Files
TowerDefence/My project/Logs/AssetImportWorker1.log
Caleb Sandford deQuincey 7f2160bd21 started wave logic
2025-11-17 17:16:08 +00:00

852 lines
48 KiB
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Unity Editor version: 6000.2.6f2 (4a4dcaec6541)
Branch: 6000.2/respin/6000.2.6f2-cc51a95c03
Build type: Release
Batch mode: YES
System name: Linux
Distro version: #1 SMP PREEMPT_DYNAMIC Fri, 08 Aug 2025 00:20:07 +0000
Kernel version: 6.11.11-valve24-2-neptune-611-gfd0dd251480d
Architecture: x86_64
Available memory: 14809 MB
Date: 2025-11-17T09:57:10Z
[Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-deck" at "2025-11-17T09:57:10.492375Z"
[SignatureVerifier] Application signature verification not supported on this platform.
[Licensing::Client] Error: HandshakeResponse reported an error:
ResponseCode: 505
ResponseStatus: Unsupported protocol version '1.17.2'.
[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-deck"
[Licensing::IpcConnector] LicenseClient-deck channel disconnected successfully.
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-deck-6000.2.6" at "2025-11-17T09:57:10.49368Z"
[SignatureVerifier] Application signature verification not supported on this platform.
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.17.2+ff71f16
Session Id: f74d076e0421454d906a1e8208dbd8aa
Correlation Id: 2d252535d7456b54839e4fcd4e8bd8a7
External correlation Id: 5672408268561467157
Machine Id: ornb1vp0EmV6ZiNd2ic9QGUSHv0=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-deck-6000.2.6" (connect: 0.00s, validation: 0.00s, handshake: 0.00s)
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-deck-6000.2.6-notifications" at "2025-11-17T09:57:10.49802Z"
[Licensing::Module] Licensing Background thread has ended after 0.01s
Selected window backend: (null)
Gtk-Message: 09:57:11.269: Failed to load module "canberra-gtk-module"
Desktop is 1720 x 1440 @ 60 Hz
Initialize udev device monitor.
COMMAND LINE ARGUMENTS:
Unity
-adb2
-batchMode
-noUpm
-name
AssetImportWorker1
-projectPath
/home/deck/Development/Unity/TowerDefence/TowerDefence/My project
-logFile
Logs/AssetImportWorker1.log
-srvPort
41831
-licensingIpc
LicenseClient-deck
-job-worker-count
3
-background-job-worker-count
8
-gc-helper-count
1
Successfully changed project path to: /home/deck/Development/Unity/TowerDefence/TowerDefence/My project
(Unity:809): Gtk-CRITICAL **: 09:57:11.437: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
(Unity:809): Gtk-CRITICAL **: 09:57:11.439: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
/home/deck/Development/Unity/TowerDefence/TowerDefence/My project
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [140603333773888] Target information:
Player connection [140603333773888] * "[IP] 192.168.86.150 [Port] 0 [Flags] 2 [Guid] 810791217 [EditorId] 810791217 [Version] 1048832 [Id] LinuxEditor(16,192.168.86.150) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
Player connection [140603333773888] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [140603333773888] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 3
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 2.09 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.2.6f2 (4a4dcaec6541)
[Subsystems] Discovering subsystems at path /run/media/deck/Games/Development/Unity/6000.2.6f2/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /home/deck/Development/Unity/TowerDefence/TowerDefence/My project/Assets
kGfxThreadingModeNonThreaded is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
GfxDevice: creating device client; kGfxThreadingModeDirect
GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync
Renderer: AMD Custom GPU 0932 (radeonsi, vangogh, LLVM 19.1.7, DRM 3.59, 6.11.11-valve24-2-neptune-611-gfd0dd251480d)
Vendor: AMD
Version: 4.6 (Core Profile) Mesa 25.2.4 (git-ab462ae6b7)
GLES: 0
GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_multisample_advanced GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_dist
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OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle -518848752
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Initialize mono
Mono path[0] = '/run/media/deck/Games/Development/Unity/6000.2.6f2/Editor/Data/Managed'
Mono path[1] = '/run/media/deck/Games/Development/Unity/6000.2.6f2/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
Mono config path = '/run/media/deck/Games/Development/Unity/6000.2.6f2/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56809
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: /run/media/deck/Games/Development/Unity/6000.2.6f2/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
Registered in 0.003267 seconds.
- Loaded All Assemblies, in 0.576 seconds
Native extension for LinuxStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.638 seconds
Domain Reload Profiling: 1214ms
BeginReloadAssembly (146ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (67ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (73ms)
LoadAllAssembliesAndSetupDomain (275ms)
LoadAssemblies (145ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (272ms)
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TypeCache.ScanAssembly (251ms)
BuildScriptInfoCaches (0ms)
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RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (557ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (69ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (140ms)
ProcessInitializeOnLoadAttributes (225ms)
ProcessInitializeOnLoadMethodAttributes (115ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
[Licensing::Module] License group:
Id: 3058553-UnityPersXXXX
Product: Unity Personal
Type: Assigned
Expiration: Unlimited
- Loaded All Assemblies, in 1.148 seconds
Refreshing native plugins compatible for Editor in 0.76 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
Package Manager log level set to [2]
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.326 seconds
Domain Reload Profiling: 2471ms
BeginReloadAssembly (263ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (72ms)
RebuildCommonClasses (61ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (71ms)
LoadAllAssembliesAndSetupDomain (734ms)
LoadAssemblies (444ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (376ms)
TypeCache.Refresh (298ms)
TypeCache.ScanAssembly (279ms)
BuildScriptInfoCaches (60ms)
ResolveRequiredComponents (14ms)
FinalizeReload (1327ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (947ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (212ms)
ProcessInitializeOnLoadAttributes (594ms)
ProcessInitializeOnLoadMethodAttributes (123ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
AutoLocale: current locale expects 'C' but got 'en_US.UTF-8'Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
Refreshing native plugins compatible for Editor in 0.78 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6131 unused Assets / (6.2 MB). Loaded Objects now: 6824.
Memory consumption went from 117.4 MB to 111.1 MB.
Total: 20.635371 ms (FindLiveObjects: 0.932601 ms CreateObjectMapping: 1.821282 ms MarkObjects: 10.185850 ms DeleteObjects: 7.693118 ms)
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.980 seconds
Refreshing native plugins compatible for Editor in 0.73 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.115 seconds
Domain Reload Profiling: 2096ms
BeginReloadAssembly (271ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (103ms)
RebuildCommonClasses (65ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (40ms)
LoadAllAssembliesAndSetupDomain (592ms)
LoadAssemblies (414ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (250ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (223ms)
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SetupLoadedEditorAssemblies (859ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (229ms)
ProcessInitializeOnLoadAttributes (533ms)
ProcessInitializeOnLoadMethodAttributes (79ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.56 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6127 unused Assets / (5.0 MB). Loaded Objects now: 6840.
Memory consumption went from 120.8 MB to 115.8 MB.
Total: 14.825045 ms (FindLiveObjects: 0.934511 ms CreateObjectMapping: 1.398501 ms MarkObjects: 8.023308 ms DeleteObjects: 4.466135 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.384 seconds
Refreshing native plugins compatible for Editor in 0.71 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.392 seconds
Domain Reload Profiling: 2781ms
BeginReloadAssembly (368ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (137ms)
RebuildCommonClasses (77ms)
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initialDomainReloadingComplete (47ms)
LoadAllAssembliesAndSetupDomain (878ms)
LoadAssemblies (672ms)
RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.ScanAssembly (1ms)
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ResolveRequiredComponents (20ms)
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (8ms)
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ProcessInitializeOnLoadAttributes (696ms)
ProcessInitializeOnLoadMethodAttributes (106ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.78 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6127 unused Assets / (4.6 MB). Loaded Objects now: 6843.
Memory consumption went from 120.7 MB to 116.2 MB.
Total: 22.097942 ms (FindLiveObjects: 1.885762 ms CreateObjectMapping: 2.215712 ms MarkObjects: 11.530792 ms DeleteObjects: 6.461956 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 11750.556745 seconds.
path: Assets/Scripts/WaveData.cs
artifactKey: Guid(6f76c21bc38af2bcbb453004e1d87f66) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/WaveData.cs using Guid(6f76c21bc38af2bcbb453004e1d87f66) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4c0ff91db0f87e9c8de854a57991d1e9') in 0.023217174 seconds
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 0.74 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.71 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6127 unused Assets / (4.9 MB). Loaded Objects now: 6848.
Memory consumption went from 121.5 MB to 116.6 MB.
Total: 14.047515 ms (FindLiveObjects: 1.380792 ms CreateObjectMapping: 1.674261 ms MarkObjects: 7.790828 ms DeleteObjects: 3.198844 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 236.642298 seconds.
path: Assets/Scripts/WaveData.cs
artifactKey: Guid(6f76c21bc38af2bcbb453004e1d87f66) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/WaveData.cs using Guid(6f76c21bc38af2bcbb453004e1d87f66) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'bf410f74bcc2278b00c1640d58df0d0e') in 0.002005712 seconds
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========================================================================
Received Import Request.
Time since last request: 43.545545 seconds.
path: Assets/Scripts/Tower.cs
artifactKey: Guid(a7a42d6b20103da98b73e2ebf490c23a) Importer(2089858483,192608db42251d675da83286b1cce702)
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========================================================================
Received Import Request.
Time since last request: 0.000035 seconds.
path: Assets/Scripts/Projectile.cs
artifactKey: Guid(aff8b51e782336e67866691e1b50a866) Importer(2089858483,192608db42251d675da83286b1cce702)
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========================================================================
Received Import Request.
Time since last request: 0.000045 seconds.
path: Assets/Scripts/Enemy.cs
artifactKey: Guid(dcd6e61c3b90ba3f4858c512f1674e05) Importer(2089858483,192608db42251d675da83286b1cce702)
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========================================================================
Received Import Request.
Time since last request: 0.000026 seconds.
path: Assets/Scenes/SampleScene.unity
artifactKey: Guid(99c9720ab356a0642a771bea13969a05) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Scenes/SampleScene.unity using Guid(99c9720ab356a0642a771bea13969a05) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'acf9f1fba4a0c02073e76aea95cf0354') in 0.020369061 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
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Refreshing native plugins compatible for Editor in 0.55 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
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Domain Reload Profiling: 2037ms
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EditorAssembliesLoaded (0ms)
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AwakeInstancesAfterBackupRestoration (19ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.60 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6127 unused Assets / (5.0 MB). Loaded Objects now: 6851.
Memory consumption went from 121.6 MB to 116.6 MB.
Total: 15.392016 ms (FindLiveObjects: 1.021571 ms CreateObjectMapping: 1.790102 ms MarkObjects: 8.580938 ms DeleteObjects: 3.996854 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 15433.272322 seconds.
path: Assets/Waves/Wave1.asset
artifactKey: Guid(b7073cacabc2847b4a72770424d8d8d8) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Waves/Wave1.asset using Guid(b7073cacabc2847b4a72770424d8d8d8) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '2efb4fe2e52846b4ce7b2c8d9aedbb52') in 0.734065803 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 15.823438 seconds.
path: Assets/Prefabs/Enemies/Enemy.prefab
artifactKey: Guid(53a1d75c0fd0b79a88a3a7dd06607a12) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Prefabs/Enemies/Enemy.prefab using Guid(53a1d75c0fd0b79a88a3a7dd06607a12) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '0128e6f3887722db781e1a2aac7be279') in 0.110806033 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 210
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 1.12 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6121 unused Assets / (4.6 MB). Loaded Objects now: 6852.
Memory consumption went from 122.0 MB to 117.4 MB.
Total: 50.487722 ms (FindLiveObjects: 2.197203 ms CreateObjectMapping: 2.095482 ms MarkObjects: 37.098278 ms DeleteObjects: 4.826605 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.685 seconds
Refreshing native plugins compatible for Editor in 0.60 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.098 seconds
Domain Reload Profiling: 2785ms
BeginReloadAssembly (499ms)
ExecutionOrderSort (0ms)
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ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (23ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.58 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6128 unused Assets / (4.4 MB). Loaded Objects now: 6855.
Memory consumption went from 121.7 MB to 117.3 MB.
Total: 13.719944 ms (FindLiveObjects: 0.992571 ms CreateObjectMapping: 1.362691 ms MarkObjects: 7.691488 ms DeleteObjects: 3.671154 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 327.053617 seconds.
path: Assets/Scripts/WaveSpawner.cs
artifactKey: Guid(f33f1f005250dd5098cb551128f1e0ae) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/WaveSpawner.cs using Guid(f33f1f005250dd5098cb551128f1e0ae) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f41b98d5e420a7e98a109299f30cecbf') in 0.002273322 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.332 seconds
Refreshing native plugins compatible for Editor in 0.84 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.253 seconds
Domain Reload Profiling: 2588ms
BeginReloadAssembly (332ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (41ms)
LoadAllAssembliesAndSetupDomain (860ms)
LoadAssemblies (605ms)
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AnalyzeDomain (360ms)
TypeCache.Refresh (15ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (320ms)
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ProcessInitializeOnLoadAttributes (618ms)
ProcessInitializeOnLoadMethodAttributes (93ms)
AfterProcessingInitializeOnLoad (10ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (23ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.93 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6128 unused Assets / (5.1 MB). Loaded Objects now: 6858.
Memory consumption went from 121.7 MB to 116.6 MB.
Total: 19.627240 ms (FindLiveObjects: 1.488962 ms CreateObjectMapping: 1.999212 ms MarkObjects: 12.101022 ms DeleteObjects: 4.036114 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
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Refreshing native plugins compatible for Editor in 0.57 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.966 seconds
Domain Reload Profiling: 2039ms
BeginReloadAssembly (278ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (52ms)
LoadAllAssembliesAndSetupDomain (652ms)
LoadAssemblies (460ms)
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AnalyzeDomain (279ms)
TypeCache.Refresh (15ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (248ms)
ResolveRequiredComponents (13ms)
FinalizeReload (967ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (743ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (7ms)
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ProcessInitializeOnLoadAttributes (460ms)
ProcessInitializeOnLoadMethodAttributes (68ms)
AfterProcessingInitializeOnLoad (7ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (17ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.81 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6128 unused Assets / (4.9 MB). Loaded Objects now: 6861.
Memory consumption went from 121.8 MB to 116.9 MB.
Total: 17.545788 ms (FindLiveObjects: 1.399661 ms CreateObjectMapping: 1.647902 ms MarkObjects: 11.110351 ms DeleteObjects: 3.385094 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.341 seconds
Refreshing native plugins compatible for Editor in 0.76 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.251 seconds
Domain Reload Profiling: 2591ms
BeginReloadAssembly (306ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (99ms)
RebuildCommonClasses (94ms)
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initialDomainReloadingComplete (56ms)
LoadAllAssembliesAndSetupDomain (861ms)
LoadAssemblies (677ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (309ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (270ms)
ResolveRequiredComponents (18ms)
FinalizeReload (1252ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (909ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (4ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (238ms)
ProcessInitializeOnLoadAttributes (569ms)
ProcessInitializeOnLoadMethodAttributes (82ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.85 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6128 unused Assets / (5.1 MB). Loaded Objects now: 6864.
Memory consumption went from 121.8 MB to 116.7 MB.
Total: 14.168565 ms (FindLiveObjects: 0.999571 ms CreateObjectMapping: 1.140341 ms MarkObjects: 7.571658 ms DeleteObjects: 4.454265 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.401 seconds
Refreshing native plugins compatible for Editor in 0.86 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.174 seconds
Domain Reload Profiling: 2577ms
BeginReloadAssembly (464ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (27ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (172ms)
RebuildCommonClasses (61ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (41ms)
LoadAllAssembliesAndSetupDomain (823ms)
LoadAssemblies (675ms)
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AnalyzeDomain (285ms)
TypeCache.Refresh (15ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (249ms)
ResolveRequiredComponents (15ms)
FinalizeReload (1174ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (891ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (4ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (231ms)
ProcessInitializeOnLoadAttributes (551ms)
ProcessInitializeOnLoadMethodAttributes (89ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (22ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.69 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 28 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6142 unused Assets / (6.7 MB). Loaded Objects now: 6867.
Memory consumption went from 125.8 MB to 119.1 MB.
Total: 19.114040 ms (FindLiveObjects: 1.549562 ms CreateObjectMapping: 2.318442 ms MarkObjects: 9.764600 ms DeleteObjects: 5.478826 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
[Licensing::Client] Successfully resolved entitlement details
- Loaded All Assemblies, in 1.028 seconds
Refreshing native plugins compatible for Editor in 0.58 ms, found 0 plugins.
Native extension for LinuxStandalone target not found
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
[Package Manager] Unable to send message (not connected to server process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.113 seconds
Domain Reload Profiling: 2142ms
BeginReloadAssembly (250ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (94ms)
RebuildCommonClasses (62ms)
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initialDomainReloadingComplete (40ms)
LoadAllAssembliesAndSetupDomain (663ms)
LoadAssemblies (426ms)
RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.Refresh (16ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (277ms)
ResolveRequiredComponents (15ms)
FinalizeReload (1114ms)
ReleaseScriptCaches (0ms)
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InitializePlatformSupportModulesInManaged (4ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (209ms)
ProcessInitializeOnLoadAttributes (532ms)
ProcessInitializeOnLoadMethodAttributes (97ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (24ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 0.58 ms, found 0 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 28 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6142 unused Assets / (6.8 MB). Loaded Objects now: 6870.
Memory consumption went from 125.8 MB to 119.0 MB.
Total: 16.015696 ms (FindLiveObjects: 1.095031 ms CreateObjectMapping: 1.510932 ms MarkObjects: 7.885198 ms DeleteObjects: 5.521625 ms)
Prepare: number of updated asset objects reloaded= 0