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WoodHorror/Library/PackageCache/com.unity.render-pipelines.universal@087c6d6dbb7d/Shaders/2D/Include/ShapeLightShared.hlsl
Caleb Sandford deQuincey f2cbef3bb8 initial project commit
2025-06-20 11:37:30 +01:00

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HLSL

#ifndef SHAPE_LIGHT_PRAGMAS
#define SHAPE_LIGHT_PRAGMAS
#pragma multi_compile USE_SHAPE_LIGHT_TYPE_0 __
#pragma multi_compile USE_SHAPE_LIGHT_TYPE_1 __
#pragma multi_compile USE_SHAPE_LIGHT_TYPE_2 __
#pragma multi_compile USE_SHAPE_LIGHT_TYPE_3 __
#endif