Files
TowerDefence/My project/Library/PackageCache/com.unity.collab-proxy@3351acaba9c9/Editor/IntSetting.cs
Caleb Sandford deQuincey 334021d04e Started project
2025-11-14 17:30:41 +00:00

28 lines
726 B
C#

using UnityEditor;
namespace Unity.PlasticSCM.Editor
{
internal static class IntSetting
{
internal static int Load(string settingName, int defaultValue)
{
return EditorPrefs.GetInt(GetSettingKey(settingName), defaultValue);
}
internal static void Save(int value, string settingName)
{
EditorPrefs.SetInt(GetSettingKey(settingName), value);
}
internal static void Clear(string settingName)
{
EditorPrefs.DeleteKey(GetSettingKey(settingName));
}
static string GetSettingKey(string settingName)
{
return string.Format(settingName, PlayerSettings.productGUID);
}
}
}