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Shopkeeper/Packages/org.khronos.unitygltf/Runtime/Scripts/Loader/ILoader.cs
Caleb Sandford deQuincey e9c9bc4409 initial game submission
2025-06-11 13:04:35 +01:00

19 lines
400 B
C#

using System;
using System.IO;
using System.Threading.Tasks;
namespace UnityGLTF.Loader
{
[Obsolete("Please switch to IDataLoader. This interface is deprecated and will be removed in a future release.")]
public interface ILoader
{
Task LoadStream(string relativeFilePath);
void LoadStreamSync(string jsonFilePath);
Stream LoadedStream { get; }
bool HasSyncLoadMethod { get; }
}
}