Working on building logic, Stone Worker job added in, spawn transform added and spawn amount fixed.

This commit is contained in:
2026-06-12 16:30:41 +01:00
parent d99b2197e5
commit 10d6c0fa34
11 changed files with 1663 additions and 10 deletions

View File

@@ -3191,7 +3191,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 6f7c36002f3c05844945a9bd2bc0afcf, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::NPC
job: 6
job: 7
currentState: 2
gatherAmount: 10
inventoryCapacity: 100
@@ -3200,13 +3200,14 @@ MonoBehaviour:
movementSpeed: 1.4
interactionRadius: 2
jobImg: {fileID: 3381185618213096537}
miner: {fileID: 21300000, guid: 82732c5c779ff724db371238e2472de9, type: 3}
miner: {fileID: 21300000, guid: 958bf58156ecaa046b9a4d5a4665028a, type: 3}
forester: {fileID: 21300000, guid: 80ef207366dfdb048805a3887d5b5120, type: 3}
citizen: {fileID: 21300000, guid: 7efad01ac60fa294cb5acf939ca0333f, type: 3}
farmer: {fileID: 0}
merchant: {fileID: 0}
soldier: {fileID: 0}
builder: {fileID: 21300000, guid: 1d40cc7ad61884a4a897de1d95725347, type: 3}
stoneWorker: {fileID: 21300000, guid: 82732c5c779ff724db371238e2472de9, type: 3}
--- !u!195 &8714646823312657490
NavMeshAgent:
m_ObjectHideFlags: 0