Files
WoodHorror/Library/PackageCache/com.unity.shadergraph@608f316e1f48/Editor/Utilities/AssemblyInfo.cs
Caleb Sandford deQuincey f2cbef3bb8 initial project commit
2025-06-20 11:37:30 +01:00

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C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.ShaderGraph.Editor")]