236 lines
12 KiB
Plaintext
236 lines
12 KiB
Plaintext
Using pre-set license
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Built from '6000.0/respin/6000.0.51f1-a206c6c19c75' branch; Version is '6000.0.51f1 (01c3ff5872c5) revision 115711'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'en' Physical Memory: 32622 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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Date: 2025-09-09T15:13:47Z
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COMMAND LINE ARGUMENTS:
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C:\Unity\Hub\Editor\6000.0.51f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker1
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-projectPath
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E:/Unity/Projects/SurvivalGame
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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64981
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-job-worker-count
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7
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-background-job-worker-count
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8
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-gc-helper-count
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1
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Successfully changed project path to: E:/Unity/Projects/SurvivalGame
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E:/Unity/Projects/SurvivalGame
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [31048] Target information:
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Player connection [31048] * "[IP] 192.168.86.40 [Port] 0 [Flags] 2 [Guid] 1388870669 [EditorId] 1388870669 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-RAG6KJN) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [31048] * "[IP] 172.31.48.1 [Port] 0 [Flags] 2 [Guid] 1388870669 [EditorId] 1388870669 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-RAG6KJN) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [31048] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [31048] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 7
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 1.42 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.0.51f1 (01c3ff5872c5)
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[Subsystems] Discovering subsystems at path C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path E:/Unity/Projects/SurvivalGame/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: AMD Radeon RX 7800 XT (ID=0x747e)
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Vendor: ATI
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VRAM: 16368 MB
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Driver: 32.0.21025.10016
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Initialize mono
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Mono path[0] = 'C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56692
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Register platform support module: C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
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Register platform support module: C:/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
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Registered in 0.005892 seconds.
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- Loaded All Assemblies, in 0.366 seconds
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Native extension for LinuxStandalone target not found
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.333 seconds
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Domain Reload Profiling: 697ms
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BeginReloadAssembly (117ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (33ms)
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RebuildNativeTypeToScriptingClass (10ms)
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initialDomainReloadingComplete (51ms)
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LoadAllAssembliesAndSetupDomain (153ms)
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LoadAssemblies (114ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (149ms)
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TypeCache.Refresh (148ms)
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TypeCache.ScanAssembly (136ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (0ms)
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FinalizeReload (333ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (284ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (31ms)
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SetLoadedEditorAssemblies (5ms)
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BeforeProcessingInitializeOnLoad (52ms)
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ProcessInitializeOnLoadAttributes (144ms)
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ProcessInitializeOnLoadMethodAttributes (50ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.729 seconds
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Refreshing native plugins compatible for Editor in 0.86 ms, found 3 plugins.
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Native extension for LinuxStandalone target not found
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.679 seconds
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Domain Reload Profiling: 1404ms
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BeginReloadAssembly (176ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (6ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (37ms)
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RebuildCommonClasses (32ms)
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RebuildNativeTypeToScriptingClass (10ms)
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initialDomainReloadingComplete (36ms)
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LoadAllAssembliesAndSetupDomain (471ms)
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LoadAssemblies (339ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (225ms)
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TypeCache.Refresh (169ms)
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TypeCache.ScanAssembly (155ms)
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BuildScriptInfoCaches (44ms)
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ResolveRequiredComponents (10ms)
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FinalizeReload (680ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (506ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (5ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (97ms)
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ProcessInitializeOnLoadAttributes (341ms)
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ProcessInitializeOnLoadMethodAttributes (51ms)
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AfterProcessingInitializeOnLoad (7ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (7ms)
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
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Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 265 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6251 unused Assets / (8.4 MB). Loaded Objects now: 6946.
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Memory consumption went from 188.7 MB to 180.3 MB.
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Total: 11.273800 ms (FindLiveObjects: 0.745800 ms CreateObjectMapping: 0.741600 ms MarkObjects: 5.166700 ms DeleteObjects: 4.618100 ms)
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========================================================================
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Received Import Request.
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Time since last request: 362574.845449 seconds.
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path: Assets/Polygon-Mega Survival/Prefabs
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artifactKey: Guid(7a2cebf5b6a41ab45b1cc41f42fcf325) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Polygon-Mega Survival/Prefabs using Guid(7a2cebf5b6a41ab45b1cc41f42fcf325) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '01c7a341d2d6c553acfb6784a9d5d6d0') in 0.0067529 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 0.000015 seconds.
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path: Assets/Polygon-Mega Survival/Prefabs/Weapons
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artifactKey: Guid(7d562d0c6546267488b73bd129684495) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Polygon-Mega Survival/Prefabs/Weapons using Guid(7d562d0c6546267488b73bd129684495) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0c0c1a03cdeb024ee55d8419f55e8c0e') in 0.0004766 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 0.000016 seconds.
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path: Assets/Polygon-Mega Survival/Demo_Profiles
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artifactKey: Guid(3d0f4a79fdf21a74eaef40d6a766f40d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Polygon-Mega Survival/Demo_Profiles using Guid(3d0f4a79fdf21a74eaef40d6a766f40d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '0550a660d15585a699a1dd665494bb7e') in 0.0004353 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
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AssetImportWorker is now disconnected from the server
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Process exiting
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Exiting without the bug reporter. Application will terminate with return code 0 |