Files
TowerDefence/My project/Logs/AssetImportWorker0.log
Caleb Sandford deQuincey 7f2160bd21 started wave logic
2025-11-17 17:16:08 +00:00

956 lines
57 KiB
Plaintext

Unity Editor version: 6000.2.6f2 (4a4dcaec6541)
Branch: 6000.2/respin/6000.2.6f2-cc51a95c03
Build type: Release
Batch mode: YES
System name: Linux
Distro version: #1 SMP PREEMPT_DYNAMIC Fri, 08 Aug 2025 00:20:07 +0000
Kernel version: 6.11.11-valve24-2-neptune-611-gfd0dd251480d
Architecture: x86_64
Available memory: 14809 MB
Date: 2025-11-17T09:57:10Z
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-deck" at "2025-11-17T09:57:10.434226Z"
[SignatureVerifier] Application signature verification not supported on this platform.
[Licensing::Client] Error: HandshakeResponse reported an error:
ResponseCode: 505
ResponseStatus: Unsupported protocol version '1.17.2'.
[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-deck"
[Licensing::IpcConnector] LicenseClient-deck channel disconnected successfully.
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-deck-6000.2.6" at "2025-11-17T09:57:10.439664Z"
[SignatureVerifier] Application signature verification not supported on this platform.
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.2+ff71f16
Session Id: e02d909da0ab468595a500904eff35e9
Correlation Id: 2d252535d7456b54839e4fcd4e8bd8a7
External correlation Id: 2127562212485751620
Machine Id: ornb1vp0EmV6ZiNd2ic9QGUSHv0=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-deck-6000.2.6" (connect: 0.00s, validation: 0.01s, handshake: 0.00s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-deck-6000.2.6-notifications" at "2025-11-17T09:57:10.447222Z"
[Licensing::Module] Licensing Background thread has ended after 0.01s
Selected window backend: (null)
Gtk-Message: 09:57:11.189: Failed to load module "canberra-gtk-module"
Desktop is 1720 x 1440 @ 60 Hz
Initialize udev device monitor.
COMMAND LINE ARGUMENTS:
Unity
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
/home/deck/Development/Unity/TowerDefence/TowerDefence/My project
-logFile
Logs/AssetImportWorker0.log
-srvPort
41831
-licensingIpc
LicenseClient-deck
-job-worker-count
3
-background-job-worker-count
8
-gc-helper-count
1
Successfully changed project path to: /home/deck/Development/Unity/TowerDefence/TowerDefence/My project
(Unity:807): Gtk-CRITICAL **: 09:57:11.366: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
(Unity:807): Gtk-CRITICAL **: 09:57:11.370: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
/home/deck/Development/Unity/TowerDefence/TowerDefence/My project
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [139972750760512] Target information:
Player connection [139972750760512] * "[IP] 192.168.86.150 [Port] 0 [Flags] 2 [Guid] 1904464678 [EditorId] 1904464678 [Version] 1048832 [Id] LinuxEditor(16,192.168.86.150) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [139972750760512] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [139972750760512] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 3
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 2.13 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.2.6f2 (4a4dcaec6541)
[Subsystems] Discovering subsystems at path /run/media/deck/Games/Development/Unity/6000.2.6f2/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /home/deck/Development/Unity/TowerDefence/TowerDefence/My project/Assets
kGfxThreadingModeNonThreaded is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
GfxDevice: creating device client; kGfxThreadingModeDirect
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync
Renderer: AMD Custom GPU 0932 (radeonsi, vangogh, LLVM 19.1.7, DRM 3.59, 6.11.11-valve24-2-neptune-611-gfd0dd251480d)
Vendor: AMD
Version: 4.6 (Core Profile) Mesa 25.2.4 (git-ab462ae6b7)
GLES: 0
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OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle -1461542544
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Initialize mono
Mono path[0] = '/run/media/deck/Games/Development/Unity/6000.2.6f2/Editor/Data/Managed'
Mono path[1] = '/run/media/deck/Games/Development/Unity/6000.2.6f2/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
Mono config path = '/run/media/deck/Games/Development/Unity/6000.2.6f2/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56807
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /run/media/deck/Games/Development/Unity/6000.2.6f2/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
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Native extension for LinuxStandalone target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1181ms
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initialDomainReloadingComplete (80ms)
LoadAllAssembliesAndSetupDomain (249ms)
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========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: 3058553-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
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Refreshing native plugins compatible for Editor in 0.82 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 2418ms
BeginReloadAssembly (230ms)
ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (66ms)
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ProcessInitializeOnLoadAttributes (574ms)
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EditorAssembliesLoaded (0ms)
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
AutoLocale: current locale expects 'C' but got 'en_US.UTF-8'Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
Refreshing native plugins compatible for Editor in 0.69 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (6.1 MB). Loaded Objects now: 6824.
Memory consumption went from 117.3 MB to 111.2 MB.
Total: 21.162272 ms (FindLiveObjects: 1.531752 ms CreateObjectMapping: 3.102363 ms MarkObjects: 10.349441 ms DeleteObjects: 6.176196 ms)
========================================================================
Received Import Request.
Time since last request: 11686.689967 seconds.
path: Assets/Scripts/WaveData.cs
artifactKey: Guid(6f76c21bc38af2bcbb453004e1d87f66) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/WaveData.cs using Guid(6f76c21bc38af2bcbb453004e1d87f66) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'cebd3a7f8575eea01b3333e0941cb7ec') in 0.006820347 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 0.85 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.50 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6127 unused Assets / (4.8 MB). Loaded Objects now: 6842.
Memory consumption went from 121.4 MB to 116.7 MB.
Total: 14.076134 ms (FindLiveObjects: 0.906721 ms CreateObjectMapping: 1.410451 ms MarkObjects: 7.784068 ms DeleteObjects: 3.972654 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 8.887706 seconds.
path: Assets/Scripts/WaveData.cs
artifactKey: Guid(6f76c21bc38af2bcbb453004e1d87f66) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/WaveData.cs using Guid(6f76c21bc38af2bcbb453004e1d87f66) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4ef016c97c496b50dca96aa2168296e1') in 0.001880592 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
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Refreshing native plugins compatible for Editor in 0.71 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 2730ms
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AwakeInstancesAfterBackupRestoration (21ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.94 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6127 unused Assets / (3.8 MB). Loaded Objects now: 6845.
Memory consumption went from 121.4 MB to 117.6 MB.
Total: 24.073305 ms (FindLiveObjects: 2.196193 ms CreateObjectMapping: 2.632432 ms MarkObjects: 12.653763 ms DeleteObjects: 6.587627 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
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Refreshing native plugins compatible for Editor in 0.54 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.042 seconds
Domain Reload Profiling: 2212ms
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6127 unused Assets / (5.8 MB). Loaded Objects now: 6848.
Memory consumption went from 121.5 MB to 115.7 MB.
Total: 15.152856 ms (FindLiveObjects: 0.892021 ms CreateObjectMapping: 1.072871 ms MarkObjects: 8.776519 ms DeleteObjects: 4.409535 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 335.213959 seconds.
path: Assets/Prefabs/Projectiles/CastleProjectile.prefab
artifactKey: Guid(64e0889792ce3ae2db5cc75ef8b42b14) Importer(2089858483,192608db42251d675da83286b1cce702)
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========================================================================
Received Import Request.
Time since last request: 0.000038 seconds.
path: Assets/Scripts/WaveData.cs
artifactKey: Guid(6f76c21bc38af2bcbb453004e1d87f66) Importer(2089858483,192608db42251d675da83286b1cce702)
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========================================================================
Received Import Request.
Time since last request: 0.000053 seconds.
path: Assets/Scripts/GameManager.cs
artifactKey: Guid(e56e7daa60b483c4aa5ea571b6e18639) Importer(2089858483,192608db42251d675da83286b1cce702)
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========================================================================
Received Import Request.
Time since last request: 1.620340 seconds.
path: Assets/Waves/Wave1.asset
artifactKey: Guid(b7073cacabc2847b4a72770424d8d8d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.920801 seconds.
path: Assets/Waves/Wave1.asset
artifactKey: Guid(b7073cacabc2847b4a72770424d8d8d8) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Waves/Wave1.asset using Guid(b7073cacabc2847b4a72770424d8d8d8) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '4dbd3e2f2e86e2b436bc4a27880aae3c') in 0.017185448 seconds
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
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Refreshing native plugins compatible for Editor in 0.70 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 2060ms
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AwakeInstancesAfterBackupRestoration (19ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.69 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6127 unused Assets / (5.3 MB). Loaded Objects now: 6852.
Memory consumption went from 121.5 MB to 116.3 MB.
Total: 14.404725 ms (FindLiveObjects: 1.041231 ms CreateObjectMapping: 1.836572 ms MarkObjects: 7.287518 ms DeleteObjects: 4.237094 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 65.435351 seconds.
path: Assets/Waves/Wave1.asset
artifactKey: Guid(b7073cacabc2847b4a72770424d8d8d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Waves/Wave1.asset using Guid(b7073cacabc2847b4a72770424d8d8d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '391b6049f7eb60fafecbaaa68357dd46') in 0.044078686 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 15365.078997 seconds.
path: Assets/Scripts/WaveData.cs
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========================================================================
Received Import Request.
Time since last request: 0.273588 seconds.
path: Assets/Prefabs/Enemies
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========================================================================
Received Import Request.
Time since last request: 1.610741 seconds.
path: Assets/Prefabs/Enemies
artifactKey: Guid(7bcfc70193f6a2b8ca0c755c0730cabe) Importer(2089858483,192608db42251d675da83286b1cce702)
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========================================================================
Received Import Request.
Time since last request: 13.395544 seconds.
path: Assets/Prefabs/Enemies/Enemy.prefab
artifactKey: Guid(53a1d75c0fd0b79a88a3a7dd06607a12) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 729
========================================================================
Received Import Request.
Time since last request: 95.177160 seconds.
path: Assets/Prefabs/Towers
artifactKey: Guid(ffb9acd838a5169b1841217c17fe19ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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========================================================================
Received Import Request.
Time since last request: 0.980875 seconds.
path: Assets/Prefabs/Towers
artifactKey: Guid(ffb9acd838a5169b1841217c17fe19ed) Importer(2089858483,192608db42251d675da83286b1cce702)
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========================================================================
Received Import Request.
Time since last request: 4.356105 seconds.
path: Assets/Prefabs/Towers/CastleTower.prefab
artifactKey: Guid(ea527a501585570e288355b9a1b46884) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 36
========================================================================
Received Import Request.
Time since last request: 0.854133 seconds.
path: Assets/Prefabs/Towers/CastleTower.prefab
artifactKey: Guid(ea527a501585570e288355b9a1b46884) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Prefabs/Towers/CastleTower.prefab using Guid(ea527a501585570e288355b9a1b46884) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '2077dcd6effd50dc0695120bd8d6de64') in 0.094459807 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 22
========================================================================
Received Import Request.
Time since last request: 36.452521 seconds.
path: Assets/Prefabs/Projectiles/CastleProjectile.prefab
artifactKey: Guid(64e0889792ce3ae2db5cc75ef8b42b14) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 18
========================================================================
Received Import Request.
Time since last request: 1.245310 seconds.
path: Assets/SimpleFantasy/Models/Prefabbed/SF_Bld_Elven_Blockwall_01.fbx
artifactKey: Guid(9231edf27e4fd3d4cbd2e83c794b3f2e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SimpleFantasy/Models/Prefabbed/SF_Bld_Elven_Blockwall_01.fbx using Guid(9231edf27e4fd3d4cbd2e83c794b3f2e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '36fe3720c205926ea237839d7252b07e') in 0.131661285 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
========================================================================
Received Import Request.
Time since last request: 112.335141 seconds.
path: Assets/Waves/Wave2.asset
artifactKey: Guid(d93d55cd360427e6d9840e8b9c489bcb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.928723 seconds.
path: Assets/Waves/Wave2.asset
artifactKey: Guid(d93d55cd360427e6d9840e8b9c489bcb) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Waves/Wave2.asset using Guid(d93d55cd360427e6d9840e8b9c489bcb) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'c734075014f55243aaba7797d27ee77c') in 0.008030398 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 1.01 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6122 unused Assets / (6.5 MB). Loaded Objects now: 7007.
Memory consumption went from 131.1 MB to 124.6 MB.
Total: 48.722450 ms (FindLiveObjects: 2.766013 ms CreateObjectMapping: 2.357813 ms MarkObjects: 30.095230 ms DeleteObjects: 9.152740 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 55.895740 seconds.
path: Assets/Scripts/WaveSpawner.cs
artifactKey: Guid(f33f1f005250dd5098cb551128f1e0ae) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Scripts/WaveSpawner.cs using Guid(f33f1f005250dd5098cb551128f1e0ae) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '5b609ddf5c8a4cf9c1e9eb1e7443f720') in 0.019062219 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.022163 seconds.
path: Assets/Scripts/WaveSpawner.cs
artifactKey: Guid(f33f1f005250dd5098cb551128f1e0ae) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/WaveSpawner.cs using Guid(f33f1f005250dd5098cb551128f1e0ae) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3782cfab0dfa37dd0d1b62c9979add05') in 0.000738431 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.621 seconds
Refreshing native plugins compatible for Editor in 0.54 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.102 seconds
Domain Reload Profiling: 2725ms
BeginReloadAssembly (531ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (41ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (49ms)
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BeforeProcessingInitializeOnLoad (215ms)
ProcessInitializeOnLoadAttributes (525ms)
ProcessInitializeOnLoadMethodAttributes (75ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (22ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.60 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6128 unused Assets / (5.9 MB). Loaded Objects now: 6889.
Memory consumption went from 125.9 MB to 120.0 MB.
Total: 17.655368 ms (FindLiveObjects: 1.313881 ms CreateObjectMapping: 1.751232 ms MarkObjects: 9.183419 ms DeleteObjects: 5.404326 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.357 seconds
Refreshing native plugins compatible for Editor in 0.79 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.240 seconds
Domain Reload Profiling: 2600ms
BeginReloadAssembly (270ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (40ms)
LoadAllAssembliesAndSetupDomain (965ms)
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TypeCache.ScanAssembly (1ms)
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BeforeProcessingInitializeOnLoad (249ms)
ProcessInitializeOnLoadAttributes (602ms)
ProcessInitializeOnLoadMethodAttributes (94ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (24ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.72 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6128 unused Assets / (5.5 MB). Loaded Objects now: 6892.
Memory consumption went from 125.8 MB to 120.4 MB.
Total: 19.133089 ms (FindLiveObjects: 1.447721 ms CreateObjectMapping: 1.982432 ms MarkObjects: 11.194262 ms DeleteObjects: 4.506304 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.025 seconds
Refreshing native plugins compatible for Editor in 0.53 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.996 seconds
Domain Reload Profiling: 2022ms
BeginReloadAssembly (269ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (100ms)
RebuildCommonClasses (76ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (48ms)
LoadAllAssembliesAndSetupDomain (614ms)
LoadAssemblies (434ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (269ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (236ms)
ResolveRequiredComponents (14ms)
FinalizeReload (997ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (772ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (199ms)
ProcessInitializeOnLoadAttributes (488ms)
ProcessInitializeOnLoadMethodAttributes (68ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.74 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6128 unused Assets / (5.1 MB). Loaded Objects now: 6895.
Memory consumption went from 125.9 MB to 120.8 MB.
Total: 17.297958 ms (FindLiveObjects: 1.135021 ms CreateObjectMapping: 1.817152 ms MarkObjects: 11.076272 ms DeleteObjects: 3.267213 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.295 seconds
Refreshing native plugins compatible for Editor in 0.81 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.278 seconds
Domain Reload Profiling: 2574ms
BeginReloadAssembly (313ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (115ms)
RebuildCommonClasses (73ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (43ms)
LoadAllAssembliesAndSetupDomain (853ms)
LoadAssemblies (632ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (320ms)
TypeCache.Refresh (15ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (275ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1279ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (949ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (241ms)
ProcessInitializeOnLoadAttributes (614ms)
ProcessInitializeOnLoadMethodAttributes (75ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (24ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.72 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6128 unused Assets / (5.0 MB). Loaded Objects now: 6898.
Memory consumption went from 125.9 MB to 120.9 MB.
Total: 15.259066 ms (FindLiveObjects: 1.093361 ms CreateObjectMapping: 1.630092 ms MarkObjects: 7.892438 ms DeleteObjects: 4.640165 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.422 seconds
Refreshing native plugins compatible for Editor in 0.64 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.155 seconds
Domain Reload Profiling: 2580ms
BeginReloadAssembly (493ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (34ms)
BackupInstance (0ms)
ReleaseScriptingObjects (2ms)
CreateAndSetChildDomain (200ms)
RebuildCommonClasses (60ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (42ms)
LoadAllAssembliesAndSetupDomain (816ms)
LoadAssemblies (646ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (292ms)
TypeCache.Refresh (17ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (252ms)
ResolveRequiredComponents (15ms)
FinalizeReload (1156ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (886ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (224ms)
ProcessInitializeOnLoadAttributes (560ms)
ProcessInitializeOnLoadMethodAttributes (83ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.71 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 28 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6142 unused Assets / (6.2 MB). Loaded Objects now: 6901.
Memory consumption went from 129.9 MB to 123.7 MB.
Total: 22.040523 ms (FindLiveObjects: 1.511312 ms CreateObjectMapping: 2.072852 ms MarkObjects: 10.994611 ms DeleteObjects: 7.459778 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.001 seconds
Refreshing native plugins compatible for Editor in 0.53 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.129 seconds
Domain Reload Profiling: 2130ms
BeginReloadAssembly (255ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (100ms)
RebuildCommonClasses (60ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (49ms)
LoadAllAssembliesAndSetupDomain (622ms)
LoadAssemblies (416ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (282ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (249ms)
ResolveRequiredComponents (14ms)
FinalizeReload (1130ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (854ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (232ms)
ProcessInitializeOnLoadAttributes (514ms)
ProcessInitializeOnLoadMethodAttributes (90ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (20ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.59 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 28 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6142 unused Assets / (6.5 MB). Loaded Objects now: 6904.
Memory consumption went from 129.9 MB to 123.4 MB.
Total: 15.544396 ms (FindLiveObjects: 0.943301 ms CreateObjectMapping: 1.235791 ms MarkObjects: 7.789028 ms DeleteObjects: 5.574706 ms)
Prepare: number of updated asset objects reloaded= 0