Files
TowerDefence/My project/Library/PackageCache/com.unity.shadergraph@c7cb9a0feac2/Editor/Data/Interfaces/IMayRequireViewDirection.cs
Caleb Sandford deQuincey 334021d04e Started project
2025-11-14 17:30:41 +00:00

20 lines
659 B
C#

using UnityEditor.Graphing;
using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IMayRequireViewDirection
{
NeededCoordinateSpace RequiresViewDirection(ShaderStageCapability stageCapability = ShaderStageCapability.All);
}
static class MayRequireViewDirectionExtensions
{
public static NeededCoordinateSpace RequiresViewDirection(this MaterialSlot slot)
{
var mayRequireViewDirection = slot as IMayRequireViewDirection;
return mayRequireViewDirection != null ? mayRequireViewDirection.RequiresViewDirection() : NeededCoordinateSpace.None;
}
}
}