Files
WoodHorror/Library/PackageCache/com.unity.shadergraph@608f316e1f48/Editor/Generation/IHasMetaData.cs
Caleb Sandford deQuincey f2cbef3bb8 initial project commit
2025-06-20 11:37:30 +01:00

12 lines
221 B
C#

using UnityEngine;
namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
interface IHasMetadata
{
string identifier { get; }
ScriptableObject GetMetadataObject(GraphDataReadOnly graph);
}
}