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Caleb Sandford deQuincey 334021d04e Started project
2025-11-14 17:30:41 +00:00

13 lines
304 B
C#

using System;
using GraphData = UnityEditor.ShaderGraph.GraphData;
namespace UnityEditor.ShaderGraph
{
// An action takes in a reference to a GraphData object and performs some modification on it
interface IGraphDataAction
{
Action<GraphData> modifyGraphDataAction { get; }
}
}