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TowerDefence/My project/Library/PackageCache/com.unity.render-pipelines.universal@8a7d82525fcc/Editor/2D/CinemachineUniversalPixelPerfectEditor.cs

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2025-11-14 17:30:41 +00:00
namespace UnityEditor.Rendering.Universal
{
[CustomEditor(typeof(UnityEngine.Rendering.Universal.CinemachineUniversalPixelPerfect)), CanEditMultipleObjects]
internal class CinemachineUniversalPixelPerfectEditor : Editor
{
public override void OnInspectorGUI()
{
EditorGUILayout.HelpBox("This Cinemachine extension is now deprecated and doesn't function properly. Instead, use the one from Cinemachine v2.4.0 or newer.", MessageType.Error);
}
}
}