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TowerDefence/My project/Library/PackageCache/com.unity.collab-proxy@3351acaba9c9/Editor/FindUnityObject.cs

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2025-11-14 17:30:41 +00:00
using UnityEditor;
using UnityEngine;
namespace Unity.PlasticSCM.Editor
{
internal static class FindUnityObject
{
internal static Object ForInstanceID(int instanceID)
{
#if UNITY_6000_3_OR_NEWER
return EditorUtility.EntityIdToObject(instanceID);
#else
return EditorUtility.InstanceIDToObject(instanceID);
#endif
}
}
}