852 lines
48 KiB
Plaintext
852 lines
48 KiB
Plaintext
Unity Editor version: 6000.2.6f2 (4a4dcaec6541)
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Branch: 6000.2/respin/6000.2.6f2-cc51a95c03
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Build type: Release
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Batch mode: YES
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System name: Linux
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Distro version: #1 SMP PREEMPT_DYNAMIC Fri, 08 Aug 2025 00:20:07 +0000
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Kernel version: 6.11.11-valve24-2-neptune-611-gfd0dd251480d
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Architecture: x86_64
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Available memory: 14809 MB
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Date: 2025-11-17T09:57:10Z
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[Licensing::Module] Trying to connect to existing licensing client channel...
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-deck" at "2025-11-17T09:57:10.492375Z"
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[SignatureVerifier] Application signature verification not supported on this platform.
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[Licensing::Client] Error: HandshakeResponse reported an error:
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ResponseCode: 505
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ResponseStatus: Unsupported protocol version '1.17.2'.
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[Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-deck"
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[Licensing::IpcConnector] LicenseClient-deck channel disconnected successfully.
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-deck-6000.2.6" at "2025-11-17T09:57:10.49368Z"
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[SignatureVerifier] Application signature verification not supported on this platform.
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[Licensing::Client] Handshaking with LicensingClient:
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Version: 1.17.2+ff71f16
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Session Id: f74d076e0421454d906a1e8208dbd8aa
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Correlation Id: 2d252535d7456b54839e4fcd4e8bd8a7
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External correlation Id: 5672408268561467157
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Machine Id: ornb1vp0EmV6ZiNd2ic9QGUSHv0=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-deck-6000.2.6" (connect: 0.00s, validation: 0.00s, handshake: 0.00s)
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[Licensing::IpcConnector] Successfully connected to: "LicenseClient-deck-6000.2.6-notifications" at "2025-11-17T09:57:10.49802Z"
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[Licensing::Module] Licensing Background thread has ended after 0.01s
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Selected window backend: (null)
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Gtk-Message: 09:57:11.269: Failed to load module "canberra-gtk-module"
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Desktop is 1720 x 1440 @ 60 Hz
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Initialize udev device monitor.
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COMMAND LINE ARGUMENTS:
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Unity
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker1
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-projectPath
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/home/deck/Development/Unity/TowerDefence/TowerDefence/My project
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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41831
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-licensingIpc
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LicenseClient-deck
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-job-worker-count
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3
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-background-job-worker-count
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8
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-gc-helper-count
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1
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Successfully changed project path to: /home/deck/Development/Unity/TowerDefence/TowerDefence/My project
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(Unity:809): Gtk-CRITICAL **: 09:57:11.437: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
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(Unity:809): Gtk-CRITICAL **: 09:57:11.439: gtk_label_set_text: assertion 'GTK_IS_LABEL (label)' failed
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/home/deck/Development/Unity/TowerDefence/TowerDefence/My project
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [140603333773888] Target information:
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Player connection [140603333773888] * "[IP] 192.168.86.150 [Port] 0 [Flags] 2 [Guid] 810791217 [EditorId] 810791217 [Version] 1048832 [Id] LinuxEditor(16,192.168.86.150) [Debug] 1 [PackageName] LinuxEditor [ProjectName] Editor"
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Player connection [140603333773888] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [140603333773888] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 3
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 2.09 ms, found 0 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.2.6f2 (4a4dcaec6541)
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[Subsystems] Discovering subsystems at path /run/media/deck/Games/Development/Unity/6000.2.6f2/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path /home/deck/Development/Unity/TowerDefence/TowerDefence/My project/Assets
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kGfxThreadingModeNonThreaded is not supported on OpenGL Core. Reverting to kGfxThreadingModeDirect instead.
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GfxDevice: creating device client; kGfxThreadingModeDirect
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GLX Extensions: GLX_ARB_context_flush_control GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_MESA_copy_sub_buffer GLX_MESA_gl_interop GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync
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Renderer: AMD Custom GPU 0932 (radeonsi, vangogh, LLVM 19.1.7, DRM 3.59, 6.11.11-valve24-2-neptune-611-gfd0dd251480d)
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Vendor: AMD
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Version: 4.6 (Core Profile) Mesa 25.2.4 (git-ab462ae6b7)
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GLES: 0
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GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_multisample_advanced GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_dist
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ance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel
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_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_
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clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex
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_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_meminfo GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_EGL_image_storage GL_EXT_EGL_image_storage_compression GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_debug_label GL_EXT_demote_to_helper_invocation GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_clock GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL
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_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_shader_subgroup GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_const_bandwidth GL_MESA_tex
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ture_signed_rgba GL_NVX_gpu_memory_info GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_shader_atomic_int64 GL_NV_texture_barrier GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc
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OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle -518848752
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Initialize mono
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Mono path[0] = '/run/media/deck/Games/Development/Unity/6000.2.6f2/Editor/Data/Managed'
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Mono path[1] = '/run/media/deck/Games/Development/Unity/6000.2.6f2/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-linux'
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Mono config path = '/run/media/deck/Games/Development/Unity/6000.2.6f2/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56809
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: /run/media/deck/Games/Development/Unity/6000.2.6f2/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
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Registered in 0.003267 seconds.
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Native extension for LinuxStandalone target not found
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 1214ms
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BeginReloadAssembly (146ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (67ms)
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RebuildNativeTypeToScriptingClass (13ms)
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initialDomainReloadingComplete (73ms)
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LoadAllAssembliesAndSetupDomain (275ms)
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LoadAssemblies (145ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (272ms)
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TypeCache.Refresh (270ms)
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TypeCache.ScanAssembly (251ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (1ms)
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FinalizeReload (639ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (557ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (69ms)
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SetLoadedEditorAssemblies (8ms)
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BeforeProcessingInitializeOnLoad (140ms)
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ProcessInitializeOnLoadAttributes (225ms)
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ProcessInitializeOnLoadMethodAttributes (115ms)
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EditorAssembliesLoaded (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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[Licensing::Client] Successfully resolved entitlement details
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[Licensing::Module] License group:
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Id: 3058553-UnityPersXXXX
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Product: Unity Personal
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Type: Assigned
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Expiration: Unlimited
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- Loaded All Assemblies, in 1.148 seconds
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Refreshing native plugins compatible for Editor in 0.76 ms, found 0 plugins.
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Native extension for LinuxStandalone target not found
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Package Manager log level set to [2]
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[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] Unable to send message (not connected to server process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.326 seconds
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Domain Reload Profiling: 2471ms
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BeginReloadAssembly (263ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (16ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (72ms)
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RebuildCommonClasses (61ms)
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RebuildNativeTypeToScriptingClass (14ms)
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initialDomainReloadingComplete (71ms)
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LoadAllAssembliesAndSetupDomain (734ms)
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LoadAssemblies (444ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (376ms)
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TypeCache.Refresh (298ms)
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TypeCache.ScanAssembly (279ms)
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BuildScriptInfoCaches (60ms)
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ResolveRequiredComponents (14ms)
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FinalizeReload (1327ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (947ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (3ms)
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SetLoadedEditorAssemblies (5ms)
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BeforeProcessingInitializeOnLoad (212ms)
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ProcessInitializeOnLoadAttributes (594ms)
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ProcessInitializeOnLoadMethodAttributes (123ms)
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AfterProcessingInitializeOnLoad (9ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (7ms)
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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AutoLocale: current locale expects 'C' but got 'en_US.UTF-8'Launched and connected shader compiler UnityShaderCompiler after 0.02 seconds
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Refreshing native plugins compatible for Editor in 0.78 ms, found 0 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6131 unused Assets / (6.2 MB). Loaded Objects now: 6824.
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Memory consumption went from 117.4 MB to 111.1 MB.
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Total: 20.635371 ms (FindLiveObjects: 0.932601 ms CreateObjectMapping: 1.821282 ms MarkObjects: 10.185850 ms DeleteObjects: 7.693118 ms)
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 0.980 seconds
|
|
Refreshing native plugins compatible for Editor in 0.73 ms, found 0 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.115 seconds
|
|
Domain Reload Profiling: 2096ms
|
|
BeginReloadAssembly (271ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (11ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (103ms)
|
|
RebuildCommonClasses (65ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (40ms)
|
|
LoadAllAssembliesAndSetupDomain (592ms)
|
|
LoadAssemblies (414ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (250ms)
|
|
TypeCache.Refresh (12ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (223ms)
|
|
ResolveRequiredComponents (13ms)
|
|
FinalizeReload (1115ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (859ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
|
SetLoadedEditorAssemblies (7ms)
|
|
BeforeProcessingInitializeOnLoad (229ms)
|
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ProcessInitializeOnLoadAttributes (533ms)
|
|
ProcessInitializeOnLoadMethodAttributes (79ms)
|
|
AfterProcessingInitializeOnLoad (8ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (19ms)
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.56 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6127 unused Assets / (5.0 MB). Loaded Objects now: 6840.
|
|
Memory consumption went from 120.8 MB to 115.8 MB.
|
|
Total: 14.825045 ms (FindLiveObjects: 0.934511 ms CreateObjectMapping: 1.398501 ms MarkObjects: 8.023308 ms DeleteObjects: 4.466135 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
- Loaded All Assemblies, in 1.384 seconds
|
|
Refreshing native plugins compatible for Editor in 0.71 ms, found 0 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.392 seconds
|
|
Domain Reload Profiling: 2781ms
|
|
BeginReloadAssembly (368ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (14ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (1ms)
|
|
CreateAndSetChildDomain (137ms)
|
|
RebuildCommonClasses (77ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (47ms)
|
|
LoadAllAssembliesAndSetupDomain (878ms)
|
|
LoadAssemblies (672ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (321ms)
|
|
TypeCache.Refresh (13ms)
|
|
TypeCache.ScanAssembly (1ms)
|
|
BuildScriptInfoCaches (283ms)
|
|
ResolveRequiredComponents (20ms)
|
|
FinalizeReload (1394ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1086ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
|
SetLoadedEditorAssemblies (8ms)
|
|
BeforeProcessingInitializeOnLoad (262ms)
|
|
ProcessInitializeOnLoadAttributes (696ms)
|
|
ProcessInitializeOnLoadMethodAttributes (106ms)
|
|
AfterProcessingInitializeOnLoad (10ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (28ms)
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.78 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6127 unused Assets / (4.6 MB). Loaded Objects now: 6843.
|
|
Memory consumption went from 120.7 MB to 116.2 MB.
|
|
Total: 22.097942 ms (FindLiveObjects: 1.885762 ms CreateObjectMapping: 2.215712 ms MarkObjects: 11.530792 ms DeleteObjects: 6.461956 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 11750.556745 seconds.
|
|
path: Assets/Scripts/WaveData.cs
|
|
artifactKey: Guid(6f76c21bc38af2bcbb453004e1d87f66) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Scripts/WaveData.cs using Guid(6f76c21bc38af2bcbb453004e1d87f66) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4c0ff91db0f87e9c8de854a57991d1e9') in 0.023217174 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
- Loaded All Assemblies, in 1.087 seconds
|
|
Refreshing native plugins compatible for Editor in 0.74 ms, found 0 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.048 seconds
|
|
Domain Reload Profiling: 2136ms
|
|
BeginReloadAssembly (290ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (9ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (104ms)
|
|
RebuildCommonClasses (66ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (44ms)
|
|
LoadAllAssembliesAndSetupDomain (673ms)
|
|
LoadAssemblies (464ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (305ms)
|
|
TypeCache.Refresh (13ms)
|
|
TypeCache.ScanAssembly (1ms)
|
|
BuildScriptInfoCaches (272ms)
|
|
ResolveRequiredComponents (14ms)
|
|
FinalizeReload (1049ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (803ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (4ms)
|
|
SetLoadedEditorAssemblies (6ms)
|
|
BeforeProcessingInitializeOnLoad (206ms)
|
|
ProcessInitializeOnLoadAttributes (511ms)
|
|
ProcessInitializeOnLoadMethodAttributes (68ms)
|
|
AfterProcessingInitializeOnLoad (8ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (18ms)
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.71 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6127 unused Assets / (4.9 MB). Loaded Objects now: 6848.
|
|
Memory consumption went from 121.5 MB to 116.6 MB.
|
|
Total: 14.047515 ms (FindLiveObjects: 1.380792 ms CreateObjectMapping: 1.674261 ms MarkObjects: 7.790828 ms DeleteObjects: 3.198844 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 236.642298 seconds.
|
|
path: Assets/Scripts/WaveData.cs
|
|
artifactKey: Guid(6f76c21bc38af2bcbb453004e1d87f66) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Scripts/WaveData.cs using Guid(6f76c21bc38af2bcbb453004e1d87f66) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'bf410f74bcc2278b00c1640d58df0d0e') in 0.002005712 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 43.545545 seconds.
|
|
path: Assets/Scripts/Tower.cs
|
|
artifactKey: Guid(a7a42d6b20103da98b73e2ebf490c23a) Importer(2089858483,192608db42251d675da83286b1cce702)
|
|
Start importing Assets/Scripts/Tower.cs using Guid(a7a42d6b20103da98b73e2ebf490c23a) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'a69fc7f65ff88aaf6c51df2172ff0488') in 0.406838527 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000035 seconds.
|
|
path: Assets/Scripts/Projectile.cs
|
|
artifactKey: Guid(aff8b51e782336e67866691e1b50a866) Importer(2089858483,192608db42251d675da83286b1cce702)
|
|
Start importing Assets/Scripts/Projectile.cs using Guid(aff8b51e782336e67866691e1b50a866) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '160083f1468386de7f7c97b8bb89eed3') in 0.005054945 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000045 seconds.
|
|
path: Assets/Scripts/Enemy.cs
|
|
artifactKey: Guid(dcd6e61c3b90ba3f4858c512f1674e05) Importer(2089858483,192608db42251d675da83286b1cce702)
|
|
Start importing Assets/Scripts/Enemy.cs using Guid(dcd6e61c3b90ba3f4858c512f1674e05) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '57c8d6c0ea96544613bbf0a96799bede') in 0.006188677 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000026 seconds.
|
|
path: Assets/Scenes/SampleScene.unity
|
|
artifactKey: Guid(99c9720ab356a0642a771bea13969a05) Importer(2089858483,192608db42251d675da83286b1cce702)
|
|
Start importing Assets/Scenes/SampleScene.unity using Guid(99c9720ab356a0642a771bea13969a05) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'acf9f1fba4a0c02073e76aea95cf0354') in 0.020369061 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
- Loaded All Assemblies, in 0.987 seconds
|
|
Refreshing native plugins compatible for Editor in 0.55 ms, found 0 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.048 seconds
|
|
Domain Reload Profiling: 2037ms
|
|
BeginReloadAssembly (264ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (8ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (112ms)
|
|
RebuildCommonClasses (64ms)
|
|
RebuildNativeTypeToScriptingClass (16ms)
|
|
initialDomainReloadingComplete (40ms)
|
|
LoadAllAssembliesAndSetupDomain (605ms)
|
|
LoadAssemblies (394ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (282ms)
|
|
TypeCache.Refresh (13ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (250ms)
|
|
ResolveRequiredComponents (14ms)
|
|
FinalizeReload (1049ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (818ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (4ms)
|
|
SetLoadedEditorAssemblies (6ms)
|
|
BeforeProcessingInitializeOnLoad (209ms)
|
|
ProcessInitializeOnLoadAttributes (510ms)
|
|
ProcessInitializeOnLoadMethodAttributes (80ms)
|
|
AfterProcessingInitializeOnLoad (8ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (19ms)
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.60 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6127 unused Assets / (5.0 MB). Loaded Objects now: 6851.
|
|
Memory consumption went from 121.6 MB to 116.6 MB.
|
|
Total: 15.392016 ms (FindLiveObjects: 1.021571 ms CreateObjectMapping: 1.790102 ms MarkObjects: 8.580938 ms DeleteObjects: 3.996854 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 15433.272322 seconds.
|
|
path: Assets/Waves/Wave1.asset
|
|
artifactKey: Guid(b7073cacabc2847b4a72770424d8d8d8) Importer(2089858483,192608db42251d675da83286b1cce702)
|
|
Start importing Assets/Waves/Wave1.asset using Guid(b7073cacabc2847b4a72770424d8d8d8) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '2efb4fe2e52846b4ce7b2c8d9aedbb52') in 0.734065803 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 15.823438 seconds.
|
|
path: Assets/Prefabs/Enemies/Enemy.prefab
|
|
artifactKey: Guid(53a1d75c0fd0b79a88a3a7dd06607a12) Importer(2089858483,192608db42251d675da83286b1cce702)
|
|
Start importing Assets/Prefabs/Enemies/Enemy.prefab using Guid(53a1d75c0fd0b79a88a3a7dd06607a12) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '0128e6f3887722db781e1a2aac7be279') in 0.110806033 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 210
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 1.12 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6121 unused Assets / (4.6 MB). Loaded Objects now: 6852.
|
|
Memory consumption went from 122.0 MB to 117.4 MB.
|
|
Total: 50.487722 ms (FindLiveObjects: 2.197203 ms CreateObjectMapping: 2.095482 ms MarkObjects: 37.098278 ms DeleteObjects: 4.826605 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
- Loaded All Assemblies, in 1.685 seconds
|
|
Refreshing native plugins compatible for Editor in 0.60 ms, found 0 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.098 seconds
|
|
Domain Reload Profiling: 2785ms
|
|
BeginReloadAssembly (499ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (14ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (165ms)
|
|
RebuildCommonClasses (61ms)
|
|
RebuildNativeTypeToScriptingClass (12ms)
|
|
initialDomainReloadingComplete (51ms)
|
|
LoadAllAssembliesAndSetupDomain (1064ms)
|
|
LoadAssemblies (966ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (333ms)
|
|
TypeCache.Refresh (22ms)
|
|
TypeCache.ScanAssembly (1ms)
|
|
BuildScriptInfoCaches (290ms)
|
|
ResolveRequiredComponents (14ms)
|
|
FinalizeReload (1099ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (857ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
|
SetLoadedEditorAssemblies (7ms)
|
|
BeforeProcessingInitializeOnLoad (218ms)
|
|
ProcessInitializeOnLoadAttributes (538ms)
|
|
ProcessInitializeOnLoadMethodAttributes (81ms)
|
|
AfterProcessingInitializeOnLoad (9ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (23ms)
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.58 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6128 unused Assets / (4.4 MB). Loaded Objects now: 6855.
|
|
Memory consumption went from 121.7 MB to 117.3 MB.
|
|
Total: 13.719944 ms (FindLiveObjects: 0.992571 ms CreateObjectMapping: 1.362691 ms MarkObjects: 7.691488 ms DeleteObjects: 3.671154 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 327.053617 seconds.
|
|
path: Assets/Scripts/WaveSpawner.cs
|
|
artifactKey: Guid(f33f1f005250dd5098cb551128f1e0ae) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Scripts/WaveSpawner.cs using Guid(f33f1f005250dd5098cb551128f1e0ae) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f41b98d5e420a7e98a109299f30cecbf') in 0.002273322 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
- Loaded All Assemblies, in 1.332 seconds
|
|
Refreshing native plugins compatible for Editor in 0.84 ms, found 0 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.253 seconds
|
|
Domain Reload Profiling: 2588ms
|
|
BeginReloadAssembly (332ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (13ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (116ms)
|
|
RebuildCommonClasses (85ms)
|
|
RebuildNativeTypeToScriptingClass (15ms)
|
|
initialDomainReloadingComplete (41ms)
|
|
LoadAllAssembliesAndSetupDomain (860ms)
|
|
LoadAssemblies (605ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (360ms)
|
|
TypeCache.Refresh (15ms)
|
|
TypeCache.ScanAssembly (1ms)
|
|
BuildScriptInfoCaches (320ms)
|
|
ResolveRequiredComponents (19ms)
|
|
FinalizeReload (1254ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (969ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
|
SetLoadedEditorAssemblies (7ms)
|
|
BeforeProcessingInitializeOnLoad (237ms)
|
|
ProcessInitializeOnLoadAttributes (618ms)
|
|
ProcessInitializeOnLoadMethodAttributes (93ms)
|
|
AfterProcessingInitializeOnLoad (10ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (23ms)
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.93 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6128 unused Assets / (5.1 MB). Loaded Objects now: 6858.
|
|
Memory consumption went from 121.7 MB to 116.6 MB.
|
|
Total: 19.627240 ms (FindLiveObjects: 1.488962 ms CreateObjectMapping: 1.999212 ms MarkObjects: 12.101022 ms DeleteObjects: 4.036114 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
- Loaded All Assemblies, in 1.073 seconds
|
|
Refreshing native plugins compatible for Editor in 0.57 ms, found 0 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.966 seconds
|
|
Domain Reload Profiling: 2039ms
|
|
BeginReloadAssembly (278ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (10ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (102ms)
|
|
RebuildCommonClasses (72ms)
|
|
RebuildNativeTypeToScriptingClass (19ms)
|
|
initialDomainReloadingComplete (52ms)
|
|
LoadAllAssembliesAndSetupDomain (652ms)
|
|
LoadAssemblies (460ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (279ms)
|
|
TypeCache.Refresh (15ms)
|
|
TypeCache.ScanAssembly (1ms)
|
|
BuildScriptInfoCaches (248ms)
|
|
ResolveRequiredComponents (13ms)
|
|
FinalizeReload (967ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (743ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (3ms)
|
|
SetLoadedEditorAssemblies (7ms)
|
|
BeforeProcessingInitializeOnLoad (198ms)
|
|
ProcessInitializeOnLoadAttributes (460ms)
|
|
ProcessInitializeOnLoadMethodAttributes (68ms)
|
|
AfterProcessingInitializeOnLoad (7ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (17ms)
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.81 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6128 unused Assets / (4.9 MB). Loaded Objects now: 6861.
|
|
Memory consumption went from 121.8 MB to 116.9 MB.
|
|
Total: 17.545788 ms (FindLiveObjects: 1.399661 ms CreateObjectMapping: 1.647902 ms MarkObjects: 11.110351 ms DeleteObjects: 3.385094 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
- Loaded All Assemblies, in 1.341 seconds
|
|
Refreshing native plugins compatible for Editor in 0.76 ms, found 0 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.251 seconds
|
|
Domain Reload Profiling: 2591ms
|
|
BeginReloadAssembly (306ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (8ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (99ms)
|
|
RebuildCommonClasses (94ms)
|
|
RebuildNativeTypeToScriptingClass (22ms)
|
|
initialDomainReloadingComplete (56ms)
|
|
LoadAllAssembliesAndSetupDomain (861ms)
|
|
LoadAssemblies (677ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (309ms)
|
|
TypeCache.Refresh (14ms)
|
|
TypeCache.ScanAssembly (1ms)
|
|
BuildScriptInfoCaches (270ms)
|
|
ResolveRequiredComponents (18ms)
|
|
FinalizeReload (1252ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (909ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (4ms)
|
|
SetLoadedEditorAssemblies (9ms)
|
|
BeforeProcessingInitializeOnLoad (238ms)
|
|
ProcessInitializeOnLoadAttributes (569ms)
|
|
ProcessInitializeOnLoadMethodAttributes (82ms)
|
|
AfterProcessingInitializeOnLoad (8ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (27ms)
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.85 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6128 unused Assets / (5.1 MB). Loaded Objects now: 6864.
|
|
Memory consumption went from 121.8 MB to 116.7 MB.
|
|
Total: 14.168565 ms (FindLiveObjects: 0.999571 ms CreateObjectMapping: 1.140341 ms MarkObjects: 7.571658 ms DeleteObjects: 4.454265 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
- Loaded All Assemblies, in 1.401 seconds
|
|
Refreshing native plugins compatible for Editor in 0.86 ms, found 0 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.174 seconds
|
|
Domain Reload Profiling: 2577ms
|
|
BeginReloadAssembly (464ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (27ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (172ms)
|
|
RebuildCommonClasses (61ms)
|
|
RebuildNativeTypeToScriptingClass (14ms)
|
|
initialDomainReloadingComplete (41ms)
|
|
LoadAllAssembliesAndSetupDomain (823ms)
|
|
LoadAssemblies (675ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (285ms)
|
|
TypeCache.Refresh (15ms)
|
|
TypeCache.ScanAssembly (1ms)
|
|
BuildScriptInfoCaches (249ms)
|
|
ResolveRequiredComponents (15ms)
|
|
FinalizeReload (1174ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (891ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (4ms)
|
|
SetLoadedEditorAssemblies (7ms)
|
|
BeforeProcessingInitializeOnLoad (231ms)
|
|
ProcessInitializeOnLoadAttributes (551ms)
|
|
ProcessInitializeOnLoadMethodAttributes (89ms)
|
|
AfterProcessingInitializeOnLoad (9ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (22ms)
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.69 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 28 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6142 unused Assets / (6.7 MB). Loaded Objects now: 6867.
|
|
Memory consumption went from 125.8 MB to 119.1 MB.
|
|
Total: 19.114040 ms (FindLiveObjects: 1.549562 ms CreateObjectMapping: 2.318442 ms MarkObjects: 9.764600 ms DeleteObjects: 5.478826 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
[Licensing::Client] Successfully resolved entitlement details
|
|
- Loaded All Assemblies, in 1.028 seconds
|
|
Refreshing native plugins compatible for Editor in 0.58 ms, found 0 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
|
[Package Manager] Unable to send message (not connected to server process).
|
|
[Package Manager] Cannot connect to Unity Package Manager local server
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.113 seconds
|
|
Domain Reload Profiling: 2142ms
|
|
BeginReloadAssembly (250ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (8ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (94ms)
|
|
RebuildCommonClasses (62ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (40ms)
|
|
LoadAllAssembliesAndSetupDomain (663ms)
|
|
LoadAssemblies (426ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (313ms)
|
|
TypeCache.Refresh (16ms)
|
|
TypeCache.ScanAssembly (1ms)
|
|
BuildScriptInfoCaches (277ms)
|
|
ResolveRequiredComponents (15ms)
|
|
FinalizeReload (1114ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (858ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (4ms)
|
|
SetLoadedEditorAssemblies (6ms)
|
|
BeforeProcessingInitializeOnLoad (209ms)
|
|
ProcessInitializeOnLoadAttributes (532ms)
|
|
ProcessInitializeOnLoadMethodAttributes (97ms)
|
|
AfterProcessingInitializeOnLoad (9ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (24ms)
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 0.58 ms, found 0 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 28 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6142 unused Assets / (6.8 MB). Loaded Objects now: 6870.
|
|
Memory consumption went from 125.8 MB to 119.0 MB.
|
|
Total: 16.015696 ms (FindLiveObjects: 1.095031 ms CreateObjectMapping: 1.510932 ms MarkObjects: 7.885198 ms DeleteObjects: 5.521625 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|