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Caleb Sandford deQuincey 334021d04e Started project
2025-11-14 17:30:41 +00:00

20 lines
623 B
C#

using UnityEditor.Graphing;
using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IMayRequireBitangent
{
NeededCoordinateSpace RequiresBitangent(ShaderStageCapability stageCapability = ShaderStageCapability.All);
}
static class MayRequireBitangentExtensions
{
public static NeededCoordinateSpace RequiresBitangent(this MaterialSlot slot)
{
var mayRequireBitangent = slot as IMayRequireBitangent;
return mayRequireBitangent != null ? mayRequireBitangent.RequiresBitangent() : NeededCoordinateSpace.None;
}
}
}