initial game submission

This commit is contained in:
Caleb Sandford deQuincey
2025-06-11 13:04:35 +01:00
parent 47944971ca
commit e9c9bc4409
3041 changed files with 328378 additions and 71117 deletions

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using System.Collections;
using System.Collections.Generic;
using System.Threading.Tasks;
using UnityEngine;
namespace UnityGLTF
{
public class AsyncCoroutineHelper : MonoBehaviour
{
public float BudgetPerFrameInSeconds = 0.01f;
private WaitForEndOfFrame _waitForEndOfFrame = new WaitForEndOfFrame();
private float _timeout;
public async Task YieldOnTimeout()
{
if (Time.realtimeSinceStartup > _timeout)
{
await Task.Yield();
_timeout = Time.realtimeSinceStartup + BudgetPerFrameInSeconds;
}
}
private void Start()
{
_timeout = Time.realtimeSinceStartup + BudgetPerFrameInSeconds;
StartCoroutine(ResetFrameTimeout());
}
private IEnumerator ResetFrameTimeout()
{
while (true)
{
yield return _waitForEndOfFrame;
_timeout = Time.realtimeSinceStartup + BudgetPerFrameInSeconds;
}
}
}
}

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#if UNITY_2017_1_OR_NEWER
using System.Collections;
using System.Threading.Tasks;
namespace UnityGLTF
{
public static class TaskExtensions
{
public static IEnumerator AsCoroutine(this Task task)
{
while (!task.IsCompleted)
{
yield return null;
}
}
}
}
#endif

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