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TowerDefence/My project/Library/PackageCache/com.unity.collab-proxy@3351acaba9c9/Editor/CloudDrive/RefreshAsset.cs

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2025-11-14 17:30:41 +00:00
using UnityEditor;
namespace Unity.PlasticSCM.Editor.CloudDrive
{
internal static class RefreshAsset
{
internal static void BeforeLongAssetOperation()
{
AssetDatabase.DisallowAutoRefresh();
}
internal static void AfterLongAssetOperation()
{
AssetDatabase.AllowAutoRefresh();
AssetDatabase.Refresh(ImportAssetOptions.Default);
}
}
}