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WoodHorror/Library/PackageCache/com.unity.shadergraph@608f316e1f48/Samples~/Common/Scripts/Rotate.cs

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2025-06-20 11:37:30 +01:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Rotate : MonoBehaviour
{
void Update()
{
transform.Rotate(new Vector3(0f, 10f, 0f) * Time.deltaTime);
}
}