Moved AI behaviour over to BT, patrol and move to works, attack does not

This commit is contained in:
2026-07-24 16:18:35 +01:00
parent 99722451d3
commit 1a0997b362
21 changed files with 54 additions and 15 deletions

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Content/Assets/Characters/BB_NPC.uasset (Stored with Git LFS) Normal file

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Content/Assets/Characters/BP_AIController.uasset (Stored with Git LFS) Normal file

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Content/Assets/Characters/BP_NPC.uasset (Stored with Git LFS)

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Content/Assets/Characters/BTT_Attack.uasset (Stored with Git LFS) Normal file

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Content/Assets/Characters/BTT_LeapToPoint.uasset (Stored with Git LFS) Normal file

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Content/Assets/Characters/BT_NPC.uasset (Stored with Git LFS) Normal file

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Content/Assets/Characters/EQC_TargetActor.uasset (Stored with Git LFS) Normal file

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Content/Assets/Characters/EQS_FindHighGround.uasset (Stored with Git LFS) Normal file

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Content/Assets/Characters/EQS_FindPatrolPoint.uasset (Stored with Git LFS) Normal file

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