24-08.56.32:073][238]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2025.10.24-08.56.32:073][238]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2025.10.24-08.56.32:073][238]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2025.10.24-08.56.32:073][238]AssetCheck: /Game/Blueprints/BP_InfoInteraction Validating asset
|
|
[2025.10.24-08.56.35:388][360]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.10.24-08.56.35:455][360]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.10.24-08.56.35:508][360]LogOnline: OSS: Created online subsystem instance for: NULL
|
|
[2025.10.24-08.56.35:510][360]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL]
|
|
[2025.10.24-08.56.35:514][360]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-08.56.35:537][360]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022318s)
|
|
[2025.10.24-08.56.35:537][360]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.023222s)
|
|
[2025.10.24-08.56.35:592][360]LogUObjectHash: Compacting FUObjectHashTables data took 2.19ms
|
|
[2025.10.24-08.56.35:601][360]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
|
[2025.10.24-08.56.35:609][360]LogPlayLevel: PIE: World Init took: (0.007683s)
|
|
[2025.10.24-08.56.35:614][360]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
|
|
[2025.10.24-08.56.35:614][360]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.10.24-08.56.35:614][360]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.10.24-08.56.35:614][360]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.10.24-08.56.35:614][360]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.10.24-08.56.35:614][360]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.10.24-08.56.35:614][360]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.10.24-08.56.35:614][360]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.10.24-08.56.35:614][360]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.10.24-08.56.35:614][360]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.10.24-08.56.35:614][360]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.10.24-08.56.35:614][360]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.10.24-08.56.35:619][360]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.10.24-08.56.35:662][360]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
|
[2025.10.24-08.56.35:663][360]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.10.24-08.56.35:663][360]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.10.24-08.56.35:663][360]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.10.24-08.56.35:664][360]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2
|
|
[2025.10.24-08.56.35:664][360]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2
|
|
[2025.10.24-08.56.35:671][360]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2
|
|
[2025.10.24-08.56.35:671][360]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2
|
|
[2025.10.24-08.56.35:671][360]LogInit: FAudioDevice initialized with ID 2.
|
|
[2025.10.24-08.56.35:671][360]LogAudio: Display: Audio Device (ID: 2) registered with world 'Town'.
|
|
[2025.10.24-08.56.35:671][360]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 2
|
|
[2025.10.24-08.56.35:706][360]LogLoad: Game class is 'MainGameMode_C'
|
|
[2025.10.24-08.56.35:716][360]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-09.56.35
|
|
[2025.10.24-08.56.35:720][360]LogWorld: Bringing up level for play took: 0.012562
|
|
[2025.10.24-08.56.35:726][360]LogOnline: OSS: Created online subsystem instance for: :Context_8
|
|
[2025.10.24-08.56.35:900][360]PIE: Server logged in
|
|
[2025.10.24-08.56.35:907][360]PIE: Play in editor total start time 0.499 seconds.
|
|
[2025.10.24-08.56.43:003][650]LogBlueprintUserMessages: [BP_GameManager_C_0] More monolgue to go
|
|
[2025.10.24-08.56.50:714][995]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-08.56.50:714][995]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-08.56.50:718][995]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
|
[2025.10.24-08.56.50:723][995]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-08.56.50:743][995]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.10.24-08.56.50:761][995]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-08.56.50:823][995]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-08.56.50:825][995]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 2
|
|
[2025.10.24-08.56.50:826][995]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2, StreamState=4
|
|
[2025.10.24-08.56.50:833][995]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2, StreamState=2
|
|
[2025.10.24-08.56.50:868][995]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms
|
|
[2025.10.24-08.56.51:031][996]LogPlayLevel: Display: Destroying online subsystem :Context_8
|
|
[2025.10.24-08.57.13:300][740]LogNavigationPoint: PostEditMove Clear paths rebuilt
|
|
[2025.10.24-08.57.43:930][ 50]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.10.24-08.57.43:948][ 50]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.10.24-08.57.43:948][ 50]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-08.57.43:966][ 50]LogPlayLevel: PIE: StaticDuplicateObject took: (0.017583s)
|
|
[2025.10.24-08.57.43:966][ 50]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.017696s)
|
|
[2025.10.24-08.57.44:016][ 50]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms
|
|
[2025.10.24-08.57.44:020][ 50]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
|
[2025.10.24-08.57.44:024][ 50]LogPlayLevel: PIE: World Init took: (0.004266s)
|
|
[2025.10.24-08.57.44:026][ 50]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
|
|
[2025.10.24-08.57.44:026][ 50]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.10.24-08.57.44:026][ 50]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.10.24-08.57.44:026][ 50]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.10.24-08.57.44:026][ 50]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.10.24-08.57.44:026][ 50]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.10.24-08.57.44:026][ 50]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.10.24-08.57.44:026][ 50]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.10.24-08.57.44:026][ 50]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.10.24-08.57.44:026][ 50]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.10.24-08.57.44:026][ 50]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.10.24-08.57.44:026][ 50]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.10.24-08.57.44:030][ 50]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.10.24-08.57.44:062][ 50]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
|
[2025.10.24-08.57.44:062][ 50]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.10.24-08.57.44:063][ 50]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.10.24-08.57.44:063][ 50]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.10.24-08.57.44:064][ 50]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
|
|
[2025.10.24-08.57.44:064][ 50]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
|
|
[2025.10.24-08.57.44:068][ 50]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
|
|
[2025.10.24-08.57.44:068][ 50]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
|
|
[2025.10.24-08.57.44:068][ 50]LogInit: FAudioDevice initialized with ID 3.
|
|
[2025.10.24-08.57.44:068][ 50]LogAudio: Display: Audio Device (ID: 3) registered with world 'Town'.
|
|
[2025.10.24-08.57.44:068][ 50]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
|
|
[2025.10.24-08.57.44:077][ 50]LogLoad: Game class is 'MainGameMode_C'
|
|
[2025.10.24-08.57.44:085][ 50]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-09.57.44
|
|
[2025.10.24-08.57.44:086][ 50]LogWorld: Bringing up level for play took: 0.008342
|
|
[2025.10.24-08.57.44:090][ 50]LogOnline: OSS: Created online subsystem instance for: :Context_9
|
|
[2025.10.24-08.57.44:097][ 50]PIE: Server logged in
|
|
[2025.10.24-08.57.44:101][ 50]PIE: Play in editor total start time 0.159 seconds.
|
|
[2025.10.24-08.58.01:970][ 25]LogBlueprintUserMessages: [BP_GameManager_C_1] More monolgue to go
|
|
[2025.10.24-08.58.06:644][279]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-08.58.06:644][279]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-08.58.06:644][279]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
|
[2025.10.24-08.58.06:646][279]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-08.58.06:652][279]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.10.24-08.58.06:664][279]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-08.58.06:712][279]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2025.10.24-08.58.06:712][279]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 3
|
|
[2025.10.24-08.58.06:712][279]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3, StreamState=4
|
|
[2025.10.24-08.58.06:716][279]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=3, StreamState=2
|
|
[2025.10.24-08.58.06:726][279]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-08.58.06:731][279]LogUObjectHash: Compacting FUObjectHashTables data took 2.17ms
|
|
[2025.10.24-08.58.06:917][280]LogPlayLevel: Display: Destroying online subsystem :Context_9
|
|
[2025.10.24-08.58.46:055][971]LogAssetEditorSubsystem: Opening Asset editor for WidgetBlueprint /Game/Blueprints/BP_MainUI.BP_MainUI
|
|
[2025.10.24-08.58.46:058][971]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_7
|
|
[2025.10.24-08.58.46:075][971]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_8
|
|
[2025.10.24-08.58.46:099][971]LogSlate: Warning: The command 'UMGEditor.OpenAnimDrawer' has the same default chord as 'EditorViewport.Next' [Ctrl+Shift+Space Bar]
|
|
[2025.10.24-08.59.10:686][ 10]LogUObjectHash: Compacting FUObjectHashTables data took 2.85ms
|
|
[2025.10.24-08.59.11:387][ 28]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2025.10.24-08.59.11:466][ 28]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_MainUI] ([2] browsable assets)...
|
|
[2025.10.24-08.59.11:478][ 28]OBJ SavePackage: Rendered thumbnail for [WidgetBlueprint /Game/Blueprints/BP_MainUI.BP_MainUI]
|
|
[2025.10.24-08.59.11:478][ 28]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_MainUI]
|
|
[2025.10.24-08.59.11:478][ 28]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_MainUI" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_MainUI.uasset" SILENT=true
|
|
[2025.10.24-08.59.11:522][ 28]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_MainUI
|
|
[2025.10.24-08.59.11:523][ 28]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_MainUIB85E8B91439358AAE7B2AAB3C1651251.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_MainUI.uasset'
|
|
[2025.10.24-08.59.11:544][ 28]LogFileHelpers: InternalPromptForCheckoutAndSave took 157.271 ms (total: 1.00 sec)
|
|
[2025.10.24-08.59.11:637][ 28]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2025.10.24-08.59.11:637][ 28]LogContentValidation: Enabled validators:
|
|
[2025.10.24-08.59.11:637][ 28]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2025.10.24-08.59.11:637][ 28]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2025.10.24-08.59.11:637][ 28]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2025.10.24-08.59.11:637][ 28]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2025.10.24-08.59.11:637][ 28]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2025.10.24-08.59.11:637][ 28]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2025.10.24-08.59.11:637][ 28]AssetCheck: /Game/Blueprints/BP_MainUI Validating asset
|
|
[2025.10.24-08.59.15:647][213]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3244.348877
|
|
[2025.10.24-08.59.15:820][221]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-08.59.15:821][222]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3244.501709, Update Interval: 320.656769
|
|
[2025.10.24-08.59.26:702][649]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2025.10.24-08.59.26:785][649]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_InfoInteraction] ([2] browsable assets)...
|
|
[2025.10.24-08.59.26:786][649]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_InfoInteraction]
|
|
[2025.10.24-08.59.26:786][649]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_InfoInteraction" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset" SILENT=true
|
|
[2025.10.24-08.59.26:821][649]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_InfoInteraction
|
|
[2025.10.24-08.59.26:822][649]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_InfoInteractionC5EDCC1D4B5EEF61B8FA01A3F09A5ACF.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset'
|
|
[2025.10.24-08.59.26:847][649]LogFileHelpers: InternalPromptForCheckoutAndSave took 144.663 ms (total: 1.15 sec)
|
|
[2025.10.24-08.59.26:937][649]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2025.10.24-08.59.26:937][649]LogContentValidation: Enabled validators:
|
|
[2025.10.24-08.59.26:937][649]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2025.10.24-08.59.26:938][649]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2025.10.24-08.59.26:938][649]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2025.10.24-08.59.26:938][649]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2025.10.24-08.59.26:938][649]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2025.10.24-08.59.26:938][649]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2025.10.24-08.59.26:938][649]AssetCheck: /Game/Blueprints/BP_InfoInteraction Validating asset
|
|
[2025.10.24-08.59.27:727][673]LogUObjectHash: Compacting FUObjectHashTables data took 2.28ms
|
|
[2025.10.24-08.59.41:365][221]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms
|
|
[2025.10.24-08.59.41:882][228]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2025.10.24-08.59.41:983][228]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_InfoInteraction] ([2] browsable assets)...
|
|
[2025.10.24-08.59.41:984][228]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_InfoInteraction]
|
|
[2025.10.24-08.59.41:984][228]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_InfoInteraction" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset" SILENT=true
|
|
[2025.10.24-08.59.42:021][228]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_InfoInteraction
|
|
[2025.10.24-08.59.42:022][228]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_InfoInteraction476E73D2409DF8F841E9CE99B64CFE54.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset'
|
|
[2025.10.24-08.59.42:047][228]LogFileHelpers: InternalPromptForCheckoutAndSave took 164.648 ms (total: 1.31 sec)
|
|
[2025.10.24-08.59.42:154][228]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2025.10.24-08.59.42:154][228]LogContentValidation: Enabled validators:
|
|
[2025.10.24-08.59.42:154][228]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2025.10.24-08.59.42:154][228]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2025.10.24-08.59.42:154][228]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2025.10.24-08.59.42:154][228]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2025.10.24-08.59.42:154][228]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2025.10.24-08.59.42:154][228]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2025.10.24-08.59.42:155][228]AssetCheck: /Game/Blueprints/BP_InfoInteraction Validating asset
|
|
[2025.10.24-09.00.01:393][944]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.10.24-09.00.01:409][944]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.10.24-09.00.01:410][944]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-09.00.01:434][944]LogPlayLevel: PIE: StaticDuplicateObject took: (0.023091s)
|
|
[2025.10.24-09.00.01:434][944]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.023227s)
|
|
[2025.10.24-09.00.01:519][944]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms
|
|
[2025.10.24-09.00.01:528][944]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
|
[2025.10.24-09.00.01:533][944]LogPlayLevel: PIE: World Init took: (0.005228s)
|
|
[2025.10.24-09.00.01:535][944]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
|
|
[2025.10.24-09.00.01:535][944]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.10.24-09.00.01:535][944]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.10.24-09.00.01:535][944]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.10.24-09.00.01:535][944]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.10.24-09.00.01:535][944]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.10.24-09.00.01:535][944]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.10.24-09.00.01:535][944]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.10.24-09.00.01:535][944]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.10.24-09.00.01:535][944]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.10.24-09.00.01:535][944]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.10.24-09.00.01:535][944]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.10.24-09.00.01:541][944]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.10.24-09.00.01:588][944]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
|
[2025.10.24-09.00.01:589][944]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.10.24-09.00.01:589][944]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.10.24-09.00.01:589][944]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.10.24-09.00.01:591][944]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=4
|
|
[2025.10.24-09.00.01:591][944]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=4
|
|
[2025.10.24-09.00.01:597][944]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=4
|
|
[2025.10.24-09.00.01:597][944]LogInit: FAudioDevice initialized with ID 4.
|
|
[2025.10.24-09.00.01:597][944]LogAudio: Display: Audio Device (ID: 4) registered with world 'Town'.
|
|
[2025.10.24-09.00.01:597][944]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=4
|
|
[2025.10.24-09.00.01:597][944]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 4
|
|
[2025.10.24-09.00.01:608][944]LogLoad: Game class is 'MainGameMode_C'
|
|
[2025.10.24-09.00.01:618][944]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-10.00.01
|
|
[2025.10.24-09.00.01:619][944]LogWorld: Bringing up level for play took: 0.010138
|
|
[2025.10.24-09.00.01:626][944]LogOnline: OSS: Created online subsystem instance for: :Context_12
|
|
[2025.10.24-09.00.01:634][944]PIE: Server logged in
|
|
[2025.10.24-09.00.01:640][944]PIE: Play in editor total start time 0.233 seconds.
|
|
[2025.10.24-09.00.03:401][ 18]LogBlueprintUserMessages: [BP_GameManager_C_2] More monolgue to go
|
|
[2025.10.24-09.00.24:025][ 37]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-09.00.24:025][ 37]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-09.00.24:025][ 37]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
|
[2025.10.24-09.00.24:029][ 37]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-09.00.24:048][ 37]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.10.24-09.00.24:062][ 37]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-09.00.24:117][ 37]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2025.10.24-09.00.24:117][ 37]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 4
|
|
[2025.10.24-09.00.24:117][ 37]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4, StreamState=4
|
|
[2025.10.24-09.00.24:122][ 37]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=4, StreamState=2
|
|
[2025.10.24-09.00.24:133][ 37]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-09.00.24:139][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms
|
|
[2025.10.24-09.00.24:264][ 38]LogPlayLevel: Display: Destroying online subsystem :Context_12
|
|
[2025.10.24-09.01.05:798][556]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.10.24-09.01.05:815][556]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.10.24-09.01.05:815][556]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-09.01.05:833][556]LogPlayLevel: PIE: StaticDuplicateObject took: (0.017709s)
|
|
[2025.10.24-09.01.05:833][556]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.017792s)
|
|
[2025.10.24-09.01.05:888][556]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms
|
|
[2025.10.24-09.01.05:893][556]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
|
[2025.10.24-09.01.05:897][556]LogPlayLevel: PIE: World Init took: (0.003961s)
|
|
[2025.10.24-09.01.05:899][556]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
|
|
[2025.10.24-09.01.05:899][556]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.10.24-09.01.05:899][556]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.10.24-09.01.05:899][556]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.10.24-09.01.05:899][556]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.10.24-09.01.05:899][556]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.10.24-09.01.05:899][556]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.10.24-09.01.05:899][556]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.10.24-09.01.05:899][556]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.10.24-09.01.05:899][556]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.10.24-09.01.05:900][556]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.10.24-09.01.05:900][556]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.10.24-09.01.05:904][556]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.10.24-09.01.05:940][556]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
|
[2025.10.24-09.01.05:941][556]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.10.24-09.01.05:941][556]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.10.24-09.01.05:941][556]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.10.24-09.01.05:943][556]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=5
|
|
[2025.10.24-09.01.05:943][556]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=5
|
|
[2025.10.24-09.01.05:947][556]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=5
|
|
[2025.10.24-09.01.05:947][556]LogInit: FAudioDevice initialized with ID 5.
|
|
[2025.10.24-09.01.05:947][556]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=5
|
|
[2025.10.24-09.01.05:947][556]LogAudio: Display: Audio Device (ID: 5) registered with world 'Town'.
|
|
[2025.10.24-09.01.05:947][556]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 5
|
|
[2025.10.24-09.01.05:955][556]LogLoad: Game class is 'MainGameMode_C'
|
|
[2025.10.24-09.01.05:963][556]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-10.01.05
|
|
[2025.10.24-09.01.05:964][556]LogWorld: Bringing up level for play took: 0.008462
|
|
[2025.10.24-09.01.05:969][556]LogOnline: OSS: Created online subsystem instance for: :Context_13
|
|
[2025.10.24-09.01.05:976][556]PIE: Server logged in
|
|
[2025.10.24-09.01.05:981][556]PIE: Play in editor total start time 0.167 seconds.
|
|
[2025.10.24-09.01.08:855][658]LogScript: Warning: Accessed None trying to read (real) property K2Node_DynamicCast_AsPlayer in not an UClass
|
|
BP_InfoInteraction_C /Game/Maps/UEDPIE_0_Town.Town:PersistentLevel.BP_InfoInteraction_C_5
|
|
Function /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction_C:ExecuteUbergraph_BP_InfoInteraction:004A
|
|
[2025.10.24-09.01.08:855][658]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read (real) property K2Node_DynamicCast_AsPlayer in not an UClass". Node: ShowInfoText Graph: EventGraph Function: Execute Ubergraph BP Info Interaction Blueprint: BP_InfoInteraction
|
|
[2025.10.24-09.01.08:855][658]LogScript: Warning: Accessed None
|
|
BP_InfoInteraction_C /Game/Maps/UEDPIE_0_Town.Town:PersistentLevel.BP_InfoInteraction_C_5
|
|
Function /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction_C:ExecuteUbergraph_BP_InfoInteraction:005F
|
|
[2025.10.24-09.01.08:856][658]PIE: Error: Blueprint Runtime Error: "Accessed None". Node: ShowInfoText Graph: EventGraph Function: Execute Ubergraph BP Info Interaction Blueprint: BP_InfoInteraction
|
|
[2025.10.24-09.01.13:771][887]LogBlueprintUserMessages: [BP_GameManager_C_3] More monolgue to go
|
|
[2025.10.24-09.01.19:343][158]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-09.01.19:343][158]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-09.01.19:344][158]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
|
[2025.10.24-09.01.19:345][158]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-09.01.19:351][158]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.10.24-09.01.19:367][158]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-09.01.19:414][158]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-09.01.19:415][158]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 5
|
|
[2025.10.24-09.01.19:415][158]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5, StreamState=4
|
|
[2025.10.24-09.01.19:419][158]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=5, StreamState=2
|
|
[2025.10.24-09.01.19:433][158]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms
|
|
[2025.10.24-09.01.19:794][159]LogPlayLevel: Display: Destroying online subsystem :Context_13
|
|
[2025.10.24-09.01.24:470][346]LogSlate: Window 'Message Log' being destroyed
|
|
[2025.10.24-09.01.24:490][346]LogSlate: Window 'Message Log' being destroyed
|
|
[2025.10.24-09.01.55:675][142]LogUObjectHash: Compacting FUObjectHashTables data took 3.47ms
|
|
[2025.10.24-09.01.55:681][142]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
|
|
[2025.10.24-09.01.55:762][142]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Town_Auto2
|
|
[2025.10.24-09.01.55:763][142]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town_Auto2F6BAD1B1449365A0D2050B8E31197D87.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto2.umap'
|
|
[2025.10.24-09.01.55:766][142]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Town' took 0.156
|
|
[2025.10.24-09.01.55:766][142]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.156
|
|
[2025.10.24-09.05.20:345][254]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3609.054199
|
|
[2025.10.24-09.05.20:514][264]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-09.05.20:514][264]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3609.203125, Update Interval: 314.308289
|
|
[2025.10.24-09.05.59:940][389]LogDerivedDataCache: C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.001 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
|
|
[2025.10.24-09.08.50:669][898]LogUObjectHash: Compacting FUObjectHashTables data took 3.41ms
|
|
[2025.10.24-09.08.51:374][909]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2025.10.24-09.08.51:479][909]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_InfoInteraction] ([2] browsable assets)...
|
|
[2025.10.24-09.08.51:479][909]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_InfoInteraction]
|
|
[2025.10.24-09.08.51:480][909]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_InfoInteraction" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset" SILENT=true
|
|
[2025.10.24-09.08.51:534][909]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_InfoInteraction
|
|
[2025.10.24-09.08.51:535][909]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_InfoInteraction0D215D5641FD9D7177FDAD8EABFE7C97.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_InfoInteraction.uasset'
|
|
[2025.10.24-09.08.51:561][909]LogFileHelpers: InternalPromptForCheckoutAndSave took 187.162 ms (total: 1.50 sec)
|
|
[2025.10.24-09.08.51:685][909]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2025.10.24-09.08.51:685][909]LogContentValidation: Enabled validators:
|
|
[2025.10.24-09.08.51:685][909]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2025.10.24-09.08.51:685][909]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2025.10.24-09.08.51:685][909]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2025.10.24-09.08.51:685][909]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2025.10.24-09.08.51:685][909]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2025.10.24-09.08.51:685][909]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2025.10.24-09.08.51:685][909]AssetCheck: /Game/Blueprints/BP_InfoInteraction Validating asset
|
|
[2025.10.24-09.08.53:295][973]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.10.24-09.08.53:308][973]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.10.24-09.08.53:308][973]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-09.08.53:325][973]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016654s)
|
|
[2025.10.24-09.08.53:325][973]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.016742s)
|
|
[2025.10.24-09.08.53:372][973]LogUObjectHash: Compacting FUObjectHashTables data took 2.92ms
|
|
[2025.10.24-09.08.53:378][973]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
|
[2025.10.24-09.08.53:383][973]LogPlayLevel: PIE: World Init took: (0.005397s)
|
|
[2025.10.24-09.08.53:385][973]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
|
|
[2025.10.24-09.08.53:385][973]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.10.24-09.08.53:385][973]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.10.24-09.08.53:385][973]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.10.24-09.08.53:385][973]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.10.24-09.08.53:385][973]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.10.24-09.08.53:385][973]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.10.24-09.08.53:385][973]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.10.24-09.08.53:385][973]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.10.24-09.08.53:385][973]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.10.24-09.08.53:385][973]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.10.24-09.08.53:385][973]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.10.24-09.08.53:389][973]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.10.24-09.08.53:424][973]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
|
[2025.10.24-09.08.53:424][973]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.10.24-09.08.53:424][973]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.10.24-09.08.53:424][973]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.10.24-09.08.53:426][973]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=6
|
|
[2025.10.24-09.08.53:426][973]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=6
|
|
[2025.10.24-09.08.53:430][973]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=6
|
|
[2025.10.24-09.08.53:430][973]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=6
|
|
[2025.10.24-09.08.53:430][973]LogInit: FAudioDevice initialized with ID 6.
|
|
[2025.10.24-09.08.53:430][973]LogAudio: Display: Audio Device (ID: 6) registered with world 'Town'.
|
|
[2025.10.24-09.08.53:430][973]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 6
|
|
[2025.10.24-09.08.53:508][973]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-09.08.53:509][973]LogLoad: Game class is 'MainGameMode_C'
|
|
[2025.10.24-09.08.53:516][973]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-10.08.53
|
|
[2025.10.24-09.08.53:518][973]LogWorld: Bringing up level for play took: 0.008335
|
|
[2025.10.24-09.08.53:523][973]LogOnline: OSS: Created online subsystem instance for: :Context_14
|
|
[2025.10.24-09.08.53:533][973]PIE: Server logged in
|
|
[2025.10.24-09.08.53:537][973]PIE: Play in editor total start time 0.23 seconds.
|
|
[2025.10.24-09.08.53:582][974]LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280"
|
|
[2025.10.24-09.08.53:582][974]LogCsvProfiler: Display: Metadata set : systemresolution.resy="720"
|
|
[2025.10.24-09.08.56:453][ 72]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-09.08.56:453][ 72]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-09.08.56:453][ 72]LogSlate: Window 'RomeGuard Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
|
|
[2025.10.24-09.08.56:462][ 72]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
|
[2025.10.24-09.08.56:466][ 72]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-09.08.56:485][ 72]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.10.24-09.08.56:497][ 72]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-09.08.56:549][ 72]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 6
|
|
[2025.10.24-09.08.56:549][ 72]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6, StreamState=4
|
|
[2025.10.24-09.08.56:557][ 72]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=6, StreamState=2
|
|
[2025.10.24-09.08.56:575][ 72]LogUObjectHash: Compacting FUObjectHashTables data took 2.90ms
|
|
[2025.10.24-09.08.56:819][ 73]LogPlayLevel: Display: Destroying online subsystem :Context_14
|
|
[2025.10.24-09.08.57:235][ 89]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.10.24-09.08.57:249][ 89]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.10.24-09.08.57:249][ 89]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-09.08.57:266][ 89]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016578s)
|
|
[2025.10.24-09.08.57:266][ 89]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.016658s)
|
|
[2025.10.24-09.08.57:324][ 89]LogUObjectHash: Compacting FUObjectHashTables data took 3.42ms
|
|
[2025.10.24-09.08.57:328][ 89]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
|
[2025.10.24-09.08.57:333][ 89]LogPlayLevel: PIE: World Init took: (0.005385s)
|
|
[2025.10.24-09.08.57:336][ 89]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
|
|
[2025.10.24-09.08.57:336][ 89]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.10.24-09.08.57:336][ 89]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.10.24-09.08.57:336][ 89]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.10.24-09.08.57:336][ 89]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.10.24-09.08.57:336][ 89]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.10.24-09.08.57:336][ 89]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.10.24-09.08.57:336][ 89]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.10.24-09.08.57:336][ 89]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.10.24-09.08.57:336][ 89]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.10.24-09.08.57:336][ 89]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.10.24-09.08.57:336][ 89]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.10.24-09.08.57:340][ 89]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.10.24-09.08.57:371][ 89]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
|
[2025.10.24-09.08.57:371][ 89]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.10.24-09.08.57:371][ 89]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.10.24-09.08.57:371][ 89]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.10.24-09.08.57:372][ 89]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=7
|
|
[2025.10.24-09.08.57:372][ 89]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=7
|
|
[2025.10.24-09.08.57:378][ 89]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=7
|
|
[2025.10.24-09.08.57:378][ 89]LogInit: FAudioDevice initialized with ID 7.
|
|
[2025.10.24-09.08.57:378][ 89]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=7
|
|
[2025.10.24-09.08.57:378][ 89]LogAudio: Display: Audio Device (ID: 7) registered with world 'Town'.
|
|
[2025.10.24-09.08.57:378][ 89]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 7
|
|
[2025.10.24-09.08.57:463][ 89]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-09.08.57:464][ 89]LogLoad: Game class is 'MainGameMode_C'
|
|
[2025.10.24-09.08.57:473][ 89]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-10.08.57
|
|
[2025.10.24-09.08.57:474][ 89]LogWorld: Bringing up level for play took: 0.009821
|
|
[2025.10.24-09.08.57:479][ 89]LogOnline: OSS: Created online subsystem instance for: :Context_15
|
|
[2025.10.24-09.08.57:490][ 89]PIE: Server logged in
|
|
[2025.10.24-09.08.57:493][ 89]PIE: Play in editor total start time 0.244 seconds.
|
|
[2025.10.24-09.09.00:683][188]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-09.09.00:683][188]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-09.09.00:683][188]LogSlate: Window 'RomeGuard Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
|
|
[2025.10.24-09.09.00:698][188]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
|
[2025.10.24-09.09.00:700][188]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-09.09.00:716][188]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.10.24-09.09.00:729][188]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-09.09.00:782][188]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 7
|
|
[2025.10.24-09.09.00:783][188]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7, StreamState=4
|
|
[2025.10.24-09.09.00:787][188]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=7, StreamState=2
|
|
[2025.10.24-09.09.00:804][188]LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms
|
|
[2025.10.24-09.09.01:065][189]LogPlayLevel: Display: Destroying online subsystem :Context_15
|
|
[2025.10.24-09.09.07:759][479]LogUObjectHash: Compacting FUObjectHashTables data took 2.31ms
|
|
[2025.10.24-09.09.07:771][479]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2025.10.24-09.09.07:852][479]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
|
|
[2025.10.24-09.09.07:952][479]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms
|
|
[2025.10.24-09.09.08:015][479]LogSavePackage: Moving output files for package: /Game/Maps/Town
|
|
[2025.10.24-09.09.08:016][479]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town686CF6404BD83275958D4AA1248809C4.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap'
|
|
[2025.10.24-09.09.08:038][479]LogFileHelpers: Saving map 'Town' took 0.186
|
|
[2025.10.24-09.09.08:039][479]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Blueprints/BP_MainUI] ([2] browsable assets)...
|
|
[2025.10.24-09.09.08:039][479]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_MainUI]
|
|
[2025.10.24-09.09.08:039][479]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_MainUI" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_MainUI.uasset" SILENT=true
|
|
[2025.10.24-09.09.08:075][479]LogSavePackage: Moving output files for package: /Game/Blueprints/BP_MainUI
|
|
[2025.10.24-09.09.08:076][479]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/BP_MainUIBE0CD1AF4C143AA13A6BF2A0CEC0B291.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/BP_MainUI.uasset'
|
|
[2025.10.24-09.09.08:103][479]LogFileHelpers: InternalPromptForCheckoutAndSave took 332.307 ms (total: 1.83 sec)
|
|
[2025.10.24-09.09.08:198][479]LogContentValidation: Display: Starting to validate 2 assets
|
|
[2025.10.24-09.09.08:198][479]LogContentValidation: Enabled validators:
|
|
[2025.10.24-09.09.08:198][479]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2025.10.24-09.09.08:198][479]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2025.10.24-09.09.08:198][479]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2025.10.24-09.09.08:198][479]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2025.10.24-09.09.08:198][479]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2025.10.24-09.09.08:199][479]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2025.10.24-09.09.08:199][479]AssetCheck: /Game/Maps/Town Validating asset
|
|
[2025.10.24-09.09.08:200][479]AssetCheck: /Game/Blueprints/BP_MainUI Validating asset
|
|
[2025.10.24-09.09.20:502][915]LogNavigationPoint: PostEditMove Clear paths rebuilt
|
|
[2025.10.24-09.09.22:702][986]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.10.24-09.09.22:719][986]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.10.24-09.09.22:719][986]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-09.09.22:739][986]LogPlayLevel: PIE: StaticDuplicateObject took: (0.019693s)
|
|
[2025.10.24-09.09.22:740][986]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.019809s)
|
|
[2025.10.24-09.09.22:790][986]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms
|
|
[2025.10.24-09.09.22:794][986]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
|
[2025.10.24-09.09.22:798][986]LogPlayLevel: PIE: World Init took: (0.003827s)
|
|
[2025.10.24-09.09.22:800][986]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
|
|
[2025.10.24-09.09.22:800][986]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.10.24-09.09.22:800][986]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.10.24-09.09.22:800][986]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.10.24-09.09.22:800][986]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.10.24-09.09.22:800][986]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.10.24-09.09.22:800][986]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.10.24-09.09.22:800][986]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.10.24-09.09.22:800][986]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.10.24-09.09.22:800][986]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.10.24-09.09.22:800][986]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.10.24-09.09.22:800][986]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.10.24-09.09.22:804][986]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.10.24-09.09.22:837][986]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
|
[2025.10.24-09.09.22:837][986]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.10.24-09.09.22:837][986]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.10.24-09.09.22:837][986]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.10.24-09.09.22:838][986]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=8
|
|
[2025.10.24-09.09.22:838][986]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=8
|
|
[2025.10.24-09.09.22:844][986]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=8
|
|
[2025.10.24-09.09.22:844][986]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=8
|
|
[2025.10.24-09.09.22:844][986]LogInit: FAudioDevice initialized with ID 8.
|
|
[2025.10.24-09.09.22:844][986]LogAudio: Display: Audio Device (ID: 8) registered with world 'Town'.
|
|
[2025.10.24-09.09.22:844][986]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 8
|
|
[2025.10.24-09.09.22:853][986]LogLoad: Game class is 'MainGameMode_C'
|
|
[2025.10.24-09.09.22:860][986]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-10.09.22
|
|
[2025.10.24-09.09.22:862][986]LogWorld: Bringing up level for play took: 0.008129
|
|
[2025.10.24-09.09.22:867][986]LogOnline: OSS: Created online subsystem instance for: :Context_16
|
|
[2025.10.24-09.09.22:873][986]PIE: Server logged in
|
|
[2025.10.24-09.09.22:877][986]PIE: Play in editor total start time 0.163 seconds.
|
|
[2025.10.24-09.09.41:421][848]LogBlueprintUserMessages: [BP_GameManager_C_6] More monolgue to go
|
|
[2025.10.24-09.09.44:753][ 7]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-09.09.44:753][ 7]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-09.09.44:754][ 7]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
|
[2025.10.24-09.09.44:755][ 7]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-09.09.44:769][ 7]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.10.24-09.09.44:782][ 7]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-09.09.44:832][ 7]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-09.09.44:833][ 7]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 8
|
|
[2025.10.24-09.09.44:833][ 7]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8, StreamState=4
|
|
[2025.10.24-09.09.44:837][ 7]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=8, StreamState=2
|
|
[2025.10.24-09.09.44:851][ 7]LogUObjectHash: Compacting FUObjectHashTables data took 2.07ms
|
|
[2025.10.24-09.09.45:018][ 8]LogPlayLevel: Display: Destroying online subsystem :Context_16
|
|
[2025.10.24-09.09.55:411][414]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Player.Player
|
|
[2025.10.24-09.09.55:412][414]LogChaosDD: Not creating Chaos Debug Draw Scene for world World_12
|
|
[2025.10.24-09.10.26:867][531]LogUObjectHash: Compacting FUObjectHashTables data took 3.54ms
|
|
[2025.10.24-09.10.29:073][574]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.10.24-09.10.29:091][574]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.10.24-09.10.29:091][574]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-09.10.29:120][574]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029103s)
|
|
[2025.10.24-09.10.29:120][574]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.029229s)
|
|
[2025.10.24-09.10.29:189][574]LogUObjectHash: Compacting FUObjectHashTables data took 3.54ms
|
|
[2025.10.24-09.10.29:192][574]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
|
[2025.10.24-09.10.29:198][574]LogPlayLevel: PIE: World Init took: (0.005948s)
|
|
[2025.10.24-09.10.29:201][574]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True
|
|
[2025.10.24-09.10.29:201][574]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.10.24-09.10.29:201][574]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.10.24-09.10.29:201][574]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.10.24-09.10.29:201][574]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.10.24-09.10.29:201][574]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.10.24-09.10.29:201][574]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.10.24-09.10.29:201][574]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.10.24-09.10.29:201][574]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.10.24-09.10.29:202][574]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.10.24-09.10.29:202][574]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.10.24-09.10.29:202][574]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.10.24-09.10.29:207][574]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.10.24-09.10.29:257][574]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
|
[2025.10.24-09.10.29:258][574]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.10.24-09.10.29:258][574]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.10.24-09.10.29:258][574]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.10.24-09.10.29:259][574]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=9
|
|
[2025.10.24-09.10.29:259][574]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=9
|
|
[2025.10.24-09.10.29:264][574]LogInit: FAudioDevice initialized with ID 9.
|
|
[2025.10.24-09.10.29:264][574]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=9
|
|
[2025.10.24-09.10.29:264][574]LogAudio: Display: Audio Device (ID: 9) registered with world 'Town'.
|
|
[2025.10.24-09.10.29:264][574]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=9
|
|
[2025.10.24-09.10.29:264][574]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 9
|
|
[2025.10.24-09.10.29:344][574]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-09.10.29:345][574]LogLoad: Game class is 'MainGameMode_C'
|
|
[2025.10.24-09.10.29:358][574]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-10.10.29
|
|
[2025.10.24-09.10.29:360][574]LogWorld: Bringing up level for play took: 0.014156
|
|
[2025.10.24-09.10.29:366][574]LogOnline: OSS: Created online subsystem instance for: :Context_18
|
|
[2025.10.24-09.10.29:386][574]PIE: Server logged in
|
|
[2025.10.24-09.10.29:397][574]PIE: Play in editor total start time 0.308 seconds.
|
|
[2025.10.24-09.10.30:805][609]LogBlueprintUserMessages: [BP_GameManager_C_7] More monolgue to go
|
|
[2025.10.24-09.10.45:092][ 22]LogBlueprintUserMessages: [BP_GameManager_C_7] Not 5 torches yet
|
|
[2025.10.24-09.10.52:223][217]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-09.10.52:224][217]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-09.10.52:225][217]LogSlate: Window 'RomeGuard Preview [NetMode: Standalone 0] (64-bit/PC D3D SM6)' being destroyed
|
|
[2025.10.24-09.10.52:244][217]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
|
[2025.10.24-09.10.52:245][217]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-09.10.52:252][217]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.10.24-09.10.52:270][217]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-09.10.52:330][217]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 9
|
|
[2025.10.24-09.10.52:330][217]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9, StreamState=4
|
|
[2025.10.24-09.10.52:334][217]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=9, StreamState=2
|
|
[2025.10.24-09.10.52:353][217]LogUObjectHash: Compacting FUObjectHashTables data took 2.62ms
|
|
[2025.10.24-09.10.52:512][218]LogPlayLevel: Display: Destroying online subsystem :Context_18
|
|
[2025.10.24-09.11.12:211][776]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 3960.916260
|
|
[2025.10.24-09.11.12:509][780]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-09.11.12:509][780]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 3961.160156, Update Interval: 339.160126
|
|
[2025.10.24-09.11.33:881][349]LogStreaming: Display: FlushAsyncLoading(643): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-09.11.33:886][349]LogStaticMesh: Display: Building static mesh SM_Env_Bush_Cluster_04 (Required Memory Estimate: 0.577263 MB)...
|
|
[2025.10.24-09.11.33:925][349]LogStaticMesh: Built static mesh [0.04s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Bush_Cluster_04.SM_Env_Bush_Cluster_04
|
|
[2025.10.24-09.11.33:983][349]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Bush_Cluster_04.SM_Env_Bush_Cluster_04
|
|
[2025.10.24-09.11.33:985][349]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Bush_Cluster_04.SM_Env_Bush_Cluster_04
|
|
[2025.10.24-09.11.33:986][349]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Bush_Cluster_04.SM_Env_Bush_Cluster_04 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_1
|
|
[2025.10.24-09.11.38:285][477]LogMeshUtilities: Finished distance field build in 4.3s - 126x126x70 sparse distance field, 1.1Mb total, 0.0Mb always loaded, 55% occupied, 0 triangles, SM_Env_Bush_Cluster_04
|
|
[2025.10.24-09.11.39:280][502]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms
|
|
[2025.10.24-09.11.39:286][502]LogEditorActor: Deleted 0 Actors (0.081 secs)
|
|
[2025.10.24-09.11.39:297][502]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Bush_Cluster_04.SM_Env_Bush_Cluster_04
|
|
[2025.10.24-09.11.39:297][502]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Bush_Cluster_04.SM_Env_Bush_Cluster_04
|
|
[2025.10.24-09.11.39:299][502]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Bush_Cluster_04.SM_Env_Bush_Cluster_04 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_2
|
|
[2025.10.24-09.11.46:066][698]Cmd: DELETE
|
|
[2025.10.24-09.11.46:067][698]Cmd: ACTOR DELETE
|
|
[2025.10.24-09.11.46:115][698]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.24-09.11.46:167][698]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms
|
|
[2025.10.24-09.11.46:173][698]LogEditorActor: Deleted 1 Actors (0.083 secs)
|
|
[2025.10.24-09.12.02:824][217]LogStreaming: Display: FlushAsyncLoading(644): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-09.12.02:827][217]LogStaticMesh: Display: Building static mesh SM_Env_Rock_Cliff_Layers_01 (Required Memory Estimate: 1.653135 MB)...
|
|
[2025.10.24-09.12.02:840][217]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Rock_Cliff_Layers_01.SM_Env_Rock_Cliff_Layers_01
|
|
[2025.10.24-09.12.02:977][218]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Rock_Cliff_Layers_01.SM_Env_Rock_Cliff_Layers_01
|
|
[2025.10.24-09.12.02:977][218]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Rock_Cliff_Layers_01.SM_Env_Rock_Cliff_Layers_01
|
|
[2025.10.24-09.12.02:978][218]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Rock_Cliff_Layers_01.SM_Env_Rock_Cliff_Layers_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_3
|
|
[2025.10.24-09.12.03:971][252]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms
|
|
[2025.10.24-09.12.03:977][252]LogEditorActor: Deleted 0 Actors (0.061 secs)
|
|
[2025.10.24-09.12.03:988][252]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Rock_Cliff_Layers_01.SM_Env_Rock_Cliff_Layers_01
|
|
[2025.10.24-09.12.03:988][252]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Rock_Cliff_Layers_01.SM_Env_Rock_Cliff_Layers_01
|
|
[2025.10.24-09.12.03:991][252]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Rock_Cliff_Layers_01.SM_Env_Rock_Cliff_Layers_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_4
|
|
[2025.10.24-09.12.09:481][390]LogMeshUtilities: Finished distance field build in 6.6s - 126x126x126 sparse distance field, 2.1Mb total, 0.1Mb always loaded, 61% occupied, 0 triangles, SM_Env_Rock_Cliff_Layers_01
|
|
[2025.10.24-09.12.11:097][438]LogStreaming: Display: FlushAsyncLoading(645): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-09.12.11:100][438]LogStaticMesh: Display: Building static mesh SM_Generic_Ground_Hill_02 (Required Memory Estimate: 0.264819 MB)...
|
|
[2025.10.24-09.12.11:103][438]LogStaticMesh: Built static mesh [0.00s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_02.SM_Generic_Ground_Hill_02
|
|
[2025.10.24-09.12.11:217][438]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_02.SM_Generic_Ground_Hill_02
|
|
[2025.10.24-09.12.11:217][438]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_02.SM_Generic_Ground_Hill_02
|
|
[2025.10.24-09.12.11:218][438]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_02.SM_Generic_Ground_Hill_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_5
|
|
[2025.10.24-09.12.12:009][461]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms
|
|
[2025.10.24-09.12.12:013][461]LogEditorActor: Deleted 0 Actors (0.065 secs)
|
|
[2025.10.24-09.12.12:023][461]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_02.SM_Generic_Ground_Hill_02
|
|
[2025.10.24-09.12.12:023][461]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_02.SM_Generic_Ground_Hill_02
|
|
[2025.10.24-09.12.12:026][461]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_02.SM_Generic_Ground_Hill_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_6
|
|
[2025.10.24-09.12.15:640][606]LogMeshUtilities: Finished distance field build in 4.4s - 126x126x98 sparse distance field, 1.5Mb total, 0.0Mb always loaded, 53% occupied, 0 triangles, SM_Generic_Ground_Hill_02
|
|
[2025.10.24-09.12.28:118][ 99]LogStreaming: Display: FlushAsyncLoading(646): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-09.12.28:123][ 99]LogStaticMesh: Display: Building static mesh SM_Generic_Ground_02 (Required Memory Estimate: 0.270934 MB)...
|
|
[2025.10.24-09.12.28:127][ 99]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_02.SM_Generic_Ground_02
|
|
[2025.10.24-09.12.28:295][100]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_02.SM_Generic_Ground_02
|
|
[2025.10.24-09.12.28:296][100]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_02.SM_Generic_Ground_02
|
|
[2025.10.24-09.12.28:296][100]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_02.SM_Generic_Ground_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_7
|
|
[2025.10.24-09.12.29:927][145]LogUObjectHash: Compacting FUObjectHashTables data took 2.31ms
|
|
[2025.10.24-09.12.29:932][145]LogEditorActor: Deleted 0 Actors (0.066 secs)
|
|
[2025.10.24-09.12.29:942][145]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_02.SM_Generic_Ground_02
|
|
[2025.10.24-09.12.29:942][145]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_02.SM_Generic_Ground_02
|
|
[2025.10.24-09.12.29:945][145]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_02.SM_Generic_Ground_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_8
|
|
[2025.10.24-09.12.31:515][194]Cmd: DELETE
|
|
[2025.10.24-09.12.31:515][194]Cmd: ACTOR DELETE
|
|
[2025.10.24-09.12.31:521][194]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.24-09.12.31:605][194]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms
|
|
[2025.10.24-09.12.31:614][194]LogEditorActor: Deleted 1 Actors (0.099 secs)
|
|
[2025.10.24-09.12.34:052][250]LogStreaming: Display: FlushAsyncLoading(647): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-09.12.34:054][250]LogStaticMesh: Display: Building static mesh SM_Generic_Ground_Hill_01 (Required Memory Estimate: 0.264819 MB)...
|
|
[2025.10.24-09.12.34:060][250]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_01.SM_Generic_Ground_Hill_01
|
|
[2025.10.24-09.12.34:215][251]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_01.SM_Generic_Ground_Hill_01
|
|
[2025.10.24-09.12.34:215][251]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_01.SM_Generic_Ground_Hill_01
|
|
[2025.10.24-09.12.34:216][251]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_01.SM_Generic_Ground_Hill_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_9
|
|
[2025.10.24-09.12.37:298][355]LogMeshUtilities: Finished distance field build in 3.2s - 126x126x70 sparse distance field, 1.1Mb total, 0.0Mb always loaded, 53% occupied, 0 triangles, SM_Generic_Ground_Hill_01
|
|
[2025.10.24-09.12.38:579][413]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms
|
|
[2025.10.24-09.12.38:585][413]LogEditorActor: Deleted 0 Actors (0.053 secs)
|
|
[2025.10.24-09.12.38:594][413]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_01.SM_Generic_Ground_Hill_01
|
|
[2025.10.24-09.12.38:594][413]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_01.SM_Generic_Ground_Hill_01
|
|
[2025.10.24-09.12.38:596][413]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_Hill_01.SM_Generic_Ground_Hill_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_10
|
|
[2025.10.24-09.12.40:851][470]Cmd: DELETE
|
|
[2025.10.24-09.12.40:851][470]Cmd: ACTOR DELETE
|
|
[2025.10.24-09.12.40:857][470]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.24-09.12.40:907][470]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms
|
|
[2025.10.24-09.12.40:911][470]LogEditorActor: Deleted 1 Actors (0.059 secs)
|
|
[2025.10.24-09.13.30:579][377]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.10.24-09.13.30:591][377]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.10.24-09.13.30:592][377]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-09.13.30:609][377]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016922s)
|
|
[2025.10.24-09.13.30:609][377]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.017008s)
|
|
[2025.10.24-09.13.30:661][377]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms
|
|
[2025.10.24-09.13.30:665][377]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
|
[2025.10.24-09.13.30:669][377]LogPlayLevel: PIE: World Init took: (0.004076s)
|
|
[2025.10.24-09.13.30:671][377]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True
|
|
[2025.10.24-09.13.30:671][377]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.10.24-09.13.30:671][377]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.10.24-09.13.30:671][377]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.10.24-09.13.30:671][377]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.10.24-09.13.30:671][377]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.10.24-09.13.30:671][377]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.10.24-09.13.30:671][377]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.10.24-09.13.30:671][377]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.10.24-09.13.30:671][377]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.10.24-09.13.30:671][377]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.10.24-09.13.30:671][377]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.10.24-09.13.30:676][377]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.10.24-09.13.30:710][377]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
|
[2025.10.24-09.13.30:711][377]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.10.24-09.13.30:711][377]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.10.24-09.13.30:711][377]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.10.24-09.13.30:713][377]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=10
|
|
[2025.10.24-09.13.30:713][377]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=10
|
|
[2025.10.24-09.13.30:718][377]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=10
|
|
[2025.10.24-09.13.30:718][377]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=10
|
|
[2025.10.24-09.13.30:718][377]LogInit: FAudioDevice initialized with ID 10.
|
|
[2025.10.24-09.13.30:718][377]LogAudio: Display: Audio Device (ID: 10) registered with world 'Town'.
|
|
[2025.10.24-09.13.30:718][377]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 10
|
|
[2025.10.24-09.13.30:726][377]LogLoad: Game class is 'MainGameMode_C'
|
|
[2025.10.24-09.13.30:738][377]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-10.13.30
|
|
[2025.10.24-09.13.30:739][377]LogWorld: Bringing up level for play took: 0.012125
|
|
[2025.10.24-09.13.30:744][377]LogOnline: OSS: Created online subsystem instance for: :Context_19
|
|
[2025.10.24-09.13.30:751][377]PIE: Server logged in
|
|
[2025.10.24-09.13.30:756][377]PIE: Play in editor total start time 0.166 seconds.
|
|
[2025.10.24-09.13.32:478][455]LogBlueprintUserMessages: [BP_GameManager_C_8] More monolgue to go
|
|
[2025.10.24-09.13.42:963][982]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-09.13.42:963][982]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-09.13.42:964][982]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
|
[2025.10.24-09.13.42:966][982]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-09.13.42:973][982]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.10.24-09.13.42:986][982]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-09.13.43:032][982]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-09.13.43:034][982]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 10
|
|
[2025.10.24-09.13.43:034][982]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10, StreamState=4
|
|
[2025.10.24-09.13.43:038][982]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=10, StreamState=2
|
|
[2025.10.24-09.13.43:054][982]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms
|
|
[2025.10.24-09.13.43:251][983]LogPlayLevel: Display: Destroying online subsystem :Context_19
|
|
[2025.10.24-09.13.49:729][213]Cmd: DUPLICATE
|
|
[2025.10.24-09.13.49:730][213]Cmd: ACTOR DUPLICATE
|
|
[2025.10.24-09.14.15:494][138]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.10.24-09.14.15:506][138]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.10.24-09.14.15:507][138]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-09.14.15:526][138]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018866s)
|
|
[2025.10.24-09.14.15:526][138]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.018945s)
|
|
[2025.10.24-09.14.15:577][138]LogUObjectHash: Compacting FUObjectHashTables data took 2.34ms
|
|
[2025.10.24-09.14.15:580][138]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
|
[2025.10.24-09.14.15:584][138]LogPlayLevel: PIE: World Init took: (0.004044s)
|
|
[2025.10.24-09.14.15:586][138]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True
|
|
[2025.10.24-09.14.15:586][138]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.10.24-09.14.15:586][138]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.10.24-09.14.15:586][138]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.10.24-09.14.15:586][138]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.10.24-09.14.15:586][138]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.10.24-09.14.15:586][138]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.10.24-09.14.15:586][138]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.10.24-09.14.15:586][138]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.10.24-09.14.15:586][138]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.10.24-09.14.15:586][138]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.10.24-09.14.15:586][138]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.10.24-09.14.15:590][138]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.10.24-09.14.15:621][138]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
|
[2025.10.24-09.14.15:622][138]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.10.24-09.14.15:622][138]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.10.24-09.14.15:622][138]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.10.24-09.14.15:623][138]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=11
|
|
[2025.10.24-09.14.15:623][138]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=11
|
|
[2025.10.24-09.14.15:628][138]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=11
|
|
[2025.10.24-09.14.15:628][138]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=11
|
|
[2025.10.24-09.14.15:628][138]LogInit: FAudioDevice initialized with ID 11.
|
|
[2025.10.24-09.14.15:628][138]LogAudio: Display: Audio Device (ID: 11) registered with world 'Town'.
|
|
[2025.10.24-09.14.15:628][138]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 11
|
|
[2025.10.24-09.14.15:636][138]LogLoad: Game class is 'MainGameMode_C'
|
|
[2025.10.24-09.14.15:644][138]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-10.14.15
|
|
[2025.10.24-09.14.15:645][138]LogWorld: Bringing up level for play took: 0.008755
|
|
[2025.10.24-09.14.15:651][138]LogOnline: OSS: Created online subsystem instance for: :Context_20
|
|
[2025.10.24-09.14.15:659][138]PIE: Server logged in
|
|
[2025.10.24-09.14.15:665][138]PIE: Play in editor total start time 0.159 seconds.
|
|
[2025.10.24-09.14.17:164][194]LogBlueprintUserMessages: [BP_GameManager_C_9] More monolgue to go
|
|
[2025.10.24-09.14.24:764][569]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-09.14.24:764][569]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-09.14.24:764][569]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
|
[2025.10.24-09.14.24:767][569]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-09.14.24:774][569]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.10.24-09.14.24:787][569]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-09.14.24:842][569]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-09.14.24:843][569]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 11
|
|
[2025.10.24-09.14.24:843][569]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11, StreamState=4
|
|
[2025.10.24-09.14.24:847][569]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=11, StreamState=2
|
|
[2025.10.24-09.14.24:861][569]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms
|
|
[2025.10.24-09.14.25:057][570]LogPlayLevel: Display: Destroying online subsystem :Context_20
|
|
[2025.10.24-09.17.47:647][553]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4356.334961
|
|
[2025.10.24-09.17.48:659][556]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-09.17.48:659][556]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4357.009277, Update Interval: 313.782776
|
|
[2025.10.24-09.18.25:117][583]LogStreaming: Display: FlushAsyncLoading(648): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-09.18.25:122][583]LogStaticMesh: Display: Building static mesh SM_Env_Fence_Wood_01 (Required Memory Estimate: 0.361944 MB)...
|
|
[2025.10.24-09.18.25:127][583]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
|
[2025.10.24-09.18.25:295][584]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
|
[2025.10.24-09.18.25:295][584]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
|
[2025.10.24-09.18.25:296][584]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_12
|
|
[2025.10.24-09.18.28:074][656]LogUObjectHash: Compacting FUObjectHashTables data took 2.39ms
|
|
[2025.10.24-09.18.28:080][656]LogEditorActor: Deleted 0 Actors (0.059 secs)
|
|
[2025.10.24-09.18.28:090][656]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
|
[2025.10.24-09.18.28:090][656]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
|
[2025.10.24-09.18.28:093][656]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_13
|
|
[2025.10.24-09.18.41:839][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
|
[2025.10.24-09.18.41:839][105]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
|
[2025.10.24-09.18.41:840][105]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_14
|
|
[2025.10.24-09.18.42:615][124]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms
|
|
[2025.10.24-09.18.42:618][124]LogEditorActor: Deleted 0 Actors (0.053 secs)
|
|
[2025.10.24-09.18.42:628][124]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
|
[2025.10.24-09.18.42:628][124]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
|
[2025.10.24-09.18.42:631][124]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_15
|
|
[2025.10.24-09.18.57:285][610]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
|
[2025.10.24-09.18.57:285][610]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
|
[2025.10.24-09.18.57:286][610]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_16
|
|
[2025.10.24-09.19.00:746][714]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms
|
|
[2025.10.24-09.19.00:755][714]LogEditorActor: Deleted 0 Actors (0.083 secs)
|
|
[2025.10.24-09.19.00:770][714]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
|
[2025.10.24-09.19.00:770][714]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01
|
|
[2025.10.24-09.19.00:774][714]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_01.SM_Env_Fence_Wood_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_17
|
|
[2025.10.24-09.22.16:105][443]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms
|
|
[2025.10.24-09.22.16:109][443]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
|
|
[2025.10.24-09.22.16:181][443]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Town_Auto3
|
|
[2025.10.24-09.22.16:182][443]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town_Auto30DBCBF6C41B46B33180E89ADC5F10F70.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto3.umap'
|
|
[2025.10.24-09.22.16:185][443]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Town' took 0.137
|
|
[2025.10.24-09.22.16:185][443]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.137
|
|
[2025.10.24-09.22.16:186][443]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Player] ([2] browsable assets)...
|
|
[2025.10.24-09.22.16:187][443]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Player]
|
|
[2025.10.24-09.22.16:187][443]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Player" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Blueprints/Player_Auto3.uasset" SILENT=false AUTOSAVING=true
|
|
[2025.10.24-09.22.16:234][443]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/Player_Auto3
|
|
[2025.10.24-09.22.16:234][443]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Player_Auto35A6A17304C23C377060F94AE95524842.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Blueprints/Player_Auto3.uasset'
|
|
[2025.10.24-09.22.16:236][443]LogFileHelpers: Auto-saving content packages took 0.051
|
|
[2025.10.24-09.22.27:206][846]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.10.24-09.22.27:227][846]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.10.24-09.22.27:227][846]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-09.22.27:250][846]LogPlayLevel: PIE: StaticDuplicateObject took: (0.022865s)
|
|
[2025.10.24-09.22.27:250][846]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.022993s)
|
|
[2025.10.24-09.22.27:344][846]LogUObjectHash: Compacting FUObjectHashTables data took 3.31ms
|
|
[2025.10.24-09.22.27:349][846]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
|
[2025.10.24-09.22.27:356][846]LogPlayLevel: PIE: World Init took: (0.006721s)
|
|
[2025.10.24-09.22.27:359][846]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True
|
|
[2025.10.24-09.22.27:359][846]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.10.24-09.22.27:359][846]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.10.24-09.22.27:359][846]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.10.24-09.22.27:359][846]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.10.24-09.22.27:359][846]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.10.24-09.22.27:359][846]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.10.24-09.22.27:359][846]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.10.24-09.22.27:359][846]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.10.24-09.22.27:359][846]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.10.24-09.22.27:359][846]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.10.24-09.22.27:359][846]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.10.24-09.22.27:366][846]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.10.24-09.22.27:404][846]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
|
[2025.10.24-09.22.27:405][846]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.10.24-09.22.27:405][846]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.10.24-09.22.27:405][846]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.10.24-09.22.27:406][846]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=12
|
|
[2025.10.24-09.22.27:406][846]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=12
|
|
[2025.10.24-09.22.27:413][846]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=12
|
|
[2025.10.24-09.22.27:413][846]LogInit: FAudioDevice initialized with ID 12.
|
|
[2025.10.24-09.22.27:413][846]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=12
|
|
[2025.10.24-09.22.27:413][846]LogAudio: Display: Audio Device (ID: 12) registered with world 'Town'.
|
|
[2025.10.24-09.22.27:413][846]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 12
|
|
[2025.10.24-09.22.27:423][846]LogLoad: Game class is 'MainGameMode_C'
|
|
[2025.10.24-09.22.27:433][846]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-10.22.27
|
|
[2025.10.24-09.22.27:435][846]LogWorld: Bringing up level for play took: 0.011049
|
|
[2025.10.24-09.22.27:442][846]LogOnline: OSS: Created online subsystem instance for: :Context_21
|
|
[2025.10.24-09.22.27:452][846]PIE: Server logged in
|
|
[2025.10.24-09.22.27:458][846]PIE: Play in editor total start time 0.234 seconds.
|
|
[2025.10.24-09.22.43:010][602]LogBlueprintUserMessages: [BP_GameManager_C_10] More monolgue to go
|
|
[2025.10.24-09.23.01:268][483]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-09.23.01:268][483]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-09.23.01:268][483]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
|
[2025.10.24-09.23.01:270][483]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-09.23.01:277][483]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.10.24-09.23.01:290][483]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-09.23.01:354][483]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-09.23.01:355][483]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 12
|
|
[2025.10.24-09.23.01:356][483]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12, StreamState=4
|
|
[2025.10.24-09.23.01:360][483]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=12, StreamState=2
|
|
[2025.10.24-09.23.01:378][483]LogUObjectHash: Compacting FUObjectHashTables data took 2.86ms
|
|
[2025.10.24-09.23.01:565][484]LogPlayLevel: Display: Destroying online subsystem :Context_21
|
|
[2025.10.24-09.23.43:645][891]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 4712.320312
|
|
[2025.10.24-09.23.43:887][896]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-09.23.43:887][896]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 4712.513184, Update Interval: 302.578217
|
|
[2025.10.24-09.25.16:005][ 30]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.10.24-09.25.16:019][ 30]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.10.24-09.25.16:019][ 30]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-09.25.16:051][ 30]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032154s)
|
|
[2025.10.24-09.25.16:052][ 30]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.032257s)
|
|
[2025.10.24-09.25.16:113][ 30]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms
|
|
[2025.10.24-09.25.16:118][ 30]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
|
[2025.10.24-09.25.16:122][ 30]LogPlayLevel: PIE: World Init took: (0.004602s)
|
|
[2025.10.24-09.25.16:124][ 30]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True
|
|
[2025.10.24-09.25.16:124][ 30]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.10.24-09.25.16:124][ 30]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.10.24-09.25.16:124][ 30]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.10.24-09.25.16:124][ 30]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.10.24-09.25.16:124][ 30]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.10.24-09.25.16:124][ 30]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.10.24-09.25.16:124][ 30]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.10.24-09.25.16:124][ 30]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.10.24-09.25.16:124][ 30]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.10.24-09.25.16:124][ 30]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.10.24-09.25.16:125][ 30]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.10.24-09.25.16:130][ 30]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.10.24-09.25.16:166][ 30]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
|
[2025.10.24-09.25.16:166][ 30]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.10.24-09.25.16:166][ 30]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.10.24-09.25.16:166][ 30]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.10.24-09.25.16:168][ 30]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=13
|
|
[2025.10.24-09.25.16:168][ 30]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=13
|
|
[2025.10.24-09.25.16:174][ 30]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=13
|
|
[2025.10.24-09.25.16:174][ 30]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=13
|
|
[2025.10.24-09.25.16:175][ 30]LogInit: FAudioDevice initialized with ID 13.
|
|
[2025.10.24-09.25.16:175][ 30]LogAudio: Display: Audio Device (ID: 13) registered with world 'Town'.
|
|
[2025.10.24-09.25.16:175][ 30]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 13
|
|
[2025.10.24-09.25.16:186][ 30]LogLoad: Game class is 'MainGameMode_C'
|
|
[2025.10.24-09.25.16:200][ 30]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-10.25.16
|
|
[2025.10.24-09.25.16:202][ 30]LogWorld: Bringing up level for play took: 0.014767
|
|
[2025.10.24-09.25.16:208][ 30]LogOnline: OSS: Created online subsystem instance for: :Context_22
|
|
[2025.10.24-09.25.16:218][ 30]PIE: Server logged in
|
|
[2025.10.24-09.25.16:223][ 30]PIE: Play in editor total start time 0.206 seconds.
|
|
[2025.10.24-09.25.17:298][ 65]LogBlueprintUserMessages: [BP_GameManager_C_11] More monolgue to go
|
|
[2025.10.24-09.25.29:148][588]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-09.25.29:148][588]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-09.25.29:149][588]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
|
[2025.10.24-09.25.29:151][588]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-09.25.29:159][588]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.10.24-09.25.29:173][588]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-09.25.29:238][588]LogAudio: Display: Audio Device unregistered from world 'None'.
|
|
[2025.10.24-09.25.29:239][588]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 13
|
|
[2025.10.24-09.25.29:239][588]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13, StreamState=4
|
|
[2025.10.24-09.25.29:243][588]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=13, StreamState=2
|
|
[2025.10.24-09.25.29:252][588]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-09.25.29:259][588]LogUObjectHash: Compacting FUObjectHashTables data took 3.72ms
|
|
[2025.10.24-09.25.29:456][589]LogPlayLevel: Display: Destroying online subsystem :Context_22
|
|
[2025.10.24-09.26.10:135][954]LogStreaming: Display: FlushAsyncLoading(649): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-09.26.10:142][954]LogStaticMesh: Display: Building static mesh SM_Env_Road_Corner_03 (Required Memory Estimate: 0.417279 MB)...
|
|
[2025.10.24-09.26.10:151][954]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03
|
|
[2025.10.24-09.26.10:358][955]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03
|
|
[2025.10.24-09.26.10:358][955]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03
|
|
[2025.10.24-09.26.10:359][955]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_66
|
|
[2025.10.24-09.26.11:612][985]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms
|
|
[2025.10.24-09.26.11:617][985]LogEditorActor: Deleted 0 Actors (0.060 secs)
|
|
[2025.10.24-09.26.11:627][985]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03
|
|
[2025.10.24-09.26.11:627][985]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03
|
|
[2025.10.24-09.26.11:630][985]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_67
|
|
[2025.10.24-09.28.34:096][791]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03
|
|
[2025.10.24-09.28.34:096][791]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03
|
|
[2025.10.24-09.28.34:097][791]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_70
|
|
[2025.10.24-09.28.34:810][809]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms
|
|
[2025.10.24-09.28.34:815][809]LogEditorActor: Deleted 0 Actors (0.058 secs)
|
|
[2025.10.24-09.28.34:827][809]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03
|
|
[2025.10.24-09.28.34:827][809]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03
|
|
[2025.10.24-09.28.34:830][809]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_03.SM_Env_Road_Corner_03 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_71
|
|
[2025.10.24-09.28.55:566][552]LogStreaming: Display: FlushAsyncLoading(650): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-09.28.55:571][552]LogStaticMesh: Display: Building static mesh SM_Env_Road_Corner_01 (Required Memory Estimate: 0.415751 MB)...
|
|
[2025.10.24-09.28.55:576][552]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_01.SM_Env_Road_Corner_01
|
|
[2025.10.24-09.28.55:721][553]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_01.SM_Env_Road_Corner_01
|
|
[2025.10.24-09.28.55:722][553]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_01.SM_Env_Road_Corner_01
|
|
[2025.10.24-09.28.55:723][553]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_01.SM_Env_Road_Corner_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_72
|
|
[2025.10.24-09.28.56:678][574]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms
|
|
[2025.10.24-09.28.56:684][574]LogEditorActor: Deleted 0 Actors (0.071 secs)
|
|
[2025.10.24-09.28.56:696][574]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_01.SM_Env_Road_Corner_01
|
|
[2025.10.24-09.28.56:696][574]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_01.SM_Env_Road_Corner_01
|
|
[2025.10.24-09.28.56:699][574]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Corner_01.SM_Env_Road_Corner_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_73
|
|
[2025.10.24-09.29.10:483][ 39]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01
|
|
[2025.10.24-09.29.10:483][ 39]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01
|
|
[2025.10.24-09.29.10:484][ 39]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_79
|
|
[2025.10.24-09.29.11:313][ 58]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms
|
|
[2025.10.24-09.29.11:317][ 58]LogEditorActor: Deleted 0 Actors (0.068 secs)
|
|
[2025.10.24-09.29.11:328][ 58]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01
|
|
[2025.10.24-09.29.11:328][ 58]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01
|
|
[2025.10.24-09.29.11:331][ 58]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_83
|
|
[2025.10.24-09.29.26:951][580]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5055.625977
|
|
[2025.10.24-09.29.27:227][588]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-09.29.27:228][588]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5055.862793, Update Interval: 335.510742
|
|
[2025.10.24-09.30.08:023][ 83]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01
|
|
[2025.10.24-09.30.08:023][ 83]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01
|
|
[2025.10.24-09.30.08:024][ 83]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_85
|
|
[2025.10.24-09.30.10:748][179]LogUObjectHash: Compacting FUObjectHashTables data took 2.17ms
|
|
[2025.10.24-09.30.10:752][179]LogEditorActor: Deleted 0 Actors (0.057 secs)
|
|
[2025.10.24-09.30.10:762][179]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01
|
|
[2025.10.24-09.30.10:762][179]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01
|
|
[2025.10.24-09.30.10:764][179]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Road_Straight_01.SM_Env_Road_Straight_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_87
|
|
[2025.10.24-09.31.46:619][112]LogStreaming: Display: FlushAsyncLoading(651): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-09.31.46:624][112]LogStaticMesh: Display: Building static mesh SM_Generic_Ground_01 (Required Memory Estimate: 0.264819 MB)...
|
|
[2025.10.24-09.31.46:628][112]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_01.SM_Generic_Ground_01
|
|
[2025.10.24-09.31.46:771][113]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_01.SM_Generic_Ground_01
|
|
[2025.10.24-09.31.46:771][113]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_01.SM_Generic_Ground_01
|
|
[2025.10.24-09.31.46:772][113]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_01.SM_Generic_Ground_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_88
|
|
[2025.10.24-09.31.49:402][187]LogUObjectHash: Compacting FUObjectHashTables data took 2.62ms
|
|
[2025.10.24-09.31.49:407][187]LogEditorActor: Deleted 0 Actors (0.061 secs)
|
|
[2025.10.24-09.31.49:418][187]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_01.SM_Generic_Ground_01
|
|
[2025.10.24-09.31.49:418][187]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_01.SM_Generic_Ground_01
|
|
[2025.10.24-09.31.49:421][187]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Generic_Ground_01.SM_Generic_Ground_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_89
|
|
[2025.10.24-09.32.09:137][760]LogStreaming: Display: FlushAsyncLoading(652): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-09.32.09:175][760]LogTexture: Display: Building textures: /Game/PolygonAncientEmpire/Textures/Misc/T_SimpleSky.T_SimpleSky (TFO_AutoDXT, 256x128 x1x1x1) (Required Memory Estimate: 4.729112 MB), EncodeSpeed: Fast
|
|
[2025.10.24-09.32.09:183][760]LogStaticMesh: Display: Building static mesh SM_Env_Skydome_01 (Required Memory Estimate: 0.271502 MB)...
|
|
[2025.10.24-09.32.09:186][760]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Skydome_01.SM_Env_Skydome_01
|
|
[2025.10.24-09.32.09:274][760]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Skydome_01.SM_Env_Skydome_01
|
|
[2025.10.24-09.32.09:274][760]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Skydome_01.SM_Env_Skydome_01
|
|
[2025.10.24-09.32.09:275][760]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Skydome_01.SM_Env_Skydome_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_100
|
|
[2025.10.24-09.32.10:119][784]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms
|
|
[2025.10.24-09.32.10:124][784]LogEditorActor: Deleted 0 Actors (0.057 secs)
|
|
[2025.10.24-09.32.10:135][784]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Skydome_01.SM_Env_Skydome_01
|
|
[2025.10.24-09.32.10:135][784]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Skydome_01.SM_Env_Skydome_01
|
|
[2025.10.24-09.32.10:138][784]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Skydome_01.SM_Env_Skydome_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_102
|
|
[2025.10.24-09.32.14:080][905]LogMeshUtilities: Finished distance field build in 4.8s - 126x126x126 sparse distance field, 1.7Mb total, 0.1Mb always loaded, 47% occupied, 0 triangles, SM_Env_Skydome_01
|
|
[2025.10.24-09.32.30:547][398]Cmd: DELETE
|
|
[2025.10.24-09.32.30:548][398]Cmd: ACTOR DELETE
|
|
[2025.10.24-09.32.30:556][398]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.24-09.32.30:617][398]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms
|
|
[2025.10.24-09.32.30:621][398]LogEditorActor: Deleted 1 Actors (0.073 secs)
|
|
[2025.10.24-09.32.36:435][634]LogShaderCompilers: Display: ================================================
|
|
[2025.10.24-09.32.36:435][634]LogShaderCompilers: Display: === FShaderJobCache stats ===
|
|
[2025.10.24-09.32.36:435][634]LogShaderCompilers: Display: Total job queries 444, among them cache hits 26 (5.86%), DDC hits 346 (77.93%), Duplicates 70 (15.77%)
|
|
[2025.10.24-09.32.36:435][634]LogShaderCompilers: Display: Tracking 348 distinct input hashes that result in 251 distinct outputs (72.13%)
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: RAM used: 3.31 MiB of 819.20 MiB budget. Usage: 0.40%
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: === Shader Compilation stats ===
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Shaders Compiled: 2
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Jobs assigned 2, completed 2 (100%)
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Time job spent in pending queue: average 0.10 s, longest 0.11 s
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Job execution time: average 9.09 s, max 9.30 s
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Job life time (pending + execution): average 9.20 s, max 9.40
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Shader code size: total 13.195 KiB, numShaders 2, average 6.598 KiB, min 5.055 KiB, max 8.141 KiB
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 9.40 s
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.01%
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Jobs were issued in 2 batches (only local compilation was used), average 1.00 jobs/batch
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Average processing rate: 0.21 jobs/sec
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Total thread time: 2.909 s
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Total thread preprocess time: 11.17 s
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Percentage time preprocessing: 383.91%
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Effective parallelization: 0.31 (times faster than compiling all shaders on one thread). Compare with number of workers: 4 - 0.077372
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: Top 5 most expensive shader types by average time:
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 1.66 sec, max 1.66 sec, min 1.66 sec)
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: FLumenCardPS (compiled 1 times, average 1.25 sec, max 1.25 sec, min 1.25 sec)
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: FLandscapeGrassWeightVS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
|
[2025.10.24-09.32.36:436][634]LogShaderCompilers: Display: FLandscapePhysicalMaterialPS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
|
[2025.10.24-09.32.36:437][634]LogShaderCompilers: Display: FLandscapeGrassWeightPS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
|
[2025.10.24-09.32.36:437][634]LogShaderCompilers: Display: Top 5 shader types by total compile time:
|
|
[2025.10.24-09.32.36:437][634]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 57.11% of total time (compiled 1 times, average 1.66 sec, max 1.66 sec, min 1.66 sec)
|
|
[2025.10.24-09.32.36:437][634]LogShaderCompilers: Display: FLumenCardPS - 42.89% of total time (compiled 1 times, average 1.25 sec, max 1.25 sec, min 1.25 sec)
|
|
[2025.10.24-09.32.36:437][634]LogShaderCompilers: Display: FLandscapePhysicalMaterialPS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
|
[2025.10.24-09.32.36:437][634]LogShaderCompilers: Display: FLandscapeGrassWeightPS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
|
[2025.10.24-09.32.36:437][634]LogShaderCompilers: Display: FLandscapePhysicalMaterialVS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec)
|
|
[2025.10.24-09.32.36:437][634]LogShaderCompilers: Display: === Material stats ===
|
|
[2025.10.24-09.32.36:438][634]LogShaderCompilers: Display: Materials Cooked: 0
|
|
[2025.10.24-09.32.36:438][634]LogShaderCompilers: Display: Materials Translated: 146
|
|
[2025.10.24-09.32.36:438][634]LogShaderCompilers: Display: Material Total Translate Time: 0.23 s
|
|
[2025.10.24-09.32.36:438][634]LogShaderCompilers: Display: Material Translation Only: 0.10 s (46%)
|
|
[2025.10.24-09.32.36:438][634]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (1%)
|
|
[2025.10.24-09.32.36:438][634]LogShaderCompilers: Display: Material Cache Hits: 15 (10%)
|
|
[2025.10.24-09.32.36:438][634]LogShaderCompilers: Display: ================================================
|
|
[2025.10.24-09.32.43:991][840]LogStreaming: Display: FlushAsyncLoading(653): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-09.32.43:994][840]LogStaticMesh: Display: Building static mesh SM_Env_Straw_Field_01 (Required Memory Estimate: 0.633379 MB)...
|
|
[2025.10.24-09.32.44:001][840]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Straw_Field_01.SM_Env_Straw_Field_01
|
|
[2025.10.24-09.32.44:156][841]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Straw_Field_01.SM_Env_Straw_Field_01
|
|
[2025.10.24-09.32.44:156][841]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Straw_Field_01.SM_Env_Straw_Field_01
|
|
[2025.10.24-09.32.44:157][841]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Straw_Field_01.SM_Env_Straw_Field_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_103
|
|
[2025.10.24-09.32.44:880][860]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms
|
|
[2025.10.24-09.32.44:885][860]LogEditorActor: Deleted 0 Actors (0.062 secs)
|
|
[2025.10.24-09.32.44:898][860]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Straw_Field_01.SM_Env_Straw_Field_01
|
|
[2025.10.24-09.32.44:898][860]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Straw_Field_01.SM_Env_Straw_Field_01
|
|
[2025.10.24-09.32.44:901][860]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Straw_Field_01.SM_Env_Straw_Field_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_104
|
|
[2025.10.24-09.32.46:713][909]LogMeshUtilities: Finished distance field build in 2.6s - 126x126x49 sparse distance field, 1.0Mb total, 0.0Mb always loaded, 71% occupied, 0 triangles, SM_Env_Straw_Field_01
|
|
[2025.10.24-09.33.58:729][223]LogUObjectHash: Compacting FUObjectHashTables data took 2.29ms
|
|
[2025.10.24-09.33.58:734][223]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto4.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
|
|
[2025.10.24-09.33.58:823][223]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Town_Auto4
|
|
[2025.10.24-09.33.58:824][223]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town_Auto4DEB7DE634168F6326C0D9B875077EDE9.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto4.umap'
|
|
[2025.10.24-09.33.58:827][223]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Town' took 0.157
|
|
[2025.10.24-09.33.58:827][223]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.157
|
|
[2025.10.24-09.35.54:122][ 49]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5442.794434
|
|
[2025.10.24-09.35.54:426][ 53]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-09.35.54:426][ 54]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5443.043457, Update Interval: 346.204407
|
|
[2025.10.24-09.36.03:374][320]LogStreaming: Display: FlushAsyncLoading(654): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-09.36.03:380][320]LogStaticMesh: Display: Building static mesh SM_Env_Grass_03 (Required Memory Estimate: 0.550086 MB)...
|
|
[2025.10.24-09.36.03:388][320]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Grass_03.SM_Env_Grass_03
|
|
[2025.10.24-09.36.03:565][321]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Grass_03.SM_Env_Grass_03
|
|
[2025.10.24-09.36.03:565][321]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Grass_03.SM_Env_Grass_03
|
|
[2025.10.24-09.36.03:566][321]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Grass_03.SM_Env_Grass_03 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_138
|
|
[2025.10.24-09.36.04:789][343]LogUObjectHash: Compacting FUObjectHashTables data took 2.63ms
|
|
[2025.10.24-09.36.04:795][343]LogEditorActor: Deleted 0 Actors (0.082 secs)
|
|
[2025.10.24-09.36.04:809][343]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Grass_03.SM_Env_Grass_03
|
|
[2025.10.24-09.36.04:809][343]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Grass_03.SM_Env_Grass_03
|
|
[2025.10.24-09.36.04:812][343]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Grass_03.SM_Env_Grass_03 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_139
|
|
[2025.10.24-09.36.10:262][485]Cmd: DELETE
|
|
[2025.10.24-09.36.10:262][485]Cmd: ACTOR DELETE
|
|
[2025.10.24-09.36.10:272][485]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.24-09.36.10:379][485]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms
|
|
[2025.10.24-09.36.10:388][485]LogEditorActor: Deleted 1 Actors (0.125 secs)
|
|
[2025.10.24-09.36.28:559][147]LogStreaming: Display: FlushAsyncLoading(655): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-09.36.28:562][147]LogStaticMesh: Display: Building static mesh SM_Env_Background_Islands_01 (Required Memory Estimate: 0.211774 MB)...
|
|
[2025.10.24-09.36.28:564][147]LogStaticMesh: Built static mesh [0.00s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Background_Islands_01.SM_Env_Background_Islands_01
|
|
[2025.10.24-09.36.28:709][148]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Background_Islands_01.SM_Env_Background_Islands_01
|
|
[2025.10.24-09.36.28:709][148]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Background_Islands_01.SM_Env_Background_Islands_01
|
|
[2025.10.24-09.36.28:710][148]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Background_Islands_01.SM_Env_Background_Islands_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_140
|
|
[2025.10.24-09.36.29:722][177]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
|
|
[2025.10.24-09.36.29:731][177]LogEditorActor: Deleted 0 Actors (0.063 secs)
|
|
[2025.10.24-09.36.29:741][177]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Background_Islands_01.SM_Env_Background_Islands_01
|
|
[2025.10.24-09.36.29:741][177]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Background_Islands_01.SM_Env_Background_Islands_01
|
|
[2025.10.24-09.36.29:744][177]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Background_Islands_01.SM_Env_Background_Islands_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_141
|
|
[2025.10.24-09.36.29:914][178]LogMeshUtilities: Finished distance field build in 1.3s - 126x126x126 sparse distance field, 0.9Mb total, 0.1Mb always loaded, 23% occupied, 0 triangles, SM_Env_Background_Islands_01
|
|
[2025.10.24-09.36.46:625][718]LogStreaming: Display: FlushAsyncLoading(656): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-09.36.46:632][718]LogStaticMesh: Display: Building static mesh SM_Env_Crop_Rows_01 (Required Memory Estimate: 0.180411 MB)...
|
|
[2025.10.24-09.36.46:637][718]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_01.SM_Env_Crop_Rows_01
|
|
[2025.10.24-09.36.46:821][719]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_01.SM_Env_Crop_Rows_01
|
|
[2025.10.24-09.36.46:821][719]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_01.SM_Env_Crop_Rows_01
|
|
[2025.10.24-09.36.46:823][719]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_01.SM_Env_Crop_Rows_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_142
|
|
[2025.10.24-09.36.48:714][760]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms
|
|
[2025.10.24-09.36.48:718][760]LogEditorActor: Deleted 0 Actors (0.067 secs)
|
|
[2025.10.24-09.36.48:729][760]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_01.SM_Env_Crop_Rows_01
|
|
[2025.10.24-09.36.48:729][760]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_01.SM_Env_Crop_Rows_01
|
|
[2025.10.24-09.36.48:732][760]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_01.SM_Env_Crop_Rows_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_143
|
|
[2025.10.24-09.36.53:684][913]LogStreaming: Display: FlushAsyncLoading(657): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-09.36.53:689][913]LogStaticMesh: Display: Building static mesh SM_Env_Crop_Rows_02 (Required Memory Estimate: 0.296923 MB)...
|
|
[2025.10.24-09.36.53:692][913]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_02.SM_Env_Crop_Rows_02
|
|
[2025.10.24-09.36.53:837][914]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_02.SM_Env_Crop_Rows_02
|
|
[2025.10.24-09.36.53:837][914]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_02.SM_Env_Crop_Rows_02
|
|
[2025.10.24-09.36.53:838][914]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_02.SM_Env_Crop_Rows_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_144
|
|
[2025.10.24-09.36.55:242][935]LogUObjectHash: Compacting FUObjectHashTables data took 2.67ms
|
|
[2025.10.24-09.36.55:253][935]LogEditorActor: Deleted 0 Actors (0.126 secs)
|
|
[2025.10.24-09.36.55:273][935]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_02.SM_Env_Crop_Rows_02
|
|
[2025.10.24-09.36.55:273][935]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_02.SM_Env_Crop_Rows_02
|
|
[2025.10.24-09.36.55:277][935]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Crop_Rows_02.SM_Env_Crop_Rows_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_145
|
|
[2025.10.24-09.36.56:820][976]Cmd: DELETE
|
|
[2025.10.24-09.36.56:820][976]Cmd: ACTOR DELETE
|
|
[2025.10.24-09.36.56:827][976]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.24-09.36.56:875][976]LogUObjectHash: Compacting FUObjectHashTables data took 1.29ms
|
|
[2025.10.24-09.36.56:879][976]LogEditorActor: Deleted 1 Actors (0.059 secs)
|
|
[2025.10.24-09.42.17:158][527]Cmd: DELETE
|
|
[2025.10.24-09.42.17:158][527]Cmd: ACTOR DELETE
|
|
[2025.10.24-09.42.17:168][527]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.24-09.42.17:244][527]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms
|
|
[2025.10.24-09.42.17:252][527]LogEditorActor: Deleted 1 Actors (0.094 secs)
|
|
[2025.10.24-09.42.19:339][620]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 5828.004395
|
|
[2025.10.24-09.42.19:537][631]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-09.42.19:537][631]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 5828.181641, Update Interval: 320.594513
|
|
[2025.10.24-09.43.59:107][388]LogUObjectHash: Compacting FUObjectHashTables data took 2.29ms
|
|
[2025.10.24-09.43.59:112][388]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto5.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
|
|
[2025.10.24-09.43.59:217][388]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Town_Auto5
|
|
[2025.10.24-09.43.59:218][388]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town_Auto57E670E4B467021DA30D6D19E617F90E0.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto5.umap'
|
|
[2025.10.24-09.43.59:222][388]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Town' took 0.170
|
|
[2025.10.24-09.43.59:222][388]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.170
|
|
[2025.10.24-09.44.34:858][690]LogStreaming: Display: FlushAsyncLoading(658): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-09.44.34:866][690]LogStaticMesh: Display: Building static mesh SM_Env_Fence_Wood_Gate_01 (Required Memory Estimate: 0.588191 MB)...
|
|
[2025.10.24-09.44.34:900][690]LogStaticMesh: Built static mesh [0.04s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_Gate_01.SM_Env_Fence_Wood_Gate_01
|
|
[2025.10.24-09.44.35:202][691]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_Gate_01.SM_Env_Fence_Wood_Gate_01
|
|
[2025.10.24-09.44.35:202][691]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_Gate_01.SM_Env_Fence_Wood_Gate_01
|
|
[2025.10.24-09.44.35:203][691]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_Gate_01.SM_Env_Fence_Wood_Gate_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_154
|
|
[2025.10.24-09.44.37:524][769]LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms
|
|
[2025.10.24-09.44.37:529][769]LogEditorActor: Deleted 0 Actors (0.066 secs)
|
|
[2025.10.24-09.44.37:544][769]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_Gate_01.SM_Env_Fence_Wood_Gate_01
|
|
[2025.10.24-09.44.37:544][769]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_Gate_01.SM_Env_Fence_Wood_Gate_01
|
|
[2025.10.24-09.44.37:550][769]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Fence_Wood_Gate_01.SM_Env_Fence_Wood_Gate_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_155
|
|
[2025.10.24-09.45.00:940][615]Cmd: DELETE
|
|
[2025.10.24-09.45.00:940][615]Cmd: ACTOR DELETE
|
|
[2025.10.24-09.45.00:949][615]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.24-09.45.01:017][615]LogUObjectHash: Compacting FUObjectHashTables data took 3.37ms
|
|
[2025.10.24-09.45.01:024][615]LogEditorActor: Deleted 1 Actors (0.084 secs)
|
|
[2025.10.24-09.45.08:734][875]Cmd: DELETE
|
|
[2025.10.24-09.45.08:735][875]Cmd: ACTOR DELETE
|
|
[2025.10.24-09.45.08:741][875]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.24-09.45.08:799][875]LogUObjectHash: Compacting FUObjectHashTables data took 2.38ms
|
|
[2025.10.24-09.45.08:804][875]LogEditorActor: Deleted 1 Actors (0.069 secs)
|
|
[2025.10.24-09.46.10:532][ 17]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction_C
|
|
[2025.10.24-09.46.10:533][ 17]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction_C
|
|
[2025.10.24-09.46.10:537][ 17]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction as actor: BP_InfoInteraction_C /Game/Maps/Town.Town:PersistentLevel.BP_InfoInteraction_C_2
|
|
[2025.10.24-09.46.10:540][ 17]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction as actor: BP_InfoInteraction_C /Game/Maps/Town.Town:PersistentLevel.BP_InfoInteraction_C_2
|
|
[2025.10.24-09.46.11:788][ 54]LogUObjectHash: Compacting FUObjectHashTables data took 2.53ms
|
|
[2025.10.24-09.46.11:795][ 54]LogEditorActor: Deleted 0 Actors (0.063 secs)
|
|
[2025.10.24-09.46.11:812][ 54]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction_C
|
|
[2025.10.24-09.46.11:812][ 54]LogActorFactory: Actor Factory attempting to spawn BlueprintGeneratedClass /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction_C
|
|
[2025.10.24-09.46.11:823][ 54]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction as actor: BP_InfoInteraction_C /Game/Maps/Town.Town:PersistentLevel.BP_InfoInteraction_C_4
|
|
[2025.10.24-09.46.11:831][ 54]LogActorFactory: Actor Factory spawned Blueprint /Game/Blueprints/BP_InfoInteraction.BP_InfoInteraction as actor: BP_InfoInteraction_C /Game/Maps/Town.Town:PersistentLevel.BP_InfoInteraction_C_4
|
|
[2025.10.24-09.48.34:909][412]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6203.576172
|
|
[2025.10.24-09.48.35:374][419]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-09.48.35:374][419]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6203.790527, Update Interval: 353.116852
|
|
[2025.10.24-09.53.59:507][ 38]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms
|
|
[2025.10.24-09.53.59:513][ 38]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto6.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
|
|
[2025.10.24-09.53.59:614][ 38]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Town_Auto6
|
|
[2025.10.24-09.53.59:615][ 38]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town_Auto6C10027BF4D8E0EA745AB2F9C4A323911.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto6.umap'
|
|
[2025.10.24-09.53.59:618][ 38]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Town' took 0.185
|
|
[2025.10.24-09.53.59:619][ 38]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.185
|
|
[2025.10.24-09.54.21:655][771]Cmd: DELETE
|
|
[2025.10.24-09.54.21:655][771]Cmd: ACTOR DELETE
|
|
[2025.10.24-09.54.21:662][771]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.24-09.54.21:723][771]LogUObjectHash: Compacting FUObjectHashTables data took 4.65ms
|
|
[2025.10.24-09.54.21:733][771]LogEditorActor: Deleted 1 Actors (0.078 secs)
|
|
[2025.10.24-09.55.09:629][352]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6598.291016
|
|
[2025.10.24-09.55.09:843][360]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-09.55.09:843][360]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6598.475586, Update Interval: 349.769592
|
|
[2025.10.24-09.57.26:583][455]Cmd: DELETE
|
|
[2025.10.24-09.57.26:584][455]Cmd: ACTOR DELETE
|
|
[2025.10.24-09.57.26:599][455]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.24-09.57.26:681][455]LogUObjectHash: Compacting FUObjectHashTables data took 3.90ms
|
|
[2025.10.24-09.57.26:687][455]LogEditorActor: Deleted 1 Actors (0.103 secs)
|
|
[2025.10.24-09.59.13:127][978]Cmd: DELETE
|
|
[2025.10.24-09.59.13:127][978]Cmd: ACTOR DELETE
|
|
[2025.10.24-09.59.13:138][978]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.24-09.59.13:140][978]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.24-09.59.13:213][978]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms
|
|
[2025.10.24-09.59.13:219][978]LogEditorActor: Deleted 2 Actors (0.091 secs)
|
|
[2025.10.24-09.59.23:990][346]Cmd: TRANSACTION UNDO
|
|
[2025.10.24-09.59.23:991][346]LogEditorTransaction: Undo Scale Elements
|
|
[2025.10.24-09.59.30:375][521]Cmd: DELETE
|
|
[2025.10.24-09.59.30:376][521]Cmd: ACTOR DELETE
|
|
[2025.10.24-09.59.30:388][521]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.24-09.59.30:474][521]LogUObjectHash: Compacting FUObjectHashTables data took 2.76ms
|
|
[2025.10.24-09.59.30:481][521]LogEditorActor: Deleted 1 Actors (0.105 secs)
|
|
[2025.10.24-10.00.13:020][847]LogStreaming: Display: FlushAsyncLoading(659): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-10.00.13:027][847]LogStaticMesh: Display: Building static mesh SM_Env_Tree_02 (Required Memory Estimate: 0.800052 MB)...
|
|
[2025.10.24-10.00.13:038][847]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
|
[2025.10.24-10.00.13:385][848]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
|
[2025.10.24-10.00.13:385][848]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
|
[2025.10.24-10.00.13:386][848]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_227
|
|
[2025.10.24-10.00.15:076][885]LogUObjectHash: Compacting FUObjectHashTables data took 2.59ms
|
|
[2025.10.24-10.00.15:081][885]LogEditorActor: Deleted 0 Actors (0.088 secs)
|
|
[2025.10.24-10.00.15:094][885]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
|
[2025.10.24-10.00.15:094][885]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
|
[2025.10.24-10.00.15:098][885]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_228
|
|
[2025.10.24-10.00.16:461][900]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
|
[2025.10.24-10.00.16:461][900]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
|
[2025.10.24-10.00.16:462][900]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_229
|
|
[2025.10.24-10.00.17:061][908]LogMeshUtilities: Finished distance field build in 3.9s - 98x91x126 sparse distance field, 1.0Mb total, 0.0Mb always loaded, 50% occupied, 0 triangles, SM_Env_Tree_02
|
|
[2025.10.24-10.00.18:540][944]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms
|
|
[2025.10.24-10.00.18:545][944]LogEditorActor: Deleted 0 Actors (0.071 secs)
|
|
[2025.10.24-10.00.18:558][944]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
|
[2025.10.24-10.00.18:558][944]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
|
[2025.10.24-10.00.18:562][944]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_230
|
|
[2025.10.24-10.00.19:606][955]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
|
[2025.10.24-10.00.19:606][955]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
|
[2025.10.24-10.00.19:607][955]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_231
|
|
[2025.10.24-10.00.20:752][983]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms
|
|
[2025.10.24-10.00.20:757][983]LogEditorActor: Deleted 0 Actors (0.053 secs)
|
|
[2025.10.24-10.00.20:768][983]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
|
[2025.10.24-10.00.20:768][983]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02
|
|
[2025.10.24-10.00.20:771][983]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_02.SM_Env_Tree_02 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_232
|
|
[2025.10.24-10.00.21:689][ 0]LogStreaming: Display: FlushAsyncLoading(660): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-10.00.21:695][ 0]LogStaticMesh: Display: Building static mesh SM_Env_Tree_01 (Required Memory Estimate: 1.291692 MB)...
|
|
[2025.10.24-10.00.21:712][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01
|
|
[2025.10.24-10.00.21:910][ 1]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01
|
|
[2025.10.24-10.00.21:910][ 1]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01
|
|
[2025.10.24-10.00.21:912][ 1]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_233
|
|
[2025.10.24-10.00.22:991][ 19]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms
|
|
[2025.10.24-10.00.22:997][ 19]LogEditorActor: Deleted 0 Actors (0.075 secs)
|
|
[2025.10.24-10.00.23:012][ 19]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01
|
|
[2025.10.24-10.00.23:012][ 19]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01
|
|
[2025.10.24-10.00.23:016][ 19]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_234
|
|
[2025.10.24-10.00.25:928][ 88]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01
|
|
[2025.10.24-10.00.25:929][ 88]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01
|
|
[2025.10.24-10.00.25:930][ 88]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_235
|
|
[2025.10.24-10.00.27:130][106]LogUObjectHash: Compacting FUObjectHashTables data took 2.70ms
|
|
[2025.10.24-10.00.27:140][106]LogEditorActor: Deleted 0 Actors (0.103 secs)
|
|
[2025.10.24-10.00.27:159][106]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01
|
|
[2025.10.24-10.00.27:159][106]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01
|
|
[2025.10.24-10.00.27:165][106]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_01.SM_Env_Tree_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_236
|
|
[2025.10.24-10.00.27:687][111]LogMeshUtilities: Finished distance field build in 5.9s - 119x112x126 sparse distance field, 1.3Mb total, 0.0Mb always loaded, 44% occupied, 0 triangles, SM_Env_Tree_01
|
|
[2025.10.24-10.00.47:126][675]LogStreaming: Display: FlushAsyncLoading(661): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-10.00.47:132][675]LogStaticMesh: Display: Building static mesh SM_Env_Tree_04 (Required Memory Estimate: 0.731305 MB)...
|
|
[2025.10.24-10.00.47:139][675]LogStaticMesh: Built static mesh [0.01s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_04.SM_Env_Tree_04
|
|
[2025.10.24-10.00.47:438][676]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_04.SM_Env_Tree_04
|
|
[2025.10.24-10.00.47:438][676]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_04.SM_Env_Tree_04
|
|
[2025.10.24-10.00.47:440][676]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_04.SM_Env_Tree_04 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_237
|
|
[2025.10.24-10.00.48:735][706]LogUObjectHash: Compacting FUObjectHashTables data took 2.31ms
|
|
[2025.10.24-10.00.48:740][706]LogEditorActor: Deleted 0 Actors (0.099 secs)
|
|
[2025.10.24-10.00.48:757][706]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_04.SM_Env_Tree_04
|
|
[2025.10.24-10.00.48:758][706]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_04.SM_Env_Tree_04
|
|
[2025.10.24-10.00.48:762][706]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_04.SM_Env_Tree_04 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_238
|
|
[2025.10.24-10.00.50:939][769]LogMeshUtilities: Finished distance field build in 3.7s - 119x98x126 sparse distance field, 1.1Mb total, 0.0Mb always loaded, 40% occupied, 0 triangles, SM_Env_Tree_04
|
|
[2025.10.24-10.01.08:326][238]LogDebuggerCommands: Repeating last play command: Selected Viewport
|
|
[2025.10.24-10.01.08:352][238]LogPlayLevel: PlayLevel: No blueprints needed recompiling
|
|
[2025.10.24-10.01.08:353][238]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-10.01.08:438][238]LogPlayLevel: PIE: StaticDuplicateObject took: (0.084804s)
|
|
[2025.10.24-10.01.08:438][238]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/Town.Town to /Game/Maps/UEDPIE_0_Town.Town (0.084976s)
|
|
[2025.10.24-10.01.08:548][238]LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms
|
|
[2025.10.24-10.01.08:554][238]LogChaosDD: Creating Chaos Debug Draw Scene for world Town
|
|
[2025.10.24-10.01.08:561][238]LogPlayLevel: PIE: World Init took: (0.007511s)
|
|
[2025.10.24-10.01.08:565][238]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True
|
|
[2025.10.24-10.01.08:565][238]LogAudioMixer: Display: Audio Mixer Platform Settings:
|
|
[2025.10.24-10.01.08:565][238]LogAudioMixer: Display: Sample Rate: 48000
|
|
[2025.10.24-10.01.08:565][238]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
|
|
[2025.10.24-10.01.08:565][238]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
|
|
[2025.10.24-10.01.08:565][238]LogAudioMixer: Display: Number of buffers to queue: 1
|
|
[2025.10.24-10.01.08:565][238]LogAudioMixer: Display: Max Channels (voices): 32
|
|
[2025.10.24-10.01.08:565][238]LogAudioMixer: Display: Number of Async Source Workers: 4
|
|
[2025.10.24-10.01.08:565][238]LogAudio: Display: AudioDevice MaxSources: 32
|
|
[2025.10.24-10.01.08:565][238]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
|
|
[2025.10.24-10.01.08:565][238]LogAudio: Display: Audio Reverb Plugin: None (built-in).
|
|
[2025.10.24-10.01.08:565][238]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
|
|
[2025.10.24-10.01.08:574][238]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
|
|
[2025.10.24-10.01.08:618][238]LogAudioMixer: Display: Using Audio Hardware Device Speakers (Steam Streaming Speakers)
|
|
[2025.10.24-10.01.08:619][238]LogAudioMixer: Display: Initializing Sound Submixes...
|
|
[2025.10.24-10.01.08:619][238]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
|
|
[2025.10.24-10.01.08:619][238]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
|
|
[2025.10.24-10.01.08:624][238]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=14
|
|
[2025.10.24-10.01.08:624][238]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=14
|
|
[2025.10.24-10.01.08:635][238]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=14
|
|
[2025.10.24-10.01.08:635][238]LogInit: FAudioDevice initialized with ID 14.
|
|
[2025.10.24-10.01.08:635][238]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=14
|
|
[2025.10.24-10.01.08:635][238]LogAudio: Display: Audio Device (ID: 14) registered with world 'Town'.
|
|
[2025.10.24-10.01.08:635][238]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 14
|
|
[2025.10.24-10.01.08:656][238]LogLoad: Game class is 'MainGameMode_C'
|
|
[2025.10.24-10.01.08:686][238]LogWorld: Bringing World /Game/Maps/UEDPIE_0_Town.Town up for play (max tick rate 0) at 2025.10.24-11.01.08
|
|
[2025.10.24-10.01.08:689][238]LogWorld: Bringing up level for play took: 0.031785
|
|
[2025.10.24-10.01.08:697][238]LogOnline: OSS: Created online subsystem instance for: :Context_23
|
|
[2025.10.24-10.01.08:714][238]PIE: Server logged in
|
|
[2025.10.24-10.01.08:721][238]PIE: Play in editor total start time 0.372 seconds.
|
|
[2025.10.24-10.01.10:733][303]LogBlueprintUserMessages: [BP_GameManager_C_12] More monolgue to go
|
|
[2025.10.24-10.01.39:995][362]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6988.645508
|
|
[2025.10.24-10.01.40:194][370]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-10.01.40:194][370]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 6988.821289, Update Interval: 348.652618
|
|
[2025.10.24-10.02.11:125][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-10.02.11:125][538]LogWorld: BeginTearingDown for /Game/Maps/UEDPIE_0_Town
|
|
[2025.10.24-10.02.11:126][538]LogWorld: UWorld::CleanupWorld for Town, bSessionEnded=true, bCleanupResources=true
|
|
[2025.10.24-10.02.11:133][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-10.02.11:144][538]LogPlayLevel: Display: Shutting down PIE online subsystems
|
|
[2025.10.24-10.02.11:161][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
|
|
[2025.10.24-10.02.11:228][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
|
|
[2025.10.24-10.02.11:230][538]LogAudioMixer: Deinitializing Audio Bus Subsystem for audio device with ID 14
|
|
[2025.10.24-10.02.11:230][538]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14, StreamState=4
|
|
[2025.10.24-10.02.11:235][538]LogAudioMixer: Display: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=14, StreamState=2
|
|
[2025.10.24-10.02.11:260][538]LogUObjectHash: Compacting FUObjectHashTables data took 4.48ms
|
|
[2025.10.24-10.02.11:506][539]LogPlayLevel: Display: Destroying online subsystem :Context_23
|
|
[2025.10.24-10.05.02:660][545]LogUObjectHash: Compacting FUObjectHashTables data took 2.60ms
|
|
[2025.10.24-10.05.02:667][545]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto7.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
|
|
[2025.10.24-10.05.02:841][545]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Maps/Town_Auto7
|
|
[2025.10.24-10.05.02:842][545]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town_Auto7EBB9FC5A420F924367DB679E137C7199.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Maps/Town_Auto7.umap'
|
|
[2025.10.24-10.05.02:851][545]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Maps/Town' took 0.248
|
|
[2025.10.24-10.05.02:851][545]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.248
|
|
[2025.10.24-10.05.02:852][545]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Player] ([2] browsable assets)...
|
|
[2025.10.24-10.05.02:852][545]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Player]
|
|
[2025.10.24-10.05.02:852][545]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Player" FILE="../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Blueprints/Player_Auto7.uasset" SILENT=false AUTOSAVING=true
|
|
[2025.10.24-10.05.02:903][545]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/Blueprints/Player_Auto7
|
|
[2025.10.24-10.05.02:904][545]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Player_Auto7238F85C9496D321B0BF38BB66141D898.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Saved/Autosaves/Game/Blueprints/Player_Auto7.uasset'
|
|
[2025.10.24-10.05.02:905][545]LogFileHelpers: Auto-saving content packages took 0.054
|
|
[2025.10.24-10.05.59:944][567]LogDerivedDataCache: C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.002 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
|
|
[2025.10.24-10.08.18:165][334]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 7386.807129
|
|
[2025.10.24-10.08.18:345][341]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-10.08.18:345][341]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7386.960449, Update Interval: 307.152313
|
|
[2025.10.24-10.13.59:892][758]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 7728.557129
|
|
[2025.10.24-10.14.00:100][766]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-10.14.00:100][766]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7728.737793, Update Interval: 319.232147
|
|
[2025.10.24-10.19.37:118][872]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms
|
|
[2025.10.24-10.19.37:128][872]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2025.10.24-10.19.37:214][872]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
|
|
[2025.10.24-10.19.37:327][872]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
|
|
[2025.10.24-10.19.37:465][872]LogSavePackage: Moving output files for package: /Game/Maps/Town
|
|
[2025.10.24-10.19.37:466][872]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Town4D6FDD13491BBA985DDF7FB2569419B4.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap'
|
|
[2025.10.24-10.19.37:485][872]LogFileHelpers: Saving map 'Town' took 0.272
|
|
[2025.10.24-10.19.37:486][872]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/Player] ([2] browsable assets)...
|
|
[2025.10.24-10.19.37:486][872]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/Player]
|
|
[2025.10.24-10.19.37:486][872]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/Player" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Player.uasset" SILENT=true
|
|
[2025.10.24-10.19.37:532][872]LogSavePackage: Moving output files for package: /Game/Blueprints/Player
|
|
[2025.10.24-10.19.37:533][872]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/Player9BE1A2D24B81215BA35BB8B0000B6075.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Blueprints/Player.uasset'
|
|
[2025.10.24-10.19.37:557][872]LogFileHelpers: InternalPromptForCheckoutAndSave took 428.618 ms (total: 2.26 sec)
|
|
[2025.10.24-10.19.37:670][872]LogContentValidation: Display: Starting to validate 2 assets
|
|
[2025.10.24-10.19.37:670][872]LogContentValidation: Enabled validators:
|
|
[2025.10.24-10.19.37:670][872]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2025.10.24-10.19.37:670][872]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2025.10.24-10.19.37:670][872]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2025.10.24-10.19.37:670][872]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2025.10.24-10.19.37:670][872]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2025.10.24-10.19.37:670][872]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2025.10.24-10.19.37:671][872]AssetCheck: /Game/Maps/Town Validating asset
|
|
[2025.10.24-10.19.37:671][872]AssetCheck: /Game/Blueprints/Player Validating asset
|
|
[2025.10.24-10.20.11:680][995]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8100.359375
|
|
[2025.10.24-10.20.12:677][998]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-10.20.12:677][998]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8101.029297, Update Interval: 358.443542
|
|
[2025.10.24-10.27.01:376][224]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8510.040039
|
|
[2025.10.24-10.27.02:375][227]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-10.27.02:376][227]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8510.706055, Update Interval: 312.197021
|
|
[2025.10.24-10.33.13:408][340]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 8882.090820
|
|
[2025.10.24-10.33.14:410][343]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-10.33.14:410][343]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8882.756836, Update Interval: 332.749420
|
|
[2025.10.24-10.39.34:490][521]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 9263.169922
|
|
[2025.10.24-10.39.35:496][524]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-10.39.35:496][524]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 9263.836914, Update Interval: 316.022217
|
|
[2025.10.24-10.45.47:510][640]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 9636.183594
|
|
[2025.10.24-10.45.48:512][643]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-10.45.48:512][643]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 9636.850586, Update Interval: 352.190308
|
|
[2025.10.24-10.52.40:559][879]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 10049.226562
|
|
[2025.10.24-10.52.41:561][882]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-10.52.41:561][882]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 10049.894531, Update Interval: 342.051453
|
|
[2025.10.24-10.58.54:906][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 10423.583008
|
|
[2025.10.24-10.58.55:908][ 5]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-10.58.55:908][ 5]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 10424.250000, Update Interval: 349.256866
|
|
[2025.10.24-11.05.39:598][216]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 10828.300781
|
|
[2025.10.24-11.05.40:599][219]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-11.05.40:599][219]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 10828.966797, Update Interval: 333.912170
|
|
[2025.10.24-11.05.59:940][278]LogDerivedDataCache: C:/Users/caleb.SDQHOME.000/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB.
|
|
[2025.10.24-11.11.55:951][345]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 11204.643555
|
|
[2025.10.24-11.11.56:952][348]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-11.11.56:952][348]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 11205.309570, Update Interval: 317.056793
|
|
[2025.10.24-11.17.48:675][403]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 11557.366211
|
|
[2025.10.24-11.17.49:681][407]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-11.17.49:682][407]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 11558.032227, Update Interval: 324.000366
|
|
[2025.10.24-11.24.10:733][703]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 11939.419922
|
|
[2025.10.24-11.24.11:744][707]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-11.24.11:744][707]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 11940.087891, Update Interval: 321.024811
|
|
[2025.10.24-11.30.04:788][766]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 12293.472656
|
|
[2025.10.24-11.30.05:781][768]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-11.30.05:781][768]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 12294.128906, Update Interval: 306.201965
|
|
[2025.10.24-11.36.04:185][843]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 12652.872070
|
|
[2025.10.24-11.36.05:202][846]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-11.36.05:202][846]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 12653.539062, Update Interval: 350.957977
|
|
[2025.10.24-11.42.41:972][ 36]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 13050.658203
|
|
[2025.10.24-11.42.42:977][ 39]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-11.42.42:977][ 39]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 13051.325195, Update Interval: 352.093262
|
|
[2025.10.24-11.43.40:043][177]LogStreaming: Display: FlushAsyncLoading(662): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-11.43.40:091][177]LogStaticMesh: Display: Building static mesh SM_Env_Tree_Cluster_01 (Required Memory Estimate: 4.046154 MB)...
|
|
[2025.10.24-11.43.40:161][177]LogStaticMesh: Built static mesh [0.08s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_01.SM_Env_Tree_Cluster_01
|
|
[2025.10.24-11.43.40:275][177]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_01.SM_Env_Tree_Cluster_01
|
|
[2025.10.24-11.43.40:275][177]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_01.SM_Env_Tree_Cluster_01
|
|
[2025.10.24-11.43.40:290][177]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_01.SM_Env_Tree_Cluster_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_240
|
|
[2025.10.24-11.43.42:920][253]LogUObjectHash: Compacting FUObjectHashTables data took 12.55ms
|
|
[2025.10.24-11.43.42:936][253]LogEditorActor: Deleted 0 Actors (0.287 secs)
|
|
[2025.10.24-11.43.42:952][253]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_01.SM_Env_Tree_Cluster_01
|
|
[2025.10.24-11.43.42:952][253]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_01.SM_Env_Tree_Cluster_01
|
|
[2025.10.24-11.43.42:971][253]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_01.SM_Env_Tree_Cluster_01 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_241
|
|
[2025.10.24-11.43.47:411][365]LogMeshUtilities: Finished distance field build in 7.2s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 51% occupied, 0 triangles, SM_Env_Tree_Cluster_01
|
|
[2025.10.24-11.44.04:611][854]LogStreaming: Display: FlushAsyncLoading(663): 1 QueuedPackages, 0 AsyncPackages
|
|
[2025.10.24-11.44.04:644][854]LogStaticMesh: Display: Building static mesh SM_Env_Tree_Cluster_03 (Required Memory Estimate: 2.768508 MB)...
|
|
[2025.10.24-11.44.04:679][854]LogStaticMesh: Built static mesh [0.04s] /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_03.SM_Env_Tree_Cluster_03
|
|
[2025.10.24-11.44.04:828][855]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_03.SM_Env_Tree_Cluster_03
|
|
[2025.10.24-11.44.04:829][855]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_03.SM_Env_Tree_Cluster_03
|
|
[2025.10.24-11.44.04:830][855]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_03.SM_Env_Tree_Cluster_03 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_242
|
|
[2025.10.24-11.44.05:976][875]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms
|
|
[2025.10.24-11.44.05:980][875]LogEditorActor: Deleted 0 Actors (0.060 secs)
|
|
[2025.10.24-11.44.05:992][875]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_03.SM_Env_Tree_Cluster_03
|
|
[2025.10.24-11.44.05:993][875]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_03.SM_Env_Tree_Cluster_03
|
|
[2025.10.24-11.44.05:996][875]LogActorFactory: Actor Factory spawned StaticMesh /Game/PolygonAncientEmpire/Meshes/Environment/SM_Env_Tree_Cluster_03.SM_Env_Tree_Cluster_03 as actor: StaticMeshActor /Game/Maps/Town.Town:PersistentLevel.StaticMeshActor_243
|
|
[2025.10.24-11.44.13:265][116]LogMeshUtilities: Finished distance field build in 8.5s - 126x126x126 sparse distance field, 1.8Mb total, 0.1Mb always loaded, 50% occupied, 0 triangles, SM_Env_Tree_Cluster_03
|
|
[2025.10.24-11.44.49:616][187]Cmd: TRANSACTION UNDO
|
|
[2025.10.24-11.44.49:616][187]LogEditorTransaction: Undo Move Elements
|
|
[2025.10.24-11.45.23:321][208]Cmd: DELETE
|
|
[2025.10.24-11.45.23:321][208]Cmd: ACTOR DELETE
|
|
[2025.10.24-11.45.23:345][208]LogEditorActor: Deleted Actor: StaticMeshActor
|
|
[2025.10.24-11.45.23:401][208]LogUObjectHash: Compacting FUObjectHashTables data took 3.96ms
|
|
[2025.10.24-11.45.23:405][208]LogEditorActor: Deleted 1 Actors (0.074 secs)
|
|
[2025.10.24-11.46.15:497][688]LogFileHelpers: InternalPromptForCheckoutAndSave started...
|
|
[2025.10.24-11.46.15:626][688]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Town" FILE="../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
|
|
[2025.10.24-11.46.15:773][688]LogUObjectHash: Compacting FUObjectHashTables data took 3.42ms
|
|
[2025.10.24-11.46.16:005][688]LogSavePackage: Moving output files for package: /Game/Maps/Town
|
|
[2025.10.24-11.46.16:006][688]LogSavePackage: Moving '../../../../../../Unreal/Projects/RomeGuard/Saved/TownAF961CC447837F7353AC0E9A583152F3.tmp' to '../../../../../../Unreal/Projects/RomeGuard/Content/Maps/Town.umap'
|
|
[2025.10.24-11.46.16:038][688]LogFileHelpers: Saving map 'Town' took 0.414
|
|
[2025.10.24-11.46.16:069][688]LogFileHelpers: InternalPromptForCheckoutAndSave took 571.634 ms (total: 2.83 sec)
|
|
[2025.10.24-11.46.16:215][688]LogContentValidation: Display: Starting to validate 1 assets
|
|
[2025.10.24-11.46.16:215][688]LogContentValidation: Enabled validators:
|
|
[2025.10.24-11.46.16:215][688]LogContentValidation: /Script/DataValidation.EditorValidator_Material
|
|
[2025.10.24-11.46.16:215][688]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator
|
|
[2025.10.24-11.46.16:216][688]LogContentValidation: /Script/DataValidation.EditorValidator_Localization
|
|
[2025.10.24-11.46.16:216][688]LogContentValidation: /Script/DataValidation.PackageFileValidator
|
|
[2025.10.24-11.46.16:216][688]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator
|
|
[2025.10.24-11.46.16:216][688]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator
|
|
[2025.10.24-11.46.16:222][688]AssetCheck: /Game/Maps/Town Validating asset
|
|
[2025.10.24-11.46.17:833][733]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms
|
|
[2025.10.24-11.49.05:582][285]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 13434.280273
|
|
[2025.10.24-11.49.06:586][288]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change
|
|
[2025.10.24-11.49.06:586][289]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 13434.944336, Update Interval: 300.051270
|
|
[2025.10.24-11.51.35:382][546]LogD3D12RHI: Warning: GPU timeout: A payload (0x000001C6BAB91880) on the [0x000001C610ABCAC0, 3D] queue has not completed after 5.000006 seconds.
|
|
[2025.10.24-11.52.07:887][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Microphone), InstanceID=1
|
|
[2025.10.24-11.52.07:887][546]LogAudioMixer: Display: Attempt to swap audio render device to new device: '{0.0.0.00000000}.{8528ab3e-de91-4821-a9a1-92079be21331}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
|
[2025.10.24-11.52.07:895][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Microphone), InstanceID=1
|
|
[2025.10.24-11.52.07:895][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.52.07:896][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{8528ab3e-de91-4821-a9a1-92079be21331}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
|
[2025.10.24-11.52.12:880][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.52.12:880][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.52.12:880][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.52.17:881][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.52.17:881][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.52.17:881][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.52.22:426][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.52.22:427][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{d1c32c5c-d240-4d14-9971-165627bf4a36}', because: 'FMixerPlatformXAudio2::OnSessionDisconnect() - FormatChanged', force=1
|
|
[2025.10.24-11.52.22:474][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Speakers), InstanceID=1
|
|
[2025.10.24-11.52.22:474][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.52.22:474][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{d1c32c5c-d240-4d14-9971-165627bf4a36}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
|
[2025.10.24-11.52.22:489][546]LogAudioMixer: Warning: FMixerPlatformXAudio2::OnCriticalError: 0x88880001: UNKNOWN
|
|
[2025.10.24-11.52.22:494][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Speakers), InstanceID=1
|
|
[2025.10.24-11.52.22:494][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.52.22:495][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{d1c32c5c-d240-4d14-9971-165627bf4a36}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
|
[2025.10.24-11.52.22:881][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.52.22:881][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.52.22:881][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.52.27:882][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.52.27:882][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.52.27:882][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.52.32:882][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.52.32:882][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.52.32:882][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.52.37:882][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.52.37:882][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.52.37:882][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.52.42:882][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.52.42:882][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.52.42:882][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.52.47:882][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.52.47:882][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.52.47:882][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.52.52:883][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.52.52:883][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.52.52:883][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.52.57:883][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.52.57:883][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.52.57:883][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.53.02:883][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.53.02:883][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.53.02:883][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.53.06:509][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Microphone), InstanceID=1
|
|
[2025.10.24-11.53.06:509][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.53.06:509][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{8528ab3e-de91-4821-a9a1-92079be21331}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
|
[2025.10.24-11.53.06:522][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Microphone), InstanceID=1
|
|
[2025.10.24-11.53.06:522][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.53.06:522][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{8528ab3e-de91-4821-a9a1-92079be21331}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
|
[2025.10.24-11.53.07:884][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.53.07:884][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.53.07:884][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.53.12:884][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.53.12:884][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.53.12:884][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.53.17:885][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.53.17:885][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.53.17:885][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.53.20:606][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Speakers), InstanceID=1
|
|
[2025.10.24-11.53.20:606][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.53.20:606][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{d1c32c5c-d240-4d14-9971-165627bf4a36}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
|
[2025.10.24-11.53.20:618][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Speakers), InstanceID=1
|
|
[2025.10.24-11.53.20:618][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.53.20:618][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{d1c32c5c-d240-4d14-9971-165627bf4a36}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
|
[2025.10.24-11.53.22:886][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.53.22:886][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.53.22:886][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.53.27:886][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.53.27:886][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.53.27:886][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.53.32:886][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.53.32:886][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.53.32:886][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.53.37:886][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.53.37:886][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.53.37:886][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.53.42:886][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.53.42:886][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.53.42:886][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.53.47:886][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.53.47:886][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.53.47:886][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.53.52:887][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.53.52:887][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.53.52:887][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.53.57:125][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Microphone), InstanceID=1
|
|
[2025.10.24-11.53.57:125][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.53.57:125][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{8528ab3e-de91-4821-a9a1-92079be21331}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
|
[2025.10.24-11.53.57:151][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Microphone), InstanceID=1
|
|
[2025.10.24-11.53.57:151][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.53.57:152][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{8528ab3e-de91-4821-a9a1-92079be21331}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
|
[2025.10.24-11.53.57:887][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.53.57:887][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.53.57:887][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.54.02:887][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.54.02:887][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.54.02:887][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.54.07:888][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.54.07:888][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.54.07:888][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.54.12:888][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.54.12:888][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.54.12:888][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.54.17:889][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.54.17:889][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.54.17:889][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.54.22:889][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.54.22:889][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.54.22:889][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.54.27:889][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.54.27:889][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.54.27:889][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.54.32:889][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.54.32:889][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.54.32:889][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.54.37:890][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.54.37:890][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.54.37:890][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.54.42:890][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.54.42:890][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.54.42:890][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.54.47:891][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.54.47:891][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.54.47:891][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.54.52:891][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.54.52:891][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.54.52:891][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.54.56:802][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Speakers), InstanceID=1
|
|
[2025.10.24-11.54.56:802][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.54.56:802][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{d1c32c5c-d240-4d14-9971-165627bf4a36}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
|
[2025.10.24-11.54.56:814][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Speakers), InstanceID=1
|
|
[2025.10.24-11.54.56:814][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.54.56:814][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{d1c32c5c-d240-4d14-9971-165627bf4a36}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
|
[2025.10.24-11.54.57:891][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.54.57:891][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.54.57:891][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.55.02:892][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.55.02:892][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.55.02:892][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.55.06:802][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Microphone), InstanceID=1
|
|
[2025.10.24-11.55.06:802][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.55.06:803][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{8528ab3e-de91-4821-a9a1-92079be21331}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
|
[2025.10.24-11.55.06:816][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Microphone), InstanceID=1
|
|
[2025.10.24-11.55.06:817][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.55.06:817][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{8528ab3e-de91-4821-a9a1-92079be21331}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
|
[2025.10.24-11.55.07:892][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.55.07:892][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.55.07:892][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.55.12:892][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.55.12:892][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.55.12:892][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.55.17:893][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.55.17:893][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.55.17:893][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.55.17:955][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Speakers), InstanceID=1
|
|
[2025.10.24-11.55.17:955][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.55.17:955][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{d1c32c5c-d240-4d14-9971-165627bf4a36}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
|
[2025.10.24-11.55.17:976][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Speakers), InstanceID=1
|
|
[2025.10.24-11.55.17:976][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.55.17:976][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{d1c32c5c-d240-4d14-9971-165627bf4a36}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
|
[2025.10.24-11.55.22:893][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.55.22:893][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.55.22:894][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.55.27:894][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.55.27:894][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.55.27:894][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.55.29:586][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Microphone), InstanceID=1
|
|
[2025.10.24-11.55.29:586][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.55.29:586][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{8528ab3e-de91-4821-a9a1-92079be21331}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
|
[2025.10.24-11.55.29:598][546]LogAudioMixer: Display: FMixerPlatformXAudio2: Changing default audio render device to new device: Role=Console, DeviceName=Speakers (Steam Streaming Microphone), InstanceID=1
|
|
[2025.10.24-11.55.29:598][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.55.29:598][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '{0.0.0.00000000}.{8528ab3e-de91-4821-a9a1-92079be21331}', because: 'FMixerPlatformXAudio2::OnDefaultRenderDeviceChanged', force=1
|
|
[2025.10.24-11.55.32:894][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.55.32:894][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.55.32:894][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.55.37:894][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.55.37:894][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.55.37:894][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.55.42:894][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.55.42:894][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.55.42:894][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.55.47:895][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.55.47:895][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.55.47:895][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.55.52:896][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.55.52:896][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.55.52:896][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|
|
[2025.10.24-11.55.57:896][546]LogAudioMixer: Display: Ignoring device swap request, AudioStreamInfo.StreamState: 5
|
|
[2025.10.24-11.55.57:896][546]LogAudioMixer: Display: NOT-ALLOWING attempt to swap audio render device to new device: '[System Default]', because: 'AudioMixerPlatformInterface. Timeout waiting for h/w.', force=1
|
|
[2025.10.24-11.55.57:896][546]LogAudioMixer: Warning: AudioMixerPlatformInterface Timeout [ 5 Seconds] waiting for h/w. InstanceID=1
|