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WoodHorror/Library/PackageCache/com.unity.render-pipelines.universal@087c6d6dbb7d/ShaderLibrary/RenderingLayers.hlsl
Caleb Sandford deQuincey f2cbef3bb8 initial project commit
2025-06-20 11:37:30 +01:00

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HLSL

#ifndef UNIVERSAL_WRITE_RENDERING_LAYERS_PRAGMAS_INCLUDED
#define UNIVERSAL_WRITE_RENDERING_LAYERS_PRAGMAS_INCLUDED
#pragma multi_compile_fragment _ _WRITE_RENDERING_LAYERS
#pragma target 4.5 _WRITE_RENDERING_LAYERS
#endif // UNIVERSAL_WRITE_RENDERING_LAYERS_PRAGMAS_INCLUDED