Files
TowerDefence/My project/Library/PackageCache/com.unity.render-pipelines.universal@8a7d82525fcc/Shaders/Terrain/TerrainDetailLitInput.hlsl
Caleb Sandford deQuincey 334021d04e Started project
2025-11-14 17:30:41 +00:00

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HLSL

#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
TEXTURE2D(_MainTex); SAMPLER(sampler_MainTex);
float4 _MainTex_ST;