Files
BookRPG/Library/PackageCache/com.unity.timeline@8cd8509afae5/.claude/skills/changelog/SKILL.md
2026-07-16 21:49:59 +01:00

2.0 KiB

name, description, disable-model-invocation
name description disable-model-invocation
changelog Create a changelog entry for Unity Timeline by asking for bug number, change type, and description false

Changelog Entry Creator

Create changelog entries in .changelogs/ following Unity Timeline's release notes guidelines.

Process

  1. Ask for issue number (use AskUserQuestion):

    • Options: "I have a UUM/JIRA number" | "I have an issue ID" | "No issue number"
  2. Ask for change type (use AskUserQuestion):

    • Added: New features, new APIs
    • Changed: Changed behavior, API changes, obsolete APIs
    • Fixed: Bugfixes
    • Internal: Changes only impacting internal tools/APIs
  3. Ask for description: For bugfixes, write from user's perspective (not too technical - release notes are for users first). Don't copy bug titles verbatim.

  4. Generate filename: [UUM-####|####]-<ShortDescription>.md

    • ShortDescription: 2-4 words, CamelCase, descriptive
    • Good: UUM-1234567-RectangleSelectionFix.md, Bad: TimelineFix.md
  5. Create file in .changelogs/<filename>.md:

    <ChangeType>
    
    - <Description> ([<JIRA_ID>](LINK))
    
    • Fixed: Use Issue Tracker link: https://issuetracker.unity3d.com/product/unity/issues/guid/<JIRA_ID>
    • Internal: Use JIRA link: https://jira.unity3d.com/browse/<JIRA_ID>
    • Multiple entries per file allowed (don't reuse across branches)
  6. Confirm with user where file was created and remind to commit with changes.

Examples

.changelogs/TrackImprovements.md

Added

- Inline Curve Properties can be removed.
- Tracks can be individually resized.

.changelogs/AnimationCurveFixes.md

Fixed

- Fixed preview of Avatar Masks on base level Animation Tracks. ([1190600](https://issuetracker.unity3d.com/product/unity/issues/guid/1190600/))

.changelogs/UUM-131061-DomainReloadHandling.md

Internal

- Fixed Project Auditor warnings about domain reload handling. ([UUM-131061](https://jira.unity3d.com/browse/UUM-131061))