Files
Caleb Sandford deQuincey 334021d04e Started project
2025-11-14 17:30:41 +00:00

13 lines
220 B
C#

using System;
using UnityEngine;
namespace UnityEditor.ShaderGraph
{
struct ParentGroupChange
{
public IGroupItem groupItem;
public GroupData oldGroup;
public GroupData newGroup;
}
}