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Caleb Sandford deQuincey 334021d04e Started project
2025-11-14 17:30:41 +00:00

11 lines
203 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor.ShaderGraph
{
class ShaderSubGraphMetadata : ScriptableObject
{
public List<Object> assetDependencies;
}
}