[UnrealEd.SimpleMap] SimpleMapName=/Game/TP_ThirdPerson/Maps/ThirdPersonExampleMap [EditoronlyBP] bAllowClassAndBlueprintPinMatching=true bReplaceBlueprintWithClass= true bDontLoadBlueprintOutsideEditor= true bBlueprintIsNotBlueprintType= true [/Script/UnrealEd.EditorPerformanceProjectSettings] NonRealtimeScreenPercentageMode=BasedOnDisplayResolution RealtimeScreenPercentageMode=BasedOnDisplayResolution