diff --git a/Content/Blueprints/BP_Player.uasset b/Content/Blueprints/BP_Player.uasset index 00f4b67..b410fca 100644 Binary files a/Content/Blueprints/BP_Player.uasset and b/Content/Blueprints/BP_Player.uasset differ diff --git a/Content/Ice_Dragon_Village_5.0/Config/DefaultEditor.ini b/Content/Ice_Dragon_Village_5.0/Config/DefaultEditor.ini new file mode 100644 index 0000000..b34afc7 --- /dev/null +++ b/Content/Ice_Dragon_Village_5.0/Config/DefaultEditor.ini @@ -0,0 +1,13 @@ +[UnrealEd.SimpleMap] +SimpleMapName=/Game/TP_ThirdPerson/Maps/ThirdPersonExampleMap + +[EditoronlyBP] +bAllowClassAndBlueprintPinMatching=true +bReplaceBlueprintWithClass= true +bDontLoadBlueprintOutsideEditor= true +bBlueprintIsNotBlueprintType= true + +[/Script/UnrealEd.EditorPerformanceProjectSettings] +NonRealtimeScreenPercentageMode=BasedOnDisplayResolution +RealtimeScreenPercentageMode=BasedOnDisplayResolution + diff --git a/Content/Ice_Dragon_Village_5.0/Config/DefaultEditorPerProjectUserSettings.ini b/Content/Ice_Dragon_Village_5.0/Config/DefaultEditorPerProjectUserSettings.ini new file mode 100644 index 0000000..2108c01 --- /dev/null +++ b/Content/Ice_Dragon_Village_5.0/Config/DefaultEditorPerProjectUserSettings.ini @@ -0,0 +1,2 @@ +[ContentBrowser] +ContentBrowserTab1.SelectedPaths=/Game/ThirdPersonBP \ No newline at end of file diff --git a/Content/Ice_Dragon_Village_5.0/Config/DefaultEngine.ini b/Content/Ice_Dragon_Village_5.0/Config/DefaultEngine.ini new file mode 100644 index 0000000..cacb5df --- /dev/null +++ b/Content/Ice_Dragon_Village_5.0/Config/DefaultEngine.ini @@ -0,0 +1,229 @@ +[URL] +GameName=Dragons_Rise + +[/Script/EngineSettings.GameMapsSettings] +EditorStartupMap=/Game/Dragons_Rise/Levels/MainMap.MainMap +LocalMapOptions= +TransitionMap=/Game/Dragons_Rise/Levels/Overview.Overview +bUseSplitscreen=True +TwoPlayerSplitscreenLayout=Horizontal +ThreePlayerSplitscreenLayout=FavorTop +FourPlayerSplitscreenLayout=Grid +bOffsetPlayerGamepadIds=False +GameInstanceClass=/Script/Engine.GameInstance +GameDefaultMap=/Game/Dragons_Rise/Levels/Overview.Overview +ServerDefaultMap=/Game/Dragons_Rise/Levels/Overview.Overview +GlobalDefaultGameMode=/Script/Engine.GameModeBase +GlobalDefaultServerGameMode=None + +[/Script/IOSRuntimeSettings.IOSRuntimeSettings] +MinimumiOSVersion=IOS_14 + +[/Script/Engine.RendererSettings] +r.ReflectionMethod=1 +r.GenerateMeshDistanceFields=True +r.DynamicGlobalIlluminationMethod=1 +r.Lumen.TraceMeshSDFs=0 +r.Shadow.Virtual.Enable=1 +r.Mobile.EnableNoPrecomputedLightingCSMShader=False + + +r.SkinCache.CompileShaders=True + +r.RayTracing=True +r.Lumen.HardwareRayTracing=False +r.Lumen.HardwareRayTracing.LightingMode=2 +r.VirtualTextures=True +r.VT.AnisotropicFiltering=True +r.DefaultFeature.AutoExposure.Method=2 +r.DefaultFeature.AutoExposure.Bias=0.000000 +r.DefaultFeature.AutoExposure=False +r.VirtualTexturedLightmaps=True +r.RayTracing.Skylight=True +r.PathTracing=False + +[/Script/HardwareTargeting.HardwareTargetingSettings] +TargetedHardwareClass=Desktop +AppliedTargetedHardwareClass=Desktop +DefaultGraphicsPerformance=Maximum +AppliedDefaultGraphicsPerformance=Maximum + +[/Script/WindowsTargetPlatform.WindowsTargetSettings] +DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 + +[/Script/Engine.Engine] ++ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/Dragons_Rise") ++ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/Dragons_Rise") + +[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] +bEnablePlugin=True +bAllowNetworkConnection=True +SecurityToken=C61111C04C5779AB9F63079C5FFAF8B9 +bIncludeInShipping=False +bAllowExternalStartInShipping=False +bCompileAFSProject=False +bUseCompression=False +bLogFiles=False +bReportStats=False +ConnectionType=USBOnly +bUseManualIPAddress=False +ManualIPAddress= + +[/Script/Engine.CollisionProfile] +-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False) +-Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +-Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +-Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +-Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +-Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False) +-Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False) +-Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False) +-Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False) +-Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False) +-Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False) +-Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False) +-Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False) +-Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False) +-Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False) +-Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False) +-Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False) +-Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) ++Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision") ++Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ") ++Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ") ++Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ") ++Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ") ++Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.") ++Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ") ++Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ") ++Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic"),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.") ++Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.") ++Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors") ++Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors") ++Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.") ++Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.") ++Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.") ++Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.") ++Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,bCanModify=False,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.") ++Profiles=(Name="UI",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility"),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ") ++Profiles=(Name="WaterBodyCollision",CollisionEnabled=QueryOnly,bCanModify=False,ObjectTypeName="",CustomResponses=((Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="Default Water Collision Profile (Created by Water Plugin)") +-ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall") +-ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn") +-ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic") +-ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor") +-ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic") ++ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall") ++ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn") ++ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic") ++ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor") ++ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic") +-CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic") +-CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic") +-CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle") +-CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") ++CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic") ++CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic") ++CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle") ++CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") + +[/Script/UnrealEd.HierarchicalLODSettings] +bForceSettingsInAllMaps=False +bSaveLODActorsToHLODPackages=False +DefaultSetup=None +BaseMaterial=None + +[/Script/UnrealEd.CookerSettings] +bEnableCookOnTheSide=False +bEnableBuildDDCInBackground=False +bIterativeCookingForLaunchOn=False +bIterativeCookingForFileCookContent=False +bCookOnTheFlyForLaunchOn=False +cook.displaymode=1 +bIgnoreIniSettingsOutOfDateForIteration=False +bIgnoreScriptPackagesOutOfDateForIteration=False +bCompileBlueprintsInDevelopmentMode=True +BlueprintComponentDataCookingMethod=EnabledBlueprintsOnly +-ClassesExcludedOnDedicatedServer=WidgetBlueprint +-ClassesExcludedOnDedicatedServer=GroupActor +-ClassesExcludedOnDedicatedServer=MetaData +-ClassesExcludedOnDedicatedServer=ObjectRedirector +-ClassesExcludedOnDedicatedServer=NavMeshRenderingComponent +-ClassesExcludedOnDedicatedServer=ReflectionCaptureComponent +-ClassesExcludedOnDedicatedServer=TextRenderComponent +-ClassesExcludedOnDedicatedServer=Font +-ClassesExcludedOnDedicatedServer=InterpCurveEdSetup +-ClassesExcludedOnDedicatedServer=MaterialExpression +-ClassesExcludedOnDedicatedServer=MatineeActorCameraAnim +-ClassesExcludedOnDedicatedServer=NiagaraEmitter +-ClassesExcludedOnDedicatedServer=NiagaraScript +-ClassesExcludedOnDedicatedServer=ParticleEmitter +-ClassesExcludedOnDedicatedServer=ParticleLODLevel +-ClassesExcludedOnDedicatedServer=ParticleModule +-ClassesExcludedOnDedicatedServer=SubUVAnimation +-ClassesExcludedOnDedicatedServer=SoundNode +-ClassesExcludedOnDedicatedServer=GameplayEffectUIData ++ClassesExcludedOnDedicatedServer=WidgetBlueprint ++ClassesExcludedOnDedicatedServer=GroupActor ++ClassesExcludedOnDedicatedServer=MetaData ++ClassesExcludedOnDedicatedServer=ObjectRedirector ++ClassesExcludedOnDedicatedServer=NavMeshRenderingComponent ++ClassesExcludedOnDedicatedServer=ReflectionCaptureComponent ++ClassesExcludedOnDedicatedServer=TextRenderComponent ++ClassesExcludedOnDedicatedServer=Font ++ClassesExcludedOnDedicatedServer=InterpCurveEdSetup ++ClassesExcludedOnDedicatedServer=MaterialExpression ++ClassesExcludedOnDedicatedServer=MatineeActorCameraAnim ++ClassesExcludedOnDedicatedServer=NiagaraEmitter ++ClassesExcludedOnDedicatedServer=NiagaraScript ++ClassesExcludedOnDedicatedServer=ParticleEmitter ++ClassesExcludedOnDedicatedServer=ParticleLODLevel ++ClassesExcludedOnDedicatedServer=ParticleModule ++ClassesExcludedOnDedicatedServer=SubUVAnimation ++ClassesExcludedOnDedicatedServer=SoundNode ++ClassesExcludedOnDedicatedServer=GameplayEffectUIData +-ClassesExcludedOnDedicatedClient=WidgetBlueprint +-ClassesExcludedOnDedicatedClient=GroupActor +-ClassesExcludedOnDedicatedClient=MetaData +-ClassesExcludedOnDedicatedClient=ObjectRedirector +-ClassesExcludedOnDedicatedClient=InterpCurveEdSetup +-ClassesExcludedOnDedicatedClient=MatineeActorCameraAnim ++ClassesExcludedOnDedicatedClient=WidgetBlueprint ++ClassesExcludedOnDedicatedClient=GroupActor ++ClassesExcludedOnDedicatedClient=MetaData ++ClassesExcludedOnDedicatedClient=ObjectRedirector ++ClassesExcludedOnDedicatedClient=InterpCurveEdSetup ++ClassesExcludedOnDedicatedClient=MatineeActorCameraAnim +-VersionedIntRValues=r.AllowStaticLighting +-VersionedIntRValues=r.GBuffer +-VersionedIntRValues=r.VelocityOutputPass +-VersionedIntRValues=r.SelectiveBasePassOutputs +-VersionedIntRValues=r.DBuffer +-VersionedIntRValues=r.Shaders.Symbols +-VersionedIntRValues=r.Shaders.GenerateSymbols +-VersionedIntRValues=r.Shaders.WriteSymbols +-VersionedIntRValues=r.Shaders.AllowUniqueSymbols +-VersionedIntRValues=r.Shaders.ExtraData +-VersionedIntRValues=r.Shaders.Optimize +-VersionedIntRValues=r.CompileShadersForDevelopment +-VersionedIntRValues=r.MobileHDR +-VersionedIntRValues=r.UsePreExposure ++VersionedIntRValues=r.AllowStaticLighting ++VersionedIntRValues=r.VelocityOutputPass ++VersionedIntRValues=r.SelectiveBasePassOutputs ++VersionedIntRValues=r.DBuffer ++VersionedIntRValues=r.Shaders.Symbols ++VersionedIntRValues=r.Shaders.GenerateSymbols ++VersionedIntRValues=r.Shaders.WriteSymbols ++VersionedIntRValues=r.Shaders.AllowUniqueSymbols ++VersionedIntRValues=r.Shaders.ExtraData ++VersionedIntRValues=r.Shaders.Optimize ++VersionedIntRValues=r.CompileShadersForDevelopment ++VersionedIntRValues=r.MobileHDR ++VersionedIntRValues=r.UsePreExposure +DefaultASTCQualityBySpeed=1 +DefaultASTCQualityBySize=3 +cook.ASTCTextureCompressor=0 +cook.AllowASTCHDRProfile=False +cook.AllowCookedDataInEditorBuilds=False +bCookBlueprintComponentTemplateData=False + diff --git a/Content/Ice_Dragon_Village_5.0/Config/DefaultGame.ini b/Content/Ice_Dragon_Village_5.0/Config/DefaultGame.ini new file mode 100644 index 0000000..8adb89f --- /dev/null +++ b/Content/Ice_Dragon_Village_5.0/Config/DefaultGame.ini @@ -0,0 +1,6 @@ +[/Script/EngineSettings.GeneralProjectSettings] +ProjectID=EF17A47941316C5DF8BAF6B57F7D6568 +ProjectName=Third Person BP Game Template + +[StartupActions] +bAddPacks=True diff --git a/Content/Ice_Dragon_Village_5.0/Config/DefaultInput.ini b/Content/Ice_Dragon_Village_5.0/Config/DefaultInput.ini new file mode 100644 index 0000000..0df21a4 --- /dev/null +++ b/Content/Ice_Dragon_Village_5.0/Config/DefaultInput.ini @@ -0,0 +1,100 @@ + + +[/Script/Engine.InputSettings] +-AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.25,Exponent=1.f,Sensitivity=1.f)) +-AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) +-AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) +-AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.f,Exponent=1.f,Sensitivity=0.07f)) ++AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Mouse2D",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) ++AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False)) +bAltEnterTogglesFullscreen=True +bF11TogglesFullscreen=True +bUseMouseForTouch=False +bEnableMouseSmoothing=True +bEnableFOVScaling=True +bCaptureMouseOnLaunch=True +bEnableLegacyInputScales=True +bAlwaysShowTouchInterface=False +bShowConsoleOnFourFingerTap=True +bEnableGestureRecognizer=False +bUseAutocorrect=False +DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown +DefaultViewportMouseLockMode=LockOnCapture +FOVScale=0.011110 +DoubleClickTime=0.200000 ++ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar) ++ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Bottom) ++AxisMappings=(AxisName="Move Forward / Backward",Scale=1.000000,Key=W) ++AxisMappings=(AxisName="Move Forward / Backward",Scale=-1.000000,Key=S) ++AxisMappings=(AxisName="Move Forward / Backward",Scale=1.000000,Key=Gamepad_LeftY) ++AxisMappings=(AxisName="Move Right / Left",Scale=-1.000000,Key=A) ++AxisMappings=(AxisName="Move Right / Left",Scale=1.000000,Key=D) ++AxisMappings=(AxisName="Move Right / Left",Scale=1.000000,Key=Gamepad_LeftX) ++AxisMappings=(AxisName="Turn Right / Left Gamepad",Scale=1.000000,Key=Gamepad_RightX) ++AxisMappings=(AxisName="Turn Right / Left Mouse",Scale=1.000000,Key=MouseX) ++AxisMappings=(AxisName="Look Up / Down Gamepad",Scale=1.000000,Key=Gamepad_RightY) ++AxisMappings=(AxisName="Look Up / Down Mouse",Scale=-1.000000,Key=MouseY) ++AxisMappings=(AxisName="Move Forward / Backward",Scale=1.000000,Key=Up) ++AxisMappings=(AxisName="Move Forward / Backward",Scale=-1.000000,Key=Down) ++AxisMappings=(AxisName="Move Right / Left",Scale=1.000000,Key=Right) ++AxisMappings=(AxisName="Move Right / Left",Scale=-1.000000,Key=Left) +DefaultPlayerInputClass=/Script/Engine.PlayerInput +DefaultInputComponentClass=/Script/Engine.InputComponent +DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks +-ConsoleKeys=Tilde ++ConsoleKeys=Tilde + diff --git a/Content/Ice_Dragon_Village_5.0/Config/HoloLens/HoloLensEngine.ini b/Content/Ice_Dragon_Village_5.0/Config/HoloLens/HoloLensEngine.ini new file mode 100644 index 0000000..7ace857 --- /dev/null +++ b/Content/Ice_Dragon_Village_5.0/Config/HoloLens/HoloLensEngine.ini @@ -0,0 +1,31 @@ + + +[/Script/HoloLensPlatformEditor.HoloLensTargetSettings] +bBuildForEmulation=False +bBuildForDevice=True +bUseNameForLogo=True +bBuildForRetailWindowsStore=False +bAutoIncrementVersion=False +bShouldCreateAppInstaller=False +AppInstallerInstallationURL= +HoursBetweenUpdateChecks=0 +bEnablePIXProfiling=False +TileBackgroundColor=(B=64,G=0,R=0,A=255) +SplashScreenBackgroundColor=(B=64,G=0,R=0,A=255) ++PerCultureResources=(CultureId="",Strings=(PackageDisplayName="",PublisherDisplayName="",PackageDescription="",ApplicationDisplayName="",ApplicationDescription=""),Images=()) +TargetDeviceFamily=Windows.Holographic +MinimumPlatformVersion= +MaximumPlatformVersionTested=10.0.18362.0 +MaxTrianglesPerCubicMeter=500.000000 +SpatialMeshingVolumeSize=20.000000 +CompilerVersion=Default +Windows10SDKVersion=10.0.18362.0 ++CapabilityList=internetClientServer ++CapabilityList=privateNetworkClientServer ++Uap2CapabilityList=spatialPerception +bSetDefaultCapabilities=False +SpatializationPlugin= +ReverbPlugin= +OcclusionPlugin= +SoundCueCookQualityIndex=-1 + diff --git a/Content/Ice_Dragon_Village_5.0/Content/Dragons_Rise/Blueprints/BP_Camera_shake_01.uasset b/Content/Ice_Dragon_Village_5.0/Content/Dragons_Rise/Blueprints/BP_Camera_shake_01.uasset new file mode 100644 index 0000000..c909f46 Binary files /dev/null and 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Description="Matinee_TogglePlayPause_Desc", ExecCommand="Matinee TogglePlayPause") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomIn", Description="Matinee_ZoomIn_Desc", ExecCommand="Matinee ZoomIn") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomInAlt", Description="Matinee_ZoomInAlt_Desc", ExecCommand="Matinee ZoomIn") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomOut", Description="Matinee_ZoomOut_Desc", ExecCommand="Matinee ZoomOut") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ZoomOutAlt", Description="Matinee_ZoomOutAlt_Desc", ExecCommand="Matinee ZoomOut") +EditorCommands=(Parent="Matinee", CommandName="Matinee_Undo", Description="Matinee_Undo_Desc", ExecCommand="Matinee Undo") +EditorCommands=(Parent="Matinee", CommandName="Matinee_Redo", Description="Matinee_Redo_Desc", ExecCommand="Matinee Redo") +EditorCommands=(Parent="Matinee", CommandName="Matinee_Copy", Description="Matinee_Copy_Desc", ExecCommand="Matinee Copy") 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ExecCommand="Matinee DecrementPosition") +EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveToNextKey", Description="Matinee_MoveToNextKey_Desc", ExecCommand="Matinee MoveToNextKey") +EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveToPrevKey", Description="Matinee_MoveToPrevKey_Desc", ExecCommand="Matinee MoveToPrevKey") +EditorCommands=(Parent="Matinee", CommandName="Matinee_SplitAnimKey", Description="Matinee_SplitAnimKey_Desc", ExecCommand="Matinee SplitAnimKey") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ToggleSnap", Description="Matinee_ToggleSnap_Desc", ExecCommand="Matinee ToggleSnap") +EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveActiveUp", Description="Matinee_MoveActiveUp_Desc", ExecCommand="Matinee MoveActiveUp") +EditorCommands=(Parent="Matinee", CommandName="Matinee_MoveActiveDown", Description="Matinee_MoveActiveDown_Desc", ExecCommand="Matinee MoveActiveDown") +EditorCommands=(Parent="Matinee", CommandName="Matinee_AddKey", Description="Matinee_AddKey_Desc", ExecCommand="Matinee AddKey") +EditorCommands=(Parent="Matinee", CommandName="Matinee_DuplicateSelectedKeys", Description="Matinee_DuplicateSelectedKeys_Desc", ExecCommand="Matinee DuplicateSelectedKeys") +EditorCommands=(Parent="Matinee", CommandName="Matinee_CropAnimationBeginning", Description="Matinee_CropAnimationBeginning_Desc", ExecCommand="Matinee CropAnimationBeginning") +EditorCommands=(Parent="Matinee", CommandName="Matinee_CropAnimationEnd", Description="Matinee_CropAnimationEnd_Desc", ExecCommand="Matinee CropAnimationEnd") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitSequence", Description="Matinee_ViewFitSequence_Desc", ExecCommand="Matinee ViewFitSequence") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitToSelected", Description="Matinee_ViewFitToSelected_Desc", ExecCommand="Matinee ViewFitToSelected") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoop", Description="Matinee_ViewFitLoop_Desc", ExecCommand="Matinee ViewFitLoop") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewFitLoopSequence", Description="Matinee_ViewFitLoopSequence_Desc", ExecCommand="Matinee ViewFitLoopSequence") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ViewEndOfTrack", Description="Matinee_ViewEndOfTrack_Desc", ExecCommand="Matinee ViewEndOfTrack") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeAUTO", Description="Matinee_ChangeKeyInterpModeAUTO_Desc", ExecCommand="Matinee ChangeKeyInterpModeAUTO") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeUSER", Description="Matinee_ChangeKeyInterpModeUSER_Desc", ExecCommand="Matinee ChangeKeyInterpModeUSER") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeBREAK", Description="Matinee_ChangeKeyInterpModeBREAK_Desc", ExecCommand="Matinee ChangeKeyInterpModeBREAK") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeLINEAR", Description="Matinee_ChangeKeyInterpModeLINEAR_Desc", ExecCommand="Matinee ChangeKeyInterpModeLINEAR") +EditorCommands=(Parent="Matinee", CommandName="Matinee_ChangeKeyInterpModeCONSTANT", Description="Matinee_ChangeKeyInterpModeCONSTANT_Desc", ExecCommand="Matinee ChangeKeyInterpModeCONSTANT") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeAUTO", Description="CurveEditor_ChangeInterpModeAUTO_Desc", ExecCommand="CurveEditor ChangeInterpModeAUTO") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeUSER", Description="CurveEditor_ChangeInterpModeUSER_Desc", ExecCommand="CurveEditor ChangeInterpModeUSER") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeBREAK", Description="CurveEditor_ChangeInterpModeBREAK_Desc", ExecCommand="CurveEditor ChangeInterpModeBREAK") +EditorCommands=(Parent="CurveEditor", CommandName="CurveEditor_ChangeInterpModeLINEAR", 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+TemperatureUnits=EUnit::Celsius +ForceUnits=EUnit::Newtons + +[BlueprintSearchSettings] +AsyncTaskBatchSize=2048 +bDisableDeferredIndexing=false +bDisableThreadedIndexing=false +bEnableCsvStatsProfiling=false +bEnableDeveloperMenuTools=false +bDisableSearchResultTemplates=false + +[BlueprintNativizationSettings] +bUseStaticVariablesInWrappers=true +bUseStaticVariablesInClasses=true +bSkipUFUNCTION=false +bUsePRAGMA_DISABLE_OPTIMIZATION=false +bDontNativizeDataOnlyBP=true +bUseLocalEventGraphVariables=true +bNativizeAnimBPOnlyWhenNonReducibleFuncitons=false +ClassesWithStaticSearchableValues=/Script/GameplayAbilities.GameplayCueNotify_Actor +ClassesWithStaticSearchableValues=/Script/GameplayAbilities.GameplayCueNotify_Static +StaticSearchableTagNames=GameplayCueName +ExcludedAssetTypes=/Script/ControlRig.ControlRig +ExcludedAssets=/Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface +ExcludedAssets=/Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter +ExcludedAssets=/Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint +ExcludedFolderPaths=/MediaFrameworkUtilities +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Guid +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Vector +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Vector4 +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Vector2D +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.TwoVectors +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Plane +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Rotator +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.Quat +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.PackedNormal +NoExportTypesWithDirectNativeFieldAccess=/Script/CoreUObject.PackedRGB10A2N 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b/Content/Wizards_Room_4.27/Intermediate/Config/CoalescedSourceConfigs/Engine.ini new file mode 100644 index 0000000..61c3ff4 --- /dev/null +++ b/Content/Wizards_Room_4.27/Intermediate/Config/CoalescedSourceConfigs/Engine.ini @@ -0,0 +1,2279 @@ +[/Script/EngineSettings.GameMapsSettings] +GameInstanceClass=/Script/Engine.GameInstance +EditorStartupMap=/Game/WizardRoom/Levels/Overview.Overview +GameDefaultMap=/Game/WizardRoom/Levels/Overview.Overview +ServerDefaultMap=/Game/WizardRoom/Levels/Overview.Overview +GlobalDefaultGameMode=/Script/Engine.GameModeBase +LocalMapOptions= +TransitionMap=/Game/WizardRoom/Levels/Overview.Overview + +[InstallBundleManager] +ModuleName=NullInstallBundleManager +EditorModuleName=NullInstallBundleManager + +[URL] +Protocol=unreal +Name=Player +SaveExt=usa +Port=7777 + +[HTTP] +HttpTimeout=180 +HttpConnectionTimeout=60 +HttpReceiveTimeout=30 +HttpSendTimeout=30 + +[HTTP.Curl] +bAllowSeekFunction=false + +[BackgroundHttp] +MaxActiveDownloads=4 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+FrontRight=1 +FrontCenter=2 +LowFrequency=3 +SideLeft=4 +SideRight=5 +BackLeft=6 +BackRight=7 + +[/Script/Engine.AudioSettings] +DefaultSoundClassName=/Engine/EngineSounds/Master.Master +DefaultMediaSoundClassName=/Engine/EngineSounds/Master.Master +DefaultSoundSubmixName=/Engine/EngineSounds/MasterSubmix.MasterSubmix +MasterSubmix=/Engine/EngineSounds/Submixes/MasterSubmixDefault.MasterSubmixDefault +ReverbSubmix=/Engine/EngineSounds/Submixes/MasterReverbSubmixDefault.MasterReverbSubmixDefault +EQSubmix=/Engine/EngineSounds/Submixes/MasterEQSubmixDefault.MasterEQSubmixDefault +AmbisonicSubmix=/Engine/EngineSounds/Submixes/MasterAmbisonicSubmixDefault.MasterAmbisonicSubmixDefault +LowPassFilterResonance=0.9 +MaximumConcurrentStreams=2 +DialogueFilenameFormat="{DialogueGuid}_{ContextId}" + +[/Script/Engine.SoundGroups] +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Default, bAlwaysDecompressOnLoad=false, DecompressedDuration=5) +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Effects, bAlwaysDecompressOnLoad=false, DecompressedDuration=5) +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_UI, bAlwaysDecompressOnLoad=false, DecompressedDuration=5) +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Music, bAlwaysDecompressOnLoad=false, DecompressedDuration=0) +SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Voice, bAlwaysDecompressOnLoad=false, DecompressedDuration=0) + +[/Script/Engine.Player] +ConfiguredInternetSpeed=100000 +ConfiguredLanSpeed=100000 + +[/Script/Engine.NetDriver] +ChannelDefinitions=(ChannelName=Control, ClassName=/Script/Engine.ControlChannel, StaticChannelIndex=0, bTickOnCreate=true, bServerOpen=false, bClientOpen=true, bInitialServer=false, bInitialClient=true) +ChannelDefinitions=(ChannelName=Voice, ClassName=/Script/Engine.VoiceChannel, StaticChannelIndex=1, bTickOnCreate=true, bServerOpen=true, bClientOpen=true, bInitialServer=true, bInitialClient=true) +ChannelDefinitions=(ChannelName=Actor, ClassName=/Script/Engine.ActorChannel, StaticChannelIndex=-1, bTickOnCreate=false, bServerOpen=true, bClientOpen=false, bInitialServer=false, bInitialClient=false) + +[/Script/Engine.RendererSettings] +VisualizeCalibrationColorMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor +VisualizeCalibrationGrayscaleMaterialPath=/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale +r.GPUCrashDebugging=false +MaxSkinBones=(Default=65536,PerPlatform=(("Mobile", 256))) +r.GenerateMeshDistanceFields=True +r.SkinCache.CompileShaders=True +r.RayTracing=True + +[/Script/OnlineSubsystemUtils.IpNetDriver] +AllowPeerConnections=False +AllowPeerVoice=False +ConnectionTimeout=60.0 +InitialConnectTimeout=60.0 +RecentlyDisconnectedTrackingTime=120 +TimeoutMultiplierForUnoptimizedBuilds=1 +KeepAliveTime=0.2 +MaxClientRate=100000 +MaxInternetClientRate=100000 +RelevantTimeout=5.0 +SpawnPrioritySeconds=1.0 +ServerTravelPause=4.0 +NetServerMaxTickRate=30 +MaxNetTickRate=120 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+PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/WhiteSquareTexture +PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/GradientTexture0 + +[DevOptions.Shaders] +bAllowCompilingThroughWorkers=True +bAllowAsynchronousShaderCompiling=True +NumUnusedShaderCompilingThreads=3 +NumUnusedShaderCompilingThreadsDuringGame=4 +MaxShaderJobBatchSize=10 +bPromptToRetryFailedShaderCompiles=True +bLogJobCompletionTimes=False +ProcessGameThreadTargetTime=.01 +WorkerTimeToLive=20 +BuildWorkerTimeToLive=1200 +WorkerProcessPriority=-1 +bUseVirtualCores=False +bForceUseSCWMemoryPressureLimits=False + +[LogFiles] +PurgeLogsDays=5 +MaxLogFilesOnDisk=10 +LogTimes=True + +[Kismet] +AllowDerivedBlueprints=true +CompileDisplaysTextBackend=false +CompileDisplaysBinaryBackend=false +CompileDisplaysAnimBlueprintBackend=false +bTurnOffEditorConstructionScript=false +bLogPrintStringSource=true +PrintStringDuration=2.0 +bUseLocalGraphVariables=false +bPersistentUberGraphFrame=true +bReinstanceOnlyWhenNecessary=true +bChangeDefaultValueWithoutReinstancing=true +bDisplaysLayout=false +bOptimizeExecutionFlowStack=true +bOptimizeAdjacentStates=true +bEnableInheritableComponents=true +bDeferDependencyLoads=true +bForceDisableCookedDependencyDeferring=false +bExecutionAfterReturn=false +bCanSuppressAccessViolation=false +bLoadNativeConvertedBPClassInEditor=false +bIgnoreCompileOnLoadErrorsOnBuildMachine=false + +[/Script/Engine.Blueprint] +bRecompileOnLoad=true + +[/Script/Engine.LevelScriptBlueprint] +bRecompileOnLoad=true + +[/Script/Engine.AnimBlueprint] +bRecompileOnLoad=true + +[CustomStats] +LD=Streaming fudge factor +LD=FrameTime +LD=Terrain Smooth Time +LD=Terrain Render Time +LD=Terrain Triangles +LD=Static Mesh Tris +LD=Skel Mesh Tris +LD=Skel Verts CPU Skin +LD=Skel Verts GPU Skin +LD=30+ FPS +LD=Total CPU rendering time +LD=Total GPU rendering time +LD=Occluded primitives +LD=Projected shadows +LD=Visible static mesh elements +LD=Visible dynamic primitives +LD=Texture Pool Size +LD=Physical Memory Used +LD=Virtual Memory Used +LD=Audio Memory Used +LD=Texture Memory Used +LD=360 Texture Memory Used +LD=Animation Memory +LD=Navigation Memory +LD=Vertex Lighting Memory +LD=StaticMesh Vertex Memory +LD=StaticMesh Index Memory +LD=SkeletalMesh Vertex Memory +LD=SkeletalMesh Index Memory +MEMLEAN=Virtual Memory Used +MEMLEAN=Audio Memory Used +MEMLEAN=Animation Memory +MEMLEAN=Vertex Lighting Memory +MEMLEAN=StaticMesh Vertex Memory +MEMLEAN=StaticMesh Index Memory +MEMLEAN=SkeletalMesh Vertex Memory +MEMLEAN=SkeletalMesh Index Memory +MEMLEAN=VertexShader Memory +MEMLEAN=PixelShader Memory +MEMLEAN=Navigation Memory +GameThread=Async Loading Time +GameThread=Audio Update Time +GameThread=FrameTime +GameThread=HUD Time +GameThread=Input Time +GameThread=Kismet Time +GameThread=Move Actor Time +GameThread=RHI Game Tick +GameThread=RedrawViewports +GameThread=Script time +GameThread=Tick Time +GameThread=Update Components Time +GameThread=World Tick Time +GameThread=Async Work Wait +GameThread=PerFrameCapture +GameThread=DynamicLightEnvComp Tick +Mobile=ES2 Draw Calls +Mobile=ES2 Draw Calls (UP) +Mobile=ES2 Triangles Drawn +Mobile=ES2 Triangles Drawn (UP) +Mobile=ES2 Program Count +Mobile=ES2 Program Count (PP) +Mobile=ES2 Program Changes +Mobile=ES2 Uniform Updates (Bytes) +Mobile=ES2 Base Texture Binds +Mobile=ES2 Detail Texture Binds +Mobile=ES2 Lightmap Texture Binds +Mobile=ES2 Environment Texture Binds +Mobile=ES2 Bump Offset Texture Binds +Mobile=Frustum Culled primitives +Mobile=Statically occluded primitives +SplitScreen=Processed primitives +SplitScreen=Mesh draw calls +SplitScreen=Mesh Particles +SplitScreen=Particle Draw Calls + +[MemReportCommands] +Cmd=Mem FromReport +Cmd=LogCountedInstances +Cmd=obj list -alphasort +Cmd=rhi.DumpMemory +Cmd=LogOutStatLevels +Cmd=ListSpawnedActors + +[MemReportFullCommands] +Cmd=DumpParticleMem +Cmd=ConfigMem +Cmd=r.DumpRenderTargetPoolMemory +Cmd=ListTextures +Cmd=ListSounds -alphasort +Cmd=ListParticleSystems -alphasort +Cmd=obj list class=SoundWave -alphasort +Cmd=obj list class=SkeletalMesh -alphasort +Cmd=obj list class=StaticMesh -alphasort +Cmd=obj list class=Level -alphasort +Cmd=obj list class=StaticMeshComponent -alphasort + +[MemoryPools] +FLightPrimitiveInteractionInitialBlockSize=512 + +[ProcessLimits] +VirtualMemoryLimitInKB=0 + +[SystemSettings] +con.DebugEarlyDefault=True +con.DebugEarlyCheat=True +con.DebugLateDefault=True +con.DebugLateCheat=True +r.DetectAndWarnOfBadDrivers=0 +r.setres=1280x720 +framepro.ScopeMinTimeMicroseconds=10 +fx.NiagaraAllowRuntimeScalabilityChanges=1 + +[SystemSettingsEditor] +r.VSync=0 +r.RHICmdBypass=0 + +[SystemSettingsSplitScreen2] + +[OnlineSubsystem] +bHasVoiceEnabled=true +VoiceNotificationDelta=0.33 +MaxLocalTalkers=1 +MaxRemoteTalkers=16 +PollingIntervalInMs=50 +bUseBuildIdOverride=false +BuildIdOverride=0 +AdditionalModulesToLoad=HTTP +AdditionalModulesToLoad=XMPP +LocalPlatformName=WIN + +[OnlineSubsystemSteam] +bEnabled=false +SteamDevAppId=0 +GameServerQueryPort=27015 +bInitServerOnClient=false +bRelaunchInSteam=false +GameVersion=1.0.0.0 +bVACEnabled=1 +bAllowP2PPacketRelay=true +P2PConnectionTimeout=90 + +[/Script/OnlineSubsystemSteam.SteamNetDriver] +NetConnectionClassName=/Script/OnlineSubsystemSteam.SteamNetConnection + +[/Script/SteamSockets.SteamSocketsNetDriver] +NetConnectionClassName=/Script/SteamSockets.SteamSocketsNetConnection +ConnectionTimeout=80.0 +InitialConnectTimeout=120.0 +NetServerMaxTickRate=30 +MaxNetTickRate=120 +KeepAliveTime=0.2 +MaxClientRate=100000 +MaxInternetClientRate=100000 +RelevantTimeout=5.0 +SpawnPrioritySeconds=1.0 +ServerTravelPause=4.0 + +[OnlineSubsystemAmazon] +bEnabled=false + +[OnlineSubsystemGoogle] +bEnabled=false + +[OnlineSubsystemGoogle.OnlineIdentityGoogle] +LoginRedirectUrl="http://127.0.0.1" +LoginDomains=.google.com +RedirectPort=9001 + +[OnlineSubsystemFacebook] +bEnabled=false +APIVer=v2.12 + +[OnlineSubsystemFacebook.OnlineIdentityFacebook] +LoginUrl="https://www.facebook.com/`ver/dialog/oauth" +LoginRedirectUrl="https://www.facebook.com/connect/login_success.html" +MeURL="https://graph.facebook.com/`ver/me?access_token=`token" +LoginDomains=.facebook.com +bUsePopup=false +ProfileFields=locale +ProfileFields=link +ProfileFields=gender + +[OnlineSubsystemFacebook.OnlineSharingFacebook] +PermissionsURL="https://graph.facebook.com/`ver/me/permissions?access_token=`token" + +[OnlineSubsystemFacebook.OnlineFriendsFacebook] +FriendsUrl="https://graph.facebook.com/`ver/me/friends?fields=`fields&access_token=`token" +FriendsFields=locale +FriendsFields=link +FriendsFields=gender + +[OnlineSubsystemTwitch] +bEnabled=false +ClientId= + +[OnlineSubsystemTwitch.OnlineIdentityTwitch] +LoginUrl="https://api.twitch.tv/kraken/oauth2/authorize" +bForceVerify=true +LoginRedirectUrl= +LoginDomains=.twitch.tv +TokenValidateUrl="https://api.twitch.tv/kraken" +ScopeFields=user_read +TokenRevokeUrl="https://api.twitch.tv/kraken/oauth2/revoke" + +[OnlineSubsystemSamsung] +bEnabled=true + +[OnlineSubsystemSamsung.OnlinePurchaseSamsung] +QueryReceiptsResumeFailDelaySeconds=2.0 +CheckoutResumeFailDelaySeconds=2.0 +bIncludeSamsungLocText=true + +[OnlineSubsystemApple] +bEnabled=false + +[OnlineSubsystemNull] +bEnabled=true +Achievement_0_Id=null-ach-0 +Achievement_0_bIsHidden=false +Achievement_0_Title=Achievement 0 +Achievement_0_LockedDesc=Achieve achievement 0 +Achievement_0_UnlockedDesc=Achievement 0 achieved +Achievement_1_Id=null-ach-1 +Achievement_1_bIsHidden=false +Achievement_1_Title=Achievement 1 +Achievement_1_LockedDesc=Achieve achievement 1 +Achievement_1_UnlockedDesc=Achievement 1 achieved +Achievement_2_Id=null-ach-2 +Achievement_2_bIsHidden=false +Achievement_2_Title=Achievement 2 +Achievement_2_LockedDesc=Achieve achievement 2 +Achievement_2_UnlockedDesc=Achievement 2 achieved +Achievement_3_Id=null-ach-3 +Achievement_3_bIsHidden=false +Achievement_3_Title=Achievement 3 +Achievement_3_LockedDesc=Achieve achievement 3 +Achievement_3_UnlockedDesc=Achievement 3 achieved +Achievement_4_Id=null-ach-4 +Achievement_4_bIsHidden=false +Achievement_4_Title=Achievement 4 +Achievement_4_LockedDesc=Achieve achievement 4 +Achievement_4_UnlockedDesc=Achievement 4 achieved +Achievement_5_Id=null-ach-5 +Achievement_5_bIsHidden=false +Achievement_5_Title=Achievement 5 +Achievement_5_LockedDesc=Achieve achievement 5 +Achievement_5_UnlockedDesc=Achievement 5 achieved +Achievement_6_Id=null-ach-6 +Achievement_6_bIsHidden=false +Achievement_6_Title=Achievement 6 +Achievement_6_LockedDesc=Achieve achievement 6 +Achievement_6_UnlockedDesc=Achievement 6 achieved +Achievement_7_Id=null-ach-7 +Achievement_7_bIsHidden=false +Achievement_7_Title=Achievement 7 +Achievement_7_LockedDesc=Achieve achievement 7 +Achievement_7_UnlockedDesc=Achievement 7 achieved +Achievement_8_Id=null-ach-8 +Achievement_8_bIsHidden=false +Achievement_8_Title=Achievement 8 +Achievement_8_LockedDesc=Achieve achievement 8 +Achievement_8_UnlockedDesc=Achievement 8 achieved +Achievement_9_Id=null-ach-9 +Achievement_9_bIsHidden=false +Achievement_9_Title=Achievement 9 +Achievement_9_LockedDesc=Achieve achievement 9 +Achievement_9_UnlockedDesc=Achievement 9 achieved + +[/Script/OnlineSubsystemUtils.OnlineBeacon] +BeaconConnectionInitialTimeout=5.0 +BeaconConnectionTimeout=45.0 + +[/Script/OnlineSubsystemUtils.OnlineBeaconHost] +ListenPort=15000 + +[/Script/OnlineSubsystemUtils.PartyBeaconHost] +bLogoutOnSessionTimeout=true +SessionTimeoutSecs=10 +TravelSessionTimeoutSecs=45 + +[/Script/OnlineSubsystemUtils.SpectatorBeaconHost] +bLogoutOnSessionTimeout=true +SessionTimeoutSecs=10 +TravelSessionTimeoutSecs=45 + +[/Script/Lobby.LobbyBeaconClient] +BeaconConnectionInitialTimeout=90.0 +BeaconConnectionTimeout=45.0 + +[StaticMeshLODSettings] +LevelArchitecture=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture")) +SmallProp=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop")) +LargeProp=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop")) +Deco=(NumLODs=4,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco")) +Vista=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("VistaLOD","Vista")) +Foliage=(NumLODs=1,MaxNumStreamedLODs=0,bSupportLODStreaming=0,Name=LOCTEXT("FoliageLOD","Foliage")) +HighDetail=(NumLODs=6,MaxNumStreamedLODs=0,bSupportLODStreaming=0,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail")) + +[TextureTracking] + +[RuntimeAssetCache] +BucketConfigs=(Name="DefaultBucket", Size=10000000) +PathToRAC=RuntimeAssetCache + +[DerivedDataBackendGraph] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, PromptIfMissing=true, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=10, FoldersToClean=10, MaxFileChecksPerSec=1, ConsiderSlowAt=70, PromptIfMissing=false, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache, CommandLineOverride=SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=23, FoldersToClean=10, MaxFileChecksPerSec=1, ConsiderSlowAt=70, PromptIfMissing=false, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +EnginePak=(Type=ReadPak, Filename=%ENGINEDIR%DerivedDataCache/DDC.ddp) + +[DerivedDataBackendGraph_Fill_Seattle] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Seattle) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache) +Seattle=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=23, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicSeaDDC, EnvPathOverride=UE-SharedDataCachePath_Seattle) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +EnginePak=(Type=ReadPak, Filename=%ENGINEDIR%DerivedDataCache/DDC.ddp) + +[InstalledDerivedDataBackendGraph] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=CompressedPak, Inner=EnginePak, Inner=EnterprisePak, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%ENGINEUSERDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache", EditorOverrideSetting=LocalDerivedDataCache) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=10, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, EditorOverrideSetting=SharedDerivedDataCache) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +CompressedPak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) +EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true) +EnterprisePak=(Type=ReadPak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true) + +[NoShared] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=Local) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath, EditorOverrideSetting=LocalDerivedDataCache) +Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") + +[CreatePak] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) +PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") +PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp") + +[CreateInstalledProjectPak] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=EnginePak, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath, CommandLineOverride=SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) +EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true) +PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) +PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true) + +[CreateInstalledEnginePak] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) +PakWrite=(Type=WritePak, Filename=%ENGINEDIR%DerivedDataCache/Compressed.ddp, Compressed=true) + +[CreateInstalledEnterprisePak] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=Local, Inner=Shared) +Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) +PakWrite=(Type=WritePak, Filename=../../../Enterprise/DerivedDataCache/Compressed.ddp, Compressed=true) + +[CreateProjectCache] +MinimumDaysToKeepFile=7 +Root=(Type=KeyLength, Length=120, Inner=AsyncPut) +AsyncPut=(Type=AsyncPut, Inner=Hierarchy) +Hierarchy=(Type=Hierarchical, Inner=Local, Inner=Project, Inner=Shared) +Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%ENGINEDIR%DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath) +Project=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=true, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%GAMEDIR%ProjectDerivedData) +Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath) +AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2) + +[VirtualTextureChunkDDCCache] +UnusedFileAge=34 +MaxFileChecksPerSec=-1 ;no limit +Path=%GAMEDIR%DerivedDataCache/VT + +[DDCCleanup] +TimeToWaitAfterInit=120 +TimeBetweenDeleteingDirectories=5 +TimeBetweenDeletingFiles=2 + +[/Script/Engine.LocalPlayer] +AspectRatioAxisConstraint=AspectRatio_MaintainXFOV + +[ContentComparisonReferenceTypes] +Class=AnimSet +Class=SkeletalMesh +Class=SoundCue +Class=StaticMesh +Class=ParticleSystem +Class=Texture2D + +[AssetRegistry] +BlacklistContentSubPathScanFilters=__ExternalActors__ +CookedTagsBlacklist=(Class=Blueprint,Tag=FiB) +CookedTagsBlacklist=(Class=Blueprint,Tag=FiBData) +CookedTagsBlacklist=(Class=*,Tag=AssetImportData) +bUseAssetRegistryTagsWhitelistInsteadOfBlacklist=false +CookedTagsWhitelist=(Class=Blueprint,Tag=ParentClass) +CookedTagsWhitelist=(Class=Blueprint,Tag=GeneratedClass) +CookedTagsWhitelist=(Class=Blueprint,Tag=GameplayCueName) +CookedTagsWhitelist=(Class=*,Tag=AssetBundleData) +CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetType) +CookedTagsWhitelist=(Class=*,Tag=PrimaryAssetName) +CookedTagsWhitelist=(Class=World,Tag=Tests) +CookedTagsWhitelist=(Class=World,Tag=TestNames) +CookedTagsAsFName=PrimaryAssetType +CookedTagsAsFName=PrimaryAssetName +CookedTagsAsPathName=GeneratedClass +CookedTagsAsPathName=ParentClass +bSerializeAssetRegistry=true +bSerializeDependencies=false +bSerializeSearchableNameDependencies=false +bSerializeManageDependencies=false +bSerializePackageData=false +bFilterAssetDataWithNoTags=false +bFilterDependenciesWithNoTags=false +bFilterSearchableNames=true + +[AutomationTesting] +ImportTestPath=../../Content/EditorAutomation/ +ImportTestPackagePath=/Engine/Content/EditorAutomation +bForceSmokeTests=false + +[AutomationTesting.FbxImport] +FbxImportTestPath=../../Content/FbxEditorAutomation/ +FbxImportTestPackagePath=/Engine/FbxEditorAutomationOut + +[AutomationTesting.Blueprint] +TestAllBlueprints=false +InstanceTestMaps=../../../Engine/Content/Maps/Automation/BlueprintInstanceTest.umap +ReparentTest.ChildrenPackagePaths=/Game/ReparentingTestAssets/Children +ReparentTest.ParentsPackagePaths=/Game/ReparentingTestAssets/Parents + +[/Script/Engine.AutomationTestSettings] +EditorTestModules=StaticMeshEditor +EditorTestModules=LandscapeEditor +EditorTestModules=GameProjectGeneration +EditorTestModules=Cascade +TestLevelFolders=TestMaps +MaterialEditorPromotionTest=(DefaultMaterialAsset=(FilePath="../../Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset"),DefaultDiffuseTexture=(FilePath="../../Content/EngineMaterials/DefaultDiffuse.uasset"),DefaultNormalTexture=(FilePath="../../Content/EngineMaterials/DefaultNormal.uasset")) +ParticleEditorPromotionTest=(DefaultParticleAsset=(FilePath="../../Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset")) + +[AutomationTesting.StaticMeshEditorTest] +EditorViewButtons=Wireframe +EditorViewButtons=Verts +EditorViewButtons=Grid +EditorViewButtons=Bounds +EditorViewButtons=Collision +EditorViewButtons=Show Pivot +EditorViewButtons=Normals +EditorViewButtons=Tangents +EditorViewButtons=Binormals +EditorViewButtons=UV +EditorViewButtonsObject=EditorCylinder + +[/Script/NavigationSystem.NavigationSystemV1] +bAutoCreateNavigationData=true +bAddPlayersToGenerationSeeds=true + +[/Script/NavigationSystem.NavigationData] +RuntimeGeneration=Static + +[/Script/NavigationSystem.RecastNavMesh] +TileSetUpdateInterval=1.0 +MaxTileGridWidth=256 +MaxTileGridHeight=256 +DefaultDrawDistance=5000.0 +TileSizeUU=1000.f +CellSize=19.f +CellHeight=10.f +AgentRadius=34.f +AgentHeight=144.f +AgentMaxHeight=160.f +AgentMaxStepHeight=35.f +AgentMaxSlope=44.f +MinRegionArea=0.f +MergeRegionSize=400.f +bUseBetterOffsetsFromCorners=true + +[/Script/NavigationSystem.NavArea_Null] +DrawColor=(R=38,G=38,B=38,A=64) + +[/Script/NavigationSystem.NavArea_Default] +DrawColor=(R=140,G=255,B=0,A=164) + +[Trace.ChannelPresets] +Default=cpu,frame,log,bookmark +Rendering=gpu,cpu,frame,log,bookmark + +[RemoteConfiguration] +Enabled=false +ConfigPathPrefix=\\epicgames.net\root\Home +ConfigPathSuffix=UE4Cloud +Timeout=1.0f +IniToLoad=EditorPerProjectUserSettings +IniToLoad=EditorKeyBindings + +[Engine.ErrorHandling] +bPromptForRemoteDebugging=false +bPromptForRemoteDebugOnEnsure=false + +[Niagara] +EnableNiagara=false + +[/Script/Engine.Actor] +DefaultUpdateOverlapsMethodDuringLevelStreaming=OnlyUpdateMovable + +[/Script/Engine.TriggerVolume] +DefaultUpdateOverlapsMethodDuringLevelStreaming=AlwaysUpdate + +[/Script/Engine.CollisionProfile] +Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False) +Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False) +Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False) +Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldStatic",Response=ECR_Block),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False) +Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False) +Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False) +Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False) +Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False) +Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False) +Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Block),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False) +OldProfiles=(Name="BlockingVolume",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Visibility, Response=ECR_Ignore))) +OldProfiles=(Name="InterpActor",CollisionEnabled=QueryOnly,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Pawn, Response=ECR_Ignore))) +OldProfiles=(Name="StaticMeshComponent",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic) +OldProfiles=(Name="SkeletalMeshActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName=PhysicsBody,CustomResponses=((Channel=Visibility, Response=ECR_Block))) +OldProfiles=(Name="InvisibleActor", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldDynamic, CustomResponses=((Channel=Visibility, Response=ECR_Ignore))) +ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall") +ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn") +ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic") +ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor") +ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic") +CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic") +CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic") +CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle") +CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn") + +[Engine.BufferVisualizationMaterials] +BaseColor=(Material="/Engine/BufferVisualization/BaseColor.BaseColor", Name=LOCTEXT("BaseColorMat", "Base Color")) +CustomDepth=(Material="/Engine/BufferVisualization/CustomDepth.CustomDepth", Name=LOCTEXT("BaseCustomDepthMat", "Custom Depth")) +CustomStencil=(Material="/Engine/BufferVisualization/CustomStencil.CustomStencil", Name=LOCTEXT("BaseCustomStencilMat", "Custom Stencil")) +FinalImage=(Material="/Engine/BufferVisualization/FinalImage.FinalImage", Name=LOCTEXT("BaseFinalImageMat", "Final Image")) +ShadingModel=(Material="/Engine/BufferVisualization/LightingModel.LightingModel", Name=LOCTEXT("BaseShadingModelMat", "Shading Model")) +MaterialAO=(Material="/Engine/BufferVisualization/MaterialAO.MaterialAO", Name=LOCTEXT("BaseMaterialAOMat", "Material Ambient Occlusion")) +Metallic=(Material="/Engine/BufferVisualization/Metallic.Metallic", Name=LOCTEXT("BaseMetallicMat", "Metallic")) +Opacity=(Material="/Engine/BufferVisualization/Opacity.Opacity", Name=LOCTEXT("BaseOpacityMat", "Opacity")) +Roughness=(Material="/Engine/BufferVisualization/Roughness.Roughness", Name=LOCTEXT("BaseRoughnessMat", "Roughness")) +Anisotropy=(Material="/Engine/BufferVisualization/Anisotropy.Anisotropy", Name=LOCTEXT("BaseAnisotropyMat", "Anisotropy")) +SceneColor=(Material="/Engine/BufferVisualization/SceneColor.SceneColor", Name=LOCTEXT("BaseSceneColorMat", "Scene Color")) +SceneDepth=(Material="/Engine/BufferVisualization/SceneDepth.SceneDepth", Name=LOCTEXT("BaseSceneDepthMat", "Scene Depth")) +SeparateTranslucencyRGB=(Material="/Engine/BufferVisualization/SeparateTranslucencyRGB.SeparateTranslucencyRGB", Name=LOCTEXT("BaseSeparateTranslucencyRGBMat", "Separate Translucency RGB")) +SeparateTranslucencyA=(Material="/Engine/BufferVisualization/SeparateTranslucencyA.SeparateTranslucencyA", Name=LOCTEXT("BaseSeparateTranslucencyAMat", "Separate Translucency Alpha")) +Specular=(Material="/Engine/BufferVisualization/Specular.Specular", Name=LOCTEXT("BaseSpecularMat", "Specular")) +SubsurfaceColor=(Material="/Engine/BufferVisualization/SubsurfaceColor.SubsurfaceColor", Name=LOCTEXT("BaseSubsurfaceColorMat", "Subsurface Color")) +WorldNormal=(Material="/Engine/BufferVisualization/WorldNormal.WorldNormal", Name=LOCTEXT("BaseWorldNormalMat", "World Normal")) +WorldTangent=(Material="/Engine/BufferVisualization/WorldTangent.WorldTangent", Name=LOCTEXT("BaseWorldTangentMat", "World Tangent")) +AmbientOcclusion=(Material="/Engine/BufferVisualization/AmbientOcclusion.AmbientOcclusion", Name=LOCTEXT("BaseAmbientOcclusionMat", "Ambient Occlusion")) +CustomDepthWorldUnits=(Material="/Engine/BufferVisualization/CustomDepthWorldUnits.CustomDepthWorldUnits", Name=LOCTEXT("BaseCustomDepthWorldUnitsMat", "Custom Depth World Units")) +SceneDepthWorldUnits=(Material="/Engine/BufferVisualization/SceneDepthWorldUnits.SceneDepthWorldUnits", Name=LOCTEXT("BaseSceneDepthWorldUnitsMat", "Scene Depth World Units")) +Velocity=(Material="/Engine/BufferVisualization/Velocity.Velocity", Name=LOCTEXT("Velocity", "Velocity")) +PreTonemapHDRColor=(Material="/Engine/BufferVisualization/PreTonemapHDRColor.PreTonemapHDRColor", Name=LOCTEXT("PreTonemapHDRColor", "Pre Tonemap HDR Color")) +PostTonemapHDRColor=(Material="/Engine/BufferVisualization/PostTonemapHDRColor.PostTonemapHDRColor", Name=LOCTEXT("PostTonemapHDRColor", "Post Tonemap HDR Color")) + +[DeviceProfileManager] +DeviceProfileSelectionModule=ExampleDeviceProfileSelector + +[SlateRenderer] +TextureAtlasSize=1024 +GrayscaleFontAtlasSize=1024 +ColorFontAtlasSize=512 +NumPreallocatedVertices=50000 + +[MobileSlateUI] +bTouchFallbackToMouse=true + +[Pak] +ExtensionsToNotUsePluginCompression=uplugin +ExtensionsToNotUsePluginCompression=upluginmanifest +ExtensionsToNotUsePluginCompression=uproject +ExtensionsToNotUsePluginCompression=ini +ExtensionsToNotUsePluginCompression=icu +ExtensionsToNotUsePluginCompression=res +FileNamesToNotUsePluginCompression=AssetRegistry.bin +DirectoryIndexKeepFiles=*/Config/Tags/* +DirectoryIndexKeepFiles=*/Content/Localization/* +DirectoryIndexKeepFiles=*/Content/Internationalization/* +DirectoryIndexKeepFiles=*/Content/Movies/* +DirectoryIndexKeepFiles=*/Plugins/*.uplugin* +DirectoryIndexKeepFiles=*/*.ini* +DirectoryIndexKeepEmptyDirectories=*/Plugins/* +IndexValidationIgnore=*/Saved/Logs/* + +[/Script/GameplayDebugger.GameplayDebuggingReplicator] +MaxEQSQueries=5 +DebugComponentClassName=/Script/GameplayDebugger.GameplayDebuggingComponent +DebugComponentHUDClassName=/Script/GameplayDebugger.GameplayDebuggingHUDComponent +DebugComponentControllerClassName=/Script/GameplayDebugger.GameplayDebuggingControllerComponent + +[/Script/GameplayDebugger.GameplayDebuggingHUDComponent] +MenuStartX=10.0 +MenuStartY=10.0 +DebugInfoStartX=20.0 +DebugInfoStartY=60.0 + +[/Script/IOSRuntimeSettings.IOSRuntimeSettings] +bEnableGameCenterSupport=False +bSupportsPortraitOrientation=False +bSupportsITunesFileSharing=False +bSupportsUpsideDownOrientation=False +bSupportsLandscapeLeftOrientation=True +bSupportsLandscapeRightOrientation=True +PreferredLandscapeOrientation=LandscapeLeft +bSupportsMetal=True +bCookPVRTCTextures=True +bCookASTCTextures=False +bSupportsMetalMRT=False +bShipForBitcode=True +bGameSupportsMultipleActiveControllers=False +bAllowRemoteRotation=True +bUseRemoteAsVirtualJoystick=True +bUseAbsoluteDpadValues=False +bAllowControllers=True +bBuildAsFramework=False +bGenerateFrameworkWrapperProject=True +bGeneratedSYMFile=False +bDisableHTTPS=false +bUseRSync=True +BundleDisplayName=[PROJECT_NAME] +BundleName=[PROJECT_NAME] +BundleIdentifier=com.YourCompany.[PROJECT_NAME] +VersionInfo=1.0 +FrameRateLock=PUFRL_30 +bEnableDynamicMaxFPS=False +MinimumiOSVersion=IOS_12 +bSupportsIPad=True +bSupportsIPhone=True +AdditionalPlistData= +RemoteServerName= +RemoteServerOverrideBuildPath= +RSyncUsername= +SSHPrivateKeyOverridePath= +bEnableRemoteNotificationsSupport=False +bEnableCloudKitSupport=False +bRunAsCurrentUser=False +IOSCloudKitSyncStrategy=None +bGenerateCrashReportSymbols=false +bAutomaticSigning=false +UseFastIntrinsics=False +ForceFloats=False +EnableMathOptimisations=True +MaxShaderLanguageVersion=3 +bDisableMotionData=False +bEnableAdvertisingIdentifier=True + +[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings] +SDKAPILevelOverride= +NDKAPILevelOverride= +bEnableGooglePlaySupport=false +bSupportAdMob=true +bBuildForArmV7=true +bBuildForArm64=false +bBuildForX86=false +bBuildForX8664=false +bBuildForES31=true +bSupportsVulkan=false +bSupportsVulkanSM5=false +bDetectVulkanByDefault=true +bSplitIntoSeparateApks=false +bPackageDataInsideApk=false +bUseExternalFilesDir=false +bPublicLogFiles=true +bCreateAllPlatformsInstall=false +Orientation=SensorLandscape +InstallLocation=InternalOnly +DepthBufferPreference=Default +PackageName=com.YourCompany.[PROJECT] +StoreVersion=1 +StoreVersionOffsetArmV7=0 +StoreVersionOffsetArm64=0 +StoreVersionOffsetX86=0 +StoreVersionOffsetX8664=0 +VersionDisplayName=1.0 +MinSDKVersion=19 +TargetSDKVersion=28 +bEnableGradle=true +bEnableLint=false +bShowLaunchImage=true +bValidateTextureFormats=true +bMultiTargetFormat_ETC2=true +bMultiTargetFormat_DXT=true +bMultiTargetFormat_ASTC=true +TextureFormatPriority_ETC2=0.2 +TextureFormatPriority_DXT=0.6 +TextureFormatPriority_ASTC=0.9 +bEnableNewKeyboard=True +bAndroidVoiceEnabled=false +bBuildWithHiddenSymbolVisibility=false +bSaveSymbols=false +bAllowControllers=True +bAllowIMU=False +bUseDisplayCutout=False +bEnableSnapshots=False +bRestoreNotificationsOnReboot=False +bEnableBundle=False +bEnableUniversalAPK=True +bBundleABISplit=True +bBundleLanguageSplit=True +bBundleDensitySplit=True +bFullScreen=True +bForceLDLinker=False +bForceSmallOBBFiles=False +bAllowLargeOBBFiles=False +bAllowPatchOBBFile=False +bAllowOverflowOBBFiles=False +bExtractNativeLibs=true +bEnableDomStorage=False + +[/Script/AndroidPlatformEditor.AndroidSDKSettings] +SDKAPILevel=latest +NDKAPILevel=android-21 + +[/Script/MagicLeap.MagicLeapSettings] +bEnableZI=False +bUseVulkanForZI=True +bUseMLAudioForZI=True + +[/Script/LuminRuntimeSettings.LuminRuntimeSettings] +PackageName=com.YourCompany.[PROJECT] +ApplicationDisplayName= +bIsScreensApp=false +FrameTimingHint=FPS_60 +bProtectedContent=False +bManualCallToAppReady=False +bUseMobileRendering=true +Certificate=(FilePath="") +IconModelPath=(Path="Build/Lumin/Resources/Model") +IconPortalPath=(Path="Build/Lumin/Resources/Portal") +bUseVulkan=true +VersionCode=1 +MinimumAPILevel=7 +ControllerTrackingType=Tracked +ControllerTrackingMode=CoordinateFrameUID +AppPrivileges=LowLatencyLightwear +AppPrivileges=Internet +AppPrivileges=LocalAreaNetwork +AppPrivileges=GesturesSubscribe +AppPrivileges=GesturesConfig +AppPrivileges=CameraCapture +AppPrivileges=WorldReconstruction +AppPrivileges=PcfRead +AppPrivileges=AudioCaptureMic +AppPrivileges=IdentityRead +AppPrivileges=VoiceInput +AppPrivileges=ControllerPose +bRemoveDebugInfo=true +VulkanValidationLayerLibs=(Path="") + +[/Script/UnrealEd.CookerSettings] +DefaultPVRTCQuality=1 +DefaultASTCQualityBySpeed=1 +DefaultASTCQualityBySize=3 +ClassesExcludedOnDedicatedServer=WidgetBlueprint +ClassesExcludedOnDedicatedServer=GroupActor +ClassesExcludedOnDedicatedServer=MetaData +ClassesExcludedOnDedicatedServer=ObjectRedirector +ClassesExcludedOnDedicatedServer=NavMeshRenderingComponent +ClassesExcludedOnDedicatedServer=ReflectionCaptureComponent +ClassesExcludedOnDedicatedServer=TextRenderComponent +ClassesExcludedOnDedicatedServer=Font +ClassesExcludedOnDedicatedServer=InterpCurveEdSetup +ClassesExcludedOnDedicatedServer=MaterialExpression +ClassesExcludedOnDedicatedServer=MatineeActorCameraAnim +ClassesExcludedOnDedicatedServer=NiagaraEmitter +ClassesExcludedOnDedicatedServer=NiagaraScript +ClassesExcludedOnDedicatedServer=ParticleEmitter +ClassesExcludedOnDedicatedServer=ParticleLODLevel +ClassesExcludedOnDedicatedServer=ParticleModule +ClassesExcludedOnDedicatedServer=SubUVAnimation +ClassesExcludedOnDedicatedServer=SoundNode +ClassesExcludedOnDedicatedServer=GameplayEffectUIData +ClassesExcludedOnDedicatedClient=WidgetBlueprint +ClassesExcludedOnDedicatedClient=GroupActor +ClassesExcludedOnDedicatedClient=MetaData +ClassesExcludedOnDedicatedClient=ObjectRedirector +ClassesExcludedOnDedicatedClient=InterpCurveEdSetup +ClassesExcludedOnDedicatedClient=MatineeActorCameraAnim +VersionedIntRValues=r.AllowStaticLighting +VersionedIntRValues=r.GBuffer +VersionedIntRValues=r.BasePassOutputsVelocity +VersionedIntRValues=r.SelectiveBasePassOutputs +VersionedIntRValues=r.DBuffer +VersionedIntRValues=r.Shaders.KeepDebugInfo +VersionedIntRValues=r.Shaders.Optimize +VersionedIntRValues=r.CompileShadersForDevelopment +VersionedIntRValues=r.MobileHDR +VersionedIntRValues=r.UsePreExposure + +[/Script/UnrealEd.ChunkDependencyInfo] + +[/Script/Engine.PhysicsSettings] +DefaultGravityZ=-980.0 +bEnable2DPhysics=false + +[/Script/WindowsTargetPlatform.WindowsTargetSettings] +TargetedRHIs=PCD3D_SM5 +MinimumOSVersion=MSOS_Vista +bEnableRayTracing=true +bTarget32Bit=false +DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 + +[/Script/LinuxTargetPlatform.LinuxTargetSettings] +TargetedRHIs=SF_VULKAN_SM5 + +[/Script/MacTargetPlatform.MacTargetSettings] +MaxShaderLanguageVersion=4 +TargetedRHIs=SF_METAL_SM5 +UseFastIntrinsics=False +ForceFloats=False +EnableMathOptimisations=True + +[HMDPluginPriority] +OculusHMD=40 +SteamVR=30 +OpenXRHMD=20 +WindowsMixedRealityHMD=10 + +[/Script/Engine.AISystemBase] +AISystemModuleName=AIModule +AISystemClassName=/Script/AIModule.AISystem + +[/Script/AIModule.AISystem] +PerceptionSystemClassName=/Script/AIModule.AIPerceptionSystem + +[AutomationController.History] +bTrackHistory=false +NumberOfHistoryItemsTracked=5 + +[VisualLogger] +FrameCacheLenght=1.0f ;in seconds, to batch log data between file serializations +UseCompression=false ;works only with binary files + +[GameplayDebuggerSettings] +OverHead=True +Basic=True +BehaviorTree=False +EQS=False +EnableEQSOnHUD=true +Perception=False +GameView1=False +GameView2=False +GameView3=False +GameView4=False +GameView5=False +NameForGameView1=GameView1 +NameForGameView2=GameView2 +NameForGameView3=GameView3 +NameForGameView4=GameView4 +NameForGameView5=GameView5 + +[Browser] +bForceMessageLoop=true + +[PacketSimulationProfile.Off] +PktLoss=0 +PktIncomingLoss=0 +PktLagMin=0 +PktLagMax=0 +PktIncomingLagMin=0 +PktIncomingLagMax=0 + +[PacketSimulationProfile.Average] +PktLoss=1 +PktIncomingLoss=1 +PktLagMin=30 +PktLagMax=60 +PktIncomingLagMin=30 +PktIncomingLagMax=60 + +[PacketSimulationProfile.Bad] +PktLoss=5 +PktIncomingLoss=5 +PktLagMin=100 +PktLagMax=200 +PktIncomingLagMin=100 +PktIncomingLagMax=200 + +[/Script/Engine.NetworkSettings] +NetworkEmulationProfiles=(ProfileName="Average",ToolTip="Simulates average internet conditions") +NetworkEmulationProfiles=(ProfileName="Bad",ToolTip="Simulates laggy internet conditions") + +[PacketHandlerComponents] + +[/Script/GameplayDebugger.GameplayDebuggingControllerComponent] +CategoryZeroBind=(Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryOneBind=(Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryTwoBind=(Key=NumPadTwo,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryThreeBind=(Key=NumPadThree,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryFourBind=(Key=NumPadFour,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryFiveBind=(Key=NumPadFive,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategorySixBind=(Key=NumPadSix,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategorySevenBind=(Key=NumPadSeven,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryEightBind=(Key=NumPadEight,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CategoryNineBind=(Key=NumPadNine,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +CycleDetailsViewBind=(Key=Add,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +DebugCameraBind=(Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False) +OnScreenDebugMessagesBind=(Key=Tab,bShift=False,bCtrl=True,bAlt=False,bCmd=False) +GameHUDBind=(Key=Tilde,bShift=False,bCtrl=True,bAlt=False,bCmd=False) + +[/Script/Engine.SkeletalMeshLODSettings] +LODGroups=(ScreenSize=(Default=1.0,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.5)) +LODGroups=(ScreenSize=(Default=.3,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.25)) +LODGroups=(ScreenSize=(Default=.15,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.125)) +LODGroups=(ScreenSize=(Default=.1,PerPlatform=()),ReductionSettings=(NumOfTrianglesPercentage=.06)) + +[/Script/Engine.PlayerCameraManager] +ServerUpdateCameraTimeout=2.0 + +[/Script/CinematicCamera.CineCameraComponent] +FilmbackPresets=(Name="16:9 Film",FilmbackSettings=(SensorWidth=24.00,SensorHeight=13.5)) +FilmbackPresets=(Name="16:9 Digital Film",FilmbackSettings=(SensorWidth=23.76,SensorHeight=13.365)) +FilmbackPresets=(Name="16:9 DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=20.25)) +FilmbackPresets=(Name="Super 8mm",FilmbackSettings=(SensorWidth=5.79,SensorHeight=4.01)) +FilmbackPresets=(Name="Super 16mm",FilmbackSettings=(SensorWidth=12.52,SensorHeight=7.58)) +FilmbackPresets=(Name="Super 35mm",FilmbackSettings=(SensorWidth=24.89,SensorHeight=18.66)) +FilmbackPresets=(Name="35mm Academy",FilmbackSettings=(SensorWidth=21.946,SensorHeight=16.002)) +FilmbackPresets=(Name="35mm Full Aperture",FilmbackSettings=(SensorWidth=24.892,SensorHeight=18.9121)) +FilmbackPresets=(Name="35mm VistaVision",FilmbackSettings=(SensorWidth=37.719,SensorHeight=25.146)) +FilmbackPresets=(Name="IMAX 70mm",FilmbackSettings=(SensorWidth=70.41,SensorHeight=56.63)) +FilmbackPresets=(Name="APS-C (Canon)",FilmbackSettings=(SensorWidth=22.2,SensorHeight=14.8)) +FilmbackPresets=(Name="Full Frame DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=24)) +FilmbackPresets=(Name="Micro Four Thirds",FilmbackSettings=(SensorWidth=17.3,SensorHeight=13)) +DefaultFilmbackPresetName=16:9 DSLR +DefaultFilmbackPreset=16:9 Digital Film +LensPresets=(Name="12mm Prime f/2.8",LensSettings=(MinFocalLength=12,MaxFocalLength=12,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="30mm Prime f/1.4",LensSettings=(MinFocalLength=30,MaxFocalLength=30,MinFStop=1.4,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="50mm Prime f/1.8",LensSettings=(MinFocalLength=50,MaxFocalLength=50,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="85mm Prime f/1.8",LensSettings=(MinFocalLength=85,MaxFocalLength=85,MinFStop=1.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="105mm Prime f/2",LensSettings=(MinFocalLength=105,MaxFocalLength=105,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="200mm Prime f/2",LensSettings=(MinFocalLength=200,MaxFocalLength=200,MinFStop=2,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="24-70mm Zoom f/2.8",LensSettings=(MinFocalLength=24,MaxFocalLength=70,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="70-200mm Zoom f/2.8",LensSettings=(MinFocalLength=70,MaxFocalLength=200,MinFStop=2.8,MaxFStop=22,DiaphragmBladeCount=7)) +LensPresets=(Name="Universal Zoom",LensSettings=(MinFocalLength=4,MaxFocalLength=1000,MinFStop=1.2,MaxFStop=22,DiaphragmBladeCount=7)) +DefaultLensPresetName=Universal Zoom +DefaultLensFocalLength=35 +DefaultLensFStop=2.8 + +[/Script/TcpMessaging.TcpMessagingSettings] +EnableTransport=True +ListenEndpoint= +ConnectionRetryDelay=2 + +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + +[SteamVR.Settings] +HMDWornMovementThreshold=50.0 + +[/Script/Engine.AnimationSettings] +bStripAnimationDataOnDedicatedServer=False +BoneCustomAttributesNames=(Name="TCHour",Meaning="Timecode Hour") +BoneCustomAttributesNames=(Name="TCMinute",Meaning="Timecode Minute") +BoneCustomAttributesNames=(Name="TCSecond",Meaning="Timecode Second") +BoneCustomAttributesNames=(Name="TCFrame",Meaning="Timecode Frame") +BoneCustomAttributesNames=(Name="TCSubframe",Meaning="Timecode Subframe") +BoneCustomAttributesNames=(Name="Takename",Meaning="Takename") + +[Animation.DefaultObjectSettings] +BoneCompressionSettings=/Engine/Animation/DefaultAnimBoneCompressionSettings +AnimationRecorderBoneCompressionSettings=/Engine/Animation/DefaultRecorderBoneCompression +CurveCompressionSettings=/Engine/Animation/DefaultAnimCurveCompressionSettings + +[/Script/Engine.MeshSimplificationSettings] +r.MeshReductionModule=QuadricMeshReduction + +[/Script/ClassViewer.ClassViewerProjectSettings] +InternalOnlyPaths=(Path="/Engine/VREditor") +InternalOnlyPaths=(Path="/Engine/Sequencer") +InternalOnlyPaths=(Path="/Engine/NotForLicensees") +InternalOnlyClasses=/Script/VREditor.VREditorBaseUserWidget +InternalOnlyClasses=/Script/LevelSequence.LevelSequenceBurnIn + +[/Script/ClassViewer.StructViewerProjectSettings] +InternalOnlyPaths=(Path="/Engine/VREditor") +InternalOnlyPaths=(Path="/Engine/Sequencer") +InternalOnlyPaths=(Path="/Engine/NotForLicensees") + +[/Script/LevelSequence.LevelSequence] +DefaultCompletionMode=RestoreState + +[/Script/TemplateSequence.TemplateSequence] +DefaultCompletionMode=RestoreState + +[PlatformCrypto] +PlatformRequiresDataCrypto=True +PakSigningRequired=True +PakEncryptionRequired=True + +[/Script/AppleARKit.AppleARKitSettings] +bEnableLiveLinkForFaceTracking=true +LiveLinkPublishingPort=11111 +bRequireDeviceSupportsARKit=true + +[Messaging] +bAllowDelayedMessaging=false + +[/Script/ChaosSolverEngine.ChaosSolverSettings] +DefaultChaosSolverActorClass=/Script/ChaosSolverEngine.ChaosSolverActor + +[/Script/Engine.VirtualTexturePoolConfig] +DefaultSizeInMegabyte=64 +Pools=(SizeInMegabyte=64, MinTileSize=0, MaxTileSize=9999, Formats=(PF_DXT1, PF_DXT5)) +Pools=(SizeInMegabyte=512, MinTileSize=0, MaxTileSize=9999, Formats=(PF_A32B32G32R32F)) + +[AlternateTextureCompression] +TextureCompressionFormat=TextureFormatOodle +TextureFormatPrefix=OODLE_ +bEnableInEditor=True + +[TextureFormatOodle] +bForceAllBC23ToBC7=False +bForceRDOOff=True +bDebugColor=False +GlobalLambdaMultiplier=1.000000 +DefaultRDOLambda=30 + +[InstalledPlatforms] +HasInstalledPlatformInfo=true +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Editor", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Editor", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UE4Game-Win64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win32", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Win32\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win32", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Win32\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Win32", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Win32\UE4Game-Win32-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-armv7", RequiredFile="Engine\Binaries\Android\UE4Game-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-arm64", RequiredFile="Engine\Binaries\Android\UE4Game-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UE4Game-IOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UE4Game-TVOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="DebugGame", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Development", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Shipping", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UE4Game-Linux-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="LinuxAArch64", Configuration="DebugGame", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxAArch64\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="LinuxAArch64", Configuration="Development", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxAArch64\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="LinuxAArch64", Configuration="Shipping", PlatformType="Game", Architecture="aarch64-unknown-linux-gnueabi", RequiredFile="Engine\Binaries\LinuxAArch64\UE4Game-LinuxAArch64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Lumin", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Lumin\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Lumin", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Lumin\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="Lumin", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Lumin\UE4Game-Lumin-Shipping.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="DebugGame", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UE4Game-HoloLens-Developmentx64.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="DebugGame", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UE4Game-HoloLens-Developmentarm64.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Development", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UE4Game-HoloLens-Developmentx64.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Development", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UE4Game-HoloLens-Developmentarm64.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Shipping", PlatformType="Game", Architecture="x64", RequiredFile="Engine\Binaries\HoloLens\UE4Game-HoloLens-Shippingx64.target", ProjectType="Any", bCanBeDisplayed=False) +InstalledPlatformConfigurations=(PlatformName="HoloLens", Configuration="Shipping", PlatformType="Game", Architecture="arm64", RequiredFile="Engine\Binaries\HoloLens\UE4Game-HoloLens-Shippingarm64.target", ProjectType="Any", bCanBeDisplayed=False) + +[Analytics] +UE4TypeOverride=Rocket + +[/Script/HardwareTargeting.HardwareTargetingSettings] +TargetedHardwareClass=Desktop +AppliedTargetedHardwareClass=Desktop +DefaultGraphicsPerformance=Maximum +AppliedDefaultGraphicsPerformance=Maximum + diff --git a/Content/Wizards_Room_4.27/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini b/Content/Wizards_Room_4.27/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini new file mode 100644 index 0000000..5ec6b47 --- /dev/null +++ b/Content/Wizards_Room_4.27/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini @@ -0,0 +1,3 @@ +[Internationalization] +ShouldUseLocalizedNumericInput=True + diff --git a/Content/Wizards_Room_4.27/Intermediate/Config/CoalescedSourceConfigs/InternationalizationExport.ini b/Content/Wizards_Room_4.27/Intermediate/Config/CoalescedSourceConfigs/InternationalizationExport.ini new file mode 100644 index 0000000..e69de29 diff --git a/Content/Wizards_Room_4.27/Intermediate/Config/CoalescedSourceConfigs/Lightmass.ini b/Content/Wizards_Room_4.27/Intermediate/Config/CoalescedSourceConfigs/Lightmass.ini new file mode 100644 index 0000000..529772c --- /dev/null +++ b/Content/Wizards_Room_4.27/Intermediate/Config/CoalescedSourceConfigs/Lightmass.ini @@ -0,0 +1,249 @@ +[DevOptions.StaticLighting] +bAllowMultiThreadedStaticLighting=True +ViewSingleBounceNumber=-1 +bUseBilinearFilterLightmaps=True +bCompressLightmaps=True +bUseConservativeTexelRasterization=True +bAccountForTexelSize=True +bUseMaxWeight=True +MaxTriangleLightingSamples=8 +MaxTriangleIrradiancePhotonCacheSamples=4 +bAllow64bitProcess=True +DefaultStaticMeshLightingRes=32 +bAllowCropping=False +bGarbageCollectAfterExport=True +bRebuildDirtyGeometryForLighting=True +bUseEmbree=true +bVerifyEmbree=false +bUseEmbreePacketTracing=false +bUseFastVoxelization=false +bUseEmbreeInstancing=false +bUseFilteredCubemapForSkylight=true +MappingSurfaceCacheDownsampleFactor=2 + +[DevOptions.StaticLightingSceneConstants] +StaticLightingLevelScale=1 +VisibilityRayOffsetDistance=.1 +VisibilityNormalOffsetDistance=3 +VisibilityNormalOffsetSampleRadiusScale=.5 +VisibilityTangentOffsetSampleRadiusScale=.8 +SmallestTexelRadius=.1 +LightGridSize=100 +AutomaticImportanceVolumeExpandBy=500 +MinimumImportanceVolumeExtentWithoutWarning=10000.0 + +[DevOptions.StaticLightingMaterial] +bUseDebugMaterial=False +ShowMaterialAttribute=None +EmissiveSampleSize=128 +DiffuseSampleSize=128 +SpecularSampleSize=128 +TransmissionSampleSize=256 +NormalSampleSize=256 +TerrainSampleScalar=4 +DebugDiffuse=(R=0.500000,G=0.500000,B=0.500000) +EnvironmentColor=(R=0.00000,G=0.00000,B=0.00000) + +[DevOptions.MeshAreaLights] +bVisualizeMeshAreaLightPrimitives=False +EmissiveIntensityThreshold=.01 +MeshAreaLightGridSize=100 +MeshAreaLightSimplifyNormalAngleThreshold=25 +MeshAreaLightSimplifyCornerDistanceThreshold=.5 +MeshAreaLightSimplifyMeshBoundingRadiusFractionThreshold=.1 +MeshAreaLightGeneratedDynamicLightSurfaceOffset=30 + +[DevOptions.PrecomputedDynamicObjectLighting] +bVisualizeVolumeLightSamples=False +bVisualizeVolumeLightInterpolation=False +NumHemisphereSamplesScale=2 +SurfaceLightSampleSpacing=300 +FirstSurfaceSampleLayerHeight=50 +SurfaceSampleLayerHeightSpacing=250 +NumSurfaceSampleLayers=2 +DetailVolumeSampleSpacing=300 +VolumeLightSampleSpacing=3000 +MaxVolumeSamples=250000 +bUseMaxSurfaceSampleNum=True +MaxSurfaceLightSamples=500000 + +[DevOptions.VolumetricLightmaps] +BrickSize=4 +MaxRefinementLevels=3 +VoxelizationCellExpansionForSurfaceGeometry=.1 +VoxelizationCellExpansionForVolumeGeometry=.25 +VoxelizationCellExpansionForLights=.1 +TargetNumVolumetricLightmapTasks=800 +MinBrickError=.01 +SurfaceLightmapMinTexelsPerVoxelAxis=1.0 +bCullBricksBelowLandscape=true +LightBrightnessSubdivideThreshold=.3 + +[DevOptions.PrecomputedVisibility] +bVisualizePrecomputedVisibility=False +bCompressVisibilityData=True +bPlaceCellsOnOpaqueOnly=True +NumCellDistributionBuckets=800 +CellRenderingBucketSize=5 +NumCellRenderingBuckets=5 +PlayAreaHeight=220 +MeshBoundsScale=1.2 +VisibilitySpreadingIterations=1 +MinMeshSamples=14 +MaxMeshSamples=40 +NumCellSamples=24 +NumImportanceSamples=40 + +[DevOptions.PrecomputedVisibilityModeratelyAggressive] +MeshBoundsScale=1 +VisibilitySpreadingIterations=1 + +[DevOptions.PrecomputedVisibilityMostAggressive] +MeshBoundsScale=1 +VisibilitySpreadingIterations=0 + +[DevOptions.VolumeDistanceField] +VoxelSize=75 +VolumeMaxDistance=900 +NumVoxelDistanceSamples=800 +MaxVoxels=3992160 + +[DevOptions.StaticShadows] +bUseZeroAreaLightmapSpaceFilteredLights=False +NumShadowRays=8 +NumPenumbraShadowRays=8 +NumBounceShadowRays=1 +bFilterShadowFactor=True +ShadowFactorGradientTolerance=0.5 +bAllowSignedDistanceFieldShadows=True +MaxTransitionDistanceWorldSpace=50 +ApproximateHighResTexelsPerMaxTransitionDistance=50 +MinDistanceFieldUpsampleFactor=3 +MinUnoccludedFraction=.0005 +StaticShadowDepthMapTransitionSampleDistanceX=100 +StaticShadowDepthMapTransitionSampleDistanceY=100 +StaticShadowDepthMapSuperSampleFactor=2 +StaticShadowDepthMapMaxSamples=4194304 + +[DevOptions.ImportanceTracing] +bUseStratifiedSampling=True +NumHemisphereSamples=16 +MaxHemisphereRayAngle=89 +NumAdaptiveRefinementLevels=2 +AdaptiveBrightnessThreshold=1 +AdaptiveFirstBouncePhotonConeAngle=4 +AdaptiveSkyVarianceThreshold=.5 +bUseRadiositySolverForSkylightMultibounce=True +bCacheFinalGatherHitPointsForRadiosity=False +bUseRadiositySolverForLightMultibounce=False + +[DevOptions.PhotonMapping] +bUsePhotonMapping=True +bUseFinalGathering=True +bUsePhotonDirectLightingInFinalGather=False +bVisualizeCachedApproximateDirectLighting=False +bUseIrradiancePhotons=True +bCacheIrradiancePhotonsOnSurfaces=True +bVisualizePhotonPaths=False +bVisualizePhotonGathers=True +bVisualizePhotonImportanceSamples=False +bVisualizeIrradiancePhotonCalculation=False +bEmitPhotonsOutsideImportanceVolume=False +ConeFilterConstant=1 +NumIrradianceCalculationPhotons=400 +FinalGatherImportanceSampleFraction=.6 +FinalGatherImportanceSampleConeAngle=10 +IndirectPhotonEmitDiskRadius=200 +IndirectPhotonEmitConeAngle=30 +MaxImportancePhotonSearchDistance=2000 +MinImportancePhotonSearchDistance=20 +NumImportanceSearchPhotons=10 +OutsideImportanceVolumeDensityScale=.0005 +DirectPhotonDensity=350 +DirectIrradiancePhotonDensity=350 +DirectPhotonSearchDistance=200 +IndirectPhotonPathDensity=5 +IndirectPhotonDensity=600 +IndirectIrradiancePhotonDensity=300 +IndirectPhotonSearchDistance=200 +PhotonSearchAngleThreshold=.5 +IrradiancePhotonSearchConeAngle=10 +bUsePhotonSegmentsForVolumeLighting=true +PhotonSegmentMaxLength=1000 +GeneratePhotonSegmentChance=.01 + +[DevOptions.IrradianceCache] +bAllowIrradianceCaching=True +bUseIrradianceGradients=False +bShowGradientsOnly=False +bVisualizeIrradianceSamples=True +RecordRadiusScale=.8 +InterpolationMaxAngle=20 +PointBehindRecordMaxAngle=10 +DistanceSmoothFactor=4 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b/Content/Wizards_Room_4.27/Saved/Config/Windows/Compat.ini @@ -0,0 +1 @@ + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/DeviceProfiles.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/DeviceProfiles.ini new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/DeviceProfiles.ini @@ -0,0 +1 @@ + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/Editor.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/Editor.ini new file mode 100644 index 0000000..b5b2aa8 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/Editor.ini @@ -0,0 +1,6 @@ +[/Script/UnrealEd.UnrealEdOptions] +UsingXGE=False + +[/Script/OculusEditor.OculusEditorSettings] +bEnableOculusBuildTelemetry=False + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/EditorPerProjectUserSettings.ini new file mode 100644 index 0000000..6077184 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -0,0 +1,1060 @@ +[/Script/UnrealEd.EditorPerProjectUserSettings] +bDisplayDocumentationLink=False +bDisplayActionListItemRefIds=False +bAlwaysGatherBehaviorTreeDebuggerData=False +bDisplayBlackboardKeysInAlphabeticalOrder=False +bUseSimplygonSwarm=False +SimplygonServerIP=127.0.0.1 +bEnableSwarmDebugging=False +SimplygonSwarmDelay=5000 +SwarmNumOfConcurrentJobs=16 +SwarmMaxUploadChunkSizeInMB=100 +SwarmIntermediateFolder=C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Intermediate/Simplygon/ +bShowCompilerLogOnCompileError=False +DataSourceFolder=(Path="") +bAnimationReimportWarnings=False +bSCSEditorShowFloor=False +SCSViewportCameraSpeed=4 +AssetViewerProfileName= +MaterialQualityLevel=1 +PreviewFeatureLevel=3 +PreviewPlatformName=None +PreviewShaderFormatName=None +bPreviewFeatureLevelActive=False +PreviewDeviceProfileName=None + +[/Script/UnrealEd.LevelEditorPlaySettings] 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+PIEPreviewDeviceProfileSelector.LastCompileMethod=Unknown +StatsViewer.TimeStamp=2021.11.06-09.48.08 +StatsViewer.LastCompileMethod=Unknown +EditorWidgets.TimeStamp=2021.11.06-09.47.58 +EditorWidgets.LastCompileMethod=Unknown +AddContentDialog.TimeStamp=2021.11.06-09.47.55 +AddContentDialog.LastCompileMethod=Unknown +WidgetCarousel.TimeStamp=2021.11.06-09.48.09 +WidgetCarousel.LastCompileMethod=Unknown +SceneOutliner.TimeStamp=2021.11.06-09.48.06 +SceneOutliner.LastCompileMethod=Unknown +HierarchicalLODOutliner.TimeStamp=2021.11.06-09.48.00 +HierarchicalLODOutliner.LastCompileMethod=Unknown + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/Engine.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/Engine.ini new file mode 100644 index 0000000..3cdaa0b --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/Engine.ini @@ -0,0 +1,57 @@ +[Core.System] +Paths=../../../Engine/Content +Paths=%GAMEDIR%Content +Paths=../../../Engine/Plugins/2D/Paper2D/Content +Paths=../../../Engine/Plugins/Developer/AnimationSharing/Content +Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content +Paths=../../../Engine/Plugins/Editor/GeometryMode/Content +Paths=../../../Engine/Plugins/Editor/SpeedTreeImporter/Content +Paths=../../../Engine/Plugins/FX/Niagara/Content +Paths=../../../Engine/Plugins/Experimental/ChaosClothEditor/Content +Paths=../../../Engine/Plugins/Experimental/ChaosNiagara/Content +Paths=../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content +Paths=../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content +Paths=../../../Engine/Plugins/Experimental/GeometryProcessing/Content +Paths=../../../Engine/Plugins/Experimental/MotoSynth/Content +Paths=../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content +Paths=../../../Engine/Plugins/Lumin/MagicLeap/Content +Paths=../../../Engine/Plugins/Lumin/MagicLeapPassableWorld/Content +Paths=../../../Engine/Plugins/Media/MediaCompositing/Content +Paths=../../../Engine/Plugins/Runtime/AudioSynesthesia/Content +Paths=../../../Engine/Plugins/Runtime/OpenXREyeTracker/Content +Paths=../../../Engine/Plugins/Runtime/OpenXRHandTracking/Content +Paths=../../../Engine/Plugins/Runtime/OpenXR/Content +Paths=../../../Engine/Plugins/Runtime/PostSplashScreen/Content +Paths=../../../Engine/Plugins/Runtime/Synthesis/Content +Paths=../../../Engine/Plugins/VirtualProduction/Takes/Content +Paths=../../../Engine/Plugins/Runtime/Oculus/OculusVR/Content +Paths=../../../Engine/Plugins/Runtime/Steam/SteamVR/Content + +[/Script/UnrealEd.UnrealEdEngine] +TemplateMapInfos=(ThumbnailTexture=Texture2D'"/Engine/Maps/Templates/Thumbnails/Default.Default"',Map="/Engine/Maps/Templates/Template_Default") +TemplateMapInfos=(ThumbnailTexture=Texture2D'"/Engine/Maps/Templates/Thumbnails/TimeOfDay.TimeOfDay"',Map="/Engine/Maps/Templates/TimeOfDay_Default") +TemplateMapInfos=(ThumbnailTexture=Texture2D'"/Engine/Maps/Templates/Thumbnails/VR-Basic.VR-Basic"',Map="/Engine/Maps/Templates/VR-Basic") + +[/Script/AndroidPlatformEditor.AndroidSDKSettings] +SDKPath=(Path="") +NDKPath=(Path="") +JavaPath=(Path="") + +[/Script/UdpMessaging.UdpMessagingSettings] +EnabledByDefault=False +EnableTransport=True +bAutoRepair=True +MaxSendRate=1.000000 +AutoRepairAttemptLimit=10 +bStopServiceWhenAppDeactivates=True +UnicastEndpoint=0.0.0.0:0 +MulticastEndpoint=230.0.0.1:6666 +MessageFormat=CborPlatformEndianness +MulticastTimeToLive=1 +EnableTunnel=False +TunnelUnicastEndpoint= +TunnelMulticastEndpoint= + +[/Script/LuminPlatformEditor.MagicLeapSDKSettings] +MLSDKPath=(Path="") + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/Game.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/Game.ini new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/Game.ini @@ -0,0 +1 @@ + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/GameUserSettings.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/GameUserSettings.ini new file mode 100644 index 0000000..4acdc13 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/GameUserSettings.ini @@ -0,0 +1,29 @@ +[/Script/Engine.GameUserSettings] +bUseVSync=False +bUseDynamicResolution=False +ResolutionSizeX=1920 +ResolutionSizeY=1080 +LastUserConfirmedResolutionSizeX=1920 +LastUserConfirmedResolutionSizeY=1080 +WindowPosX=-1 +WindowPosY=-1 +FullscreenMode=1 +LastConfirmedFullscreenMode=1 +PreferredFullscreenMode=1 +Version=5 +AudioQualityLevel=0 +LastConfirmedAudioQualityLevel=0 +FrameRateLimit=0.000000 +DesiredScreenWidth=1280 +bUseDesiredScreenHeight=False +DesiredScreenHeight=720 +LastUserConfirmedDesiredScreenWidth=1280 +LastUserConfirmedDesiredScreenHeight=720 +LastRecommendedScreenWidth=-1.000000 +LastRecommendedScreenHeight=-1.000000 +LastCPUBenchmarkResult=-1.000000 +LastGPUBenchmarkResult=-1.000000 +LastGPUBenchmarkMultiplier=1.000000 +bUseHDRDisplayOutput=False +HDRDisplayOutputNits=1000 + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/Hardware.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/Hardware.ini new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/Hardware.ini @@ -0,0 +1 @@ + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/Input.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/Input.ini new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/Input.ini @@ -0,0 +1 @@ + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/Lightmass.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/Lightmass.ini new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/Lightmass.ini @@ -0,0 +1 @@ + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/LiveLink.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/LiveLink.ini new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/LiveLink.ini @@ -0,0 +1 @@ + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/MagicLeap.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/MagicLeap.ini new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/MagicLeap.ini @@ -0,0 +1 @@ + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/MagicLeapLightEstimation.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/MagicLeapLightEstimation.ini new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/MagicLeapLightEstimation.ini @@ -0,0 +1 @@ + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/MotoSynth.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/MotoSynth.ini new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/MotoSynth.ini @@ -0,0 +1 @@ + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/Niagara.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/Niagara.ini new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/Niagara.ini @@ -0,0 +1 @@ + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/OculusVR.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/OculusVR.ini new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/OculusVR.ini @@ -0,0 +1 @@ + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/Paper2D.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/Paper2D.ini new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/Paper2D.ini @@ -0,0 +1 @@ + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/PhysXVehicles.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/PhysXVehicles.ini new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/PhysXVehicles.ini @@ -0,0 +1 @@ + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/PostSplashScreen.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/PostSplashScreen.ini new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/PostSplashScreen.ini @@ -0,0 +1 @@ + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/RuntimeOptions.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/RuntimeOptions.ini new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/RuntimeOptions.ini @@ -0,0 +1 @@ + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/Scalability.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/Scalability.ini new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/Scalability.ini @@ -0,0 +1 @@ + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/Synthesis.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/Synthesis.ini new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/Synthesis.ini @@ -0,0 +1 @@ + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/UnrealInsightsSettings.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/UnrealInsightsSettings.ini new file mode 100644 index 0000000..86504a0 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/UnrealInsightsSettings.ini @@ -0,0 +1,3 @@ +[Insights.TimingProfiler] +bShowEmptyTracksByDefault=False + diff --git a/Content/Wizards_Room_4.27/Saved/Config/Windows/VariantManagerContent.ini b/Content/Wizards_Room_4.27/Saved/Config/Windows/VariantManagerContent.ini new file mode 100644 index 0000000..d3f5a12 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Config/Windows/VariantManagerContent.ini @@ -0,0 +1 @@ + diff --git a/Content/Wizards_Room_4.27/Saved/Logs/Wizard'sRoom.log b/Content/Wizards_Room_4.27/Saved/Logs/Wizard'sRoom.log new file mode 100644 index 0000000..09a6a42 --- /dev/null +++ b/Content/Wizards_Room_4.27/Saved/Logs/Wizard'sRoom.log @@ -0,0 +1,1609 @@ +Log file open, 11/11/21 22:48:32 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: Wizard'sRoom +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.368994 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +3:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogLuminAPIImpl: Warning: MLSDK not found. This likely means the MLSDK environment variable is not set. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-17735300 +LogInit: Engine Version: 4.27.1-17735300+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 5 5600X 6-Core Processor , GPU: NVIDIA GeForce RTX 3060 +LogInit: Compiled (64-bit): Oct 6 2021 14:42:51 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: F:/Unreal/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2021.11.11-19.48.35:871][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2021.11.11-19.48.35:871][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2021.11.11-19.48.35:871][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Engine.ini] +[2021.11.11-19.48.35:871][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2021.11.11-19.48.35:871][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]] +[2021.11.11-19.48.35:871][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:1]] +[2021.11.11-19.48.35:871][ 0]LogConfig: Setting CVar [[r.RayTracing:1]] +[2021.11.11-19.48.35:871][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Engine.ini] +[2021.11.11-19.48.35:871][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Engine.ini] +[2021.11.11-19.48.35:871][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2021.11.11-19.48.35:871][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2021.11.11-19.48.35:871][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2021.11.11-19.48.35:871][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2021.11.11-19.48.35:871][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2021.11.11-19.48.35:871][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2021.11.11-19.48.35:871][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2021.11.11-19.48.35:871][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2021.11.11-19.48.35:871][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2021.11.11-19.48.35:871][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2021.11.11-19.48.35:872][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2021.11.11-19.48.35:872][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2021.11.11-19.48.35:872][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2021.11.11-19.48.35:872][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2021.11.11-19.48.35:872][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Engine.ini] +[2021.11.11-19.48.35:872][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2021.11.11-19.48.35:872][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2021.11.11-19.48.35:872][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2021.11.11-19.48.35:872][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2021.11.11-19.48.35:872][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2021.11.11-19.48.35:872][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2021.11.11-19.48.35:872][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2021.11.11-19.48.35:872][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2021.11.11-19.48.35:872][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2021.11.11-19.48.35:872][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2021.11.11-19.48.35:872][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2021.11.11-19.48.35:872][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2021.11.11-19.48.35:872][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2021.11.11-19.48.35:872][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2021.11.11-19.48.35:872][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Engine.ini] +[2021.11.11-19.48.35:872][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Engine.ini] +[2021.11.11-19.48.35:905][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Scalability.ini] +[2021.11.11-19.48.35:905][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2021.11.11-19.48.35:905][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2021.11.11-19.48.35:905][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Scalability.ini] +[2021.11.11-19.48.35:905][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2021.11.11-19.48.35:905][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Scalability.ini] +[2021.11.11-19.48.35:905][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2021.11.11-19.48.35:905][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2021.11.11-19.48.35:905][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Scalability.ini] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Scalability.ini] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Scalability.ini] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2021.11.11-19.48.35:906][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Scalability.ini] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Scalability.ini] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2021.11.11-19.48.35:907][ 0]LogInit: Selected Device Profile: [Windows] +[2021.11.11-19.48.35:907][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2021.11.11-19.48.35:907][ 0]LogHAL: Display: Platform has ~ 16 GB [17102516224 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2021.11.11-19.48.35:907][ 0]LogInit: Going up to parent DeviceProfile [] +[2021.11.11-19.48.35:907][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Scalability.ini] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Scalability.ini] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Scalability.ini] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Scalability.ini] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2021.11.11-19.48.35:907][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Scalability.ini] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Scalability.ini] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Scalability.ini] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Scalability.ini] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2021.11.11-19.48.35:908][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2021.11.11-19.48.35:909][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2021.11.11-19.48.35:909][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2021.11.11-19.48.35:909][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2021.11.11-19.48.35:909][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2021.11.11-19.48.35:909][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2021.11.11-19.48.35:909][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Engine.ini] +[2021.11.11-19.48.35:909][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Config/Windows/Editor.ini] +[2021.11.11-19.48.35:909][ 0]LogInit: Computer: CENGIZHANEV +[2021.11.11-19.48.35:909][ 0]LogInit: User: ceco9 +[2021.11.11-19.48.35:909][ 0]LogInit: CPU Page size=4096, Cores=6 +[2021.11.11-19.48.35:909][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2021.11.11-19.48.35:909][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) +[2021.11.11-19.48.35:909][ 0]LogMemory: Platform Memory Stats for Windows +[2021.11.11-19.48.35:909][ 0]LogMemory: Process Physical Memory: 145.29 MB used, 145.29 MB peak +[2021.11.11-19.48.35:909][ 0]LogMemory: Process Virtual Memory: 131.67 MB used, 131.67 MB peak +[2021.11.11-19.48.35:909][ 0]LogMemory: Physical Memory: 6874.84 MB used, 9435.39 MB free, 16310.23 MB total +[2021.11.11-19.48.35:909][ 0]LogMemory: Virtual Memory: 134193200.00 MB used, 24528.23 MB free, 134217728.00 MB total +[2021.11.11-19.48.35:916][ 0]LogWindows: WindowsPlatformFeatures enabled +[2021.11.11-19.48.36:155][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2021.11.11-19.48.36:177][ 0]LogInit: Using OS detected language (tr-TR). +[2021.11.11-19.48.36:177][ 0]LogInit: Using OS detected locale (tr-TR). +[2021.11.11-19.48.36:188][ 0]LogTextLocalizationManager: No localization for 'tr-TR' exists, so 'en' will be used for the language. +[2021.11.11-19.48.36:644][ 0]LogInit: Setting process to per monitor DPI aware +[2021.11.11-19.48.36:697][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2021.11.11-19.48.36:774][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2021.11.11-19.48.36:774][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2021.11.11-19.48.37:380][ 0]LogD3D12RHI: Aftermath initialized +[2021.11.11-19.48.37:380][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2021.11.11-19.48.37:391][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2021.11.11-19.48.37:532][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3060 (Max supported Feature Level 12_1) +[2021.11.11-19.48.37:532][ 0]LogD3D12RHI: Adapter has 12143MB of dedicated video memory, 0MB of dedicated system memory, and 8155MB of shared system memory, 2 output[s] +[2021.11.11-19.48.37:553][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1) +[2021.11.11-19.48.37:553][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8155MB of shared system memory, 0 output[s] +[2021.11.11-19.48.37:553][ 0]LogD3D12RHI: Forcing D3D12.AsyncDeferredDeletion=0 as a workaround for a deadlock. +[2021.11.11-19.48.37:553][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2021.11.11-19.48.37:561][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2021.11.11-19.48.37:561][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2021.11.11-19.48.37:612][ 0]LogD3D12RHI: The system supports ID3D12Device1. +[2021.11.11-19.48.37:612][ 0]LogD3D12RHI: The system supports ID3D12Device2. +[2021.11.11-19.48.37:612][ 0]LogD3D12RHI: The system supports ID3D12Device5. +[2021.11.11-19.48.37:612][ 0]LogD3D12RHI: The system supports ID3D12Device7. +[2021.11.11-19.48.37:612][ 0]LogD3D12RHI: D3D12 ray tracing 1.0 is supported. +[2021.11.11-19.48.37:612][ 0]LogD3D12RHI: D3D12 ray tracing 1.1 is supported. +[2021.11.11-19.48.37:662][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0 +[2021.11.11-19.48.37:668][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0 +[2021.11.11-19.48.37:680][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0 +[2021.11.11-19.48.37:688][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2021.11.11-19.48.37:688][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2021.11.11-19.48.37:773][ 0]LogD3D12RHI: GPU DeviceId: 0x2503 (for the marketing name, search the web for "GPU Device Id") +[2021.11.11-19.48.37:773][ 0]LogWindows: EnumDisplayDevices: +[2021.11.11-19.48.37:773][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 3060' (P:1 D:1) +[2021.11.11-19.48.37:773][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 3060' (P:0 D:1) +[2021.11.11-19.48.37:773][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 3060' (P:0 D:0) +[2021.11.11-19.48.37:773][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 3060' (P:0 D:0) +[2021.11.11-19.48.37:773][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2021.11.11-19.48.37:773][ 0]LogD3D12RHI: Adapter Name: NVIDIA GeForce RTX 3060 +[2021.11.11-19.48.37:773][ 0]LogD3D12RHI: Driver Version: 496.49 (internal:30.0.14.9649, unified:496.49) +[2021.11.11-19.48.37:773][ 0]LogD3D12RHI: Driver Date: 10-20-2021 +[2021.11.11-19.48.37:773][ 0]LogRHI: Texture pool is 7166 MB (70% of 10237 MB) +[2021.11.11-19.48.37:773][ 0]LogD3D12RHI: Async texture creation enabled +[2021.11.11-19.48.37:773][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2021.11.11-19.48.37:782][ 0]LogRHI: GeForceNow SDK initialized: 0 +[2021.11.11-19.48.38:297][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2021.11.11-19.48.38:317][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2021.11.11-19.48.38:317][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2021.11.11-19.48.38:317][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2021.11.11-19.48.38:317][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2021.11.11-19.48.38:317][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2021.11.11-19.48.38:317][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2021.11.11-19.48.38:317][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2021.11.11-19.48.38:317][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2021.11.11-19.48.38:317][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2021.11.11-19.48.38:317][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2021.11.11-19.48.38:364][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2021.11.11-19.48.38:364][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2021.11.11-19.48.38:391][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2021.11.11-19.48.38:401][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2021.11.11-19.48.38:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2021.11.11-19.48.38:420][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2021.11.11-19.48.38:432][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2021.11.11-19.48.38:443][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2021.11.11-19.48.38:453][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2021.11.11-19.48.38:478][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2021.11.11-19.48.38:478][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2021.11.11-19.48.38:495][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2021.11.11-19.48.38:503][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2021.11.11-19.48.38:509][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2021.11.11-19.48.38:513][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2021.11.11-19.48.38:533][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2021.11.11-19.48.38:533][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2021.11.11-19.48.38:550][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2021.11.11-19.48.38:566][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2021.11.11-19.48.38:578][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2021.11.11-19.48.38:589][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2021.11.11-19.48.38:589][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2021.11.11-19.48.38:650][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2021.11.11-19.48.38:766][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2021.11.11-19.48.38:887][ 0]LogRendererCore: Ray tracing is enabled for the editor. Reason: r.RayTracing=1. +[2021.11.11-19.48.38:887][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Intermediate/Shaders/WorkingDirectory/9668/). +[2021.11.11-19.48.38:887][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/ceco9/AppData/Local/Temp/UnrealShaderWorkingDir/23BC121A4EF61150F35B37B69AA11365/'. +[2021.11.11-19.48.38:888][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2021.11.11-19.48.38:888][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2021.11.11-19.48.38:888][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2021.11.11-19.48.39:673][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2021.11.11-19.48.39:832][ 0]LogDerivedDataCache: Loaded boot cache 0.16s 134MB C:/Users/ceco9/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2021.11.11-19.48.39:832][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/ceco9/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2021.11.11-19.48.39:832][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2021.11.11-19.48.39:832][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2021.11.11-19.48.39:832][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2021.11.11-19.48.39:832][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2021.11.11-19.48.39:867][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2021.11.11-19.48.39:867][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2021.11.11-19.48.39:867][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2021.11.11-19.48.39:877][ 0]LogDerivedDataCache: Speed tests for C:/Users/ceco9/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2021.11.11-19.48.39:877][ 0]LogDerivedDataCache: Display: Performance to C:/Users/ceco9/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.04ms. RandomReadSpeed=201.58MBs, RandomWriteSpeed=196.59MBs. Assigned SpeedClass 'Local' +[2021.11.11-19.48.39:897][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/ceco9/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2021.11.11-19.48.39:897][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2021.11.11-19.48.39:897][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2021.11.11-19.48.39:957][ 0]LogSlate: Using FreeType 2.10.0 +[2021.11.11-19.48.39:966][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2021.11.11-19.48.40:098][ 0]LogAssetRegistry: FAssetRegistry took 0.0025 seconds to start up +[2021.11.11-19.48.40:348][ 0]LogInit: Selected Device Profile: [Windows] +[2021.11.11-19.48.40:348][ 0]LogInit: Active device profile: [000001454C5E0D00][000001454AE94880 49] Windows +[2021.11.11-19.48.40:348][ 0]LogInit: Profiles: [000001454C5E0D00][000001454AE94880 49] Windows, [000001454C5AA300][000001454AE9CA00 49] WindowsNoEditor, [000001454C5E1C00][000001454D102B80 49] WindowsServer, [000001454C5AB100][000001454D106D00 49] WindowsClient, [000001454C5E2900][000001454D10AE80 49] IOS, [000001454C5A9A00][000001454D10F000 49] iPadAir, [000001454C5E3E00][000001454D113180 49] iPadAir2, [000001454C545100][000001454D11B440 49] IPadPro, [000001454C545200][000001454D117480 49] iPadAir3, [000001454C5A8C00][000001454D11F600 49] iPadAir4, [000001454C545E00][000001454D123780 49] iPadMini2, [000001454C5AB300][000001454D127900 49] iPadMini3, [000001454C547900][000001454D12BA80 49] iPadMini4, [000001454C5A9000][000001454AE99BC0 49] iPadMini5, [000001454C564900][000001454D132280 49] iPhone6, [000001454C564A00][000001454D12E2C0 49] iPodTouch6, [000001454C5E2E00][000001454D13E540 49] iPhone7, [000001454C5E2F00][000001454D136580 49] iPodTouch7, [000001454C547E00][000001454D142700 49] iPhone5S, [000001454C5E0F00][000001454D146880 49] iPhone6Plus, [000001454C564100][000001454D14AA00 49] iPhone6S, [000001454C544300][000001454D14EB80 49] iPhone6SPlus, [000001454C566800][000001454D152D00 49] iPhone7Plus, [000001454C546400][000001454D156E80 49] iPhoneSE, [000001454C566600][000001454D15B000 49] iPhone8, [000001454C544400][000001454D15F180 49] iPhone8Plus, [000001454C567100][000001454D163300 49] iPhoneX, [000001454C5E1400][000001454D167480 49] iPhoneXS, [000001454C566B00][000001454D16B600 49] iPhoneXSMax, [000001454C5E0700][000001454D16F780 49] iPhoneXR, [000001454C564800][000001454D173900 49] iPhone11, [000001454C5E1100][000001454D177A80 49] iPhone11Pro, [000001454C565A00][000001454D17BC00 49] iPhone11ProMax, [000001454C5E3700][000001454D13A1C0 49] iPhoneSE2, [000001454C567800][000001454D17E300 49] iPhone12Mini, [000001454C5E2300][000001454D182440 49] iPhone12, [000001454C567200][000001454D186580 49] iPhone12Pro, [000001454C5E1300][000001454D18E700 49] iPhone12ProMax, [000001454C565500][000001454D192880 49] iPadPro105, [000001454C5E0A00][000001454D196A00 49] iPadPro129, [000001454C567D00][000001454D19AB80 49] iPadPro97, [000001454C5E2A00][000001454D19ED00 49] iPadPro2_129, [000001454C566900][000001454D1A2E80 49] iPad5, [000001454C5E1E00][000001454D1A7000 49] iPad6, [000001454C565300][000001454D1AB180 49] iPad7, [000001454C5E0200][000001454D1AF300 49] iPad8, [000001454C564400][000001454D1B3480 49] iPadPro11, [000001454C5E1A00][000001454D1B7600 49] iPadPro2_11, [000001454C565600][000001454D1BB780 49] iPadPro3_129, [000001454C5E2700][000001454D1BF900 49] iPadPro4_129, [000001454C564200][000001454D1C3A80 49] AppleTV, [000001454C5E0900][000001454D1C7C00 49] AppleTV4K, [000001454C565D00][000001454D1CA200 49] TVOS, [000001454C5E2D00][000001454D1CE380 49] Mac, [000001454C567600][000001454D18A4C0 49] MacClient, [000001454C5E3900][000001454D1D2600 49] MacNoEditor, [000001454C567500][000001454D1D6740 49] MacServer, [000001454C5E1200][000001454D1DE8C0 49] Linux, [000001454C565C00][000001454D1E2A40 49] LinuxAArch64, [000001454C5E3C00][000001454D1E6BC0 49] LinuxNoEditor, [000001454C566300][000001454D1EAD40 49] LinuxAArch64NoEditor, [000001454C5E1B00][000001454D1EEEC0 49] LinuxClient, [000001454C566500][000001454D1F3040 49] LinuxAArch64Client, [000001454C5E0E00][000001454D1F71C0 49] LinuxServer, [000001454C567900][000001454D1FB340 49] LinuxAArch64Server, [000001454C5E3500][000001454D1FF4C0 49] Android, [000001454C565E00][000001454D203640 49] Android_Low, [000001454C5E1F00][000001454D2077C0 49] Android_Mid, [000001454C566200][000001454D20B940 49] Android_High, [000001454C5E3F00][000001454D20FAC0 49] Android_Default, [000001454C566000][000001454D2120C0 49] Android_Adreno4xx, [000001454C5E3D00][000001454D216240 49] Android_Adreno5xx_Low, [000001454C566A00][000001454D21A3C0 49] Android_Adreno5xx, [000001454C5E3800][000001454D21E540 49] Android_Adreno6xx, [000001454C5A8500][000001454D1DA680 49] Android_Adreno6xx_Vulkan, [000001454C545400][000001454D2227C0 49] Android_Mali_T6xx, [000001454C5A9100][000001454D226900 49] Android_Mali_T7xx, [000001454C546D00][000001454D22AA40 49] Android_Mali_T8xx, [000001454C5AAF00][000001454D232BC0 49] Android_Mali_G71, [000001454C547400][000001454D236D40 49] Android_Mali_G72, [000001454C5A9700][000001454D23AEC0 49] Android_Mali_G72_Vulkan, [000001454C545300][000001454D23F040 49] Android_Mali_G76, [000001454C5ABA00][000001454D2431C0 49] Android_Mali_G76_Vulkan, [000001454C546C00][000001454D247340 49] Android_Mali_G77, [000001454C5A9500][000001454D24B4C0 49] Android_Mali_G77_Vulkan, [000001454C545800][000001454D24F640 49] Android_Mali_G78, [000001454C5AA200][000001454D2537C0 49] Android_Mali_G78_Vulkan, [000001454C547D00][000001454D257940 49] Android_Mali_G710, [000001454C5A8300][000001454D25BAC0 49] Android_Mali_G710_Vulkan, [000001454C544200][000001454D25E0C0 49] Android_Vulkan_SM5, [000001454C5A8800][000001454D262240 49] Android_PowerVR_G6xxx, [000001454C546500][000001454D2663C0 49] Android_PowerVR_GT7xxx, [000001454C5A8E00][000001454D26A540 49] Android_PowerVR_GE8xxx, [000001454C545500][000001454D26E6C0 49] Android_PowerVR_GM9xxx, [000001454C5A8D00][000001454D22E800 49] Android_PowerVR_GM9xxx_Vulkan, [000001454C545900][000001454D272940 49] Android_TegraK1, [000001454C5A8600][000001454D276A80 49] Android_Unknown_Vulkan, [000001454C547800][000001454D27ABC0 49] Lumin, [000001454C5AA600][000001454D282D40 49] Lumin_Desktop, [000001454C547B00][000001454D286EC0 49] HoloLens, +[2021.11.11-19.48.40:874][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2021.11.11-19.48.40:874][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2021.11.11-19.48.40:874][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2021.11.11-19.48.40:874][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2021.11.11-19.48.40:874][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2021.11.11-19.48.41:039][ 0]LogNetVersion: Wizard'sRoom 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 586080672) +[2021.11.11-19.48.43:188][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2021.11.11-19.48.43:300][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2021.11.11-19.48.43:305][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2021.11.11-19.48.43:305][ 0]LogUObjectAllocator: 4301856 out of 0 bytes used by permanent object pool. +[2021.11.11-19.48.43:305][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2021.11.11-19.48.45:655][ 0]LogD3D12RHI: Creating RTPSO with 3 shaders (0 cached, 3 new) took 56.45 ms. Compile time 16.79 ms, link time 39.63 ms. +[2021.11.11-19.48.45:670][ 0]LogD3D12RHI: Creating RTPSO with 3 shaders (1 cached, 2 new) took 14.60 ms. Compile time 0.88 ms, link time 13.70 ms. +[2021.11.11-19.48.46:286][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 396A48394A77D0927FEC2EABE8952B32 | Instance: 200711994717DB2DE90D6B8F9240DE45 (CENGIZHANEV-9668). +[2021.11.11-19.48.46:435][ 0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk +[2021.11.11-19.48.46:435][ 0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk +[2021.11.11-19.48.46:477][ 0]LogPython: Using Python 3.7.7 +[2021.11.11-19.48.47:698][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2021.11.11-19.48.47:727][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2021.11.11-19.48.48:215][ 0]SourceControl: Source control is disabled +[2021.11.11-19.48.48:215][ 0]SourceControl: Source control is disabled +[2021.11.11-19.48.48:242][ 0]SourceControl: Source control is disabled +[2021.11.11-19.48.48:252][ 0]SourceControl: Source control is disabled +[2021.11.11-19.48.48:278][ 0]SourceControl: Source control is disabled +[2021.11.11-19.48.48:285][ 0]LogUProjectInfo: Found projects: +[2021.11.11-19.48.48:939][ 0]LogOpenImageDenoise: OIDN starting up +[2021.11.11-19.48.49:046][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2021.11.11-19.48.49:113][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2021.11.11-19.48.49:113][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2021.11.11-19.48.49:552][ 0]LogCollectionManager: Loaded 0 collections in 0.000598 seconds +[2021.11.11-19.48.49:598][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Collections/' took 0.00s +[2021.11.11-19.48.49:598][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Content/Developers/ceco9/Collections/' took 0.00s +[2021.11.11-19.48.49:598][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Content/Collections/' took 0.00s +[2021.11.11-19.48.49:598][ 0]LogOcInput: OculusInput pre-init called +[2021.11.11-19.48.49:992][ 0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk +[2021.11.11-19.48.49:992][ 0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk +[2021.11.11-19.48.49:992][ 0]LogEngine: Initializing Engine... +[2021.11.11-19.48.50:015][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2021.11.11-19.48.50:015][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2021.11.11-19.48.50:015][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2021.11.11-19.48.50:016][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2021.11.11-19.48.50:308][ 0]LogInit: Initializing FReadOnlyCVARCache +[2021.11.11-19.48.50:336][ 0]LogAIModule: Creating AISystem for world Untitled +[2021.11.11-19.48.50:337][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2021.11.11-19.48.50:350][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2021.11.11-19.48.50:350][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2021.11.11-19.48.50:351][ 0]LogAudio: Display: Audio Device Manager Initialized +[2021.11.11-19.48.50:351][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2021.11.11-19.48.50:351][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2021.11.11-19.48.50:351][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2021.11.11-19.48.50:351][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2021.11.11-19.48.50:351][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2021.11.11-19.48.50:351][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2021.11.11-19.48.50:351][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2021.11.11-19.48.50:351][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2021.11.11-19.48.50:351][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2021.11.11-19.48.50:351][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2021.11.11-19.48.50:351][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2021.11.11-19.48.50:351][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2021.11.11-19.48.50:351][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2021.11.11-19.48.50:377][ 0]LogAudioMixer: Display: 0: FrontLeft +[2021.11.11-19.48.50:377][ 0]LogAudioMixer: Display: 1: FrontRight +[2021.11.11-19.48.50:386][ 0]LogAudioMixer: Display: Using Audio Device Headphones (THX Spatial Audio) +[2021.11.11-19.48.50:389][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2021.11.11-19.48.50:402][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2021.11.11-19.48.50:402][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2021.11.11-19.48.50:402][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2021.11.11-19.48.50:403][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2021.11.11-19.48.50:403][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2021.11.11-19.48.50:403][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2021.11.11-19.48.50:403][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2021.11.11-19.48.50:403][ 0]LogInit: FAudioDevice initialized. +[2021.11.11-19.48.50:403][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2021.11.11-19.48.50:403][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2021.11.11-19.48.50:465][ 0]LogDerivedDataCache: Saved boot cache 0.06s 111MB C:/Users/ceco9/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2021.11.11-19.48.50:468][ 0]LogInit: Texture streaming: Enabled +[2021.11.11-19.48.50:528][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.1-17735300+++UE4+Release-4.27 +[2021.11.11-19.48.50:537][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2021.11.11-19.48.50:537][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2021.11.11-19.48.50:539][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2021.11.11-19.48.50:610][ 0]LogInit: Transaction tracking system initialized +[2021.11.11-19.48.50:716][ 0]BlueprintLog: New page: Editor Load +[2021.11.11-19.48.50:925][ 0]LocalizationService: Localization service is disabled +[2021.11.11-19.48.51:036][ 0]TimingProfiler: Initialize +[2021.11.11-19.48.51:036][ 0]TimingProfiler: OnSessionChanged +[2021.11.11-19.48.51:036][ 0]LoadingProfiler: Initialize +[2021.11.11-19.48.51:036][ 0]LoadingProfiler: OnSessionChanged +[2021.11.11-19.48.51:036][ 0]NetworkingProfiler: Initialize +[2021.11.11-19.48.51:036][ 0]NetworkingProfiler: OnSessionChanged +[2021.11.11-19.48.51:036][ 0]MemoryProfiler: Initialize +[2021.11.11-19.48.51:036][ 0]MemoryProfiler: OnSessionChanged +[2021.11.11-19.48.52:510][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2021.11.11-19.48.52:510][ 0]LogCook: Display: Mobile HDR setting 1 +[2021.11.11-19.48.52:611][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Content/' took 0.00s +[2021.11.11-19.48.52:611][ 0]LogTexture: Display: Building textures: T_White_OP (OODLE_AutoDXT, 4000X4000) +[2021.11.11-19.48.52:611][ 0]LogTextureCompressor: Warning: Source image 4000x4000 (npot) prevents resizing and is too large for compressors max dimension (-1). +[2021.11.11-19.48.52:611][ 0]LogTexture: Warning: Failed to build OODLE_AutoDXT derived data for /Game/WizardRoom/Textures/T_White_OP.T_White_OP +[2021.11.11-19.48.52:611][ 0]LogTexture: Error: Texture2D /Game/WizardRoom/Textures/T_White_OP.T_White_OP contains no miplevels! Please delete. (Format: 0) +[2021.11.11-19.48.52:614][ 0]LogMaterial: Display: Missing cached shadermap for MM_Master in PCD3D_SM5, Default, SM5 (DDC key hash: 77F3378E3593C39486E051F85D8AC542DB300180), compiling. +[2021.11.11-19.48.52:758][ 0]LogShaderCompilers: Display: Submitted 63 shader compile jobs with 'Low' priority +[2021.11.11-19.48.52:993][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 63 +[2021.11.11-19.48.52:993][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 55 +[2021.11.11-19.48.52:993][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 47 +[2021.11.11-19.48.52:993][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 39 +[2021.11.11-19.48.52:993][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 31 +[2021.11.11-19.48.52:994][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 23 +[2021.11.11-19.48.52:994][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 15 +[2021.11.11-19.48.52:994][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7 +[2021.11.11-19.48.52:994][ 0]LogShaderCompilers: Display: Started 63 'Local' shader compile jobs with 'Low' priority +[2021.11.11-19.48.53:720][ 0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk +[2021.11.11-19.48.53:720][ 0]LogImageWrapper: Warning: PNG Warning: Duplicate iCCP chunk +[2021.11.11-19.48.53:720][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2021.11.11-19.48.53:734][ 0]SourceControl: Source control is disabled +[2021.11.11-19.48.53:734][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 27.354 +[2021.11.11-19.48.53:734][ 0]Cmd: MAP LOAD FILE="C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Content/WizardRoom/Levels/Overview.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2021.11.11-19.48.53:734][ 0]LightingResults: New page: Lighting Build +[2021.11.11-19.48.53:748][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2021.11.11-19.48.53:749][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2021.11.11-19.48.53:749][ 0]MapCheck: New page: Map Check +[2021.11.11-19.48.53:749][ 0]LightingResults: New page: Lighting Build +[2021.11.11-19.48.53:753][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2021.11.11-19.48.53:757][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms +[2021.11.11-19.48.53:849][ 0]LogStaticMesh: Building static mesh SM_Brushes... +[2021.11.11-19.48.54:348][ 0]LogTexture: Display: Building textures: T_carpet_O (OODLE_AutoDXT, 4000X4000) +[2021.11.11-19.48.54:348][ 0]LogTextureCompressor: Warning: Source image 4000x4000 (npot) prevents resizing and is too large for compressors max dimension (-1). +[2021.11.11-19.48.54:348][ 0]LogTexture: Warning: Failed to build OODLE_AutoDXT derived data for /Game/WizardRoom/Textures/T_carpet_O.T_carpet_O +[2021.11.11-19.48.56:458][ 0]LogStaticMesh: Built static mesh [2.61s] /Game/WizardRoom/Meshes/SM_Brushes.SM_Brushes +[2021.11.11-19.48.56:483][ 0]LogMeshUtilities: Finished distance field build in 0.0s - 8x8x8 distance field, 11777 triangles, Range [-0.1, 0.9], SM_Brushes +[2021.11.11-19.48.56:483][ 0]LogStaticMesh: Building static mesh SM_BricksR... +[2021.11.11-19.48.56:755][ 0]LogStaticMesh: Built static mesh [0.27s] /Game/WizardRoom/Meshes/SM_BricksR.SM_BricksR +[2021.11.11-19.48.56:760][ 0]LogMaterial: Display: Missing cached shadermap for MM_Book in PCD3D_SM5, Default, SM5 (DDC key hash: F590C39308830A51E60C346C8CEE2B348B85A1E2), compiling. +[2021.11.11-19.48.56:799][ 0]LogShaderCompilers: Display: Submitted 37 shader compile jobs with 'Low' priority +[2021.11.11-19.48.56:810][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 37 +[2021.11.11-19.48.56:810][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 32 +[2021.11.11-19.48.56:810][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 27 +[2021.11.11-19.48.56:810][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 22 +[2021.11.11-19.48.56:810][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 17 +[2021.11.11-19.48.56:810][ 0]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Low' priority +[2021.11.11-19.48.56:810][ 0]LogStaticMesh: Building static mesh SM_Books1... +[2021.11.11-19.48.58:216][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 +[2021.11.11-19.48.58:216][ 0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2021.11.11-19.48.58:216][ 0]LogMeshUtilities: Finished distance field build in 0.1s - 10x41x54 distance field, 1966 triangles, Range [-0.1, 0.8], SM_BricksR +[2021.11.11-19.48.58:216][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 10 +[2021.11.11-19.48.58:216][ 0]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2021.11.11-19.48.58:216][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2021.11.11-19.48.58:216][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2021.11.11-19.48.58:216][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 +[2021.11.11-19.48.58:216][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2021.11.11-19.48.59:678][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 +[2021.11.11-19.48.59:678][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2021.11.11-19.48.59:678][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 +[2021.11.11-19.48.59:678][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2021.11.11-19.48.59:678][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2021.11.11-19.48.59:678][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2021.11.11-19.48.59:678][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 +[2021.11.11-19.48.59:678][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2021.11.11-19.48.59:678][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2021.11.11-19.48.59:678][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2021.11.11-19.48.59:678][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2021.11.11-19.48.59:678][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2021.11.11-19.49.02:627][ 0]LogStaticMesh: Built static mesh [5.82s] /Game/WizardRoom/Meshes/SM_Books1.SM_Books1 +[2021.11.11-19.49.02:706][ 0]LogStaticMesh: Building static mesh SM_SmallTable... +[2021.11.11-19.49.04:758][ 0]LogMeshUtilities: Finished distance field build in 1.9s - 77x104x25 distance field, 19914 triangles, Range [-0.0, 0.5], SM_Books1 +[2021.11.11-19.49.04:758][ 0]LogStaticMesh: Built static mesh [2.05s] /Game/WizardRoom/Meshes/SM_SmallTable.SM_SmallTable +[2021.11.11-19.49.04:792][ 0]LogStaticMesh: Building static mesh SM_Scrolls01... +[2021.11.11-19.49.05:241][ 0]LogMeshUtilities: Finished distance field build in 0.1s - 19x22x18 distance field, 5934 triangles, Range [-0.1, 0.6], SM_SmallTable +[2021.11.11-19.49.14:641][ 0]LogStaticMesh: Built static mesh [9.85s] /Game/WizardRoom/Meshes/SM_Scrolls01.SM_Scrolls01 +[2021.11.11-19.49.14:747][ 0]LogStaticMesh: Building static mesh SM_Books7... +[2021.11.11-19.49.14:781][ 0]LogStaticMesh: Built static mesh [0.03s] /Game/WizardRoom/Meshes/SM_Books7.SM_Books7 +[2021.11.11-19.49.14:783][ 0]LogStaticMesh: Building static mesh SM_Bookshelf... +[2021.11.11-19.49.14:953][ 0]LogStaticMesh: Built static mesh [0.17s] /Game/WizardRoom/Meshes/SM_Bookshelf.SM_Bookshelf +[2021.11.11-19.49.14:985][ 0]LogStaticMesh: Building static mesh SM_BricksL... +[2021.11.11-19.49.15:270][ 0]LogStaticMesh: Built static mesh [0.28s] /Game/WizardRoom/Meshes/SM_BricksL.SM_BricksL +[2021.11.11-19.49.15:273][ 0]LogStaticMesh: Building static mesh SM_Candles... +[2021.11.11-19.49.18:144][ 0]LogMeshUtilities: Finished distance field build in 2.8s - 70x128x40 distance field, 29403 triangles, Range [-0.1, 0.8], SM_Scrolls01 +[2021.11.11-19.49.18:144][ 0]LogMeshUtilities: Finished distance field build in 0.1s - 8x35x37 distance field, 1636 triangles, Range [-0.1, 0.9], SM_BricksL +[2021.11.11-19.49.18:144][ 0]LogMeshUtilities: Finished distance field build in 0.3s - 39x74x15 distance field, 12865 triangles, Range [-0.1, 0.6], SM_Bookshelf +[2021.11.11-19.49.18:144][ 0]LogMeshUtilities: Finished distance field build in 0.0s - 8x8x8 distance field, 120 triangles, Range [-0.1, 0.7], SM_Books7 +[2021.11.11-19.49.19:990][ 0]LogStaticMesh: Built static mesh [4.72s] /Game/WizardRoom/Meshes/SM_Candles.SM_Candles +[2021.11.11-19.49.20:062][ 0]LogMeshUtilities: Finished distance field build in 0.0s - 8x8x8 distance field, 30113 triangles, Range [-0.1, 0.9], SM_Candles +[2021.11.11-19.49.20:062][ 0]LogStaticMesh: Building static mesh SM_Chair... +[2021.11.11-19.49.21:139][ 0]LogStaticMesh: Built static mesh [1.08s] /Game/WizardRoom/Meshes/SM_Chair.SM_Chair +[2021.11.11-19.49.21:232][ 0]LogStaticMesh: Building static mesh SM_Easel... +[2021.11.11-19.49.22:398][ 0]LogMeshUtilities: Finished distance field build in 0.2s - 19x22x39 distance field, 8186 triangles, Range [-0.0, 0.8], SM_Chair +[2021.11.11-19.49.23:260][ 0]LogStaticMesh: Built static mesh [2.03s] /Game/WizardRoom/Meshes/SM_Easel.SM_Easel +[2021.11.11-19.49.23:346][ 0]LogStaticMesh: Building static mesh SM_Fence... +[2021.11.11-19.49.24:283][ 0]LogMeshUtilities: Finished distance field build in 0.8s - 39x70x38 distance field, 14668 triangles, Range [-0.0, 1.0], SM_Easel +[2021.11.11-19.49.24:283][ 0]LogStaticMesh: Built static mesh [0.94s] /Game/WizardRoom/Meshes/SM_Fence.SM_Fence +[2021.11.11-19.49.24:303][ 0]LogStaticMesh: Building static mesh SM_Frame... +[2021.11.11-19.49.24:735][ 0]LogStaticMesh: Built static mesh [0.43s] /Game/WizardRoom/Meshes/SM_Frame.SM_Frame +[2021.11.11-19.49.24:741][ 0]LogStaticMesh: Building static mesh SM_Logs... +[2021.11.11-19.49.25:770][ 0]LogMeshUtilities: Finished distance field build in 0.5s - 18x110x43 distance field, 5102 triangles, Range [-0.0, 0.5], SM_Fence +[2021.11.11-19.49.25:770][ 0]LogMeshUtilities: Finished distance field build in 0.7s - 63x19x102 distance field, 2717 triangles, Range [-0.0, 0.4], SM_Frame +[2021.11.11-19.49.25:776][ 0]LogStaticMesh: Built static mesh [1.04s] /Game/WizardRoom/Meshes/SM_Logs.SM_Logs +[2021.11.11-19.49.25:790][ 0]LogTexture: Error: Texture2D /Game/WizardRoom/Textures/T_carpet_O.T_carpet_O contains no miplevels! Please delete. (Format: 0) +[2021.11.11-19.49.25:856][ 0]LogMaterial: Display: Missing cached shadermap for MM_Table in PCD3D_SM5, Default, SM5 (DDC key hash: C3C57F8BA28BAE58594C0C755FBF4928078EAA03), compiling. +[2021.11.11-19.49.25:888][ 0]LogShaderCompilers: Display: Submitted 37 shader compile jobs with 'Low' priority +[2021.11.11-19.49.25:926][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 37 +[2021.11.11-19.49.25:926][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 32 +[2021.11.11-19.49.25:926][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 27 +[2021.11.11-19.49.25:926][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 22 +[2021.11.11-19.49.25:926][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 +[2021.11.11-19.49.25:926][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 +[2021.11.11-19.49.25:926][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7 +[2021.11.11-19.49.25:926][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2021.11.11-19.49.25:926][ 0]LogShaderCompilers: Display: Started 37 'Local' shader compile jobs with 'Low' priority +[2021.11.11-19.49.25:926][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Overview'. +[2021.11.11-19.49.25:927][ 0]LogAIModule: Creating AISystem for world Overview +[2021.11.11-19.49.25:979][ 0]LogMeshUtilities: Finished distance field build in 0.2s - 26x15x23 distance field, 7816 triangles, Range [-0.1, 1.0], SM_Logs +[2021.11.11-19.49.25:991][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2021.11.11-19.49.25:998][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms +[2021.11.11-19.49.26:000][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2021.11.11-19.49.26:001][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,154ms to complete. +[2021.11.11-19.49.26:001][ 0]LogFileHelpers: Loading map 'Overview' took 32.267 +[2021.11.11-19.49.26:003][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 59.624 +[2021.11.11-19.49.26:156][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2021.11.11-19.49.26:162][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2021.11.11-19.49.26:167][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2021.11.11-19.49.26:174][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2021.11.11-19.49.26:209][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0139 seconds. Added 3822 classes and 928 folders. +[2021.11.11-19.49.26:232][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders. +[2021.11.11-19.49.26:252][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2021.11.11-19.49.26:252][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:252][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2021.11.11-19.49.26:252][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:252][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2021.11.11-19.49.26:252][ 0]LogPakFile: OnPakFileMounted2Time == 0.000080 +[2021.11.11-19.49.26:258][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2021.11.11-19.49.26:258][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:258][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2021.11.11-19.49.26:258][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:258][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2021.11.11-19.49.26:258][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2021.11.11-19.49.26:271][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2021.11.11-19.49.26:271][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:271][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2021.11.11-19.49.26:271][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:271][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2021.11.11-19.49.26:271][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 +[2021.11.11-19.49.26:274][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2021.11.11-19.49.26:274][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:274][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2021.11.11-19.49.26:274][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:274][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/StarterContent.upack) +[2021.11.11-19.49.26:274][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 +[2021.11.11-19.49.26:276][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2021.11.11-19.49.26:276][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:276][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2021.11.11-19.49.26:276][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:276][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2021.11.11-19.49.26:276][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 +[2021.11.11-19.49.26:287][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2021.11.11-19.49.26:287][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:287][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2021.11.11-19.49.26:287][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:287][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2021.11.11-19.49.26:287][ 0]LogPakFile: OnPakFileMounted2Time == 0.000082 +[2021.11.11-19.49.26:295][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2021.11.11-19.49.26:295][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:295][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2021.11.11-19.49.26:296][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:296][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_Flying.upack) +[2021.11.11-19.49.26:296][ 0]LogPakFile: OnPakFileMounted2Time == 0.000092 +[2021.11.11-19.49.26:306][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2021.11.11-19.49.26:306][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:306][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2021.11.11-19.49.26:306][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:306][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2021.11.11-19.49.26:306][ 0]LogPakFile: OnPakFileMounted2Time == 0.000094 +[2021.11.11-19.49.26:318][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2021.11.11-19.49.26:318][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:318][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2021.11.11-19.49.26:318][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:318][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2021.11.11-19.49.26:318][ 0]LogPakFile: OnPakFileMounted2Time == 0.000063 +[2021.11.11-19.49.26:330][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2021.11.11-19.49.26:330][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:330][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2021.11.11-19.49.26:330][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:330][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2021.11.11-19.49.26:330][ 0]LogPakFile: OnPakFileMounted2Time == 0.000152 +[2021.11.11-19.49.26:341][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2021.11.11-19.49.26:341][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:341][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2021.11.11-19.49.26:342][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:342][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2021.11.11-19.49.26:342][ 0]LogPakFile: OnPakFileMounted2Time == 0.000104 +[2021.11.11-19.49.26:344][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2021.11.11-19.49.26:345][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:345][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2021.11.11-19.49.26:345][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:345][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2021.11.11-19.49.26:345][ 0]LogPakFile: OnPakFileMounted2Time == 0.000074 +[2021.11.11-19.49.26:348][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2021.11.11-19.49.26:348][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:348][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2021.11.11-19.49.26:348][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:348][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2021.11.11-19.49.26:348][ 0]LogPakFile: OnPakFileMounted2Time == 0.000092 +[2021.11.11-19.49.26:351][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2021.11.11-19.49.26:351][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:351][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2021.11.11-19.49.26:351][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:351][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2021.11.11-19.49.26:351][ 0]LogPakFile: OnPakFileMounted2Time == 0.000117 +[2021.11.11-19.49.26:354][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2021.11.11-19.49.26:354][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:354][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2021.11.11-19.49.26:354][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:354][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2021.11.11-19.49.26:354][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 +[2021.11.11-19.49.26:356][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2021.11.11-19.49.26:356][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:356][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2021.11.11-19.49.26:356][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:356][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2021.11.11-19.49.26:357][ 0]LogPakFile: OnPakFileMounted2Time == 0.000070 +[2021.11.11-19.49.26:360][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2021.11.11-19.49.26:360][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:360][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2021.11.11-19.49.26:360][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:360][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2021.11.11-19.49.26:360][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 +[2021.11.11-19.49.26:362][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2021.11.11-19.49.26:362][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:362][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2021.11.11-19.49.26:362][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:362][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2021.11.11-19.49.26:362][ 0]LogPakFile: OnPakFileMounted2Time == 0.000091 +[2021.11.11-19.49.26:364][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2021.11.11-19.49.26:364][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:364][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2021.11.11-19.49.26:364][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:364][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2021.11.11-19.49.26:364][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 +[2021.11.11-19.49.26:366][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2021.11.11-19.49.26:366][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:366][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2021.11.11-19.49.26:366][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:366][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2021.11.11-19.49.26:367][ 0]LogPakFile: OnPakFileMounted2Time == 0.000063 +[2021.11.11-19.49.26:368][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2021.11.11-19.49.26:369][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:369][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2021.11.11-19.49.26:369][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:369][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2021.11.11-19.49.26:369][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 +[2021.11.11-19.49.26:381][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2021.11.11-19.49.26:381][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:381][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2021.11.11-19.49.26:381][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:381][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2021.11.11-19.49.26:381][ 0]LogPakFile: OnPakFileMounted2Time == 0.000079 +[2021.11.11-19.49.26:384][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2021.11.11-19.49.26:384][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:384][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2021.11.11-19.49.26:384][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:384][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2021.11.11-19.49.26:384][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062 +[2021.11.11-19.49.26:393][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2021.11.11-19.49.26:393][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:393][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2021.11.11-19.49.26:393][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:393][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2021.11.11-19.49.26:393][ 0]LogPakFile: OnPakFileMounted2Time == 0.000093 +[2021.11.11-19.49.26:397][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2021.11.11-19.49.26:397][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:397][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2021.11.11-19.49.26:397][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:397][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2021.11.11-19.49.26:397][ 0]LogPakFile: OnPakFileMounted2Time == 0.000129 +[2021.11.11-19.49.26:411][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2021.11.11-19.49.26:411][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2021.11.11-19.49.26:411][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2021.11.11-19.49.26:411][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/Unreal/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2021.11.11-19.49.26:411][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/Unreal/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2021.11.11-19.49.26:411][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 +[2021.11.11-19.49.26:815][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0004 seconds. Added 0 classes and 0 folders. +[2021.11.11-19.49.26:824][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders. +[2021.11.11-19.49.26:888][ 0]LogSlate: Took 0.020249 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2021.11.11-19.49.26:894][ 0]LogSlate: Took 0.005006 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2021.11.11-19.49.26:907][ 0]LogSlate: Took 0.012001 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2021.11.11-19.49.27:050][ 0]LogRenderer: Reallocating scene render targets to support 868x500 Format 10 NumSamples 1 (Frame:1). +[2021.11.11-19.49.27:078][ 0]LogStaticMesh: Allocated 128x247x187 distance field atlas = 11.3Mb, with 58 objects containing 3.0Mb backing data +[2021.11.11-19.49.27:324][ 0]LogD3D12RHI: Creating RTPSO with 133 shaders (0 cached, 133 new) took 170.06 ms. Compile time 154.37 ms, link time 15.35 ms. +[2021.11.11-19.49.27:565][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries +[2021.11.11-19.49.27:579][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries +[2021.11.11-19.49.30:453][ 0]LogD3D12RHI: Creating RTPSO with 8 shaders (0 cached, 8 new) took 2871.25 ms. Compile time 26.66 ms, link time 2844.54 ms. +[2021.11.11-19.49.30:454][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries +[2021.11.11-19.49.30:466][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries +[2021.11.11-19.49.30:597][ 0]LogD3D12RHI: Creating RTPSO with 3 shaders (2 cached, 1 new) took 130.33 ms. Compile time 0.72 ms, link time 129.58 ms. +[2021.11.11-19.49.30:597][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries +[2021.11.11-19.49.30:604][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries +[2021.11.11-19.49.30:962][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. +[2021.11.11-19.49.30:962][ 0]LogLoad: (Engine Initialization) Total time: 64.58 seconds +[2021.11.11-19.49.30:962][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2021.11.11-19.49.31:017][ 0]LogAssetRegistry: Asset discovery search completed in 50.9200 seconds +[2021.11.11-19.49.31:051][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) +[2021.11.11-19.49.31:052][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2021.11.11-19.49.31:212][ 2]LogStaticMesh: Allocated 88x351x289 distance field atlas = 17.0Mb, with 72 objects containing 4.9Mb backing data +[2021.11.11-19.49.31:519][ 2]LogSlate: Took 0.000897 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2021.11.11-19.49.46:600][ 51]LogD3D12RHI: Creating RT View Heap with 250000 entries +[2021.11.11-19.49.46:614][ 51]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries +[2021.11.11-19.49.46:615][ 51]LogD3D12RHI: Creating RT View Heap with 250000 entries +[2021.11.11-19.49.46:628][ 51]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries +[2021.11.11-19.49.46:629][ 51]LogD3D12RHI: Creating RT View Heap with 250000 entries +[2021.11.11-19.49.46:642][ 51]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries +[2021.11.11-19.49.53:169][798]LogClient: High resolution screenshot saved as C:/Users/ceco9/Desktop/Wizard'sRoom/Wizard'sRoom/Saved/Screenshots/Windows/HighresScreenshot00000.png +[2021.11.11-19.49.53:171][798]LogSlate: Took 0.000211 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2021.11.11-19.50.05:449][ 10]LogSlate: Took 0.000950 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2021.11.11-19.50.55:106][270]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2021.11.11-19.50.55:129][270]LogSlate: Window 'High Resolution Screenshot' being destroyed +[2021.11.11-19.50.55:132][270]LogSlate: Window 'Wizard'sRoom - Unreal Editor' being destroyed +[2021.11.11-19.50.55:178][270]LogSlate: Window 'High Resolution Screenshot' being destroyed +[2021.11.11-19.50.55:195][271]Cmd: QUIT_EDITOR +[2021.11.11-19.50.55:195][271]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2021.11.11-19.50.55:197][271]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2021.11.11-19.50.55:199][271]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2021.11.11-19.50.55:199][271]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2021.11.11-19.50.55:199][271]LogAudio: Display: Audio Device unregistered from world 'Overview'. +[2021.11.11-19.50.55:199][271]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2021.11.11-19.50.55:201][271]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2021.11.11-19.50.55:203][271]LogAudio: Display: Audio Device Manager Shutdown +[2021.11.11-19.50.55:203][271]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2021.11.11-19.50.55:207][271]LogExit: Preparing to exit. +[2021.11.11-19.50.55:798][271]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2021.11.11-19.50.55:920][271]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2021.11.11-19.50.55:925][271]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2021.11.11-19.50.55:925][271]LogExit: Editor shut down +[2021.11.11-19.50.55:926][271]LogExit: Transaction tracking system shut down +[2021.11.11-19.50.56:175][271]LogExit: Object subsystem successfully closed. +[2021.11.11-19.50.56:191][271]LogShaderCompilers: Display: === FShaderJobCache stats === +[2021.11.11-19.50.56:191][271]LogShaderCompilers: Display: Total job queries 137, among them cache hits 0 (0.00%) +[2021.11.11-19.50.56:191][271]LogShaderCompilers: Display: Tracking 137 distinct input hashes that result in 91 distinct outputs (66.42%) +[2021.11.11-19.50.56:191][271]LogShaderCompilers: Display: RAM used: 0.66 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.08% +[2021.11.11-19.50.56:191][271]LogShaderCompilers: Display: ================================================ +[2021.11.11-19.50.56:200][271]LogShaderCompilers: Display: Shaders left to compile 0 +[2021.11.11-19.50.56:210][271]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2021.11.11-19.50.56:210][271]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2021.11.11-19.50.56:210][271]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (822) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (820) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (818) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module WebMMedia (816) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (814) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module SequenceRecorder (813) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module PlanarCut (790) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module CharacterAI (788) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2021.11.11-19.50.56:211][271]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2021.11.11-19.50.56:212][271]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2021.11.11-19.50.56:212][271]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2021.11.11-19.50.56:212][271]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2021.11.11-19.50.56:212][271]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2021.11.11-19.50.56:212][271]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2021.11.11-19.50.56:212][271]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2021.11.11-19.50.56:212][271]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2021.11.11-19.50.56:212][271]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2021.11.11-19.50.56:212][271]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2021.11.11-19.50.56:212][271]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2021.11.11-19.50.56:212][271]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2021.11.11-19.50.56:212][271]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2021.11.11-19.50.56:212][271]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2021.11.11-19.50.56:212][271]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2021.11.11-19.50.57:236][271]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2021.11.11-19.50.57:236][271]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2021.11.11-19.50.57:236][271]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2021.11.11-19.50.57:236][271]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2021.11.11-19.50.57:236][271]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2021.11.11-19.50.57:236][271]MemoryProfiler: Shutdown +[2021.11.11-19.50.57:236][271]NetworkingProfiler: Shutdown +[2021.11.11-19.50.57:236][271]LoadingProfiler: Shutdown +[2021.11.11-19.50.57:236][271]TimingProfiler: Shutdown +[2021.11.11-19.50.57:237][271]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2021.11.11-19.50.57:237][271]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2021.11.11-19.50.57:237][271]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2021.11.11-19.50.57:237][271]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2021.11.11-19.50.57:237][271]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2021.11.11-19.50.57:237][271]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2021.11.11-19.50.57:238][271]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2021.11.11-19.50.57:238][271]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2021.11.11-19.50.57:238][271]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2021.11.11-19.50.57:238][271]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2021.11.11-19.50.57:238][271]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2021.11.11-19.50.57:238][271]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2021.11.11-19.50.57:238][271]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2021.11.11-19.50.57:238][271]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2021.11.11-19.50.57:238][271]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2021.11.11-19.50.57:238][271]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2021.11.11-19.50.57:238][271]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2021.11.11-19.50.57:238][271]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2021.11.11-19.50.57:238][271]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2021.11.11-19.50.57:238][271]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2021.11.11-19.50.57:238][271]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2021.11.11-19.50.57:238][271]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module Layers (678) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module Persona (668) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2021.11.11-19.50.57:271][271]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2021.11.11-19.50.57:275][271]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2021.11.11-19.50.57:483][271]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2021.11.11-19.50.57:483][271]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2021.11.11-19.50.57:483][271]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module ScreenshotTools (586) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (584) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (582) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module SynthesisEditor (580) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module Synthesis (578) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module OpenXREditor (576) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (574) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module GooglePAD (572) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module EditableMesh (570) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module CableComponent (568) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module AssetTags (566) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (564) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module AudioCapture (562) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (561) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (558) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module AppleImageUtils (556) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (554) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (552) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (550) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module AndroidPermission (548) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module TemplateSequence (546) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module MediaCompositing (544) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module ImgMedia (542) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (540) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (538) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (536) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (534) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (532) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (530) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module MotoSynth (528) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (526) +[2021.11.11-19.50.57:484][271]LogOpenImageDenoise: OIDN shutting down +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module MeshConversion (524) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module DynamicMesh (522) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (520) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module GeometricObjects (518) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (516) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (515) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (512) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (510) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (508) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (506) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (504) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module ChaosNiagara (502) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module FractureEditor (500) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (499) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (496) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module AlembicImporter (494) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module AlembicLibrary (493) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module GeometryCache (492) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (491) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module BackChannel (486) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (484) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module AutomationUtils (482) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (480) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (478) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module PluginBrowser (476) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (474) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (472) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (470) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module CurveEditorTools (468) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (466) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module CryptoKeys (464) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module UObjectPlugin (462) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (460) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (458) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (456) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (454) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module PluginUtils (450) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (448) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module GitSourceControl (444) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module SourceControl (443) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (440) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (438) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426) +[2021.11.11-19.50.57:484][271]LogModuleManager: Shutting down and abandoning module LiveLink (424) +[2021.11.11-19.50.58:064][271]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) +[2021.11.11-19.50.58:064][271]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2021.11.11-19.50.58:064][271]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2021.11.11-19.50.58:064][271]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2021.11.11-19.50.58:064][271]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2021.11.11-19.50.58:064][271]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2021.11.11-19.50.58:064][271]LogModuleManager: Shutting down and abandoning module SoundFields (410) +[2021.11.11-19.50.58:064][271]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (408) +[2021.11.11-19.50.58:064][271]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) +[2021.11.11-19.50.58:064][271]LogModuleManager: Shutting down and abandoning module SignificanceManager (404) +[2021.11.11-19.50.58:064][271]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2021.11.11-19.50.58:064][271]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2021.11.11-19.50.58:064][271]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2021.11.11-19.50.58:064][271]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2021.11.11-19.50.58:064][271]LogModuleManager: Shutting down and abandoning module ActorSequence (392) +[2021.11.11-19.50.58:064][271]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) +[2021.11.11-19.50.58:165][271]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (384) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376) +[2021.11.11-19.50.58:266][271]LogMagicLeapPlanes: Planes tracker already destroyed. +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module MagicLeapController (366) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (360) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module Niagara (356) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module SignalProcessing (355) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module NiagaraCore (350) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (348) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module FacialAnimation (346) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module DataValidation (344) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (342) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) +[2021.11.11-19.50.58:266][271]LogModuleManager: Shutting down and abandoning module LevelEditor (339) +[2021.11.11-19.50.58:267][271]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) +[2021.11.11-19.50.58:267][271]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) +[2021.11.11-19.50.58:267][271]LogModuleManager: Shutting down and abandoning module MainFrame (334) +[2021.11.11-19.50.58:267][271]LogModuleManager: Shutting down and abandoning module HotReload (333) +[2021.11.11-19.50.58:267][271]LogModuleManager: Shutting down and abandoning module ToolMenus (329) +[2021.11.11-19.50.58:267][271]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) +[2021.11.11-19.50.58:267][271]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) +[2021.11.11-19.50.58:267][271]LogModuleManager: Shutting down and abandoning module TreeMap (323) +[2021.11.11-19.50.58:267][271]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) +[2021.11.11-19.50.58:267][271]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) +[2021.11.11-19.50.58:267][271]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) +[2021.11.11-19.50.58:267][271]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (314) +[2021.11.11-19.50.58:267][271]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (312) +[2021.11.11-19.50.58:267][271]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2021.11.11-19.50.58:267][271]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (308) +[2021.11.11-19.50.58:267][271]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (306) +[2021.11.11-19.50.58:268][271]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2021.11.11-19.50.58:268][271]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2021.11.11-19.50.58:268][271]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2021.11.11-19.50.58:268][271]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2021.11.11-19.50.58:268][271]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2021.11.11-19.50.58:268][271]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2021.11.11-19.50.58:268][271]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2021.11.11-19.50.58:268][271]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2021.11.11-19.50.58:268][271]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2021.11.11-19.50.58:268][271]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2021.11.11-19.50.58:268][271]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2021.11.11-19.50.58:268][271]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2021.11.11-19.50.58:268][271]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2021.11.11-19.50.58:268][271]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2021.11.11-19.50.58:268][271]LogModuleManager: Shutting down and abandoning module UMG (276) +[2021.11.11-19.50.58:268][271]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2021.11.11-19.50.58:268][271]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2021.11.11-19.50.58:268][271]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2021.11.11-19.50.58:268][271]LogModuleManager: Shutting down and abandoning module Slate (266) +[2021.11.11-19.50.58:268][271]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2021.11.11-19.50.58:269][271]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2021.11.11-19.50.58:269][271]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2021.11.11-19.50.58:269][271]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2021.11.11-19.50.58:269][271]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2021.11.11-19.50.58:269][271]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2021.11.11-19.50.58:269][271]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2021.11.11-19.50.58:269][271]LogModuleManager: Shutting down and abandoning module Networking (250) +[2021.11.11-19.50.58:269][271]LogModuleManager: Shutting down and abandoning module Core (248) +[2021.11.11-19.50.58:269][271]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2021.11.11-19.50.58:269][271]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2021.11.11-19.50.58:269][271]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2021.11.11-19.50.58:269][271]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2021.11.11-19.50.58:269][271]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2021.11.11-19.50.58:270][271]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2021.11.11-19.50.58:272][271]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2021.11.11-19.50.58:272][271]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2021.11.11-19.50.58:272][271]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2021.11.11-19.50.58:272][271]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2021.11.11-19.50.58:272][271]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2021.11.11-19.50.58:272][271]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2021.11.11-19.50.58:272][271]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2021.11.11-19.50.58:272][271]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2021.11.11-19.50.58:272][271]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2021.11.11-19.50.58:272][271]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2021.11.11-19.50.58:272][271]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2021.11.11-19.50.58:272][271]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2021.11.11-19.50.58:272][271]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2021.11.11-19.50.58:272][271]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2021.11.11-19.50.58:273][271]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2021.11.11-19.50.58:275][271]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2021.11.11-19.50.58:275][271]LogModuleManager: Shutting down and abandoning module D3D12RHI (134) +[2021.11.11-19.50.58:275][271]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2021.11.11-19.50.58:275][271]LogModuleManager: Shutting down and abandoning module Settings (130) +[2021.11.11-19.50.58:275][271]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2021.11.11-19.50.58:275][271]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2021.11.11-19.50.58:275][271]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2021.11.11-19.50.58:275][271]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2021.11.11-19.50.58:275][271]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2021.11.11-19.50.58:275][271]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2021.11.11-19.50.58:275][271]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2021.11.11-19.50.58:275][271]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2021.11.11-19.50.58:275][271]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2021.11.11-19.50.58:275][271]LogHMD: Freeing OpenVRDLLHandle. +[2021.11.11-19.50.58:275][271]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2021.11.11-19.50.58:275][271]LogModuleManager: Shutting down and abandoning module OpenXRAR (108) +[2021.11.11-19.50.58:275][271]LogModuleManager: Shutting down and abandoning module AugmentedReality (107) +[2021.11.11-19.50.58:275][271]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (104) +[2021.11.11-19.50.58:276][271]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2021.11.11-19.50.58:276][271]LogModuleManager: Shutting down and abandoning module OpenXRHMD (103) +[2021.11.11-19.50.58:276][271]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100) +[2021.11.11-19.50.58:276][271]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2021.11.11-19.50.58:276][271]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2021.11.11-19.50.58:276][271]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) +[2021.11.11-19.50.58:276][271]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) +[2021.11.11-19.50.58:276][271]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) +[2021.11.11-19.50.58:277][271]LogModuleManager: Shutting down and abandoning module XMPP (83) +[2021.11.11-19.50.58:277][271]LogModuleManager: Shutting down and abandoning module WebSockets (82) +[2021.11.11-19.50.58:280][271]LogModuleManager: Shutting down and abandoning module HTTP (79) +[2021.11.11-19.50.58:280][271]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2021.11.11-19.50.58:280][271]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B60741EB9-4C8E-1A83-63EE-59AF60EF2FDF%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.1-17735300%2B%2B%2BUE4%2BRelease-4.27&UserID=47c6e8614ebfd6caa49889bf01a9333a%7C4d33b31206dc4029b1d951b6fd278621%7C7be94712-c427-4b8a-bc3c-cd584946de6f&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2021.11.11-19.50.58:280][271]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2021.11.11-19.50.58:291][271]LogModuleManager: Shutting down and abandoning module SSL (78) +[2021.11.11-19.50.58:293][271]LogModuleManager: Shutting down and abandoning module WmfMedia (74) +[2021.11.11-19.50.58:294][271]LogModuleManager: Shutting down and abandoning module Media (73) +[2021.11.11-19.50.58:294][271]LogModuleManager: Shutting down and abandoning module MediaInfo (72) +[2021.11.11-19.50.58:294][271]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) +[2021.11.11-19.50.58:294][271]LogModuleManager: Shutting down and abandoning module MLSDK (66) +[2021.11.11-19.50.58:294][271]LogModuleManager: Shutting down and abandoning module MagicLeap (64) +[2021.11.11-19.50.58:294][271]LogModuleManager: Shutting down and abandoning module ChaosCloth (62) +[2021.11.11-19.50.58:294][271]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60) +[2021.11.11-19.50.58:294][271]LogModuleManager: Shutting down and abandoning module NiagaraShader (58) +[2021.11.11-19.50.58:294][271]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) +[2021.11.11-19.50.58:294][271]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) +[2021.11.11-19.50.58:295][271]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2021.11.11-19.50.58:295][271]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2021.11.11-19.50.58:295][271]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2021.11.11-19.50.58:295][271]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2021.11.11-19.50.58:295][271]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2021.11.11-19.50.58:295][271]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2021.11.11-19.50.58:295][271]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2021.11.11-19.50.58:295][271]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2021.11.11-19.50.58:295][271]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2021.11.11-19.50.58:295][271]LogXGEController: Cleaning working directory: C:/Users/ceco9/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2021.11.11-19.50.58:295][271]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2021.11.11-19.50.58:295][271]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2021.11.11-19.50.58:295][271]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2021.11.11-19.50.58:295][271]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2021.11.11-19.50.58:295][271]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2021.11.11-19.50.58:295][271]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2021.11.11-19.50.58:295][271]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2021.11.11-19.50.58:296][271]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2021.11.11-19.50.58:296][271]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2021.11.11-19.50.58:297][271]LogModuleManager: Shutting down and abandoning module Engine (16) +[2021.11.11-19.50.58:297][271]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2021.11.11-19.50.58:297][271]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2021.11.11-19.50.58:297][271]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2021.11.11-19.50.58:297][271]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2021.11.11-19.50.58:297][271]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2021.11.11-19.50.58:297][271]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2021.11.11-19.50.58:297][271]LogModuleManager: Shutting down and abandoning module RSA (3) +[2021.11.11-19.50.58:297][271]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2021.11.11-19.50.58:323][271]LogD3D12RHI: Display: D3D12 ReleaseResources: 126 items to release +[2021.11.11-19.50.58:323][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer0", 1936 x 1048 x 1, Mips: 1, Format: 0x18, Flags: 0x1 +[2021.11.11-19.50.58:323][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer1", 1936 x 1048 x 1, Mips: 1, Format: 0x18, Flags: 0x1 +[2021.11.11-19.50.58:323][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer2", 1936 x 1048 x 1, Mips: 1, Format: 0x18, Flags: 0x1 +[2021.11.11-19.50.58:324][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "D3D12RHIObjectUniqueName475", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2021.11.11-19.50.58:324][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "D3D12RHIObjectUniqueName474", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2021.11.11-19.50.58:324][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "D3D12RHIObjectUniqueName473", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2021.11.11-19.50.58:324][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "D3D12RHIObjectUniqueName472", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2021.11.11-19.50.58:324][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "D3D12RHIObjectUniqueName471", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2021.11.11-19.50.58:324][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "D3D12RHIObjectUniqueName470", 32 x 32 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2021.11.11-19.50.58:324][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "Scene view state exposure readback", 16 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 +[2021.11.11-19.50.58:325][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "Scene view state exposure readback", 16 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 +[2021.11.11-19.50.58:325][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "Scene view state exposure readback", 16 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 +[2021.11.11-19.50.58:325][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "D3D12RHIObjectUniqueName476", 868 x 497 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2021.11.11-19.50.58:325][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "D3D12RHIObjectUniqueName477", 1781136 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 +[2021.11.11-19.50.58:325][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "D3D12RHIObjectUniqueName478", 868 x 497 x 1, Mips: 1, Format: 0x18, Flags: 0x1 +[2021.11.11-19.50.58:326][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "HZBResultsCPU", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 +[2021.11.11-19.50.58:326][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "HZBResultsCPU", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 +[2021.11.11-19.50.58:326][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "HZBResultsCPU", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 +[2021.11.11-19.50.58:326][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "HZBResultsCPU", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 +[2021.11.11-19.50.58:326][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer0", 452 x 87 x 1, Mips: 1, Format: 0x18, Flags: 0x1 +[2021.11.11-19.50.58:326][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer1", 452 x 87 x 1, Mips: 1, Format: 0x18, Flags: 0x1 +[2021.11.11-19.50.58:326][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer2", 452 x 87 x 1, Mips: 1, Format: 0x18, Flags: 0x1 +[2021.11.11-19.50.58:327][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "D3D12RHIObjectUniqueName485", 2048 x 2048 x 1, Mips: 1, Format: 0x5A, Flags: 0x0 +[2021.11.11-19.50.58:327][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "DaylightAmbientCubemap", 512 x 512 x 6, Mips: 10, Format: 0xA, Flags: 0x0 +[2021.11.11-19.50.58:327][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "DefaultBloomKernel", 2048 x 2048 x 1, Mips: 1, Format: 0xA, Flags: 0x0 +[2021.11.11-19.50.58:327][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricLightmap", 16 x 16 x 16, Mips: 1, Format: 0x1E, Flags: 0x4 +[2021.11.11-19.50.58:328][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "StencilDummy", 1 x 1 x 1, Mips: 1, Format: 0x1E, Flags: 0x1 +[2021.11.11-19.50.58:328][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "MidGreyDummy", 1 x 1 x 1, Mips: 1, Format: 0xA, Flags: 0x1 +[2021.11.11-19.50.58:328][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "ZeroUIntDummy", 1 x 1 x 1, Mips: 1, Format: 0x2A, Flags: 0x1 +[2021.11.11-19.50.58:328][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricBlackDummy", 1 x 1 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2021.11.11-19.50.58:328][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "DefaultNormal8Bit", 1 x 1 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2021.11.11-19.50.58:328][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "GreenDummy", 1 x 1 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2021.11.11-19.50.58:328][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "MaxFP16Depth", 1 x 1 x 1, Mips: 1, Format: 0xA, Flags: 0x1 +[2021.11.11-19.50.58:328][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "BlackAlphaOneDummy", 1 x 1 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2021.11.11-19.50.58:328][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "TranslucentVolumeDir2", 64 x 64 x 64, Mips: 1, Format: 0xA, Flags: 0x5 +[2021.11.11-19.50.58:329][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "TranslucentVolume2", 64 x 64 x 64, Mips: 1, Format: 0xA, Flags: 0x5 +[2021.11.11-19.50.58:329][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "TranslucentVolumeDir1", 64 x 64 x 64, Mips: 1, Format: 0xA, Flags: 0x5 +[2021.11.11-19.50.58:329][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "TranslucentVolume1", 64 x 64 x 64, Mips: 1, Format: 0xA, Flags: 0x5 +[2021.11.11-19.50.58:329][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "TranslucentVolumeDir0", 64 x 64 x 64, Mips: 1, Format: 0xA, Flags: 0x5 +[2021.11.11-19.50.58:330][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "TranslucentVolume0", 64 x 64 x 64, Mips: 1, Format: 0xA, Flags: 0x5 +[2021.11.11-19.50.58:330][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "QuadOverdrawBuffer", 868 x 250 x 1, Mips: 1, Format: 0x2A, Flags: 0x5 +[2021.11.11-19.50.58:330][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "AOTemporalAccumulation0", 868 x 500 x 1, Mips: 1, Format: 0xA, Flags: 0x5 +[2021.11.11-19.50.58:330][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "SmallDepthZ", 434 x 250 x 1, Mips: 1, Format: 0x13, Flags: 0x2 +[2021.11.11-19.50.58:331][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "SmallDepthZ", 434 x 250 x 1, Mips: 1, Format: 0x13, Flags: 0x2 +[2021.11.11-19.50.58:331][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "ConvolvedSkyRenderTarget", 128 x 128 x 6, Mips: 8, Format: 0x1A, Flags: 0x5 +[2021.11.11-19.50.58:331][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "CapturedSkyRenderTarget", 128 x 128 x 6, Mips: 8, Format: 0x1A, Flags: 0x5 +[2021.11.11-19.50.58:331][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "ConvolvedSkyRenderTarget", 128 x 128 x 6, Mips: 8, Format: 0x1A, Flags: 0x5 +[2021.11.11-19.50.58:331][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "EyeAdaptation", 1 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x5 +[2021.11.11-19.50.58:331][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "ScreenSpaceAO", 868 x 500 x 1, Mips: 1, Format: 0x3D, Flags: 0x5 +[2021.11.11-19.50.58:331][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "EyeAdaptation", 1 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x5 +[2021.11.11-19.50.58:331][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "RDGVolumetricVolumetricReconstructRTRTDepth", 434 x 249 x 1, Mips: 1, Format: 0x22, Flags: 0x1 +[2021.11.11-19.50.58:331][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "RDGVolumetricVolumetricReconstructRTRT", 434 x 249 x 1, Mips: 1, Format: 0xA, Flags: 0x1 +[2021.11.11-19.50.58:332][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "SceneDepthZ", 868 x 500 x 1, Mips: 1, Format: 0x13, Flags: 0x2 +[2021.11.11-19.50.58:332][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "HZBFurthest", 512 x 256 x 1, Mips: 9, Format: 0x36, Flags: 0x4 +[2021.11.11-19.50.58:332][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "CloudSkyAOTexture2", 512 x 512 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 +[2021.11.11-19.50.58:332][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "CloudShadowTexture2", 256 x 256 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 +[2021.11.11-19.50.58:332][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistortedSceneColor", 868 x 500 x 1, Mips: 1, Format: 0xA, Flags: 0x5 +[2021.11.11-19.50.58:332][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "TemporalAA", 868 x 500 x 1, Mips: 1, Format: 0xA, Flags: 0x4 +[2021.11.11-19.50.58:332][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "HalfResDepthSurfaceCheckerboardMinMax", 434 x 250 x 1, Mips: 1, Format: 0x13, Flags: 0x2 +[2021.11.11-19.50.58:333][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "EditorPrimitivesColor", 868 x 500 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2021.11.11-19.50.58:333][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "EditorPrimitivesDepth", 868 x 500 x 1, Mips: 1, Format: 0x13, Flags: 0x2 +[2021.11.11-19.50.58:333][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "CloudSkyAOTexture", 512 x 512 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 +[2021.11.11-19.50.58:333][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "CloudShadowTexture", 512 x 512 x 1, Mips: 1, Format: 0x1A, Flags: 0x5 +[2021.11.11-19.50.58:333][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "RayTracingReflectionsImaginaryDepth", 868 x 500 x 1, Mips: 1, Format: 0x36, Flags: 0x5 +[2021.11.11-19.50.58:333][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "ReflectionsPreConvolution1", 868 x 500 x 1, Mips: 1, Format: 0x22, Flags: 0x5 +[2021.11.11-19.50.58:333][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "RayTracingReflectionsHitDistance", 868 x 500 x 1, Mips: 1, Format: 0x36, Flags: 0x5 +[2021.11.11-19.50.58:334][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "ReflectionsTemporalAccumulation0", 868 x 500 x 1, Mips: 1, Format: 0xA, Flags: 0x5 +[2021.11.11-19.50.58:334][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "ShadowTemporalAccumulation0", 868 x 500 x 1, Mips: 1, Format: 0xA, Flags: 0x5 +[2021.11.11-19.50.58:334][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "ReflectionsTemporalAccumulation0", 868 x 500 x 1, Mips: 1, Format: 0xA, Flags: 0x5 +[2021.11.11-19.50.58:334][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "ShadowDenoiserInjest0", 868 x 500 x 1, Mips: 1, Format: 0x2A, Flags: 0x5 +[2021.11.11-19.50.58:335][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "RayTracingReflections", 868 x 500 x 1, Mips: 1, Format: 0xA, Flags: 0x5 +[2021.11.11-19.50.58:335][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "ReflectionsTemporalAccumulation1", 868 x 500 x 1, Mips: 1, Format: 0x22, Flags: 0x5 +[2021.11.11-19.50.58:335][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "ShadowTemporalAccumulation0", 868 x 500 x 1, Mips: 1, Format: 0xA, Flags: 0x5 +[2021.11.11-19.50.58:335][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "ReflectionsTemporalAccumulation1", 868 x 500 x 1, Mips: 1, Format: 0x22, Flags: 0x5 +[2021.11.11-19.50.58:335][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "CloudColorCubeDummy", 1 x 1 x 6, Mips: 1, Format: 0xA, Flags: 0x5 +[2021.11.11-19.50.58:335][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "SceneColor", 868 x 500 x 1, Mips: 1, Format: 0xA, Flags: 0x1 +[2021.11.11-19.50.58:335][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "SelectionOutlineColor", 868 x 500 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2021.11.11-19.50.58:335][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "CombineLUTs", 32 x 32 x 32, Mips: 1, Format: 0x18, Flags: 0x1 +[2021.11.11-19.50.58:335][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "EyeAdaptation", 1 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x5 +[2021.11.11-19.50.58:336][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "RDGVolumetricVolumetricReconstructRTRTDepth", 434 x 249 x 1, Mips: 1, Format: 0x22, Flags: 0x1 +[2021.11.11-19.50.58:336][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "RDGVolumetricVolumetricReconstructRTRT", 434 x 249 x 1, Mips: 1, Format: 0xA, Flags: 0x1 +[2021.11.11-19.50.58:336][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "RDGVolumetricTracingRTDepth", 217 x 125 x 1, Mips: 1, Format: 0x22, Flags: 0x5 +[2021.11.11-19.50.58:336][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "RDGVolumetricTracingRT", 217 x 125 x 1, Mips: 1, Format: 0xA, Flags: 0x5 +[2021.11.11-19.50.58:336][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "SeparateTranslucencyColor", 868 x 500 x 1, Mips: 1, Format: 0xA, Flags: 0x1 +[2021.11.11-19.50.58:336][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "AOTemporalAccumulation0", 868 x 500 x 1, Mips: 1, Format: 0xA, Flags: 0x5 +[2021.11.11-19.50.58:336][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "TemporalAA", 868 x 500 x 1, Mips: 1, Format: 0xA, Flags: 0x4 +[2021.11.11-19.50.58:336][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomX", 434 x 250 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 +[2021.11.11-19.50.58:336][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "Histogram", 16 x 56 x 1, Mips: 1, Format: 0xA, Flags: 0x5 +[2021.11.11-19.50.58:337][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "HistogramReduce", 16 x 2 x 1, Mips: 1, Format: 0x2, Flags: 0x1 +[2021.11.11-19.50.58:337][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomX", 217 x 125 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 +[2021.11.11-19.50.58:337][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomX", 109 x 63 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 +[2021.11.11-19.50.58:337][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomX", 55 x 32 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 +[2021.11.11-19.50.58:337][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "GBufferB", 868 x 500 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2021.11.11-19.50.58:337][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "GBufferA", 868 x 500 x 1, Mips: 1, Format: 0x18, Flags: 0x1 +[2021.11.11-19.50.58:337][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceField3", 128 x 128 x 128, Mips: 1, Format: 0x36, Flags: 0x5 +[2021.11.11-19.50.58:337][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "MostlyStaticGlobalDistanceField3", 128 x 128 x 128, Mips: 1, Format: 0x36, Flags: 0x5 +[2021.11.11-19.50.58:337][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceField2", 128 x 128 x 128, Mips: 1, Format: 0x36, Flags: 0x5 +[2021.11.11-19.50.58:338][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "MostlyStaticGlobalDistanceField2", 128 x 128 x 128, Mips: 1, Format: 0x36, Flags: 0x5 +[2021.11.11-19.50.58:338][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceField1", 128 x 128 x 128, Mips: 1, Format: 0x36, Flags: 0x5 +[2021.11.11-19.50.58:338][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "MostlyStaticGlobalDistanceField1", 128 x 128 x 128, Mips: 1, Format: 0x36, Flags: 0x5 +[2021.11.11-19.50.58:338][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceField0", 128 x 128 x 128, Mips: 1, Format: 0x36, Flags: 0x5 +[2021.11.11-19.50.58:338][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "MostlyStaticGlobalDistanceField0", 128 x 128 x 128, Mips: 1, Format: 0x36, Flags: 0x5 +[2021.11.11-19.50.58:338][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomX", 28 x 16 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 +[2021.11.11-19.50.58:338][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomX", 14 x 8 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 +[2021.11.11-19.50.58:338][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomY", 14 x 8 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 +[2021.11.11-19.50.58:339][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomY", 28 x 16 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 +[2021.11.11-19.50.58:339][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomY", 55 x 32 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 +[2021.11.11-19.50.58:339][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomY", 109 x 63 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 +[2021.11.11-19.50.58:339][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomY", 217 x 125 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 +[2021.11.11-19.50.58:339][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "BloomY", 434 x 250 x 1, Mips: 1, Format: 0x1A, Flags: 0x1 +[2021.11.11-19.50.58:339][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "SelectionOutline", 868 x 500 x 1, Mips: 1, Format: 0x13, Flags: 0x2 +[2021.11.11-19.50.58:339][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "Tonemap", 868 x 500 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2021.11.11-19.50.58:339][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "CubeDepthTexture", 128 x 128 x 1, Mips: 1, Format: 0x13, Flags: 0x2 +[2021.11.11-19.50.58:340][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "CloudColorDummy", 1 x 1 x 1, Mips: 1, Format: 0xA, Flags: 0x5 +[2021.11.11-19.50.58:340][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "CloudDepthDummy", 1 x 1 x 1, Mips: 1, Format: 0x22, Flags: 0x5 +[2021.11.11-19.50.58:340][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "HitProxy", 868 x 500 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2021.11.11-19.50.58:340][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "D3D12RHIObjectUniqueName2", 36 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x4 +[2021.11.11-19.50.58:340][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleCurveTexture", 512 x 512 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2021.11.11-19.50.58:340][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "D3D12RHIObjectUniqueName488", 88 x 351 x 289, Mips: 1, Format: 0x36, Flags: 0x4 +[2021.11.11-19.50.58:341][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "ColoredTexture", 1 x 1 x 1, Mips: 1, Format: 0x1B, Flags: 0x4 +[2021.11.11-19.50.58:342][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2021.11.11-19.50.58:342][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 +[2021.11.11-19.50.58:343][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1 +[2021.11.11-19.50.58:343][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1 +[2021.11.11-19.50.58:343][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1 +[2021.11.11-19.50.58:343][271]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1 +[2021.11.11-19.50.58:394][271]LogD3D12RHI: ~FD3D12DynamicRHI +[2021.11.11-19.50.58:409][271]LogExit: Exiting. +[2021.11.11-19.50.58:417][271]Log file closed, 11/11/21 22:50:58 diff --git a/Content/Wizards_Room_4.27/Saved/Screenshots/Windows/HighresScreenshot00000.png b/Content/Wizards_Room_4.27/Saved/Screenshots/Windows/HighresScreenshot00000.png new file mode 100644 index 0000000..43c0aaa Binary files /dev/null and b/Content/Wizards_Room_4.27/Saved/Screenshots/Windows/HighresScreenshot00000.png differ diff --git a/Content/Wizards_Room_4.27/Wizard'sRoom.png b/Content/Wizards_Room_4.27/Wizard'sRoom.png new file mode 100644 index 0000000..81fe1cf Binary files /dev/null and b/Content/Wizards_Room_4.27/Wizard'sRoom.png differ diff --git a/Content/Wizards_Room_4.27/Wizard'sRoom.uproject b/Content/Wizards_Room_4.27/Wizard'sRoom.uproject new file mode 100644 index 0000000..3625611 --- /dev/null +++ b/Content/Wizards_Room_4.27/Wizard'sRoom.uproject @@ -0,0 +1,6 @@ +{ + "FileVersion": 3, + "EngineAssociation": "4.27", + "Category": "", + "Description": "" +} \ No newline at end of file