Working on building logic, Stone Worker job added in, spawn transform added and spawn amount fixed.
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@@ -42,7 +42,10 @@ public class GameManager : MonoBehaviour
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population += amountToAdd;
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break;
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}
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statistics[resourceToAdd] += amountToAdd;
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UIController.Instance.UpdateStats();
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}
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public float GetResource(Resource.ResourceType resourceToGet)
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{
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switch (resourceToGet)
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