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TopDownDungeon/Source/TopDownDungeonEditor.Target.cs

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2026-09-16 15:57:10 +01:00
// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class TopDownDungeonEditorTarget : TargetRules
{
public TopDownDungeonEditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V7;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_8;
ExtraModuleNames.Add("TopDownDungeon");
}
}