Using pre-set license Built from '6000.0/respin/6000.0.51f1-a206c6c19c75' branch; Version is '6000.0.51f1 (01c3ff5872c5) revision 115711'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'en' Physical Memory: 32622 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 Date: 2025-09-09T15:13:47Z COMMAND LINE ARGUMENTS: C:\Unity\Hub\Editor\6000.0.51f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath E:/Unity/Projects/SurvivalGame -logFile Logs/AssetImportWorker1.log -srvPort 64981 -job-worker-count 7 -background-job-worker-count 8 -gc-helper-count 1 Successfully changed project path to: E:/Unity/Projects/SurvivalGame E:/Unity/Projects/SurvivalGame [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [31048] Target information: Player connection [31048] * "[IP] 192.168.86.40 [Port] 0 [Flags] 2 [Guid] 1388870669 [EditorId] 1388870669 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-RAG6KJN) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [31048] * "[IP] 172.31.48.1 [Port] 0 [Flags] 2 [Guid] 1388870669 [EditorId] 1388870669 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-RAG6KJN) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [31048] Host joined multi-casting on [225.0.0.222:54997]... Player connection [31048] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 7 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 1.42 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.51f1 (01c3ff5872c5) [Subsystems] Discovering subsystems at path C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path E:/Unity/Projects/SurvivalGame/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon RX 7800 XT (ID=0x747e) Vendor: ATI VRAM: 16368 MB Driver: 32.0.21025.10016 Initialize mono Mono path[0] = 'C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Managed' Mono path[1] = 'C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56692 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll Register platform support module: C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll Registered in 0.005892 seconds. - Loaded All Assemblies, in 0.366 seconds Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.333 seconds Domain Reload Profiling: 697ms BeginReloadAssembly (117ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (33ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (51ms) LoadAllAssembliesAndSetupDomain (153ms) LoadAssemblies (114ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (149ms) TypeCache.Refresh (148ms) TypeCache.ScanAssembly (136ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (333ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (284ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (31ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (52ms) ProcessInitializeOnLoadAttributes (144ms) ProcessInitializeOnLoadMethodAttributes (50ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.729 seconds Refreshing native plugins compatible for Editor in 0.86 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.679 seconds Domain Reload Profiling: 1404ms BeginReloadAssembly (176ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (37ms) RebuildCommonClasses (32ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (36ms) LoadAllAssembliesAndSetupDomain (471ms) LoadAssemblies (339ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (225ms) TypeCache.Refresh (169ms) TypeCache.ScanAssembly (155ms) BuildScriptInfoCaches (44ms) ResolveRequiredComponents (10ms) FinalizeReload (680ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (506ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (5ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (97ms) ProcessInitializeOnLoadAttributes (341ms) ProcessInitializeOnLoadMethodAttributes (51ms) AfterProcessingInitializeOnLoad (7ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 265 Unused Serialized files (Serialized files now loaded: 0) Unloading 6251 unused Assets / (8.4 MB). Loaded Objects now: 6946. Memory consumption went from 188.7 MB to 180.3 MB. Total: 11.273800 ms (FindLiveObjects: 0.745800 ms CreateObjectMapping: 0.741600 ms MarkObjects: 5.166700 ms DeleteObjects: 4.618100 ms) ======================================================================== Received Import Request. Time since last request: 362574.845449 seconds. path: Assets/Polygon-Mega Survival/Prefabs artifactKey: Guid(7a2cebf5b6a41ab45b1cc41f42fcf325) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Polygon-Mega Survival/Prefabs using Guid(7a2cebf5b6a41ab45b1cc41f42fcf325) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '01c7a341d2d6c553acfb6784a9d5d6d0') in 0.0067529 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000015 seconds. path: Assets/Polygon-Mega Survival/Prefabs/Weapons artifactKey: Guid(7d562d0c6546267488b73bd129684495) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Polygon-Mega Survival/Prefabs/Weapons using Guid(7d562d0c6546267488b73bd129684495) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0c0c1a03cdeb024ee55d8419f55e8c0e') in 0.0004766 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000016 seconds. path: Assets/Polygon-Mega Survival/Demo_Profiles artifactKey: Guid(3d0f4a79fdf21a74eaef40d6a766f40d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Polygon-Mega Survival/Demo_Profiles using Guid(3d0f4a79fdf21a74eaef40d6a766f40d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0550a660d15585a699a1dd665494bb7e') in 0.0004353 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 Editor requested this worker to shutdown with reason: Scaling down because of idle timeout AssetImportWorker is now disconnected from the server Process exiting Exiting without the bug reporter. Application will terminate with return code 0