Files
BookRPG/Library/PackageCache/com.unity.shadergraph@6db99422c248/Documentation~/Vector-2-Node.md
2026-07-16 21:49:59 +01:00

747 B

Vector 2 Node

Description

Defines a Vector 2 value in the shader. If Ports X and Y are not connected with Edges this Node defines a constant Vector 2, otherwise this Node can be used to combine various Float values.

Ports

Name Direction Type Binding Description
X Input Float None Input x component value
Y Input Float None Input y component value
Out Output Vector 2 None Output value

Generated Code Example

The following example code represents one possible outcome of this node.

float2 _Vector2_Out = float2(X, Y);