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Caleb Sandford deQuincey 334021d04e Started project
2025-11-14 17:30:41 +00:00

12 lines
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C#

#if UNITY_INPUT_SYSTEM_ENABLE_UI
using UnityEngine.EventSystems;
namespace UnityEngine.InputSystem.UI
{
internal class BaseInputOverride : BaseInput
{
public override string compositionString { get; }
}
}
#endif