Files

10 lines
288 B
C#
Raw Permalink Normal View History

2025-11-14 17:30:41 +00:00
using System;
namespace UnityEngine.Rendering.Universal
{
public partial class DecalProjector
{
[SerializeField, Obsolete("This field is only kept for migration purpose. Use m_RenderingLayersMask instead. #from(6000.2)", false)]
uint m_DecalLayerMask = 1;
}
}