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Caleb Sandford deQuincey 334021d04e Started project
2025-11-14 17:30:41 +00:00

14 lines
214 B
C#

using System;
using UnityEngine;
namespace UnityEditor.ShaderGraph.Legacy
{
[Serializable]
class Edge0
{
public SlotReference0 m_OutputSlot;
public SlotReference0 m_InputSlot;
}
}