Files
TowerDefence/My project/Library/PackageCache/com.unity.shadergraph@c7cb9a0feac2/Editor/Data/Legacy/ILegacyTarget.cs
Caleb Sandford deQuincey 334021d04e Started project
2025-11-14 17:30:41 +00:00

10 lines
245 B
C#

using System.Collections.Generic;
namespace UnityEditor.ShaderGraph.Legacy
{
internal interface ILegacyTarget
{
bool TryUpgradeFromMasterNode(IMasterNode1 masterNode, out Dictionary<BlockFieldDescriptor, int> blockMap);
}
}