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Caleb Sandford deQuincey 334021d04e Started project
2025-11-14 17:30:41 +00:00

13 lines
168 B
C#

using System;
namespace UnityEditor.ShaderGraph.Internal
{
public enum UVChannel
{
UV0 = 0,
UV1 = 1,
UV2 = 2,
UV3 = 3,
}
}