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TowerDefence/My project/Library/PackageCache/com.unity.render-pipelines.universal@8a7d82525fcc/Editor/2D/CompositeShadowCaster2DEditor.cs

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2025-11-14 17:30:41 +00:00
using UnityEngine.Rendering.Universal;
namespace UnityEditor.Rendering.Universal
{
[CustomEditor(typeof(CompositeShadowCaster2D))]
internal class CompositeShadowCaster2DEditor : Editor
{
public override void OnInspectorGUI()
{
}
}
}