1010 lines
50 KiB
Plaintext
1010 lines
50 KiB
Plaintext
Using pre-set license
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Built from '6000.0/respin/6000.0.51f1-a206c6c19c75' branch; Version is '6000.0.51f1 (01c3ff5872c5) revision 115711'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 10 (10.0.19045) 64bit Enterprise' Language: 'en' Physical Memory: 20441 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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Date: 2025-08-04T16:07:07Z
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.0.51f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker15
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-projectPath
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C:/Game Development/Unity/Projects/CartoonFPS
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-logFile
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Logs/AssetImportWorker15.log
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-srvPort
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55582
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-job-worker-count
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5
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-background-job-worker-count
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8
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-gc-helper-count
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1
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Successfully changed project path to: C:/Game Development/Unity/Projects/CartoonFPS
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C:/Game Development/Unity/Projects/CartoonFPS
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [30672] Target information:
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Player connection [30672] * "[IP] 192.168.86.197 [Port] 0 [Flags] 2 [Guid] 326445677 [EditorId] 326445677 [Version] 1048832 [Id] WindowsEditor(7,VM-Caleb) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [30672] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [30672] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 5
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 6.36 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.0.51f1 (01c3ff5872c5)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Game Development/Unity/Projects/CartoonFPS/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: AMD Radeon HD 7800 Series (ID=0x6818)
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Vendor: ATI
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VRAM: 2027 MB
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Driver: 27.20.20913.2000
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56028
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
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Native extension for LinuxStandalone target not found
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[usbmuxd] Start listen thread
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[usbmuxd] Listen thread started
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Native extension for iOS target not found
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Android Extension - Scanning For ADB Devices 1038 ms
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 3976ms
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BeginReloadAssembly (432ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (3ms)
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RebuildCommonClasses (116ms)
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RebuildNativeTypeToScriptingClass (28ms)
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initialDomainReloadingComplete (170ms)
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LoadAllAssembliesAndSetupDomain (685ms)
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LoadAssemblies (427ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (666ms)
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TypeCache.Refresh (661ms)
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TypeCache.ScanAssembly (604ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (2ms)
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FinalizeReload (2544ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (2415ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1460ms)
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SetLoadedEditorAssemblies (11ms)
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BeforeProcessingInitializeOnLoad (364ms)
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ProcessInitializeOnLoadAttributes (442ms)
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ProcessInitializeOnLoadMethodAttributes (138ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 2.202 seconds
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Refreshing native plugins compatible for Editor in 3.21 ms, found 3 plugins.
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Native extension for LinuxStandalone target not found
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 4102ms
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BeginReloadAssembly (457ms)
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ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (94ms)
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RebuildCommonClasses (77ms)
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RebuildNativeTypeToScriptingClass (23ms)
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initialDomainReloadingComplete (107ms)
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LoadAllAssembliesAndSetupDomain (1499ms)
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LoadAssemblies (1108ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (650ms)
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TypeCache.Refresh (465ms)
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TypeCache.ScanAssembly (408ms)
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BuildScriptInfoCaches (149ms)
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ResolveRequiredComponents (26ms)
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FinalizeReload (1939ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1425ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (86ms)
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SetLoadedEditorAssemblies (9ms)
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BeforeProcessingInitializeOnLoad (322ms)
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ProcessInitializeOnLoadAttributes (850ms)
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ProcessInitializeOnLoadMethodAttributes (131ms)
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AfterProcessingInitializeOnLoad (27ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (16ms)
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
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Refreshing native plugins compatible for Editor in 3.28 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 258 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6112 unused Assets / (9.2 MB). Loaded Objects now: 6835.
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Memory consumption went from 201.2 MB to 192.0 MB.
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Total: 37.306300 ms (FindLiveObjects: 2.399700 ms CreateObjectMapping: 3.659100 ms MarkObjects: 20.233900 ms DeleteObjects: 11.010100 ms)
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 1.901 seconds
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Refreshing native plugins compatible for Editor in 3.17 ms, found 3 plugins.
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Native extension for LinuxStandalone target not found
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.677 seconds
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Domain Reload Profiling: 3560ms
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BeginReloadAssembly (558ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (20ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (119ms)
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RebuildCommonClasses (71ms)
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RebuildNativeTypeToScriptingClass (23ms)
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initialDomainReloadingComplete (75ms)
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LoadAllAssembliesAndSetupDomain (1154ms)
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LoadAssemblies (1047ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (384ms)
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TypeCache.Refresh (15ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (341ms)
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ResolveRequiredComponents (22ms)
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FinalizeReload (1678ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1273ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (66ms)
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ProcessInitializeOnLoadAttributes (732ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (36ms)
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
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Refreshing native plugins compatible for Editor in 4.51 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 55 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6108 unused Assets / (8.8 MB). Loaded Objects now: 6850.
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Memory consumption went from 176.6 MB to 167.8 MB.
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Total: 29.845800 ms (FindLiveObjects: 2.239500 ms CreateObjectMapping: 1.437600 ms MarkObjects: 10.899300 ms DeleteObjects: 15.265600 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 2.049 seconds
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Refreshing native plugins compatible for Editor in 3.19 ms, found 3 plugins.
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Native extension for LinuxStandalone target not found
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.681 seconds
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Domain Reload Profiling: 3714ms
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BeginReloadAssembly (579ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (17ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (1ms)
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CreateAndSetChildDomain (146ms)
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RebuildCommonClasses (86ms)
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RebuildNativeTypeToScriptingClass (24ms)
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initialDomainReloadingComplete (94ms)
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LoadAllAssembliesAndSetupDomain (1247ms)
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LoadAssemblies (1138ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (402ms)
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TypeCache.Refresh (34ms)
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TypeCache.ScanAssembly (3ms)
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BuildScriptInfoCaches (340ms)
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ResolveRequiredComponents (21ms)
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FinalizeReload (1683ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1296ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (69ms)
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SetLoadedEditorAssemblies (9ms)
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BeforeProcessingInitializeOnLoad (335ms)
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ProcessInitializeOnLoadAttributes (728ms)
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ProcessInitializeOnLoadMethodAttributes (130ms)
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AfterProcessingInitializeOnLoad (24ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (30ms)
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
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WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
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WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
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WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
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WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
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Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 3.52 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6108 unused Assets / (8.2 MB). Loaded Objects now: 6852.
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Memory consumption went from 174.9 MB to 166.8 MB.
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Total: 19.084700 ms (FindLiveObjects: 2.307100 ms CreateObjectMapping: 1.950800 ms MarkObjects: 7.668700 ms DeleteObjects: 7.155300 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 2.063 seconds
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Refreshing native plugins compatible for Editor in 3.15 ms, found 3 plugins.
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Native extension for LinuxStandalone target not found
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Native extension for iOS target not found
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Native extension for Android target not found
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.765 seconds
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Domain Reload Profiling: 3810ms
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BeginReloadAssembly (555ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (15ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (1ms)
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CreateAndSetChildDomain (130ms)
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RebuildCommonClasses (90ms)
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RebuildNativeTypeToScriptingClass (25ms)
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initialDomainReloadingComplete (101ms)
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LoadAllAssembliesAndSetupDomain (1274ms)
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LoadAssemblies (1151ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (401ms)
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TypeCache.Refresh (14ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (344ms)
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ResolveRequiredComponents (30ms)
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FinalizeReload (1766ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1391ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (80ms)
|
|
SetLoadedEditorAssemblies (11ms)
|
|
BeforeProcessingInitializeOnLoad (379ms)
|
|
ProcessInitializeOnLoadAttributes (755ms)
|
|
ProcessInitializeOnLoadMethodAttributes (135ms)
|
|
AfterProcessingInitializeOnLoad (29ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (37ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 3.13 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6108 unused Assets / (8.6 MB). Loaded Objects now: 6854.
|
|
Memory consumption went from 175.0 MB to 166.4 MB.
|
|
Total: 20.927200 ms (FindLiveObjects: 1.748900 ms CreateObjectMapping: 1.301600 ms MarkObjects: 9.317700 ms DeleteObjects: 8.556500 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 1.956 seconds
|
|
Refreshing native plugins compatible for Editor in 3.22 ms, found 3 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for UWP target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.790 seconds
|
|
Domain Reload Profiling: 3728ms
|
|
BeginReloadAssembly (485ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (15ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (1ms)
|
|
CreateAndSetChildDomain (104ms)
|
|
RebuildCommonClasses (102ms)
|
|
RebuildNativeTypeToScriptingClass (25ms)
|
|
initialDomainReloadingComplete (90ms)
|
|
LoadAllAssembliesAndSetupDomain (1235ms)
|
|
LoadAssemblies (1030ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (421ms)
|
|
TypeCache.Refresh (20ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (355ms)
|
|
ResolveRequiredComponents (35ms)
|
|
FinalizeReload (1791ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1383ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (85ms)
|
|
SetLoadedEditorAssemblies (9ms)
|
|
BeforeProcessingInitializeOnLoad (343ms)
|
|
ProcessInitializeOnLoadAttributes (788ms)
|
|
ProcessInitializeOnLoadMethodAttributes (129ms)
|
|
AfterProcessingInitializeOnLoad (29ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (42ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 4.10 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6108 unused Assets / (8.9 MB). Loaded Objects now: 6856.
|
|
Memory consumption went from 175.0 MB to 166.1 MB.
|
|
Total: 27.992100 ms (FindLiveObjects: 2.319700 ms CreateObjectMapping: 1.536600 ms MarkObjects: 13.324000 ms DeleteObjects: 10.807700 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 2.046 seconds
|
|
Refreshing native plugins compatible for Editor in 4.46 ms, found 3 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for UWP target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.672 seconds
|
|
Domain Reload Profiling: 3701ms
|
|
BeginReloadAssembly (526ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (18ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (120ms)
|
|
RebuildCommonClasses (84ms)
|
|
RebuildNativeTypeToScriptingClass (28ms)
|
|
initialDomainReloadingComplete (76ms)
|
|
LoadAllAssembliesAndSetupDomain (1315ms)
|
|
LoadAssemblies (1149ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (417ms)
|
|
TypeCache.Refresh (25ms)
|
|
TypeCache.ScanAssembly (1ms)
|
|
BuildScriptInfoCaches (364ms)
|
|
ResolveRequiredComponents (21ms)
|
|
FinalizeReload (1673ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1250ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (62ms)
|
|
SetLoadedEditorAssemblies (6ms)
|
|
BeforeProcessingInitializeOnLoad (334ms)
|
|
ProcessInitializeOnLoadAttributes (694ms)
|
|
ProcessInitializeOnLoadMethodAttributes (126ms)
|
|
AfterProcessingInitializeOnLoad (26ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (40ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 3.24 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6108 unused Assets / (8.5 MB). Loaded Objects now: 6858.
|
|
Memory consumption went from 175.0 MB to 166.5 MB.
|
|
Total: 27.541200 ms (FindLiveObjects: 2.068300 ms CreateObjectMapping: 1.417200 ms MarkObjects: 13.488200 ms DeleteObjects: 10.564100 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 2.102 seconds
|
|
Refreshing native plugins compatible for Editor in 3.51 ms, found 3 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for UWP target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.858 seconds
|
|
Domain Reload Profiling: 3947ms
|
|
BeginReloadAssembly (593ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (14ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (1ms)
|
|
CreateAndSetChildDomain (125ms)
|
|
RebuildCommonClasses (103ms)
|
|
RebuildNativeTypeToScriptingClass (36ms)
|
|
initialDomainReloadingComplete (81ms)
|
|
LoadAllAssembliesAndSetupDomain (1276ms)
|
|
LoadAssemblies (1152ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (428ms)
|
|
TypeCache.Refresh (21ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (370ms)
|
|
ResolveRequiredComponents (27ms)
|
|
FinalizeReload (1859ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1458ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (71ms)
|
|
SetLoadedEditorAssemblies (10ms)
|
|
BeforeProcessingInitializeOnLoad (348ms)
|
|
ProcessInitializeOnLoadAttributes (854ms)
|
|
ProcessInitializeOnLoadMethodAttributes (145ms)
|
|
AfterProcessingInitializeOnLoad (28ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (46ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 5.36 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6108 unused Assets / (8.3 MB). Loaded Objects now: 6860.
|
|
Memory consumption went from 175.0 MB to 166.7 MB.
|
|
Total: 27.555100 ms (FindLiveObjects: 2.764900 ms CreateObjectMapping: 2.918700 ms MarkObjects: 11.950000 ms DeleteObjects: 9.918300 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 2.023 seconds
|
|
Refreshing native plugins compatible for Editor in 3.11 ms, found 3 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for UWP target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.785 seconds
|
|
Domain Reload Profiling: 3791ms
|
|
BeginReloadAssembly (493ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (14ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (101ms)
|
|
RebuildCommonClasses (74ms)
|
|
RebuildNativeTypeToScriptingClass (40ms)
|
|
initialDomainReloadingComplete (95ms)
|
|
LoadAllAssembliesAndSetupDomain (1302ms)
|
|
LoadAssemblies (1135ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (422ms)
|
|
TypeCache.Refresh (15ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (374ms)
|
|
ResolveRequiredComponents (24ms)
|
|
FinalizeReload (1787ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1392ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (77ms)
|
|
SetLoadedEditorAssemblies (10ms)
|
|
BeforeProcessingInitializeOnLoad (350ms)
|
|
ProcessInitializeOnLoadAttributes (793ms)
|
|
ProcessInitializeOnLoadMethodAttributes (133ms)
|
|
AfterProcessingInitializeOnLoad (29ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (41ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 5.42 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6108 unused Assets / (8.1 MB). Loaded Objects now: 6862.
|
|
Memory consumption went from 175.1 MB to 167.0 MB.
|
|
Total: 34.488800 ms (FindLiveObjects: 5.955800 ms CreateObjectMapping: 4.456900 ms MarkObjects: 13.511800 ms DeleteObjects: 10.558100 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 1.945 seconds
|
|
Refreshing native plugins compatible for Editor in 4.68 ms, found 3 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for UWP target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.952 seconds
|
|
Domain Reload Profiling: 3879ms
|
|
BeginReloadAssembly (505ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (14ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (120ms)
|
|
RebuildCommonClasses (81ms)
|
|
RebuildNativeTypeToScriptingClass (27ms)
|
|
initialDomainReloadingComplete (90ms)
|
|
LoadAllAssembliesAndSetupDomain (1222ms)
|
|
LoadAssemblies (1073ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (393ms)
|
|
TypeCache.Refresh (26ms)
|
|
TypeCache.ScanAssembly (2ms)
|
|
BuildScriptInfoCaches (338ms)
|
|
ResolveRequiredComponents (22ms)
|
|
FinalizeReload (1954ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1495ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (79ms)
|
|
SetLoadedEditorAssemblies (16ms)
|
|
BeforeProcessingInitializeOnLoad (402ms)
|
|
ProcessInitializeOnLoadAttributes (840ms)
|
|
ProcessInitializeOnLoadMethodAttributes (129ms)
|
|
AfterProcessingInitializeOnLoad (28ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (40ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 3.72 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6108 unused Assets / (9.1 MB). Loaded Objects now: 6864.
|
|
Memory consumption went from 175.1 MB to 166.0 MB.
|
|
Total: 22.390100 ms (FindLiveObjects: 2.561600 ms CreateObjectMapping: 1.495000 ms MarkObjects: 9.220400 ms DeleteObjects: 9.109800 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 2.072 seconds
|
|
Refreshing native plugins compatible for Editor in 4.28 ms, found 3 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for UWP target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.741 seconds
|
|
Domain Reload Profiling: 3800ms
|
|
BeginReloadAssembly (509ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (19ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (104ms)
|
|
RebuildCommonClasses (103ms)
|
|
RebuildNativeTypeToScriptingClass (28ms)
|
|
initialDomainReloadingComplete (88ms)
|
|
LoadAllAssembliesAndSetupDomain (1330ms)
|
|
LoadAssemblies (1128ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (458ms)
|
|
TypeCache.Refresh (16ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (412ms)
|
|
ResolveRequiredComponents (23ms)
|
|
FinalizeReload (1742ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1339ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (68ms)
|
|
SetLoadedEditorAssemblies (11ms)
|
|
BeforeProcessingInitializeOnLoad (375ms)
|
|
ProcessInitializeOnLoadAttributes (713ms)
|
|
ProcessInitializeOnLoadMethodAttributes (141ms)
|
|
AfterProcessingInitializeOnLoad (30ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (42ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 3.27 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6108 unused Assets / (8.3 MB). Loaded Objects now: 6866.
|
|
Memory consumption went from 175.1 MB to 166.8 MB.
|
|
Total: 25.324900 ms (FindLiveObjects: 2.550300 ms CreateObjectMapping: 1.882000 ms MarkObjects: 11.393700 ms DeleteObjects: 9.495700 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 2.032 seconds
|
|
Refreshing native plugins compatible for Editor in 2.99 ms, found 3 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for UWP target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.693 seconds
|
|
Domain Reload Profiling: 3711ms
|
|
BeginReloadAssembly (522ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (14ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (1ms)
|
|
CreateAndSetChildDomain (135ms)
|
|
RebuildCommonClasses (85ms)
|
|
RebuildNativeTypeToScriptingClass (31ms)
|
|
initialDomainReloadingComplete (82ms)
|
|
LoadAllAssembliesAndSetupDomain (1298ms)
|
|
LoadAssemblies (1118ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (423ms)
|
|
TypeCache.Refresh (20ms)
|
|
TypeCache.ScanAssembly (1ms)
|
|
BuildScriptInfoCaches (373ms)
|
|
ResolveRequiredComponents (21ms)
|
|
FinalizeReload (1694ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1269ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (70ms)
|
|
SetLoadedEditorAssemblies (13ms)
|
|
BeforeProcessingInitializeOnLoad (326ms)
|
|
ProcessInitializeOnLoadAttributes (709ms)
|
|
ProcessInitializeOnLoadMethodAttributes (127ms)
|
|
AfterProcessingInitializeOnLoad (24ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (42ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 3.68 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6108 unused Assets / (9.3 MB). Loaded Objects now: 6868.
|
|
Memory consumption went from 175.2 MB to 165.9 MB.
|
|
Total: 20.573300 ms (FindLiveObjects: 1.634300 ms CreateObjectMapping: 1.176500 ms MarkObjects: 7.966400 ms DeleteObjects: 9.793400 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 1.957 seconds
|
|
Refreshing native plugins compatible for Editor in 3.28 ms, found 3 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for UWP target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.742 seconds
|
|
Domain Reload Profiling: 3688ms
|
|
BeginReloadAssembly (532ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (15ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (109ms)
|
|
RebuildCommonClasses (74ms)
|
|
RebuildNativeTypeToScriptingClass (24ms)
|
|
initialDomainReloadingComplete (84ms)
|
|
LoadAllAssembliesAndSetupDomain (1231ms)
|
|
LoadAssemblies (1104ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (378ms)
|
|
TypeCache.Refresh (19ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (331ms)
|
|
ResolveRequiredComponents (22ms)
|
|
FinalizeReload (1743ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1389ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (72ms)
|
|
SetLoadedEditorAssemblies (7ms)
|
|
BeforeProcessingInitializeOnLoad (401ms)
|
|
ProcessInitializeOnLoadAttributes (751ms)
|
|
ProcessInitializeOnLoadMethodAttributes (130ms)
|
|
AfterProcessingInitializeOnLoad (27ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (34ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 3.96 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6108 unused Assets / (8.5 MB). Loaded Objects now: 6870.
|
|
Memory consumption went from 175.2 MB to 166.7 MB.
|
|
Total: 23.911600 ms (FindLiveObjects: 2.419500 ms CreateObjectMapping: 1.376700 ms MarkObjects: 10.520000 ms DeleteObjects: 9.592500 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 2.067 seconds
|
|
Refreshing native plugins compatible for Editor in 3.91 ms, found 3 plugins.
|
|
Native extension for LinuxStandalone target not found
|
|
Native extension for iOS target not found
|
|
Native extension for Android target not found
|
|
Native extension for UWP target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.655 seconds
|
|
Domain Reload Profiling: 3705ms
|
|
BeginReloadAssembly (578ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (18ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (1ms)
|
|
CreateAndSetChildDomain (115ms)
|
|
RebuildCommonClasses (82ms)
|
|
RebuildNativeTypeToScriptingClass (25ms)
|
|
initialDomainReloadingComplete (81ms)
|
|
LoadAllAssembliesAndSetupDomain (1283ms)
|
|
LoadAssemblies (1170ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (417ms)
|
|
TypeCache.Refresh (16ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (364ms)
|
|
ResolveRequiredComponents (27ms)
|
|
FinalizeReload (1657ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (1240ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (70ms)
|
|
SetLoadedEditorAssemblies (9ms)
|
|
BeforeProcessingInitializeOnLoad (343ms)
|
|
ProcessInitializeOnLoadAttributes (686ms)
|
|
ProcessInitializeOnLoadMethodAttributes (108ms)
|
|
AfterProcessingInitializeOnLoad (23ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (47ms)
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
WARNING: Shader Unsupported: 'Toon/Lit Outline' - All subshaders removed
|
|
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
|
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
|
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
|
|
Refreshing native plugins compatible for Editor in 4.79 ms, found 3 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 45 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6108 unused Assets / (8.9 MB). Loaded Objects now: 6872.
|
|
Memory consumption went from 175.2 MB to 166.3 MB.
|
|
Total: 30.804300 ms (FindLiveObjects: 2.218100 ms CreateObjectMapping: 2.164500 ms MarkObjects: 13.602900 ms DeleteObjects: 12.815200 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|