Files
TowerDefence/My project/Library/PackageCache/com.unity.shadergraph@c7cb9a0feac2/Editor/Data/Attributes/NeverAllowedByTargetAttribute.cs
Caleb Sandford deQuincey 334021d04e Started project
2025-11-14 17:30:41 +00:00

10 lines
230 B
C#

using System;
namespace UnityEditor.ShaderGraph
{
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
internal class NeverAllowedByTargetAttribute : ContextFilterableAttribute
{
}
}