%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &101556 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 420952} - component: {fileID: 13791214} m_Layer: 0 m_Name: SF_Character_Princess m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &420952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101556} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13791214 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 101556} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300006, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.36836308, y: 0.0000017285347, z: -0.07679981} m_Extent: {x: 1.4136102, y: 1.6845057, z: 0.4339838} m_DirtyAABB: 0 --- !u!1 &102218 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 458856} m_Layer: 0 m_Name: Spine_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &458856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 102218} serializedVersion: 2 m_LocalRotation: {x: 6.938391e-18, y: 1.1658218e-19, z: 1.0568803e-15, w: 1} m_LocalPosition: {x: -0.019048661, y: -5.158743e-16, z: 6.2692085e-18} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 422910} m_Father: {fileID: 467336} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &107410 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 430330} - component: {fileID: 13724262} m_Layer: 0 m_Name: SF_Character_Undead_Rogue m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &430330 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107410} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13724262 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 107410} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300066, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.36837792, y: -0.000021994114, z: 0.004260123} m_Extent: {x: 1.4135954, y: 1.685184, z: 0.39044726} m_DirtyAABB: 0 --- !u!1 &109448 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 463426} m_Layer: 0 m_Name: UpperLeg_Left_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &463426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109448} serializedVersion: 2 m_LocalRotation: {x: -0.011695495, y: -0.00040235353, z: 0.9999314, w: 0.00046159793} m_LocalPosition: {x: 0.12891708, y: -0.221588, z: -0.017863873} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 498418} m_Father: {fileID: 467336} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &109688 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 411384} - component: {fileID: 13778538} m_Layer: 0 m_Name: SF_Character_GoblinWarrior m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &411384 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109688} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13778538 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 109688} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300046, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.53748786, y: 0.0000017285347, z: 0.025057554} m_Extent: {x: 1.5827054, y: 1.6845057, z: 0.3789744} m_DirtyAABB: 0 --- !u!1 &114306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 408004} m_Layer: 0 m_Name: Toe_Right_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &408004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114306} serializedVersion: 2 m_LocalRotation: {x: -1.4507248e-14, y: -3.2915254e-17, z: -1.151941e-16, w: 1} m_LocalPosition: {x: -0.000003490797, y: 0.1497333, z: -0.21969701} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 420498} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &114790 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 498506} - component: {fileID: 13738944} m_Layer: 0 m_Name: SF_Character_Undead_Heavy m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &498506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114790} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13738944 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 114790} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300074, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.38908136, y: -0.000021994114, z: 0.047105044} m_Extent: {x: 1.4342989, y: 1.685184, z: 0.61169136} m_DirtyAABB: 0 --- !u!1 &115878 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 458168} - component: {fileID: 13779526} m_Layer: 0 m_Name: SF_Character_Knight_Templar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &458168 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 115878} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13779526 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 115878} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300030, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.36837792, y: 0.0000016093254, z: -0.04482393} m_Extent: {x: 1.4135954, y: 1.6845059, z: 0.40200794} m_DirtyAABB: 0 --- !u!1 &116100 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 419702} - component: {fileID: 13725698} m_Layer: 0 m_Name: SF_Character_PeasantWoman_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &419702 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116100} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13725698 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116100} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300004, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.36836308, y: 0.0000017285347, z: -0.07679981} m_Extent: {x: 1.4136102, y: 1.6845057, z: 0.4339838} m_DirtyAABB: 0 --- !u!1 &117718 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 436642} - component: {fileID: 13767182} m_Layer: 0 m_Name: SF_Character_Elf_King m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &436642 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117718} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13767182 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117718} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300060, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.5221031, y: 0.0000017285347, z: 0.007363558} m_Extent: {x: 1.5673206, y: 1.6845057, z: 0.3995734} m_DirtyAABB: 0 --- !u!1 &118676 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 445092} - component: {fileID: 13709596} m_Layer: 0 m_Name: SF_Character_Executioner m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &445092 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118676} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13709596 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 118676} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300036, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.36647165, y: 0.0000017285347, z: -0.108745456} m_Extent: {x: 1.4116892, y: 1.6845057, z: 0.46592945} m_DirtyAABB: 0 --- !u!1 &120010 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 495136} - component: {fileID: 13785642} m_Layer: 0 m_Name: SF_Character_King m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &495136 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120010} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13785642 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 120010} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300010, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.43520916, y: -0.000000059604645, z: 0} m_Extent: {x: 1.4860898, y: 1.6845057, z: 0.39588428} m_DirtyAABB: 0 --- !u!1 &126948 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 420576} m_Layer: 0 m_Name: Head_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &420576 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 126948} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.08167417, y: -5.9802247e-16, z: -5.667284e-19} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 412950} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &126968 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 456766} - component: {fileID: 13782290} m_Layer: 0 m_Name: SF_Character_Knight_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &456766 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 126968} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0000017547607, y: -0.0056631467, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13782290 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 126968} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300008, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.5729202, y: 0, z: 0.042352617} m_Extent: {x: 1.6238009, y: 1.6845057, z: 0.5089409} m_DirtyAABB: 0 --- !u!1 &127966 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 411562} - component: {fileID: 13769182} m_Layer: 0 m_Name: SF_Character_Knight_03 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &411562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127966} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13769182 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 127966} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300034, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.44430542, y: 0.0000017285347, z: 0.0045427084} m_Extent: {x: 1.4895229, y: 1.6845057, z: 0.628245} m_DirtyAABB: 0 --- !u!1 &128526 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 436048} m_Layer: 0 m_Name: UpperLeg_Right_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &436048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 128526} serializedVersion: 2 m_LocalRotation: {x: 0.9999078, y: 0.0005809014, z: -0.011708393, w: 0.006858115} m_LocalPosition: {x: 0.12891664, y: 0.22158809, z: 0.01786388} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 465048} m_Father: {fileID: 467336} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &131898 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 471410} - component: {fileID: 13769492} m_Layer: 0 m_Name: SF_Character_PeasantMan_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &471410 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131898} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13769492 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 131898} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300042, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.4306066, y: 0.0000017285347, z: -0.09426141} m_Extent: {x: 1.4758241, y: 1.6845057, z: 0.4514454} m_DirtyAABB: 0 --- !u!1 &132776 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 417772} - component: {fileID: 13776080} m_Layer: 0 m_Name: SF_Character_Knight_Dark m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &417772 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132776} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13776080 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 132776} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300026, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.49718308, y: 0.0000017285347, z: 0.010708556} m_Extent: {x: 1.5424006, y: 1.6845057, z: 0.4271096} m_DirtyAABB: 0 --- !u!1 &133436 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 486856} m_Layer: 0 m_Name: Arm_Left_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &486856 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 133436} serializedVersion: 2 m_LocalRotation: {x: 1, y: -2.6645353e-15, z: -4.588833e-20, w: -6.123234e-17} m_LocalPosition: {x: 0.29249033, y: 2.2737367e-15, z: 0.0076430403} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 401494} m_Father: {fileID: 465414} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &135228 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 412950} m_Layer: 0 m_Name: Neck_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &412950 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135228} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -1.6653345e-15, w: 1} m_LocalPosition: {x: -0.22895189, y: 4.2216863e-16, z: 5.667284e-19} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 420576} m_Father: {fileID: 439726} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &136282 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 498418} m_Layer: 0 m_Name: LowerLeg_Left_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &498418 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136282} serializedVersion: 2 m_LocalRotation: {x: -0.7075902, y: 0.0000064468913, z: -0.0000061459123, w: 0.706623} m_LocalPosition: {x: -0.37452164, y: 1.0658141e-16, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 448222} m_Father: {fileID: 463426} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &137222 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 401494} m_Layer: 0 m_Name: Forearm_Left_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &401494 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137222} serializedVersion: 2 m_LocalRotation: {x: 0, y: 1.540744e-33, z: -2.3869795e-15, w: 1} m_LocalPosition: {x: 0.471188, y: -2.842171e-16, z: 5.1165055e-17} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 470428} m_Father: {fileID: 486856} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &137666 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 420498} m_Layer: 0 m_Name: Foot_Right_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &420498 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 137666} serializedVersion: 2 m_LocalRotation: {x: 0.4958342, y: 0.5067274, z: -0.49273258, w: 0.50456953} m_LocalPosition: {x: 0.388744, y: 8.197104e-12, z: -3.6907612e-11} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 408004} m_Father: {fileID: 465048} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &138236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 473830} - component: {fileID: 13717714} m_Layer: 0 m_Name: SF_Character_Elf_Assassin m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &473830 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138236} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13717714 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 138236} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300058, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.36837792, y: 0.0000017285347, z: 0.0016335845} m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.35555044} m_DirtyAABB: 0 --- !u!1 &142092 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 492826} m_Layer: 0 m_Name: Forearm_Right_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &492826 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142092} serializedVersion: 2 m_LocalRotation: {x: 6.115525e-17, y: 6.1309337e-17, z: 4.718448e-15, w: 1} m_LocalPosition: {x: -0.47118998, y: -6.252776e-15, z: 5.1310176e-17} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 409762} m_Father: {fileID: 437364} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &142416 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 409762} m_Layer: 0 m_Name: Hand_Right_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &409762 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 142416} serializedVersion: 2 m_LocalRotation: {x: 1.4483431e-13, y: 1, z: -1.1714554e-15, w: 1.7466294e-15} m_LocalPosition: {x: -0.4403, y: -8.81073e-15, z: 4.7946412e-17} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 492826} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &144462 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 448222} m_Layer: 0 m_Name: Foot_Left_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &448222 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 144462} serializedVersion: 2 m_LocalRotation: {x: 0.50674546, y: 0.49426782, z: -0.50519735, w: 0.4936436} m_LocalPosition: {x: -0.38874373, y: 5.162537e-17, z: 7.3425e-12} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 435612} m_Father: {fileID: 498418} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &145522 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 436968} - component: {fileID: 13759780} m_Layer: 0 m_Name: SF_Character_Knight_ShieldMaiden m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &436968 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145522} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13759780 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 145522} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300022, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.36837792, y: 0.0000017285347, z: -0.07679981} m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.4339838} m_DirtyAABB: 0 --- !u!1 &146250 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 437364} m_Layer: 0 m_Name: Arm_Right_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &437364 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146250} serializedVersion: 2 m_LocalRotation: {x: -5.404528e-21, y: 5.170119e-19, z: 3.380434e-15, w: 1} m_LocalPosition: {x: -0.29249033, y: 1.7053025e-15, z: -0.0076430403} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 492826} m_Father: {fileID: 412808} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &146734 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 400368} - component: {fileID: 13792660} m_Layer: 0 m_Name: SF_Character_Knight_Gladiator_Closed m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &400368 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146734} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13792660 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146734} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300016, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.5728538, y: 0.0000017285347, z: -0.0058504343} m_Extent: {x: 1.6180713, y: 1.6845057, z: 0.5785147} m_DirtyAABB: 0 --- !u!1 &150474 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465414} m_Layer: 0 m_Name: Shoulder_Left_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &465414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 150474} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0.7071068, z: 4.3352284e-17, w: -4.3243328e-17} m_LocalPosition: {x: -0.21910845, y: -0.27274165, z: 0.0076430403} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 486856} m_Father: {fileID: 439726} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &155138 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 469610} - component: {fileID: 13717318} m_Layer: 0 m_Name: SF_Character_GoblinWitchDoctor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &469610 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155138} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13717318 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155138} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300050, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.4691975, y: 0.0000017285347, z: 0.020793766} m_Extent: {x: 1.514415, y: 1.6845057, z: 0.37471062} m_DirtyAABB: 0 --- !u!1 &155446 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 486924} - component: {fileID: 13763910} m_Layer: 0 m_Name: SF_Character_Elf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &486924 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155446} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13763910 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 155446} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300064, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.36837792, y: 0.0000017285347, z: 0.0016335845} m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.35555044} m_DirtyAABB: 0 --- !u!1 &157792 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 435612} m_Layer: 0 m_Name: Toe_Left_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &435612 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 157792} serializedVersion: 2 m_LocalRotation: {x: -9.913453e-15, y: 8.408294e-17, z: -1.0771751e-16, w: 1} m_LocalPosition: {x: -6.724043e-12, y: -0.1497335, z: 0.21969701} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 448222} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &158212 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 409406} - component: {fileID: 13778368} m_Layer: 0 m_Name: SF_Character_Undead_Footman_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &409406 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158212} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13778368 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158212} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300068, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.36837786, y: -0.000021994114, z: 0.0016335845} m_Extent: {x: 1.4135954, y: 1.685184, z: 0.33469206} m_DirtyAABB: 0 --- !u!1 &158872 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 487304} - component: {fileID: 13713360} m_Layer: 0 m_Name: SF_Character_Knight_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &487304 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158872} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13713360 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 158872} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300040, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.39310634, y: 0.0000017285347, z: 0.004542887} m_Extent: {x: 1.4383239, y: 1.6845057, z: 0.38104364} m_DirtyAABB: 0 --- !u!1 &162086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 494314} - component: {fileID: 13723270} m_Layer: 0 m_Name: SF_Character_GoblinKing m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &494314 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162086} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13723270 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162086} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300054, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.5909207, y: 0.0000017285347, z: 0.019636571} m_Extent: {x: 1.6361382, y: 1.6845057, z: 0.41552085} m_DirtyAABB: 0 --- !u!1 &163032 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 487680} - component: {fileID: 13754700} m_Layer: 0 m_Name: SF_Characters_GoblinHunter m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &487680 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163032} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13754700 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163032} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300052, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.47926438, y: 0.0000017285347, z: 0.043750197} m_Extent: {x: 1.5244819, y: 1.6845057, z: 0.44128817} m_DirtyAABB: 0 --- !u!1 &163160 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 467326} - component: {fileID: 13748552} m_Layer: 0 m_Name: SF_Character_Knight_Heavy_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &467326 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163160} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13748552 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163160} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300020, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.38908124, y: 0.0000017285347, z: 0.047105044} m_Extent: {x: 1.4342988, y: 1.6845057, z: 0.61169136} m_DirtyAABB: 0 --- !u!1 &163372 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 492918} - component: {fileID: 13720280} m_Layer: 0 m_Name: SF_Character_Undead_Skeleton m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &492918 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163372} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13720280 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163372} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300072, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.36837786, y: -0.000000059604645, z: 0.0016335845} m_Extent: {x: 1.4135954, y: 1.6851835, z: 0.33469206} m_DirtyAABB: 0 --- !u!1 &164612 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 414388} - component: {fileID: 13748330} m_Layer: 0 m_Name: SF_Character_Elf_Knight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &414388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 164612} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13748330 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 164612} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300062, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.3788699, y: 0.0000017285347, z: -0.00000014901161} m_Extent: {x: 1.4240874, y: 1.6845057, z: 0.38152695} m_DirtyAABB: 0 --- !u!1 &167358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 449596} - component: {fileID: 13742172} m_Layer: 0 m_Name: SF_Character_Bartender m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &449596 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167358} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13742172 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 167358} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300000, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.36271477, y: -0.000000059604645, z: 0.01499404} m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.3689109} m_DirtyAABB: 0 --- !u!1 &170112 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 418832} - component: {fileID: 13799540} m_Layer: 0 m_Name: SF_Character_Doctor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &418832 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170112} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13799540 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170112} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300032, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.45776647, y: 0.0000017285347, z: 0.1727438} m_Extent: {x: 1.5030136, y: 1.6845057, z: 0.70769745} m_DirtyAABB: 0 --- !u!1 &170352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 467336} m_Layer: 0 m_Name: Hips_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &467336 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 170352} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: 3.6272008e-16, y: 1.0449876, z: -6.2692085e-18} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 458856} - {fileID: 463426} - {fileID: 436048} m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &171716 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 418388} - component: {fileID: 13771912} m_Layer: 0 m_Name: SF_Character_Elf_Female m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &418388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171716} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13771912 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 171716} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300056, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.36836308, y: 0.0000017285347, z: 0.0016335845} m_Extent: {x: 1.4136102, y: 1.6845057, z: 0.35555044} m_DirtyAABB: 0 --- !u!1 &172058 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 455354} - component: {fileID: 13717194} m_Layer: 0 m_Name: SF_Character_Wizard m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &455354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172058} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13717194 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 172058} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300038, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.56524974, y: 0.0000017285347, z: 0} m_Extent: {x: 1.610497, y: 1.6845057, z: 0.5324963} m_DirtyAABB: 0 --- !u!1 &174532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 422910} m_Layer: 0 m_Name: Spine_jnt 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &422910 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 174532} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -1.6102571e-15, w: 1} m_LocalPosition: {x: -0.3360725, y: 3.7261742e-16, z: 2.3643465e-18} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 439726} m_Father: {fileID: 458856} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &176060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 472132} - component: {fileID: 13790426} m_Layer: 0 m_Name: SF_Character_Knight_TinMan m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &472132 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176060} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -5.684342e-16, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13790426 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 176060} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300028, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.4169625, y: 0.0000017285347, z: -0.038381875} m_Extent: {x: 1.46218, y: 1.6845057, z: 0.41990885} m_DirtyAABB: 0 --- !u!1 &177806 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 497948} - component: {fileID: 13772154} m_Layer: 0 m_Name: SF_Character_Knight_Gladiator_Open m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &497948 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177806} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13772154 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 177806} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300014, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.5728538, y: 0.0000017285347, z: -0.0058504343} m_Extent: {x: 1.6180713, y: 1.6845057, z: 0.5785147} m_DirtyAABB: 0 --- !u!1 &180584 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 470428} m_Layer: 0 m_Name: Hand_Left_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &470428 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180584} serializedVersion: 2 m_LocalRotation: {x: -1.7658669e-13, y: 1, z: -7.2736614e-16, w: -2.2836195e-15} m_LocalPosition: {x: 0.4403, y: 0, z: 4.781051e-17} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 401494} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &181078 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 494536} - component: {fileID: 13796662} m_Layer: 0 m_Name: SF_Character_Knight_Heavy_02 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &494536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181078} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13796662 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 181078} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300012, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.4018681, y: -0.000000059604645, z: -0.031657904} m_Extent: {x: 1.4470856, y: 1.6845057, z: 0.41517398} m_DirtyAABB: 0 --- !u!1 &182126 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 412808} m_Layer: 0 m_Name: Shoulder_Right_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &412808 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182126} serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0.7071068, z: 4.3352284e-17, w: -4.3243328e-17} m_LocalPosition: {x: -0.21910845, y: 0.27274165, z: -0.0076430403} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 437364} m_Father: {fileID: 439726} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &182338 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 440782} - component: {fileID: 13722664} m_Layer: 0 m_Name: SF_Character_Knight_Hood m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &440782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182338} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.0000021362305, y: 0, z: 0.05413742} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13722664 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 182338} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300024, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.37610495, y: 0.0000020861626, z: 0.054137588} m_Extent: {x: 1.4213225, y: 1.6845062, z: 0.49665803} m_DirtyAABB: 0 --- !u!1 &191040 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 482618} - component: {fileID: 13761212} m_Layer: 0 m_Name: SF_Character_Bard m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &482618 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191040} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13761212 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191040} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300018, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.36837792, y: 0.0000017285347, z: 0.0016335845} m_Extent: {x: 1.4135954, y: 1.6845057, z: 0.35555044} m_DirtyAABB: 0 --- !u!1 &191602 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 465048} m_Layer: 0 m_Name: LowerLeg_Right_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &465048 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191602} serializedVersion: 2 m_LocalRotation: {x: -0.70410997, y: -0.000030960506, z: 0.00005181963, w: 0.71009094} m_LocalPosition: {x: 0.374522, y: 3.907985e-16, z: -1.0987456e-12} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 420498} m_Father: {fileID: 436048} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &193060 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 403958} - component: {fileID: 13770006} m_Layer: 0 m_Name: SF_Character_Undead_Footman_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &403958 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193060} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13770006 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 193060} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300070, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.4306066, y: -0.000021994114, z: -0.09426141} m_Extent: {x: 1.4758241, y: 1.685184, z: 0.4514454} m_DirtyAABB: 0 --- !u!1 &194476 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 455442} - component: {fileID: 13714534} m_Layer: 0 m_Name: SF_Character_Jester m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &455442 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194476} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13714534 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 194476} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300002, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.48885512, y: -0.000000059604645, z: -0.050781563} m_Extent: {x: 1.5398812, y: 1.6845057, z: 0.49492544} m_DirtyAABB: 0 --- !u!1 &195852 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 439726} m_Layer: 0 m_Name: Chest_jnt m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &439726 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 195852} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -1.6653345e-16, w: 1} m_LocalPosition: {x: -0.33425274, y: -1.2999511e-15, z: -2.3643465e-18} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 412950} - {fileID: 465414} - {fileID: 412808} m_Father: {fileID: 422910} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &197064 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 496392} - component: {fileID: 13778148} m_Layer: 0 m_Name: SF_Character_Undead_King m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &496392 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197064} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13778148 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197064} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d231f574ee50d9c4897af8bc8fa9fcf7, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300076, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.5555568, y: -0.000021994114, z: 0.01338321} m_Extent: {x: 1.6007743, y: 1.685184, z: 0.39064878} m_DirtyAABB: 0 --- !u!1 &197070 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 436686} - component: {fileID: 9543342} m_Layer: 0 m_Name: SF_Character_Undead_King m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &436686 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197070} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 467336} - {fileID: 482618} - {fileID: 449596} - {fileID: 418832} - {fileID: 486924} - {fileID: 473830} - {fileID: 418388} - {fileID: 436642} - {fileID: 414388} - {fileID: 445092} - {fileID: 429094} - {fileID: 425812} - {fileID: 494314} - {fileID: 411384} - {fileID: 469610} - {fileID: 455442} - {fileID: 495136} - {fileID: 456766} - {fileID: 487304} - {fileID: 411562} - {fileID: 417772} - {fileID: 400368} - {fileID: 497948} - {fileID: 467326} - {fileID: 494536} - {fileID: 440782} - {fileID: 436968} - {fileID: 458168} - {fileID: 472132} - {fileID: 471410} - {fileID: 419702} - {fileID: 420952} - {fileID: 403958} - {fileID: 409406} - {fileID: 498506} - {fileID: 496392} - {fileID: 430330} - {fileID: 492918} - {fileID: 455354} - {fileID: 487680} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &9543342 Animator: serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197070} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Controller: {fileID: 9100000, guid: 1de385df2ff713a41adfcbbb63b8af91, type: 2} m_CullingMode: 1 m_UpdateMode: 0 m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &197766 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 429094} - component: {fileID: 13779230} m_Layer: 0 m_Name: SF_Character_Goblin_01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &429094 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197766} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13779230 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197766} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300048, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.4306066, y: 0.0000017285347, z: -0.09426141} m_Extent: {x: 1.4758241, y: 1.6845057, z: 0.4514454} m_DirtyAABB: 0 --- !u!1 &198420 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 425812} - component: {fileID: 13747598} m_Layer: 0 m_Name: SF_Character_GoblinFemale m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &425812 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198420} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 436686} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!137 &13747598 SkinnedMeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198420} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 m_RayTracingAccelStructBuildFlagsOverride: 0 m_RayTracingAccelStructBuildFlags: 1 m_SmallMeshCulling: 1 m_ForceMeshLod: -1 m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 serializedVersion: 2 m_Quality: 0 m_UpdateWhenOffscreen: 0 m_SkinnedMotionVectors: 1 m_Mesh: {fileID: 4300044, guid: 34d530461bec694428ff689cbae8692d, type: 3} m_Bones: - {fileID: 467336} - {fileID: 463426} - {fileID: 498418} - {fileID: 448222} - {fileID: 435612} - {fileID: 436048} - {fileID: 465048} - {fileID: 420498} - {fileID: 408004} - {fileID: 458856} - {fileID: 422910} - {fileID: 439726} - {fileID: 412808} - {fileID: 437364} - {fileID: 492826} - {fileID: 409762} - {fileID: 465414} - {fileID: 486856} - {fileID: 401494} - {fileID: 470428} - {fileID: 412950} - {fileID: 420576} m_BlendShapeWeights: [] m_RootBone: {fileID: 467336} m_AABB: m_Center: {x: -0.5170263, y: 0.0000017285347, z: -0.1174562} m_Extent: {x: 1.5622438, y: 1.6845057, z: 0.50131994} m_DirtyAABB: 0